Attention for physical/poison ultimates

NoS_smoke
NoS_smoke
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Because it makes sense...please let's get the ball rolling on this. There is a ton of forums on this already but this might save the subscription base of all the stamina players threatening to leave. I don't feel like arguing this with anyone if you want to post an argument. This is logical and long overdue and it might give stamina some hope in this upcoming DLC. So let's get a long list of signatures going here.

[Edited for thread title]
Edited by ZOS_CoriJ on February 18, 2016 4:24PM
  • bikerangelo
    bikerangelo
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    You'd probably be more successful with a discussion on introducing physical dmg based ultimates rather than a vague petition.

    Flawless Dawnbreaker - physical damage (with passive weapon damage buff)
    Radial Sweep - scales off which dmg source is higher
    Soul Harvest - physical dmg for stamblades

    And eventually weapon ultimates, but that may "homogenize" the classes a bit too much.
  • NoS_smoke
    NoS_smoke
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    There has already been countless discussions that are not getting seen or just ignored. The class in its current state is homogenized. All of the magic and elemental dmg (ultimates) cp are in one category. A category that stamina will never put points into unless they don't want to build a good character....
  • Miwerton
    Miwerton
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    Already gone on some of it, with differenent damages for the ultimates, and burning light and relentless focus.

    So here goes, : burning light doing poison/disease damage if stamina is highest, also have magicka one do fire damage, it is called burning light. Relentless focus do poison damage is stamina is highest, and maybe frost damage if magicka. Soul harvest/ death stroke poison/physical if stamina, Veil of blades physical dam if stam is highest.

    And they could also introduce a new damage type for stamina, currently its just physical, and the bow attacks that do poison and the one that does disease, the new one could be aimed towards the fighters guild abilities, and some of the ultimates if stamina is highest, at the current rate its just all damage types served for magicka builds.

    Wish this goes trough, but my hopes arent really high considering the combats team poor rep.
  • Strider_Roshin
    Strider_Roshin
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    Radial Sweep and Death Stroke are two ultimates that should have physical damage morphs.
  • PhatGrimReaper
    PhatGrimReaper
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    Radial Sweep and Death Stroke are two ultimates that should have physical damage morphs.

    Because summoning a giant spear of divine light and hitting someone clearly isnt magical.....
    Fat Grim Reaper - (m)Dragon Knight AR28
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  • Recremen
    Recremen
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    Radial Sweep and Death Stroke are two ultimates that should have physical damage morphs.

    Because summoning a giant spear of divine light and hitting someone clearly isnt magical.....

    The distinction between physical and magical is entirely a game construct, and the reason for making physical morphs is influenced entirely by the Champion System, which is itself a game construct. If it were just a lore thing then there's no clear separation in the lore between physical and magical effects. Just look at what happened to Old Yokuda.
    Men'Do PC NA AD Khajiit
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  • dodgehopper_ESO
    dodgehopper_ESO
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    I would like to see Weapon Ultimates, and an Undaunted Ultimate. My idea for an Undaunted Ultimate would be a Dwemer Blunderbuss, just because I think it would look and feel really cool. How awesome would it be to whip out a big Dwemer Rifle and belch hellfire and shot at your enemies. I for one think it would be really cool, and would totally fit the theme of Undaunted. I'd love to see Ultimates for the other weapon lines as well.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • seitekisaki
    seitekisaki
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    Looks like someone wants a No ETA or Update 10 post. So here you go :wink:
  • NoS_smoke
    NoS_smoke
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    No all in saying as MANY others have stated is change some of the current ultimate to physical/psn dmg to make things fair. It should be a simple fix to a current problem. In sorry but if this is hard to do then we should not ask ZOS for anything bc it will take entirely too long to do and better games will be out by the time they fix things. If you can go in and change a power or set piece so easily in one incremental patch then you can change the dmg on a couple ultimates.
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