Maintenance for the week of May 25:
• [IN PROGRESS] ESO Store and Account System for maintenance – May 27, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)

Immobilization and the dodge roll cool down

Strider_Roshin
Strider_Roshin
✭✭✭✭✭
✭✭✭
You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
    ✭✭✭✭✭
    You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.

    totally agree..
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Didn't you get the memo, ZOS just like magicka builds. you see it in the CP tree, dodge roll nerf, block nerf and the SS wrobel admits is OP but doesn't see a reason to change it
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Artjuh90 wrote: »
    Didn't you get the memo, ZOS just like magicka builds. you see it in the CP tree, dodge roll nerf, block nerf and the SS wrobel admits is OP but doesn't see a reason to change it

    Yeah I know =/

    Hopefully they'll give us some love finally with the Dark Brotherhood DLC
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.

    It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    NBrookus wrote: »
    You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.

    It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.

    Typical stamina attack range: 5m
    Typical magicka attack range: 28m

    Sure it affects both play styles, but guess who it affects dramatically more?
  • tennant94
    tennant94
    ✭✭✭
    Wrecking blow has 7 m range
  • Julianos
    Julianos
    ✭✭✭✭✭
    Encase all the way !!! :p
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    tennant94 wrote: »
    Wrecking blow has 7 m range

    Crystal Frags 28 m range
  • Whatzituyah
    Whatzituyah
    ✭✭✭✭
    Why not just swap to a bow at that point to nail the caster?
    Bow Skills
    Look at venom arror specifically it can knock casters off balance.
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    NBrookus wrote: »
    You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.

    It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.

    Was thinking the same thing lol. Don't disagree with the op but magicka builds need to dodge-roll out of roots too, and we have less stam and stam regen.
    PC | EU
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    NBrookus wrote: »
    You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.

    It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.

    Typical stamina attack range: 5m
    Typical magicka attack range: 28m

    Sure it affects both play styles, but guess who it affects dramatically more?

    I'd still say it affected magicka users more simply because they have less stam. Can't think of many 28m roots. Why does range affect ones need to shake a root?
    PC | EU
  • RAGUNAnoOne
    RAGUNAnoOne
    ✭✭✭✭✭
    tennant94 wrote: »
    Wrecking blow has 7 m range

    More like 15
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭
    Try using an Eagle Eye set (adds 3m to bow attack range) and Propelling Shield ("increases the range of abilities with a range greater than 20 meters by 4 meters") and see how surprised someone is to be hit by a Lethal Arrow at 42 meters and "afflicts enemy with Major Defile, which reduces the effectiveness of healing on them by 30% for 10 seconds" after the CP passives change in the Thieves Guild update so that poison comes under the rubric of physical damage. Bow skills hit harder the father away they are, too.

    Did I mention that the range is then 42 meters for a stamina skill (admittedly, Propelling Shield is expensive but it lasts 20 seconds and makes it hard to even see wtf is going on underneath it, and I don't think a staff user can even tab target you at that range. Dodge roll for major expedition. Especially if you happen to hit them while wearing the now 100% proc rate Mephala set and snare them by 50% and deal 9000 damage or so over 10 seconds.

    I've never played a straight-up dedicated Bow user, though, so this is just something my poor stam sorc does for fun.
  • corrosivechains
    corrosivechains
    ✭✭✭✭✭
    yeah, magicka builds have it so much harder cause when they run out of stamina they get locked out of all their skills...owait....
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • DynastyIXII
    DynastyIXII
    ✭✭✭
    yeah, magicka builds have it so much harder cause when they run out of stamina they get locked out of all their skills...owait....

    Because how much stamina does it cost for you to spam wb.
    PS4 NA
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    NBrookus wrote: »
    You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.

    It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.

    Was thinking the same thing lol. Don't disagree with the op but magicka builds need to dodge-roll out of roots too, and we have less stam and stam regen.

    I don't disagree with the OP either, just pointing out the pain is shared. I don't really understand why they felt like they had to nerf blocking, dodging AND escaping via streak. Now templar heals. Damage keeps going up, active mitigation keeps being suppressed.

  • Anhedonie
    Anhedonie
    ✭✭✭✭✭
    ✭✭
    Stamina builds are still better than magicka.
    L2P op.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    That's a cool alternative but that mean's you could roll out of every single ambush with no cost penalty. Making all other gap closer's the go to.

    It's a neat idea but it would not change anything. A better solution would be to have the 4 second cd static and not reset per roll. I could potential roll every 3.99 second's and loose all my stamina. Were preventing people from rolling back to back to back to back. You would need to increase this cd to 6 second's but it's better then what we have now. Rolling 3 time's in 6 second's is manage-able but not being able to roll every 4 second's is difficult, especially once the new pts change's are in play.

    Edited by GreenSoup2HoT on February 17, 2016 5:19AM
    PS4 NA DC
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Anhedonie wrote: »
    Stamina builds are still better than magicka.
    L2P op.

    Lol it's the opposite actually. Both stamina and magicka can have similar damage output (with the exception of magicka sorcs, they can have 45k DPS with overload), but magicka has better survivability with stronger heals and damage shields.
  • tennant94
    tennant94
    ✭✭✭
    tennant94 wrote: »
    Wrecking blow has 7 m range

    More like 15

    haha yh
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    tennant94 wrote: »
    Wrecking blow has 7 m range

    More like 15

    I feel like people don't realize that 7 meters equates to 23 feet.
  • DurzoBlint13
    DurzoBlint13
    ✭✭✭✭
    tennant94 wrote: »
    Wrecking blow has 7 m range

    according to the tool tip, yes. But it hits from much further away than that.....and from behind walls, trees or rocks
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Agreed. One of type options:

    1) Free or 75% cost roll dodge to exit a root

    or

    2) 60k damage shield when inside a root

  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Alucardo wrote: »
    Agreed. One of type options:

    1) Free or 75% cost roll dodge to exit a root

    or

    2) 60k damage shield when inside a root

    lol the normal dodge rolling cost will suffice.
Sign In or Register to comment.