Strider_Roshin wrote: »You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.
Strider_Roshin wrote: »You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.
Strider_Roshin wrote: »You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.
It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.
Strider_Roshin wrote: »You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.
It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.
Strider_Roshin wrote: »Strider_Roshin wrote: »You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.
It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.
Typical stamina attack range: 5m
Typical magicka attack range: 28m
Sure it affects both play styles, but guess who it affects dramatically more?
corrosivechains wrote: »yeah, magicka builds have it so much harder cause when they run out of stamina they get locked out of all their skills...owait....
FriedEggSandwich wrote: »Strider_Roshin wrote: »You should not activate the cool down for dodge rolling when using it to get out of a root, nor should there be any additional cost. The fact that there is makes killing stamina builds quite easy as a magicka user. This needs to be rectified.
It makes it really easy to kill magicka users, too, as a break free and a roll dodge is about it for the stamina pool.
Was thinking the same thing lol. Don't disagree with the op but magicka builds need to dodge-roll out of roots too, and we have less stam and stam regen.
Stamina builds are still better than magicka.
L2P op.
RAGUNAnoOne wrote: »