Yep do something with craglorn as its now just a empty wasteland
Nobody wants to take away the ability or opportunity to do the content as a group, which is why nobody is asking for it to be made easier. What we don't like is the fact that you are forced to be in a group.-1
I like idea of group Co-Op in MMO.
It is hard to find party (on console without chat almost imposible), but i think better reward (scaled to player level?) will make it better.
WalkingLegacy wrote: »Craglorn should stay group heavy.
There is TOO MUCH soloing in this wanna be MMO already.
WalkingLegacy wrote: »Craglorn should stay group heavy.
There is TOO MUCH soloing in this wanna be MMO already.
WalkingLegacy wrote: »Craglorn should stay group heavy.
There is TOO MUCH soloing in this wanna be MMO already.
WalkingLegacy wrote: »Craglorn should stay group heavy.
There is TOO MUCH soloing in this wanna be MMO already.
WalkingLegacy wrote: »Craglorn should stay group heavy.
There is TOO MUCH soloing in this wanna be MMO already.
So how is the forced grouping working? The zone is a deserted wasteland. Those of us that didn't rush to do it when it first came out are left out in the cold. I have done most of it on one character and I want to do these quests on my others but I can't because there is no one left to group with.
There needs to be other options so people can do these quests. I am all for scaling them so people can do them solo if they want and it scales up in difficulty with each person added to the group.
WalkingLegacy wrote: »WalkingLegacy wrote: »Craglorn should stay group heavy.
There is TOO MUCH soloing in this wanna be MMO already.
So how is the forced grouping working? The zone is a deserted wasteland. Those of us that didn't rush to do it when it first came out are left out in the cold. I have done most of it on one character and I want to do these quests on my others but I can't because there is no one left to group with.
There needs to be other options so people can do these quests. I am all for scaling them so people can do them solo if they want and it scales up in difficulty with each person added to the group.
You know why it's a wasteland?
Because this company has zero development allotment to keep old content up to date and assure QoL.
They're doing it with new zones, where it scales resources and mobs to your level...but they don't want to go back and give that treatment to older zones.
You all should be picketing for that.
I don't care to hear any argument about "people expecting solo play because of Skyrim"
MMO is MMO. This game is an MMO and should be continually developed as such. If I want to play solo play Elder Scrolls, I have TES I-V to play and happily await TES 6.
Lithium Flower wrote: »Scaling it would be great but please, please, please remove the group or bust blocks. I haven't ever been able to play through this zone even once.
anitajoneb17_ESO wrote: »+1 from me too.
I still don't have a clue about the story, because everyone always wants to rush, noone cares reading the dialogues except me and I don't want to keep them waiting for the sake of my "immersion".
Please remove forced grouping in Craglorn.
WalkingLegacy wrote: »More solo content in an MMO....sigh