Unsent.Soul wrote: »Don't really see the need for change here, skill works just fine. What passives are you referring too?
Unsent.Soul wrote: »Don't really see the need for change here, skill works just fine. What passives are you referring too?
Since patch 2.3 (Thieves Guild), Energized (Storm Calling passive), now increases ALL of shock damage (not only Storm calling abilities anymore).
Also Disintegrate passive (also from storm calling) would work better if force pulse was only shock damage.
Also, DKs and dark elf would also take advantage because of their flame passives.
Unsent.Soul wrote: »Don't really see the need for change here, skill works just fine. What passives are you referring too?
Since patch 2.3 (Thieves Guild), Energized (Storm Calling passive), now increases ALL of shock damage (not only Storm calling abilities anymore).
Also Disintegrate passive (also from storm calling) would work better if force pulse was only shock damage.
Also, DKs and dark elf would also take advantage because of their flame passives.
Isn't disintegrate a flat proc amount on any shock damage? So it will proc on Force Pulse whether it is 1/3 shock or all shock, no?
In general I agree with you, but the problem is that it means certain classes (DK and Sorc as you pointed out) will be far better with a destro staff than Templar and NB, who do mostly magic damage and would have no synergy at all.
For some reason ZoS has completely ignored magic damage synergy with destruction staff.
Isn't disintegrate a flat proc amount on any shock damage? So it will proc on Force Pulse whether it is 1/3 shock or all shock, no?
In general I agree with you, but the problem is that it means certain classes (DK and Sorc as you pointed out) will be far better with a destro staff than Templar and NB, who do mostly magic damage and would have no synergy at all.
For some reason ZoS has completely ignored magic damage synergy with destruction staff.
Unsent.Soul wrote: »Don't really see the need for change here, skill works just fine. What passives are you referring too?
Since patch 2.3 (Thieves Guild), Energized (Storm Calling passive), now increases ALL of shock damage (not only Storm calling abilities anymore).
Also Disintegrate passive (also from storm calling) would work better if force pulse was only shock damage.
Also, DKs and dark elf would also take advantage because of their flame passives.
When was elemental drain nerfed? And what was the nerf?Emma_Eunjung wrote: »I agree with the OP, but I'm probably in the minority.
You guys DO realize that Elemental Drain got nerfed so that it only procs once now, right? Also, there's no point to having 3 weak beams, in my opinion, when one strong beam would give me a bigger Surge heal within the cooldown. My spell crit is always above 70%, so I'm willing to gamble.
FloppyFrank wrote: »When was elemental drain nerfed? And what was the nerf?Emma_Eunjung wrote: »I agree with the OP, but I'm probably in the minority.
You guys DO realize that Elemental Drain got nerfed so that it only procs once now, right? Also, there's no point to having 3 weak beams, in my opinion, when one strong beam would give me a bigger Surge heal within the cooldown. My spell crit is always above 70%, so I'm willing to gamble.
Hmm really? Damn, I thought it still restored 3 times with each force pulse cast cause it still seems to really help me manage my magicka poolFloppyFrank wrote: »When was elemental drain nerfed? And what was the nerf?Emma_Eunjung wrote: »I agree with the OP, but I'm probably in the minority.
You guys DO realize that Elemental Drain got nerfed so that it only procs once now, right? Also, there's no point to having 3 weak beams, in my opinion, when one strong beam would give me a bigger Surge heal within the cooldown. My spell crit is always above 70%, so I'm willing to gamble.
Context, from Elemental Drain description: While the effect is active, attacks with Flame, Shock, or Frost Damage restore 79 Magicka to the attacker.
@Emma_Eunjung meant that elemental drain, before the nerf, restored magicka for each element of force pulse, force pulse once restored magicka 3 times then. Now the effect only procs once every cast of force pulse.
Doesn't Energize increase the shock part of the damage anyway?
Like the Elemental Succession set increases the damage of whatever element it's proccing at the time?
I think it's fine as it is, because otherwise it would remove build flexibility from classes that have elemental synergies.
DK would be locked in Silks of the Sun rather than being able to play with Elemental Succession, for example.
Doesn't Energize increase the shock part of the damage anyway?
Like the Elemental Succession set increases the damage of whatever element it's proccing at the time?
I think it's fine as it is, because otherwise it would remove build flexibility from classes that have elemental synergies.
DK would be locked in Silks of the Sun rather than being able to play with Elemental Succession, for example.
Why would a DK run Elemental Succession when they can just run Julianos and have full SD in all abilitys.