Solution to Balance Sorc Shield Defense

  • ShalidorsHeir
    ShalidorsHeir
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    other, please explain suggestion
    simple - enable dmg crit on shields :) give them another defense, !they have to use!, so u are able to break shields more easy and brings crit back to the game. Second balance is: Sorc will have to use another defense abillity what reduces the count of their dmg abilities.
    BUT FIRST REMOVE SHIELDBREAKER AND BAN EVERYONE FROMT THE SERVER WHO USED IT ! :P
    dmg crit on shields & shieldbreaker cant exist in the same world ;)

    removing shield stacking & cooldown on shields ... gz - which idiots vote fot that? did u ever think about "Open Cyrodiil PVP"?

    but at least: its easy to break shields with upper cut spamming, reverb bash and bug spamming, so shields are fine. First their is the need to fix bugs. and so there is no time to think about shields ^^

    Eltrys Wolfszahn
    Julia Ansei at-Tava
    C H I M
    "Find a new hill, become a king"
  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    other, please explain suggestion
    Reroll a sorc character. Problem solved.
  • Strider_Roshin
    Strider_Roshin
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    other, please explain suggestion
    Make them critable. This will only affect shields in PvP.
  • EIGHTS
    EIGHTS
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    Sorcs are balanced. if you can't burn through 3 shields in pvp your dps sucks
    I don't use shield stack. I only use one shield at a time, but you still hard to kill me in normal way.

    The game needs to balance stamina skills before nerf magicka skills again.
    I'm not native speaker in English. I hope that I don't make you misunderstand.
  • Francescolg
    Francescolg
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    The sorc absorb shield is a very good example to demonstrate, how the combat-balance team is failing..

    They could have given the magicka templar his "old" Blazing Shield back, at least one that scales with magicka/or/stamina, a shield which is comparable to the magicka sorc (=balance), but they don't care at all, instead Templar-healing gets the biggest nurf since release within the next patch.
    So, sorcerers (as the only class) can preemptively protect themselves from snipers with a 10-15k absorb shield (I don't even mention the others, as one shield can suffice in many situations, if a players is healing "in other ways", all you need is one good absorb shield, not even healing ward.

    Edited by Francescolg on February 14, 2016 1:29PM
  • lathbury
    lathbury
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    other, please explain suggestion
    I say let magelight increase damage 50% against shields and prevent them reapplying a shield for 5 seconds :wink:
    Edited by lathbury on February 14, 2016 1:35PM
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Sorcs are balanced. if you can't burn through 3 shields in pvp your dps sucks
    lathbury wrote: »
    I say let magelight increase damage 50% against shields and prevent them reapplying a shield for 5 seconds :wink:

    And I'd say magelight should make gankers kill themselves when they try to hit someone with it slotted ;)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    other, please explain suggestion
    Add them tot he major/minor system and if hat cause more problems than fixs then Mister Wrobels idea of adding a cast time of 3 seconds to some.
  • AltusVenifus
    AltusVenifus
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    other, please explain suggestion
    All shields should reduce damage, not eliminate it.
  • mr_wazzabi
    mr_wazzabi
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    Remove stacking of more than 1 shield but do not nerf shields themselves
    PlagueMonk wrote: »
    As I have always claimed
    Shield stacking is a myth. When a Sorc is getting gang-banged by a couple of gap-closing, spambushing, reverb-exploiting Scamblades, they never pause their attacks for three global cooldowns so that the Sorc can re-apply a bunch of shields!

    LOL, does anyone not see what's really going on with these threads? Think about it... if Sorcs are so OP, how come the IC sewers are crawling with Nightblades instead of Sorcerers? Because Sorcs aren't OP, that's why, but NBs are.

    Is this meant to be a joke? If you are being attacked by MULTIPLE people you should go down. It's funny you think its perfectly ok to be able to stay alive despite 2-3 people attempting to kill you. This is this this type of thinking that shield stackers have come to rely on.

    Plus what really happens is.......your 3 shields keep you alive 3x longer than usual and if you start losing you just streak away, knocking down your attackers and THEN reapply your shields.

    Historically a sorc is "supposed" to be a great ranged class but should be weak if confronted by melee, that's not happening.

    Well, sorcs can't escape anymore since everyone whined so much about BE that it got nerfed to the ground so that anyone with a gap closer will never lose sight of a sorc, meanwhile NB's go away whenever they feel like and there's nothing you can do about it. Shields are already getting one shot in cyro, make shields stronger but take away stacking, that's a good solution

    If you suggest taking away stacking why do you vote for the 4th option?
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • AshTal
    AshTal
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    Remove stacking of more than 1 shield but do not nerf shields themselves
    Shields are not over powered - its the few insanely powerful people out there who make them appear so.

    If I am attacked by a single nightblade I can out shield his damage, then it becomes a standing fight. If I am attacked by 2 or 3 I am dead, I can't out shield wrecking blow because it stuns me. However I do see other players managing to get 20K shields in PvP. These are the ones we have issues with.
  • Barlthump
    Barlthump
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    Remove stacking of more than 1 shield but do not nerf shields themselves
    My vote goes to removing the stacking of shields.



    It's insane, I was dueling a sorc yesterday and he put up hardened and healing ward when he was at 4k health and kept refreshing hardened ward and he healed up to max hp while I was executing him. This is a real issue and anyone who says otherwise is not looking at it from a proper perspective. Yes sorcs are squishy. But allowing them to stack hardened and healing for a burst heal makes it impossible to deal with one on a proper 1v1. And don't tell me shields aren't strong I have a v16 sorc, just got her to v16 2 days ago to join the FOTM/Elder sorcs online game and with 100 points into bastion I'm pulling close to 20k shields which is as huge as my health. I run around without fear of death. 40k magicka means I can streak for a good 5 times, if I follow my mantra I can do it forever --> hardened ward, healing ward, streak, mines --> rinse and repeat.

    To the guy that says sorcs get no love. The entire CP changes to the magicka tree aids you, elemental expert now gives bonus to magic damage plus you get a nice physical damage reduction tree. But I'm pretty sure, every single magicka sorc will still put 100 points into bastion (don't try and lie that your gonna remove points from bastion)

    Special shout out to DRXHARBINGER, you my man are the true epitome of cool, comparing a class that by definition has so many tanky skills to a sorc. If you wanna compare yourself to DKs, let's check out the skills, let's change crystal frags to do physical damage even though it scales off magicka, next, let's make hardened ward give you a 2k shield, change bolt escape man, DKs don't have that, why do you get an escape skill? Damn you got mines that do 9k damage? Holy balls talons only does like 1k, change the mines man. I can keep going on with this list, but I think you get the point.

    Stop this madness, nerf shields, or buff sorcs, couldn't care either way, I'm joining the FOTM class this patch (sorcs) and with the removal of VR ranks in dark brotherhood. All these nerf requests will go down cause leveling 8 characters to 50 to play FOTM will be so easy. HANG ON MY TEMPLAR BROTHERS AND SISTERS, make one of each class get them to 50, just have to hang on for one more DLC, we can FOTM sorcs too!!


  • Valrien
    Valrien
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    How about you make resistances apply, take away that 20% shield nerf that happened in IC (damage was already reduced, so making both damage and shields get reduced by 50% nerfed shields), and allow shields to be crit? Maybe even slightly buff shields even more since they'll be crit with this idea and that will allow them to be torn through even faster.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • WalkingLegacy
    WalkingLegacy
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    other, please explain suggestion
    One shield to rule them all, and in the darkness bind them.

    Makes a lot more sense to have one shield that mitigates/prevents all sources of damage for x amount of time than it is to have multiple shield skills.

    Then the other skills can be turned into fun, more useful skills.

    And get rid of champion point system.
    Edited by WalkingLegacy on February 14, 2016 6:51PM
  • PlagueMonk
    PlagueMonk
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    Remove stacking of more than 1 shield but do not nerf shields themselves
    Mr.Hmm wrote: »
    Digiman wrote: »
    2 second cast time will literally ruin sorcerers unless they make the duration up to a minute and the cyrodiil buff will no longer nerf it's effect by 50%.

    To top it off I don't think many of the players here even play or realized that a sorcerer without a shield is a dead one in 2 hits. If the change goes down, it won't end well for a class who literally has nothing else to protect them.

    Light armor was ruined by Wrobel, he saw that Sorcerers were dying fast and decided to force them into using shields to survive, then after nerfing them by 50% in cyrodiil he spends this patch focusing on pets and CP and decides to add a 2 second cast time to the only way sorcerer survives?

    He literally has it out for this class, any magicka ranged DPS ends up smacked with enough nerfs while stamina melee tear a new one.

    If Wrobel wants to break the class he can, but when the numbers or sorcerers are non existent hope he has a resume ready for burger king because no one will hire him if he green lights it.

    Seriously this entire patch has focused on sorcerer pets, a ability that needs to be on all weapon bars or the pets desummon.

    Huh?
    Apologies if i am rude but.... are you blind?

    Wrobel has it out for Sorcerers?????

    Dude he himself SPAT ON THE FACE OF TEMPLARS on an ESO LIVE episode. Plus he ignores all the templar feedback.

    *cough* don't forget about NBs *cough*.....that HUGE buff to magelight basically gave any magicka user a huge advantage over NBs.
  • Trayyacakes
    Trayyacakes
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    Remove the terrible crapeon system, re-instate soft-caps. Bam. Shields are fixed. And so is the rest of the game. The only casualty will be the odious carrot chasers that get bored with games if they aren't constantly earning silly e-peen points so they can feel better than other people. Muh Progressunz!!

    So much this. Should the soft caps have been tweaked so that choices in gear mattered a little more? absolutely, but the game was a better game with softcaps, and dynamic ult gen (not related but I miss it)
    Bjorn Uldnost
  • PlagueMonk
    PlagueMonk
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    Remove stacking of more than 1 shield but do not nerf shields themselves
    PlagueMonk wrote: »
    As I have always claimed
    Shield stacking is a myth. When a Sorc is getting gang-banged by a couple of gap-closing, spambushing, reverb-exploiting Scamblades, they never pause their attacks for three global cooldowns so that the Sorc can re-apply a bunch of shields!

    LOL, does anyone not see what's really going on with these threads? Think about it... if Sorcs are so OP, how come the IC sewers are crawling with Nightblades instead of Sorcerers? Because Sorcs aren't OP, that's why, but NBs are.

    Is this meant to be a joke? If you are being attacked by MULTIPLE people you should go down. It's funny you think its perfectly ok to be able to stay alive despite 2-3 people attempting to kill you. This is this this type of thinking that shield stackers have come to rely on.

    Plus what really happens is.......your 3 shields keep you alive 3x longer than usual and if you start losing you just streak away, knocking down your attackers and THEN reapply your shields.

    Historically a sorc is "supposed" to be a great ranged class but should be weak if confronted by melee, that's not happening.

    Well, sorcs can't escape anymore since everyone whined so much about BE that it got nerfed to the ground so that anyone with a gap closer will never lose sight of a sorc, meanwhile NB's go away whenever they feel like and there's nothing you can do about it. Shields are already getting one shot in cyro, make shields stronger but take away stacking, that's a good solution

    Interesting you should mention whining and conveniently forget to mention all the QQing about how cloak is so OPed (case in point right there in your own words) they gave magelight an insane buff, negating it. And as a Sorc. if you haven't figured out how to negate a NBs cloak then you sir need to l2p, its pretty damn easy (and extremely frustrating). Now you will have a "EZ" cloak remover.

    And Sorc STILL get away all the time. Yes it's much more of a chase but eventually it's just not worth the chase (at least for me)
    Edited by PlagueMonk on February 14, 2016 6:52PM
  • Thelon
    Thelon
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    Sorcs are balanced. if you can't burn through 3 shields in pvp your dps sucks
    Stop being a zergbad and l2p
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