Emma_Eunjung wrote: »Shield stacking is a myth. When a Sorc is getting gang-banged by a couple of gap-closing, spambushing, reverb-exploiting Scamblades, they never pause their attacks for three global cooldowns so that the Sorc can re-apply a bunch of shields!
LOL, does anyone not see what's really going on with these threads? Think about it... if Sorcs are so OP, how come the IC sewers are crawling with Nightblades instead of Sorcerers? Because Sorcs aren't OP, that's why, but NBs are.
wrobel even said it himself SS wasn't intended as design in game. although it willl soon or already is working as intended
wrobel even said it himself SS wasn't intended as design in game. although it willl soon or already is working as intended
I cannot accept that. If that is true that means the dev team was to inept to fix the issue in the TWO YEARS they've had to do so or it is too little of an issue to be fixed in the first place.
IcyDeadPeople wrote: »Why not simply have all shields in the game scale off max magicka (or all shields scale off max health). The disparity arises from the shields available to other classes only scaling off health.
Emma_Eunjung wrote: »Shield stacking is a myth. When a Sorc is getting gang-banged by a couple of gap-closing, spambushing, reverb-exploiting Scamblades, they never pause their attacks for three global cooldowns so that the Sorc can re-apply a bunch of shields!
LOL, does anyone not see what's really going on with these threads? Think about it... if Sorcs are so OP, how come the IC sewers are crawling with Nightblades instead of Sorcerers? Because Sorcs aren't OP, that's why, but NBs are.
2 second cast time will literally ruin sorcerers unless they make the duration up to a minute and the cyrodiil buff will no longer nerf it's effect by 50%.
To top it off I don't think many of the players here even play or realized that a sorcerer without a shield is a dead one in 2 hits. If the change goes down, it won't end well for a class who literally has nothing else to protect them.
Light armor was ruined by Wrobel, he saw that Sorcerers were dying fast and decided to force them into using shields to survive, then after nerfing them by 50% in cyrodiil he spends this patch focusing on pets and CP and decides to add a 2 second cast time to the only way sorcerer survives?
He literally has it out for this class, any magicka ranged DPS ends up smacked with enough nerfs while stamina melee tear a new one.
If Wrobel wants to break the class he can, but when the numbers or sorcerers are non existent hope he has a resume ready for burger king because no one will hire him if he green lights it.
Seriously this entire patch has focused on sorcerer pets, a ability that needs to be on all weapon bars or the pets desummon.
wrobel even said it himself SS wasn't intended as design in game. although it willl soon or already is working as intended
PlagueMonk wrote: »As I have always claimedEmma_Eunjung wrote: »Shield stacking is a myth. When a Sorc is getting gang-banged by a couple of gap-closing, spambushing, reverb-exploiting Scamblades, they never pause their attacks for three global cooldowns so that the Sorc can re-apply a bunch of shields!
LOL, does anyone not see what's really going on with these threads? Think about it... if Sorcs are so OP, how come the IC sewers are crawling with Nightblades instead of Sorcerers? Because Sorcs aren't OP, that's why, but NBs are.
Is this meant to be a joke? If you are being attacked by MULTIPLE people you should go down. It's funny you think its perfectly ok to be able to stay alive despite 2-3 people attempting to kill you. This is this this type of thinking that shield stackers have come to rely on.
Plus what really happens is.......your 3 shields keep you alive 3x longer than usual and if you start losing you just streak away, knocking down your attackers and THEN reapply your shields.
Historically a sorc is "supposed" to be a great ranged class but should be weak if confronted by melee, that's not happening.