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Base Spell Penetration

Mix
Mix
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Hello all,

With the change to Spell Erosion (1pt =79 ;100 pts = 5281) I wanted to know what a player's base spell penetration was, a naked and unspecced player at v16.

Also, how would a % spell penetration such as nirnhoned be factored into a player's spell penetration?

Thanks
  • Trayyacakes
    Trayyacakes
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    I'm not sure even ZOS can answer this question.
    Bjorn Uldnost
  • silky_soft
    silky_soft
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    Yea I dno what they have done to pen. But it's not as good. I guess they stealth nerfing it now before they "buff" heavy armor in update 10.

    I would assume nirhoned, is like sharpened is now. Which is added percentage from what you already got. Got 1200 pen, which is 1x1h mace. It gives you 7% of that extra. Which is *** all. Those traits are pretty useless now it seems as to cap out around 2600. You can go 5200 and only get 500 more damage on a heavy wearing mob. Tested on cyro guards and zombies.

    There is another thread on here where a dude is saying elemental resist is going into the negative. Who knows, physical pen was bugged for over a year.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • actosh
    actosh
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    Weapons should provide fixed values instead of % based increases.
  • Asayre
    Asayre
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    There are two kinds of penetration, percentage and flat. The formula for mitigation is
    b7a7c91d99b14abfe8c893ee2f089f23.png
    Examples of percentage penetration include Sharpened, Nirnhoned, Penetrating Magic, Heavy Weapons for Maces and Twin Blade and Blunt for Maces. Examples of flat penetration are Concentration for Light Armour users, Spell Erosion and Piercing. At V16, your level is 66.

    The base percentage penetration is 0 and the base flat penetration is 100.
    Edited by Asayre on February 13, 2016 12:00PM
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    @Asayre Page not found
  • Asayre
    Asayre
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    Woops missed a ]. Should work now!
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Yes, works now.
  • actosh
    actosh
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    To bad that there is no trait to resist penetration or to negate it.
  • Helluin
    Helluin
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    Consider that atm some stuff is bugged.
    Poison damage for example uses armor penetration for skills but spell penetration for some DoT effects and weapon glyphs.
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
  • Mix
    Mix
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    Asayre wrote: »
    There are two kinds of penetration, percentage and flat. The formula for mitigation is
    b7a7c91d99b14abfe8c893ee2f089f23.png
    Examples of percentage penetration include Sharpened, Nirnhoned, Penetrating Magic, Heavy Weapons for Maces and Twin Blade and Blunt for Maces. Examples of flat penetration are Concentration for Light Armour users, Spell Erosion and Piercing. At V16, your level is 66.

    The base percentage penetration is 0 and the base flat penetration is 100.

    where did you find that the base flat penetration is 100?

    edit: since v1 and 50 are the same level (ie. your character goes from level 49 to v1), wouldn't v16 = 65?

    Edit 2: do you know how much spell penetration rating = 1% spell penetration? I mean if they haven't changed anything but a tooltip in Spell Erosion then 25% increased spell penetration = 5281 rating, or 1% = 211 rating??
    Edited by Mix on February 13, 2016 3:37PM
  • Sounomi
    Sounomi
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    Mix wrote: »
    Asayre wrote: »
    There are two kinds of penetration, percentage and flat. The formula for mitigation is
    b7a7c91d99b14abfe8c893ee2f089f23.png
    Examples of percentage penetration include Sharpened, Nirnhoned, Penetrating Magic, Heavy Weapons for Maces and Twin Blade and Blunt for Maces. Examples of flat penetration are Concentration for Light Armour users, Spell Erosion and Piercing. At V16, your level is 66.

    The base percentage penetration is 0 and the base flat penetration is 100.

    where did you find that the base flat penetration is 100?

    edit: since v1 and 50 are the same level (ie. your character goes from level 49 to v1), wouldn't v16 = 65?

    Everything in the game, players and mobs, all have 100 base penetration.

    For most mechanics in the game, 50 and V1 are treated as separate levels in the formulas.
  • Asayre
    Asayre
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    In Live, Spell Erosion is still Flat Penetration it is x% of 7920. In your example, 1% in Spell Erosion in Live gives 79 flat penetration.

    In PTS, it is just the stated tooltip value.

    I agree with @Sounomi with respect to your two other questions.
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • Mix
    Mix
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    Grr, okay but I cannot get any of this to line up with my empirical testing.

    I removed all points from Concentration. Moved 100 points from Elemental Expert into Blessed to act as my CP baseline, 0 in Spell Erosion. Equipped a Precise staff instead of nirnhoned. I used Molten Whip as my test spell as it is simple direct dmg on target. So Spell resist in this case, may only be Fire resist for that mob, since I only tested Fire dmg.

    Tooltip of Molten whip stated 6150 damage. Character has no spell pen, so just base 100 according to you guys (did ZoS tell us that everything has 100 base spell pen?)

    We can assume if a mob has 0% Fire Resist that Molten Whip will do 6150 damage. (I did find if I stacked enough spell pen and major breach I could take most of my target mobs to 0% resist and Molten Whip would hit for 6150 damage, but never any more than that.)

    Thus, I concluded that the different in damage between the Molten Whip tooltip and the actual amount it hit a mob for would equal its spell resist. I'll give two example mobs: Giant which has lower resist and Dwarven Spider which has really high resists, v16 Wrothgar mobs, outdoors.

    Giant: Molten whip hit for 5043; 18.000% dmg resisted
    Dwarven Spider: Molten whip hit for 3924; 36.195 dmg resisted

    I then applied Major Breach using the spell Elemental Drain, tooltip states this reduces a mobs spell resist by 5280.

    Giant: MW hit for 5692; 7.447% dmg resisted
    Dwarven Spider: MW hit for 4573; 25.642% dmg resisted.

    Then I took the original dmg resist and subtracted the dmg resist with Major Breach:

    Giant: 18.000-7.447=10.553%
    Dwarven Spider: 36.195-25.642=10.553%

    From this I concluded that 10.6% = 5280 spell resist rating(the amount removed from a mob by Major Breach)
    Thus, 1% spell resist = 498 spell resist rating.

    To find the resist of the Giant and Dwarven Spider I then took their resisted % from the first test and multiplied by 498 to get:
    Giant: 8964 Spell Resist (Fire)
    Dwarven Spider: 18025 Spell Resist (Fire)

    If I take your formula and work backwards though, knowing that for the Giant 18% of MW damage was mitigated. I have no %based spell pen on and only the base 100 flat spell pen. If I solve for spell resistance:

    (0.18)(66000)+100 = 11980 spell resist.

    but the predicted mitigation after adding major breach is:

    ((11980-5280)-100)/66000=0.1 or 10% mitigation, but I actually saw Molten Whip dmg decreased by 7.447% not 10%.

    Gonna stop here, but I did tests with varying combinations of Nirnhoned, 100 Spell Erosion, 2/2 Concentration and Major Breach.

    Could you please explain why my results aren't lining up?
  • Asayre
    Asayre
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    Hey @Mix, in your original post you asked for player penetration which I assumed was a V16 attacker against a V16 defender. The reason you have problems with your calculation is that most veteran level mobs count as level 50. If you put in level as 50 instead of 66 in your above calculations everything will work out.
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • Mix
    Mix
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    Ah, thank you! @Asayre

    Now to go over the rest of the tests and see if they fall into line as well:)
  • Mix
    Mix
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    Well everything worked out well, except when I tried to find the flat value of spell erosion, 100 pts worked out to 1976 which when divided by 25% works out to 1% = 79 spell pen flat.

    A friend and I did a side by side test, him on the pts and me on live and 100 spell erosion on live was giving so little benefit vs. what he was getting on the pts.

    We were both unarmed and wearing no armor, and our only skill point was put into Lava Whip, we moved 100 CP into Blessed or into Spell Erosion. Our magicka was the same and the tooltip dmg stated on Lava Whip was the same.

    Visited the dwarven spiders in wrothgar up by Nyz as they have high spell resist.

    Lava Whip tooltip: 2044 dmg

    no spell erosion
    live: 1304
    pts: 1304

    100 spell erosion
    live: 1385
    pts: 1520

    we could only conclude that spell erosion was broken again on live, @Asayre do you know anything about this?
  • Asayre
    Asayre
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    It's not quite clear to me why you conclude that spell erosion is broken.

    Spell Erosion works the same way on PTS and Live it's just that the tooltip in Live is extra confusing. On Live, 100 points of Spell Erosion gives 1980 flat penetration. One way to interpret the Live tooltip is that it gives x% of 120*Level (7920 at V16) flat penetration. I believe this is what you are referring to in your first sentence. I'm not sure why you are dividing 1976 by 25% though. Could you elaborate on that part?

    On the PTS, the flat penetration offered by Spell Erosion is just the tooltip amount. On PTS, 100 points of Spell Erosion gives 5281 flat penetration.

    From post #14 in this thread, you estimated the spell resistance of the Dwarven Spiders to be 18200. From this all your data appears reasonable to me.

    No spell erosion, Live
    f10db9ac497ba5a0c1fc16adfc8f71ed.png

    100 spell erosion, Live
    e0f67a94df89c389ee8b4a569fc53ebf.png

    100 spell erosion, PTS
    43a23bdb974f6438eeab4f698e31d8e8.png
    Edited by Asayre on February 13, 2016 11:51PM
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • SkylarkAU
    SkylarkAU
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    Asayre wrote: »
    There are two kinds of penetration, percentage and flat. The formula for mitigation is
    b7a7c91d99b14abfe8c893ee2f089f23.png
    Examples of percentage penetration include Sharpened, Nirnhoned, Penetrating Magic, Heavy Weapons for Maces and Twin Blade and Blunt for Maces. Examples of flat penetration are Concentration for Light Armour users, Spell Erosion and Piercing. At V16, your level is 66.

    The base percentage penetration is 0 and the base flat penetration is 100.

    Thanks for sharing this info. I'm quite keen to understand how things are working under the hood, is there a website that makes all of this stuff available?

    Also, what would be an example of an armor debuff?
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
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  • Xeven
    Xeven
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    SkylarkAU wrote: »
    Asayre wrote: »
    There are two kinds of penetration, percentage and flat. The formula for mitigation is
    b7a7c91d99b14abfe8c893ee2f089f23.png
    Examples of percentage penetration include Sharpened, Nirnhoned, Penetrating Magic, Heavy Weapons for Maces and Twin Blade and Blunt for Maces. Examples of flat penetration are Concentration for Light Armour users, Spell Erosion and Piercing. At V16, your level is 66.

    The base percentage penetration is 0 and the base flat penetration is 100.

    Thanks for sharing this info. I'm quite keen to understand how things are working under the hood, is there a website that makes all of this stuff available?

    Also, what would be an example of an armor debuff?

    Major Fracture. Major Breach. Mark Target.
  • Asayre
    Asayre
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    Sorcerer Arithmagic has most under the hood ESO equations, @SkylarkAU.
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • SkylarkAU
    SkylarkAU
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    Asayre wrote: »
    Sorcerer Arithmagic has most under the hood ESO equations, @SkylarkAU.

    Many thanks, I'll check it out!
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • Mix
    Mix
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    Asayre wrote: »
    (snip). I'm not sure why you are dividing 1976 by 25% though. Could you elaborate on that part?

    On the PTS, the flat penetration offered by Spell Erosion is just the tooltip amount. On PTS, 100 points of Spell Erosion gives 5281 flat penetration.

    Oh, I went back and looked, I thought they said the only change was they updated the tooltip to show that it was a flat value (and had always been a flat value), somehow I missed the part where they said they increased the value by 167% as well.

    Thanks for all the explanations though! (not that I was the only one that didn't catch the increase, my friend who did the pts tests also didn't catch that:p)

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