Hello Zenimax and forum dudes, I have a few suggestions that would really make the world feel alot more alive.
1.
Add trade caravans wandering the roads, but only at certain times of the day. There's not alot on the road between locations, other than the occasional delve and fissure. Sure, there are wandering merchants, but there are no caravans. It'd be more realistic to have several people going around with the traders. But only have the caravans wander around in the daytime. Also make the caravans stop for a while at towns, cities and villages to sell their wares. These caravans wander the road from the early morning, setting out from a city, and going along the road, stopping at certain points, until night time.
2.
Make the night more interesting and dangerous. In its current state, nighttime is only for aesthetics and for Werewolf/Bloodfiend spawns. I think that night time could be made more interesting by:
- Make the night slightly darker.
- Add patrolling guards wandering the road at night to watch for bandits, highwaymen, and other unfriendly things.
- Add highwaymen and bandits running around at night to ambush an unsuspecting player. If a patrolling guard and a bandit cross paths, they'll fight until the best man wins.
- Make the night spookier by adding creepy ambient noises (like the ones in Minecraft), creepy music and making certain ghosts and spirits stealthed.
- Add bandit camps to the world from which bandits and highwaymen spawn. If a patrolling guard stumbles across this camp, he might call for some reinforcements to attack it, which will contain rewards!
- When nightfall comes along, make it so there are much fewer NPCs on the streets in a city. The people of Tamriel must sleep too! To combat the problem of no merchants, you could put in night shifts so while one merchant is sleeping, another comes along at night in his place. Close certain shops at night though; not every merchant has someone to go in his place. This won't force players to run to a city when it's sundown, since there'll be trade caravans on the road! They'll stop when it gets pretty dark though.
...
Those are my suggestions for adding an insanely higher level of immersion to ESO. What are your thoughts? Hopefully ZOS sees this and implements it
