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Blue "experience gained" effect, and all mobs dying like Daedra?

ThatNeonZebraAgain
ThatNeonZebraAgain
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Perhaps I missed these in the patch notes. It took me a while to realize that the blue amorphous glow that swirled around my character after killing something meant that I had gained experience from killing that mob. Given how important it is to use visual cues to track status effects, I have found this effect to be distracting and unnecessary. Players can assume that killing any mob will grant some exp, and since the blue particle effect does not communicate any numbers, it is not helpful in communicating how much exp you gained (what would really matter if you want to see if you're gaining exp). This is on top of the new built-in loot indicator also communicating that you "picked up" experience, and exactly how much. This makes the new blue particle effect even less meaningful, and actually a nuisance when trying to rely on visual cues. EDIT: Nevermind! It's the Magicka return effect of Debilitate causing the blue aura.

Another thing I noticed was that many mobs that I kill turn blue and evaporate (with the accompanying sound) like Daedra would when using Expert Hunter. I can't seem to find a pattern to it (though I havent' systematically tried to pinpoint it), but it is happening with all manner of non-Daedra mobs. What's up with this?
Edited by ThatNeonZebraAgain on February 12, 2016 9:05PM
Gore-of-the-Forest Argonian Nightblade
Wode Earthrender Breton Dragonknight
Ceol the Last Baron Redguard Dragonknight
Wayra High Elf Sorceress
Erebain Salothran Dark Elf Templar
Rituals-of-the-Forest Argonian Warden
  • leeux
    leeux
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    Mmm... I always thought that the blue swirling effect around our chars is some magicka absorb effect proccing.

    Like a Magicka absorb enchant, or the old Warlock set proc, or even the Magnus set proc. It also shows when you finish a fully charged heavy attack with a staff.

    As for the second effect you mention... that could be a disintegrate proc, from a lighting enchanted weapon or using a lighting staff, or if you're a sorc using any of your lighting abilities.
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
    ~~ «I am forever swimming around, amidst this ocean world we call home... >>»
    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
    ~~ "Slash the silver chain that binds thee to life"
    ~~ Our cries will shrill, the air will moan and crash into the dawn. >>
    ~~ The sands of time were eroded by the river of constant change >>
  • Jar_Ek
    Jar_Ek
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    You sure you weren't in ic and gained a new level of tel car stones?
  • Valrien
    Valrien
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    The blue is from the Apprentice constellation Arcane Well passive if you have 360+ CP.

    The death effect could come from a number of sources. The two most prominent are Soul Assault and Meteor.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Valrien wrote: »
    The blue is from the Apprentice constellation Arcane Well passive if you have 360+ CP.

    The death effect could come from a number of sources. The two most prominent are Soul Assault and Meteor.

    I don't have 120 points into that tree though to get Arcane Well (don't even have enough total points to do that).

    I'm a NB and not using Soul Assault or Meteor. For example, the disintegration effect was happening when testing only Debilitate (range DoT). It was also happening with many other abilities (can't recall all the ones I was using).
    Jar_Ek wrote: »
    You sure you weren't in ic and gained a new level of tel car stones?

    Yes, it is happening in Hew's Bane, Orsinium, etc. Haven't been to IC yet on PTS.
    leeux wrote: »
    Mmm... I always thought that the blue swirling effect around our chars is some magicka absorb effect proccing.

    Like a Magicka absorb enchant, or the old Warlock set proc, or even the Magnus set proc. It also shows when you finish a fully charged heavy attack with a staff.

    As for the second effect you mention... that could be a disintegrate proc, from a lighting enchanted weapon or using a lighting staff, or if you're a sorc using any of your lighting abilities.

    I thought so too, but it happens after every mob.
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • leeux
    leeux
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    Mmm... Hew's bane you say? There is a new effects there, to signal that you cannot enter stealth.

    When one of those traps catch you, or when the lantern guys see you, you char is momentarily impeded to stealth again. And the effect shown during that time is like a blue fog swirling around you.

    Maybe it's that one?

    As for what's the kill effect, I don't really know :/ I'd have to go myself to Hew's Bane and test a bit to see it, but thieving is not my thing... so I mostly ignored the new area, only know what's there by watching streamers play the PTS.
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
    ~~ «I am forever swimming around, amidst this ocean world we call home... >>»
    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
    ~~ "Slash the silver chain that binds thee to life"
    ~~ Our cries will shrill, the air will moan and crash into the dawn. >>
    ~~ The sands of time were eroded by the river of constant change >>
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    leeux wrote: »
    Mmm... Hew's bane you say? There is a new effects there, to signal that you cannot enter stealth.

    When one of those traps catch you, or when the lantern guys see you, you char is momentarily impeded to stealth again. And the effect shown during that time is like a blue fog swirling around you.

    Maybe it's that one?

    As for what's the kill effect, I don't really know :/ I'd have to go myself to Hew's Bane and test a bit to see it, but thieving is not my thing... so I mostly ignored the new area, only know what's there by watching streamers play the PTS.

    Also Orsinium.

    After some testing it appears the blue swirl (pictured) is tied to something related to the NB ability Debilitate. I can't tell what though as none of the Siphoning Line passives have such effects. It's not the speed sap/buff, as that appears red and only when casting. The blue only appears when the affected mob dies. If I use only basic attacks or only Sap Essence, the blue doesn't occur. So I guess it's not tied to exp gain then.

    i748Y4v.jpg

    h9FQXOQ.jpg

    Wasn't getting the disintegration proc during this short test, though that may be a result of the Valkyn Skoria meteor delivering the killing blow to a mob?
    Edited by ThatNeonZebraAgain on February 12, 2016 9:03PM
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Nevermind about the blue aura thing! It's the Magicka return bonus on Debilitate: "if an enemy dies while affected you restore 50% of the ability's cost."

    Had never chosen this morph before so I was unfamiliar with the effect. My bad. Valrien was close though!
    Edited by ThatNeonZebraAgain on February 12, 2016 9:06PM
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
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