SemiD4rkness wrote: »WalkingLegacy wrote: »SemiD4rkness wrote: »WalkingLegacy wrote: »But OP, that short term money is all ZOS cares about.
Casual gamers are the same as mobile gamers...the type of people who drop $99.99 (US currency is the only currency that matters) on crappy mobile games that offer short term thrills.
You're not very well informed it seems
On the contrary, I'm just your typical cocky American Marine
Well the typical cocky american marine is never actually well informed
Incorrect assumptions based on impulse-driven subjectivity, not all "casual gamers":Gamer Rant:
ZOS stop, just stop…catering to “Instant Gratification” (aka Causal) gamers! This type of gamer might hang around for a month or even 6 months, however your long term core gamer base are competitive players who want to have multiple vet ranks alts, max out CP and/or be at the top on leader boards cause we earned it.
As are others who are here and still regularly playing PvP: whether that be 3 months, 6 months, 1 year or 2.Gamer Rant:
Those of us that have been around since Beta are still here 2 years later because we love the game and enjoy the challenge of earning AP, raising our alliance rank & leader board ranks, etc...
Surely as business owner you'd realise that they want to appeal to the largest playerbase. Sorry, Special Snowflake.. That's not you (as evidenced by their actions). Think of the BCG Matrix: you're the Dog (low share & growth) whereas they're the Star (high share and growth). How do you create "long-term core gamers"/Dogs? By hooking the "casual gamers"/Stars in. How do you stop a maturing game from declining? By stimulating growth. It's fundamental business.Gamer Rant:
Side Note: Before all you casual gamers try and say “Must be nice to sit in mom’s basement all day and game.” I am the mother; I own my own business, my home and my cars. Sure, I sleep less, log in on breaks from work and spend most of my free time logged in, so I can be compete in this game.
ZOS please continue to design the game to be competitive and challenging…stop making changes to please the short term casual gamer.
It's not even that ESO caters to casuals, because casual players still log and play the game.
They cater to people that cant even be arsed playing/logging in at all lol. They cater to inactives.
I will for example try out Black Desert with my PvP guild next month. Likely be inactive from ESO for a couple of months to half a year. Crazy thing is, when I come back(because I will), nothing will have changed for me progression wise.
I will still be above CP cap. I will still be max level. I will still have close to BiS gear in a few hours. I will still have all combat passives and crafting maxed. If there's a new motif I want, buy it with gold or crowns. I will be at the very same spot, progression wise, as someone who didn't leave to play Black Desert for 6 months. That's how much they cater to people who likes a relaxed pace
Gamer Rant:
ZOS stop, just stop…catering to “Instant Gratification” (aka Causal) gamers! This type of gamer might hang around for a month or even 6 months, however your long term core gamer base are competitive players who want to have multiple vet ranks alts, max out CP and/or be at the top on leader boards cause we earned it. Stop just giving away what should have to be earned, due to a few casuals complaining. Consider me an “old school gamer” but if you want to be the top rank in any MMO then EARN IT! Part of the allure of an MMO is the longer you stick around the higher rank and more well-crafted alts you can acquire.
• Tired of getting killed by VR16 in PvP…then vet out!
• Want to be top of leader boards then…Earn it!
• Want more CP…Grind It!
• Tired of getting ganked / killed easily or don’t have a skill yet in Cyrodiil that others do…then theory-craft a new build & earn more AP!
Don’t try and tell me PvP rank does not matter; only a PvPer with a low level PvP rank thinks this…trust me I earned every one of my ranks.
Those of us that have been around since Beta are still here 2 years later because we love the game and enjoy the challenge of earning AP, raising our alliance rank & leader board ranks, etc... Catering to the short term instant gratification gamer will continue to kill the core base.
Side Note: Before all you casual gamers try and say “Must be nice to sit in mom’s basement all day and game.” I am the mother; I own my own business, my home and my cars. Sure, I sleep less, log in on breaks from work and spend most of my free time logged in, so I can be compete in this game.
ZOS please continue to design the game to be competitive and challenging…stop making changes to please the short term casual gamer.
Gamer Rant:
ZOS stop, just stop…catering to “Instant Gratification” (aka Causal) gamers! This type of gamer might hang around for a month or even 6 months, however your long term core gamer base are competitive players who want to have multiple vet ranks alts, max out CP and/or be at the top on leader boards cause we earned it. Stop just giving away what should have to be earned, due to a few casuals complaining. Consider me an “old school gamer” but if you want to be the top rank in any MMO then EARN IT! Part of the allure of an MMO is the longer you stick around the higher rank and more well-crafted alts you can acquire.
• Tired of getting killed by VR16 in PvP…then vet out!
• Want to be top of leader boards then…Earn it!
• Want more CP…Grind It!
• Tired of getting ganked / killed easily or don’t have a skill yet in Cyrodiil that others do…then theory-craft a new build & earn more AP!
Don’t try and tell me PvP rank does not matter; only a PvPer with a low level PvP rank thinks this…trust me I earned every one of my ranks.
Those of us that have been around since Beta are still here 2 years later because we love the game and enjoy the challenge of earning AP, raising our alliance rank & leader board ranks, etc... Catering to the short term instant gratification gamer will continue to kill the core base.
Side Note: Before all you casual gamers try and say “Must be nice to sit in mom’s basement all day and game.” I am the mother; I own my own business, my home and my cars. Sure, I sleep less, log in on breaks from work and spend most of my free time logged in, so I can be compete in this game.
ZOS please continue to design the game to be competitive and challenging…stop making changes to please the short term casual gamer.
SemiD4rkness wrote: »Sadly casuals aka pvers/mount-buyers are the ones that are important to Zos b€cau$€.
Wait, what changes don't you like?
It seems like Casual players have stable income sources so there is good market potential there perhaps. I don't think everyone can hope to be pro gamers and make a living streaming and all that, and those who can't need jobs or some source of income which takes time away from gaming obviously. If you look at where perhaps the majority of the market potential resides it makes economic sense to make an appeal towards casual gamers. Naturally businesses will gravitate to whatever has the best market potential at the time.
Casual gamers are something different...“Instant Gratification” (aka Causal) gamers!
Indeed.As i remember "casual" means something else.
Hardcore plays a lot and long gaming sesions
Casual plays in free time, and much shorter
Very well stated.Emma_Eunjung wrote: »Although I agree with a lot of this, there is a flaw in your rant. The "old timers", by definition, did not have to earn their PvP ranks by competing against players with Vigor, Caltrops, Proxy Det and a whole bunch of gear and other perks that's hard for a newbie to acquire. Most new PvP players find out fast that the reason they're not making much AP is because THEY are the ones being farmed for AP. This is very discouraging. All of Cyrodiil and PvP gameplay is structured for delivering clueless "potatoes" to be farmed by more experienced and well organized players. It's not a fun game when you're on the wrong end of this equation and discover that you ALWAYS will be because the rate you gain AP is so painfully slow.
SemiD4rkness wrote: »Sadly casuals aka pvers/mount-buyers are the ones that are important to Zos b€cau$€.
PVPers look like a bunch of casuals during vICP runs.
Casual players can be both pvpers and pvers. The mount buyers...well, they just buy stuff they want.
I blame RPers people who whine on this forum. And ZOS for listening to whiny ***.
Emma_Eunjung wrote: »Gamer Rant:
ZOS stop, just stop…catering to “Instant Gratification” (aka Causal) gamers! This type of gamer might hang around for a month or even 6 months, however your long term core gamer base are competitive players who want to have multiple vet ranks alts, max out CP and/or be at the top on leader boards cause we earned it. Stop just giving away what should have to be earned, due to a few casuals complaining. Consider me an “old school gamer” but if you want to be the top rank in any MMO then EARN IT! Part of the allure of an MMO is the longer you stick around the higher rank and more well-crafted alts you can acquire.
• Tired of getting killed by VR16 in PvP…then vet out!
• Want to be top of leader boards then…Earn it!
• Want more CP…Grind It!
• Tired of getting ganked / killed easily or don’t have a skill yet in Cyrodiil that others do…then theory-craft a new build & earn more AP!
Don’t try and tell me PvP rank does not matter; only a PvPer with a low level PvP rank thinks this…trust me I earned every one of my ranks.
Those of us that have been around since Beta are still here 2 years later because we love the game and enjoy the challenge of earning AP, raising our alliance rank & leader board ranks, etc... Catering to the short term instant gratification gamer will continue to kill the core base.
Side Note: Before all you casual gamers try and say “Must be nice to sit in mom’s basement all day and game.” I am the mother; I own my own business, my home and my cars. Sure, I sleep less, log in on breaks from work and spend most of my free time logged in, so I can be compete in this game.
ZOS please continue to design the game to be competitive and challenging…stop making changes to please the short term casual gamer.
Although I agree with a lot of this, there is a flaw in your rant. The "old timers", by definition, did not have to earn their PvP ranks by competing against players with Vigor, Caltrops, Proxy Det and a whole bunch of gear and other perks that's hard for a newbie to acquire. Most new PvP players find out fast that the reason they're not making much AP is because THEY are the ones being farmed for AP. This is very discouraging. All of Cyrodiil and PvP gameplay is structured for delivering clueless "potatoes" to be farmed by more experienced and well organized players. It's not a fun game when you're on the wrong end of this equation and discover that you ALWAYS will be because the rate you gain AP is so painfully slow.
ZOS has finally identified this problem and has come up with a sensible fix. I'm sorry if that rankles the old timers, but considering how many nerfs PvE players have had to endure because of PvP complaints, I think you guys can live with it!