Never. Every second spent not leveling, grinding, or making gold is time wasted.
Moonshadow66 wrote: »
Moonshadow66 wrote: »
I agree, this is the only MMO i have played where i take screenshots and i love the detail they put in things.
Moonshadow66 wrote: »
I agree. As a new player (long time mmo-er) i took about 5 months to level to v16 (playing every day) and still felt immense pressure from guildies to level faster, even being offered psijic ambrosias for free. I purposely took my time, even completing every quest in some of the areas, just to enjoy. Its been a long, long time since i have been able to enjoy an mmo so completely from a pve angle (maybe since oblivion).
When i let my guildies know i didnt want to rush it and just enjoy they said the only thing to enjoy was end game content.
But then, the same people say they won't sub or get the orsinium dlc because its pve only.
Wrothgar is my favorite. I can literally spend hours just roaming the cliffs and ocean beaches, picking flowers and hanging with hoarkers, maybe fishing a bit, watching the sunrise.
Its a beautiful place we play in. Dont forget to enjoy it.
Moonshadow66 wrote: »
Sorry? Who exactly are YOU to say who deserves to play this game and how they should play it? People have the right to play the game how they see fit and advance through it at their own pacing without someone telling them they don't belong here if they don't play your way..
This is a MMO after all, and it has consequences both directly and indirectly by playing in a certain way - meaning if you spend more time doing jumping jacks and less playing - you will fall behind in terms of power and wealth - and many people play for that particular aspect - who are you to say that they don't belong here? They maybe just wanted a MMO but with a familiar TES theme to it, not everyone here is a diehard Single Player TES junkie who plays just for the lore and pretty sunsets. While it is a nice addition to have - it is hardly a priority for many people, including me.
Ignorant statements like these seriously boils my blood...
I once came over a hill, maybe a week after launch, and saw a guy sitting in a chair on a cliff, just watching the sunset. I don't think I'll ever see that again.
TalonKnight wrote: »I would like the option to explore finished dungeons, where when that dungeon was completed, there was a phased version u could enter, where u could check out what came of your hard work in that dungeon and just to enjoy the original art that was put into them.
I once came over a hill, maybe a week after launch, and saw a guy sitting in a chair on a cliff, just watching the sunset. I don't think I'll ever see that again.
You know all those places Maiq hangs out at? That is where you will usually find my Avatar when I am AFK. That cat sure knows the nice places with the best views to hang out.TalonKnight wrote: »I would like the option to explore finished dungeons, where when that dungeon was completed, there was a phased version u could enter, where u could check out what came of your hard work in that dungeon and just to enjoy the original art that was put into them.
One of the nice things about the old Group Dungeons that did not scale was going back as a Vet to faceroll everything. Not because it was easy, but because I could then take the time to look around and explore and enjoy the dungeons. Most of them are quite epic, only we miss them as the group tends to want to move through them as quickly as possible.
@Alabyn The real question is : How did you get a custom avatar?
I recall in the Wizardry RPG series your character's statistics and capabilities would degrade over time. I would expect that many ESO players would reroll under such circumstances, but hell, I'd like to getting old! Have any other games successfully done this? Or, some sort of contagion or disease mechanic? I think it would help put combat mechanics in perspective if some of these additional RPG elements were added.
When the years caught up with me, I'd eventually let some mud crab take me down and wind up like one of those skeletons next to a bottle and backpack you find along a river.
I'm sure that a lot of the fervent criticisms posted here are motivated by a genuine desire to improve the game. But, hasn't the sense of wonder and exploration of adventuring in Tam'riel been lost along the way?
How can we revitalize that community and put into perspective the mini-game of critically managing Zenimax from inside the game?
I once came over a hill, maybe a week after launch, and saw a guy sitting in a chair on a cliff, just watching the sunset. I don't think I'll ever see that again.
I'm here for the long-haul, and it's definitely an evolving game culture. But if you ever need anything and see me playing the lute on some bridge, just ask.
Do not pity the dead, Harry. Pity the living, and, above all those who needs a bot to finish a game.
Moonshadow66 wrote: »
Sorry? Who exactly are YOU to say who deserves to play this game and how they should play it? People have the right to play the game how they see fit and advance through it at their own pacing without someone telling them they don't belong here if they don't play your way..
This is a MMO after all, and it has consequences both directly and indirectly by playing in a certain way - meaning if you spend more time doing jumping jacks and less playing - you will fall behind in terms of power and wealth - and many people play for that particular aspect - who are you to say that they don't belong here? They maybe just wanted a MMO but with a familiar TES theme to it, not everyone here is a diehard Single Player TES junkie who plays just for the lore and pretty sunsets. While it is a nice addition to have - it is hardly a priority for many people, including me.
Ignorant statements like these seriously boils my blood...