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Why does everyone still think this is skyrim 2.0

  • Zorrashi
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    spoqster wrote: »
    The real question is "Why shouldn't it be?" Skyrim is a good game and was a huge success - arguably more successful than ESO.

    I think it would make the game better if the world were truly open and you wouldn't be locked in to stamina or magicka builds. ZOS had the great chance to create a truly revolutionary MMO, but instead they decided to re-use many old and out-dated mechanics.

    See here for more detailed thoughts: http://forums.elderscrollsonline.com/en/discussion/245689/five-user-experiences-that-are-still-fundamentally-broken-in-eso-an-open-letter
    To a certain degree, I agree with this statement. But it is important to emphasize how some things from the "elder scrolls experience" have be sacrificed in order to make it fit with the MMO setting.
    Guilds, you not being the only awesome hero, skill bars and the limitations that come with it, the lack of unique handmade dungeons etc.
    That being said, I think (imo) that ESO could use some more attention to detail and add more world interactivness just for the sake of making the world more immersive.
  • Volkodav
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    Mr.Hmm wrote: »
    Mr.Hmm wrote: »
    Skyrim was made by Bethesda.
    The Elder Scrolls Online was made by Zenimax Online Studios.

    Notice the difference.
    lol I do but why do t others?

    Who knows maybe they are blind and think that if it says Elder Scrolls it means Bethesda made it.

    Perhaps since it is called "Elder Scrolls" online,that it should have been made by Bethesda.The people responsible for all five other games.While I love ESO as it is,I believe it would have been a better game if Bethesda had control of it.Not ZOS.
    Edited by Volkodav on February 8, 2016 2:25AM
  • Mojmir
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    Volkodav wrote: »
    Mr.Hmm wrote: »
    Mr.Hmm wrote: »
    Skyrim was made by Bethesda.
    The Elder Scrolls Online was made by Zenimax Online Studios.

    Notice the difference.
    lol I do but why do t others?

    Who knows maybe they are blind and think that if it says Elder Scrolls it means Bethesda made it.

    Perhaps since it is called "Elder Scrolls" online,that it should have been made by Bethesda.The people responsible for all five other games.While I love ESO as it is,I believe it would have been a better game if Bethesda had control of it.Not ZOS.

    This, or at least gave direction to what was expected, imagine if they made a fallout online and handed the reigns over to ZoS? omfg
    Edited by Mojmir on February 8, 2016 2:27AM
  • Acrolas
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    Where did the misconception begin?

    Basically when the exploration trailer explicitly mentioned Morrowind and Skyrim, forcing an association between prior single player games and this MMO.

    It's like being asked, "Hey! You like pizza? Pizza's great, isn't it?" And then being fed something that is resembles pizza but is different in a lot of ways. This strange prequel to pizza is never going to be as great as the pizza you're most familiar with and enjoy for specific reasons.
    signing off
  • Mojmir
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    Acrolas wrote: »
    Where did the misconception begin?

    Basically when the exploration trailer explicitly mentioned Morrowind and Skyrim, forcing an association between prior single player games and this MMO.

    It's like being asked, "Hey! You like pizza? Pizza's great, isn't it?" And then being fed something that is resembles pizza but is different in a lot of ways. This strange prequel to pizza is never going to be as great as the pizza you're most familiar with and enjoy for specific reasons.

    wheat crust "shivers"
  • DurzoBlint13
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    I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?

    are you in EP? Most of that faction (on my platform at least) are just kids that think this is Skyrim Online. Only people I have head talk about Skyrim at all are in EP
  • LiquidSchwartz
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    I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?

    are you in EP? Most of that faction (on my platform at least) are just kids that think this is Skyrim Online. Only people I have head talk about Skyrim at all are in EP
    Yeah I am and I hate it with a passion but all my buddies are here so I'm stuck with it
    May the Schwartz be with you.
    EP/XB1/NA

  • Lysette
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    I think its funny that there are tons of people that still think Skyrim is a standalone game, not realizing that it is actually the 5th game in a much larger series. But I really don't understand how people can be upset that ESO doesn't have a lot of things that other TES games had. It should be expected that some things simply need to play differently when you're creating a new game in a different genre. Just look at Warcraft and World of Warcraft. Is it really that shocking that there have to be a lot of differences between an RTS and an MMO? All ESO did was take a preexisting game series, and create an installment in an entirely new genre. And since different genres require different things, it should be obvious that there will be aspects of ESO that are much different than in previous TES games. And all things considered, I think ZOS did a fairly good job keeping as true to the TES series as possible while moving the series into an entirely new genre. That being said, I really don't care when people are disappointed that this isn't "Skyrim 2" or "Skyrim with friends." If you don't like the game, find something else to play and move on, its not the end of the world...

    I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?

    I think the problem is that a lot of people actually want Skyrim with friends and they had hoped ESO would be just that. This should perhaps be a hint to Bethesda that people actually want some sort of multiplayer in their Elder Scrolls games. I know I do at least.

    I actually think some sort of TES game with multiplayer capability (like, maybe up to 4 players) would be really awesome. It could be designed just like previous TES games, but with the ability to invite other players into your world. It something I've actually wanted for a long time (like, way back when I was still playing Oblivion). I'd imagine it wouldn't be thaaaat difficult to do, and by designing it as a cooperative RPG rather than an MMORPG, they wouldn't have to worry about all the concerns associated with developing an MMO, allowing them to create something less like ESO and more like Skyrim.

    This is quite similar to the fallout series - when fallout 3 came, it was as well a lot different from the previous games, and fans of the older games complaint. Some of them were more happy with New Vegas, which again made some of the fallout 3 fans to complain. Now there is fallout 4 and it is again different in that it is more shooter like than ever before and again people complain. I think regardless what you do, there will always be people complaining.
    Edited by Lysette on February 8, 2016 8:18PM
  • munkt0r
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    Better question is why ISN'T this game just Skyrim online?
  • Lysette
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    Zorrashi wrote: »
    spoqster wrote: »
    The real question is "Why shouldn't it be?" Skyrim is a good game and was a huge success - arguably more successful than ESO.

    I think it would make the game better if the world were truly open and you wouldn't be locked in to stamina or magicka builds. ZOS had the great chance to create a truly revolutionary MMO, but instead they decided to re-use many old and out-dated mechanics.

    See here for more detailed thoughts: http://forums.elderscrollsonline.com/en/discussion/245689/five-user-experiences-that-are-still-fundamentally-broken-in-eso-an-open-letter
    To a certain degree, I agree with this statement. But it is important to emphasize how some things from the "elder scrolls experience" have be sacrificed in order to make it fit with the MMO setting.
    Guilds, you not being the only awesome hero, skill bars and the limitations that come with it, the lack of unique handmade dungeons etc.
    That being said, I think (imo) that ESO could use some more attention to detail and add more world interactivness just for the sake of making the world more immersive.

    We basically have no clue about how successful ESO really is - so all of that is just guess work. It might be very successful and we don't know about it. With the megaserver concept and phasing you cannot know how many people are in total on a server nor how many people bought the game and are still playing it. What we can say is that it is successful enough to be continued and that is all what really counts.
  • nimander99
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    its called ELDER SCROLLS
    the PvE isnt bad but PvP? its garbage but you hear those skyrim comments from die hard questers not PvPers.
    even with TG updates ZoS continues to bring forth more imbalance which makes me wish ESO PvP was like skyrim.

    Actually I am a "die hard quester" and I personally think this game is far better than Skyrim... its just because people can't throw cheese wheels. I swear to the Eight that's the reason everyone whines about it.

    I mean, c'mon ESO combat vs Skyrim combat, ESO takes the cake, it's far more responsive.

    Character movement? ESO is far more smooth and less "floaty" than Skyrim.

    Jumping, rolling, sprinting? ESO is the superior game...

    It's the Cheese Wheels I'm telling you!

    Edit: Also with (what I think) are the upcoming changes to how zones treat character levels that will open the entire world back up to worthwhile exploration giving it a more "open world" feel...
    Edited by nimander99 on February 8, 2016 8:30PM
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • eventide03b14a_ESO
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    This game is a jarring departure from the single player games. On the surface it does appear to be a TES game but none of the mechanics are the same and so people start playing with certain expectation and then are let down. It's a great MMO, but as a TES game is has some severe shortcomings.
    :trollin:
  • rager82b14_ESO
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    People might not agree with me, but for me Elder Scrolls was about kill cam, and making amazing arrow shots. Oh and Dark Brotherhood stuff.

    Things like that missing makes it feel less like elders.
  • WalkingLegacy
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    munkt0r wrote: »
    Better question is why ISN'T this game just Skyrim online?

    It's getting there. Slowly but surely the developers either are having a really hard time designing MMO content or really do want to push this game down the solo player path.

    Pretty soon it will be an Elder Scrolls game with an 'over featured' chat room.
  • rager82b14_ESO
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    munkt0r wrote: »
    Better question is why ISN'T this game just Skyrim online?

    It's getting there. Slowly but surely the developers either are having a really hard time designing MMO content or really do want to push this game down the solo player path.

    Pretty soon it will be an Elder Scrolls game with an 'over featured' chat room.

    Sounds good to me.
  • Lysette
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    People might not agree with me, but for me Elder Scrolls was about kill cam, and making amazing arrow shots. Oh and Dark Brotherhood stuff.

    Things like that missing makes it feel less like elders.

    Dark Brotherhood is upcoming in the second quarter.
  • Lysette
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    munkt0r wrote: »
    Better question is why ISN'T this game just Skyrim online?

    It's getting there. Slowly but surely the developers either are having a really hard time designing MMO content or really do want to push this game down the solo player path.

    Pretty soon it will be an Elder Scrolls game with an 'over featured' chat room.

    Sounds good to me.

    Yeah, to me too - finally it will be Elder Scrolls with friends.
  • Artjuh90
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    I think its funny that there are tons of people that still think Skyrim is a standalone game, not realizing that it is actually the 5th game in a much larger series. But I really don't understand how people can be upset that ESO doesn't have a lot of things that other TES games had. It should be expected that some things simply need to play differently when you're creating a new game in a different genre. Just look at Warcraft and World of Warcraft. Is it really that shocking that there have to be a lot of differences between an RTS and an MMO? All ESO did was take a preexisting game series, and create an installment in an entirely new genre. And since different genres require different things, it should be obvious that there will be aspects of ESO that are much different than in previous TES games. And all things considered, I think ZOS did a fairly good job keeping as true to the TES series as possible while moving the series into an entirely new genre. That being said, I really don't care when people are disappointed that this isn't "Skyrim 2" or "Skyrim with friends." If you don't like the game, find something else to play and move on, its not the end of the world...

    I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?

    I think the problem is that a lot of people actually want Skyrim with friends and they had hoped ESO would be just that. This should perhaps be a hint to Bethesda that people actually want some sort of multiplayer in their Elder Scrolls games. I know I do at least.

    I actually think some sort of TES game with multiplayer capability (like, maybe up to 4 players) would be really awesome. It could be designed just like previous TES games, but with the ability to invite other players into your world. It something I've actually wanted for a long time (like, way back when I was still playing Oblivion). I'd imagine it wouldn't be thaaaat difficult to do, and by designing it as a cooperative RPG rather than an MMORPG, they wouldn't have to worry about all the concerns associated with developing an MMO, allowing them to create something less like ESO and more like Skyrim.

    well i have to add though the questing with friends was horreble at launch and you can't really call it decent as it is now. they could make the delves more instanced on how many people are in the public dungeon/delve but that will annoy the grinders, might put more stress to the servers which are already lacking and might make dungeons a bit to hard when you just enter and there are already 4 people further in the dungeon and you are standing alone agains stronger mobs. but i would still like it ;)
  • WalkingLegacy
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    Lysette wrote: »
    munkt0r wrote: »
    Better question is why ISN'T this game just Skyrim online?

    It's getting there. Slowly but surely the developers either are having a really hard time designing MMO content or really do want to push this game down the solo player path.

    Pretty soon it will be an Elder Scrolls game with an 'over featured' chat room.

    Sounds good to me.

    Yeah, to me too - finally it will be Elder Scrolls with friends.

    Except it isn't quite Elder Scrolls is it?

  • Xerosus
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    A bunch of these people have only played Skyrim and they treat it like the second coming of christ. It wasn't as good as Morrowind or Oblivion for me and they don't seem to understand that this is an MMO. I have a friend that didn't like it because it wasn't like Skyrim, nevermind that the UI is literally Skyrim. I almost jumped through the screen and slapped him.
  • Lysette
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    Xerosus wrote: »
    A bunch of these people have only played Skyrim and they treat it like the second coming of christ. It wasn't as good as Morrowind or Oblivion for me and they don't seem to understand that this is an MMO. I have a friend that didn't like it because it wasn't like Skyrim, nevermind that the UI is literally Skyrim. I almost jumped through the screen and slapped him.

    It is an MMORPG, not an MMO combat game - this is a difference.
    Edited by Lysette on February 9, 2016 2:45AM
  • Peel_Ya_Cap_517
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    I was under the impression I'd be able to fly around on a dragon...
    N64 NA EP
  • Pallmor
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    Mr.Hmm wrote: »
    Skyrim was made by Bethesda.
    The Elder Scrolls Online was made by Zenimax Online Studios.

    Notice the difference.
    lol I do but why do t others?

    Might have something to do with that giant Bethesda logo that shows when you first start the game.
  • Jeraldan
    Jeraldan
    I don't see why people keep picking on folks that have just purchased ESO in the hope they were going to get a proper TES-mashup presented as MMO.

    I mean, I love the game by the way it is right now. Had a stop of 10 months - and it was completely worth to stay away from it while it still had horrible lag and FPS issues. Now that I came back, I see, things are moving - which is generally positive.

    BUT, in terms of RP and so on:

    Not being able to sit on chairs? Bad.
    No kind of social minigames (which actually have a HUGE positive impact in terms of FUN in other MMOS)? Bad.
    Mobs using a Lock-on-Target/Shoot-and-Forget thingy for ranged attacks? Very bad.
    E.G.: That spider that shoots at you, and while you're running away from it, the projectile keeps following you.
    No usable music instruments (even by Macros, remember LOTRO)? Bad.
    No housing (yet)? Bad.
    No own containers besides bank / guild bank? Bad.
    Not being able to do open PVP? Bad.
    HOW IT WOULD WORK: Supersimple! Just implement a PVP ON/OFF (with a cooldown, of course, so it can't be abused) switch. Works in GTA Online like a charm.
    No camping, not able to set up temporary deployables like fireplaces and so on? Bad.

    So yeah. I bet if ZOS would have implemented these features a bit earlier, the number of folks playing the game would have been way higher than it is actually.

    That being said, I start to trust ZOS again, since they're moving on and making progress.
  • Xendyn
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    Mojmir wrote: »
    Volkodav wrote: »
    Mr.Hmm wrote: »
    Mr.Hmm wrote: »
    Skyrim was made by Bethesda.
    The Elder Scrolls Online was made by Zenimax Online Studios.

    Notice the difference.
    lol I do but why do t others?

    Who knows maybe they are blind and think that if it says Elder Scrolls it means Bethesda made it.

    Perhaps since it is called "Elder Scrolls" online,that it should have been made by Bethesda.The people responsible for all five other games.While I love ESO as it is,I believe it would have been a better game if Bethesda had control of it.Not ZOS.

    This, or at least gave direction to what was expected, imagine if they made a fallout online and handed the reigns over to ZoS? omfg

    That's exactly what would happen tho. It's the entire reason the ZOS company was created, to handle Zenimax's online games.
    It has no other purpose.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • spoqster
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    Lysette wrote: »
    Zorrashi wrote: »
    spoqster wrote: »
    The real question is "Why shouldn't it be?" Skyrim is a good game and was a huge success - arguably more successful than ESO.

    I think it would make the game better if the world were truly open and you wouldn't be locked in to stamina or magicka builds. ZOS had the great chance to create a truly revolutionary MMO, but instead they decided to re-use many old and out-dated mechanics.

    See here for more detailed thoughts: http://forums.elderscrollsonline.com/en/discussion/245689/five-user-experiences-that-are-still-fundamentally-broken-in-eso-an-open-letter
    To a certain degree, I agree with this statement. But it is important to emphasize how some things from the "elder scrolls experience" have be sacrificed in order to make it fit with the MMO setting.
    Guilds, you not being the only awesome hero, skill bars and the limitations that come with it, the lack of unique handmade dungeons etc.
    That being said, I think (imo) that ESO could use some more attention to detail and add more world interactivness just for the sake of making the world more immersive.

    We basically have no clue about how successful ESO really is - so all of that is just guess work. It might be very successful and we don't know about it. With the megaserver concept and phasing you cannot know how many people are in total on a server nor how many people bought the game and are still playing it. What we can say is that it is successful enough to be continued and that is all what really counts.

    Well, we know for sure it is not as successful as Skyrim. And not as successful as WoW. And not as successful as Hearthstone. And not as successful as the Fifa franchise.

    But after all my posts no ZOS employee has contacted me yet and asked me for consulting work on their game. And they haven't implemented most of the straight forward fixes in terms of game design (that all these games have pioneered). So by now I firmly believe they're just stuck in their own little universe where they design a game for 2005 and hope that people will like it and wonder why it isn't as successful as it could have been.
    Edited by spoqster on February 9, 2016 4:07AM
  • Knootewoot
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    Who won the million?
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Gidorick
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    Lysette wrote: »
    Alucardo wrote: »
    Don't worry. Once TESVI is released they will all don their iron helmets, pick up their 2h battle axe and leave anyway

    For a little while maybe - my personal experience is, if I fire up Oblivion or Skyrim now, after a while I am missing other people around. ESO is changing how you view your single-player games.

    Not for me. Fallout 4 is amazing.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Stranglehands
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    Bethesda game studios wouldn't have been able to make an mmo anyway, not without an awful lot of consulting with people like matt firor. Maybe they could have made a scrappy multiplayer mode like GTA online, i dunno. But running an online world is a big, complicated bag of hurt
    Also, as an illustrative example, if you made skyrim multiplayer, the first thing everyone would do would be to grind enchanting, alchemy and smithing to max and make idiotically powerful weapons (and flood the trading economy with them) and royally *** the game balancing. Elder scrolls games have always been dead easy for the player to break, bur players don't mess up anyone else's game when they do. Making an MMO is a whole different art form because you're fighting a constant battle against players breaking the game, yet you have to keep them happy.

    ESO isn't skyrim 2, it's dark age of camelot 2 with elder scrolls-ish stuff worked in (i.e. the non-cooldown skills, no class/armour/weapon restrictions, the ability to make every class work in every role, more or less) and set in an elder scrolls world which, let's face it, has been heavily shoehorned into a typical mmo scenario. That's been the nature of the beast from the start
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
  • Gidorick
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    ESO isn't skyrim 2, it's dark age of camelot 2 with elder scrolls-ish stuff worked in (i.e. the non-cooldown skills, no class/armour/weapon restrictions, the ability to make every class work in every role, more or less) and set in an elder scrolls world which, let's face it, has been heavily shoehorned into a typical mmo scenario. That's been the nature of the beast from the start

    Yea @Stranglehands ... and I continue to lament that the TES franchise was adulterated in such a way. :disappointed:

    Yet, I continue to follow the siren's call. :blush:
    Edited by Gidorick on February 9, 2016 8:12AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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