To a certain degree, I agree with this statement. But it is important to emphasize how some things from the "elder scrolls experience" have be sacrificed in order to make it fit with the MMO setting.The real question is "Why shouldn't it be?" Skyrim is a good game and was a huge success - arguably more successful than ESO.
I think it would make the game better if the world were truly open and you wouldn't be locked in to stamina or magicka builds. ZOS had the great chance to create a truly revolutionary MMO, but instead they decided to re-use many old and out-dated mechanics.
See here for more detailed thoughts: http://forums.elderscrollsonline.com/en/discussion/245689/five-user-experiences-that-are-still-fundamentally-broken-in-eso-an-open-letter
LiquidSchwartz wrote: »
Who knows maybe they are blind and think that if it says Elder Scrolls it means Bethesda made it.
LiquidSchwartz wrote: »
Who knows maybe they are blind and think that if it says Elder Scrolls it means Bethesda made it.
Perhaps since it is called "Elder Scrolls" online,that it should have been made by Bethesda.The people responsible for all five other games.While I love ESO as it is,I believe it would have been a better game if Bethesda had control of it.Not ZOS.
LiquidSchwartz wrote: »Where did the misconception begin?
LiquidSchwartz wrote: »Where did the misconception begin?
Basically when the exploration trailer explicitly mentioned Morrowind and Skyrim, forcing an association between prior single player games and this MMO.
It's like being asked, "Hey! You like pizza? Pizza's great, isn't it?" And then being fed something that is resembles pizza but is different in a lot of ways. This strange prequel to pizza is never going to be as great as the pizza you're most familiar with and enjoy for specific reasons.
LiquidSchwartz wrote: »I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?
Yeah I am and I hate it with a passion but all my buddies are here so I'm stuck with itDurzoBlint13 wrote: »LiquidSchwartz wrote: »I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?
are you in EP? Most of that faction (on my platform at least) are just kids that think this is Skyrim Online. Only people I have head talk about Skyrim at all are in EP
ColoursYouHave wrote: »I think its funny that there are tons of people that still think Skyrim is a standalone game, not realizing that it is actually the 5th game in a much larger series. But I really don't understand how people can be upset that ESO doesn't have a lot of things that other TES games had. It should be expected that some things simply need to play differently when you're creating a new game in a different genre. Just look at Warcraft and World of Warcraft. Is it really that shocking that there have to be a lot of differences between an RTS and an MMO? All ESO did was take a preexisting game series, and create an installment in an entirely new genre. And since different genres require different things, it should be obvious that there will be aspects of ESO that are much different than in previous TES games. And all things considered, I think ZOS did a fairly good job keeping as true to the TES series as possible while moving the series into an entirely new genre. That being said, I really don't care when people are disappointed that this isn't "Skyrim 2" or "Skyrim with friends." If you don't like the game, find something else to play and move on, its not the end of the world...KanedaSyndrome wrote: »LiquidSchwartz wrote: »I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?
I think the problem is that a lot of people actually want Skyrim with friends and they had hoped ESO would be just that. This should perhaps be a hint to Bethesda that people actually want some sort of multiplayer in their Elder Scrolls games. I know I do at least.
I actually think some sort of TES game with multiplayer capability (like, maybe up to 4 players) would be really awesome. It could be designed just like previous TES games, but with the ability to invite other players into your world. It something I've actually wanted for a long time (like, way back when I was still playing Oblivion). I'd imagine it wouldn't be thaaaat difficult to do, and by designing it as a cooperative RPG rather than an MMORPG, they wouldn't have to worry about all the concerns associated with developing an MMO, allowing them to create something less like ESO and more like Skyrim.
To a certain degree, I agree with this statement. But it is important to emphasize how some things from the "elder scrolls experience" have be sacrificed in order to make it fit with the MMO setting.The real question is "Why shouldn't it be?" Skyrim is a good game and was a huge success - arguably more successful than ESO.
I think it would make the game better if the world were truly open and you wouldn't be locked in to stamina or magicka builds. ZOS had the great chance to create a truly revolutionary MMO, but instead they decided to re-use many old and out-dated mechanics.
See here for more detailed thoughts: http://forums.elderscrollsonline.com/en/discussion/245689/five-user-experiences-that-are-still-fundamentally-broken-in-eso-an-open-letter
Guilds, you not being the only awesome hero, skill bars and the limitations that come with it, the lack of unique handmade dungeons etc.
That being said, I think (imo) that ESO could use some more attention to detail and add more world interactivness just for the sake of making the world more immersive.
americansteel wrote: »its called ELDER SCROLLS
the PvE isnt bad but PvP? its garbage but you hear those skyrim comments from die hard questers not PvPers.
even with TG updates ZoS continues to bring forth more imbalance which makes me wish ESO PvP was like skyrim.
Better question is why ISN'T this game just Skyrim online?
WalkingLegacy wrote: »Better question is why ISN'T this game just Skyrim online?
It's getting there. Slowly but surely the developers either are having a really hard time designing MMO content or really do want to push this game down the solo player path.
Pretty soon it will be an Elder Scrolls game with an 'over featured' chat room.
rager82b14_ESO wrote: »People might not agree with me, but for me Elder Scrolls was about kill cam, and making amazing arrow shots. Oh and Dark Brotherhood stuff.
Things like that missing makes it feel less like elders.
rager82b14_ESO wrote: »WalkingLegacy wrote: »Better question is why ISN'T this game just Skyrim online?
It's getting there. Slowly but surely the developers either are having a really hard time designing MMO content or really do want to push this game down the solo player path.
Pretty soon it will be an Elder Scrolls game with an 'over featured' chat room.
Sounds good to me.
ColoursYouHave wrote: »I think its funny that there are tons of people that still think Skyrim is a standalone game, not realizing that it is actually the 5th game in a much larger series. But I really don't understand how people can be upset that ESO doesn't have a lot of things that other TES games had. It should be expected that some things simply need to play differently when you're creating a new game in a different genre. Just look at Warcraft and World of Warcraft. Is it really that shocking that there have to be a lot of differences between an RTS and an MMO? All ESO did was take a preexisting game series, and create an installment in an entirely new genre. And since different genres require different things, it should be obvious that there will be aspects of ESO that are much different than in previous TES games. And all things considered, I think ZOS did a fairly good job keeping as true to the TES series as possible while moving the series into an entirely new genre. That being said, I really don't care when people are disappointed that this isn't "Skyrim 2" or "Skyrim with friends." If you don't like the game, find something else to play and move on, its not the end of the world...KanedaSyndrome wrote: »LiquidSchwartz wrote: »I can't go anywhere with area chat on without hearing at least 10 people complaining that this isn't like skyrim and it is the worst elder scrolls ever made. Where did the misconception begin? I never thought this was going to be like skyrim. I didn't feel like Zos and Bethesda advertised it to be like anything other than it is. Who is telling people this is supposed to be anything like skyrim and not an mmo?
I think the problem is that a lot of people actually want Skyrim with friends and they had hoped ESO would be just that. This should perhaps be a hint to Bethesda that people actually want some sort of multiplayer in their Elder Scrolls games. I know I do at least.
I actually think some sort of TES game with multiplayer capability (like, maybe up to 4 players) would be really awesome. It could be designed just like previous TES games, but with the ability to invite other players into your world. It something I've actually wanted for a long time (like, way back when I was still playing Oblivion). I'd imagine it wouldn't be thaaaat difficult to do, and by designing it as a cooperative RPG rather than an MMORPG, they wouldn't have to worry about all the concerns associated with developing an MMO, allowing them to create something less like ESO and more like Skyrim.
rager82b14_ESO wrote: »WalkingLegacy wrote: »Better question is why ISN'T this game just Skyrim online?
It's getting there. Slowly but surely the developers either are having a really hard time designing MMO content or really do want to push this game down the solo player path.
Pretty soon it will be an Elder Scrolls game with an 'over featured' chat room.
Sounds good to me.
Yeah, to me too - finally it will be Elder Scrolls with friends.
A bunch of these people have only played Skyrim and they treat it like the second coming of christ. It wasn't as good as Morrowind or Oblivion for me and they don't seem to understand that this is an MMO. I have a friend that didn't like it because it wasn't like Skyrim, nevermind that the UI is literally Skyrim. I almost jumped through the screen and slapped him.
LiquidSchwartz wrote: »
LiquidSchwartz wrote: »
Who knows maybe they are blind and think that if it says Elder Scrolls it means Bethesda made it.
Perhaps since it is called "Elder Scrolls" online,that it should have been made by Bethesda.The people responsible for all five other games.While I love ESO as it is,I believe it would have been a better game if Bethesda had control of it.Not ZOS.
This, or at least gave direction to what was expected, imagine if they made a fallout online and handed the reigns over to ZoS? omfg
To a certain degree, I agree with this statement. But it is important to emphasize how some things from the "elder scrolls experience" have be sacrificed in order to make it fit with the MMO setting.The real question is "Why shouldn't it be?" Skyrim is a good game and was a huge success - arguably more successful than ESO.
I think it would make the game better if the world were truly open and you wouldn't be locked in to stamina or magicka builds. ZOS had the great chance to create a truly revolutionary MMO, but instead they decided to re-use many old and out-dated mechanics.
See here for more detailed thoughts: http://forums.elderscrollsonline.com/en/discussion/245689/five-user-experiences-that-are-still-fundamentally-broken-in-eso-an-open-letter
Guilds, you not being the only awesome hero, skill bars and the limitations that come with it, the lack of unique handmade dungeons etc.
That being said, I think (imo) that ESO could use some more attention to detail and add more world interactivness just for the sake of making the world more immersive.
We basically have no clue about how successful ESO really is - so all of that is just guess work. It might be very successful and we don't know about it. With the megaserver concept and phasing you cannot know how many people are in total on a server nor how many people bought the game and are still playing it. What we can say is that it is successful enough to be continued and that is all what really counts.
Don't worry. Once TESVI is released they will all don their iron helmets, pick up their 2h battle axe and leave anyway
For a little while maybe - my personal experience is, if I fire up Oblivion or Skyrim now, after a while I am missing other people around. ESO is changing how you view your single-player games.
Stranglehands wrote: »ESO isn't skyrim 2, it's dark age of camelot 2 with elder scrolls-ish stuff worked in (i.e. the non-cooldown skills, no class/armour/weapon restrictions, the ability to make every class work in every role, more or less) and set in an elder scrolls world which, let's face it, has been heavily shoehorned into a typical mmo scenario. That's been the nature of the beast from the start