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(Thieves Guild patch) Is magic and stamina balanced in pve dps?

nordickittyhawk
nordickittyhawk
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Is it balanced?
or is this the "Elder staffs online" again?
Give reason why...
Edited by nordickittyhawk on February 6, 2016 7:28PM

(Thieves Guild patch) Is magic and stamina balanced in pve dps? 19 votes

Yes They are Balanced.
15%
ShadowDisciplepjkreesebinho 3 votes
Yes They are more balanced than ever before.
5%
Dorsath14 1 vote
No they are not balanced.
26%
avelopolcakb14a_ESOJecklltherrieurcoolermhdday3six 5 votes
No they are less balanced than ever before.
52%
starlizard70ub17_ESOEdziuRuinhornStrider_RoshinKatzMainTankaidenmoorenordickittyhawkTargurisJayhawKActually_Goku 10 votes
  • Strider_Roshin
    Strider_Roshin
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    No they are less balanced than ever before.
    With the spell resistance passives for light armor, and magic specific damage shields that scale off of magicka such as harness magicka; magicka builds have always been very tanky against elemental and spell damage. With the addition of the resist physical damage champion passive, I fail to see the purpose of using heavy armor anymore. Might as well just go with light armor now and tank while DPSing.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    No they are less balanced than ever before.
    The thieves guild patch is the reason why I'm currntly leveling a MagNB right now and making tweaks to my sorc. I'll keep my DK and StamNB for when the balance of power swings back somewhat. As for my Templer, he's still screwed.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • nordickittyhawk
    nordickittyhawk
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    No they are less balanced than ever before.
    you're all right!
  • Cody
    Cody
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    I have only touched it, so idk. My only concern was and is the thieves guild, as this patch has not shown via the notes any other major change balance wise worth showing besides some ability tweaks. It will be the same meta as before, get absurd weapon/spell damage and nearly insta kill people, or stack those glorious damage shields as a sorcerer:/ the only difference is that different builds may end up being favored with it
    Edited by Cody on February 6, 2016 9:24PM
  • KatzMainTank
    KatzMainTank
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    No they are less balanced than ever before.
    Cody wrote: »
    It will be the same meta as before, get absurd weapon/spell damage and nearly insta kill people, or stack those glorious damage shields as a sorcerer:/ the only difference is that different builds may end up being favored with it

    This pretty much sums it up. As Strider_Roshin stated also, light armor tanks are becoming more of a reality than just theory. Heavy armor is still useless outside beyond capping off your health with the minimalist passives. I'm glad Magicka DK's are being shown some much needed love, but Stamina based players (both PvE & PvP) are kind of getting screwed over. Not necessarily with the Physical damage reduction that will be available, but a lack of variation in respects to those new mitigations.
    EP - V12 - Crafter
    EP - V1 - Stamina NB
    EP - 49 - Stamina Templar
    EP - 46 - StamSorc
    EP - 24 - ManaBlade
    DC - 26 - StamSorc

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