Master_Kas wrote: »leepalmer95 wrote: »Master_Kas wrote: »leepalmer95 wrote: »Master_Kas wrote: »The stamnb hate is real. People assuming cloak will still keep you safe from dots seel to forget how easy it is to break it with aoe/pots, and the new change to magelight.
A stam nb wont be able to use purge + cloak , while using fear for cc, shadowy image to kite while keeping buffs like relentless focus up. No way unless you're geared for alot of mana reg while using drinks.
and IF you do run drinks, sooner Or later you'll eat that meteor/dawnbreaker/proxy which takes more than half your HP while having major defile on you, aoes breaking cloak and limited dodgerolls since roll got a increased cost. Oh and GL letting vigor heal you over time from the burst damage.
QQ over, I'll adapt but imo stam nb got a bit overnerfed. Enjoy My NB tears
Stam nb never got nerfed though.
Every other stam build has to run a purge for dots, every other stam build has other uses for it's magicka as well.
Nb's were the only class that could just ignore dots. Now that they can't it's the end of the world?
Also major defile from a meteor/proxy/dawnbreaker? What? Any ult does high dmg and not just to stam nb's.
Give me a good reason why stam nb's are suddenly bad?
First of all learn to read. I wrote WHILE having major defile on you.
Two: I didn't say dots alone would kill me. I said burst damage will.
Thord: My biggest issue is the MAGELIGHT changes which was ridicilous and the biggest nerf to cloak/stealthplay.
Since you clearly didn't read My post, knock yourself out
So your complaing stam nb's the top of the burst dps will die to burst dps?
It's not like stam nb's need to cloak for a long time? 1 cloak to dodge some attack then out of stealth with a SA to stun and continue.
8m isn't a large radius, have you actually tested it yet? With the medium armour passive 8m becomes like 5m. Meaning you'll have to literally be next to them for them to find you. So you won't be able to just cloak when there about hit you with a skill when there 1m away from you, which is right.
Your acting like 5s is such a long time, if you can't cloak, dodge roll and stun them or something and the 5s will be gone.
Keep cherrypicking pieces of My post. If you really think the meta isn't shifting back to magicka again I dont know what to tell you.
I recognize your name from several nerf nb/cloak topics and I know just how hateful you are towards IT. Meaning I'll not get a non biased discussion with you.
Magicka builds will rule , that doesn't mean stamina is dead. Just subpar. And I'm off to sleep.
Keep preaching around with biased post while disgusing It as balance. You're not fooling me lad.Xoxo
QuebraRegra wrote: »is this serious? the pugative effect will only last as long as the cloak now and DOTs will resume?
*shakes head*
Done here.
Cloak countering dots, a damage type a whole class was heavily focused around, kind of made the skill insanely powerful.
Magelight? Are ppl rlly gonna cram that on 1 of their 5 skill slots in order to lose utility and fight only 1 class in Cyrodiil?
I think that change was more directed at the PvEers in IC: they now have a nightlight to protect them from the evil gankers
kendellking_chaosb14_ESO wrote: »QuebraRegra wrote: »is this serious? the pugative effect will only last as long as the cloak now and DOTs will resume?
*shakes head*
Done here.
Cloak countering dots, a damage type a whole class was heavily focused around, kind of made the skill insanely powerful.
Dragon Knight is heavily focused around living though burst damage countering Nightblades the classes countered one other.Magelight? Are ppl rlly gonna cram that on 1 of their 5 skill slots in order to lose utility and fight only 1 class in Cyrodiil?
I think that change was more directed at the PvEers in IC: they now have a nightlight to protect them from the evil gankers
You must not know the power will have Empowerment, 20% crit 5% more magic plus the Mage guild passive of 2% more magic regen and Max magic base and both morphs stop anyone from steal thing near you.
7% max magic 2% more recovery empowerment and 20% more crit all of that plus is kills cloak what Mage wouldn't be running this it's no longer a toggle so you will have most of that less the 2% from passives on both bars no reason not to run it Nightblade or not.
kendellking_chaosb14_ESO wrote: »QuebraRegra wrote: »is this serious? the pugative effect will only last as long as the cloak now and DOTs will resume?
*shakes head*
Done here.
Cloak countering dots, a damage type a whole class was heavily focused around, kind of made the skill insanely powerful.
Dragon Knight is heavily focused around living though burst damage countering Nightblades the classes countered one other.Magelight? Are ppl rlly gonna cram that on 1 of their 5 skill slots in order to lose utility and fight only 1 class in Cyrodiil?
I think that change was more directed at the PvEers in IC: they now have a nightlight to protect them from the evil gankers
You must not know the power will have Empowerment, 20% crit 5% more magic plus the Mage guild passive of 2% more magic regen and Max magic base and both morphs stop anyone from steal thing near you.
7% max magic 2% more recovery empowerment and 20% more crit all of that plus is kills cloak what Mage wouldn't be running this it's no longer a toggle so you will have most of that less the 2% from passives on both bars no reason not to run it Nightblade or not.
So, the NB counter's the dk's continued pressure, allowing them to take all the time they need to recover (not much time at all) and launch another burst. Dk's are built to outlast their opponents but with their main source of damage is so easy to just ignore the advantage is for the nb, who only has to succeed once (and with superior regen can easily outlast their target).
I have over 900 hours in my Main Magicka NB.
They have been dominating for a while, the nerf was Justified.
kendellking_chaosb14_ESO wrote: »kendellking_chaosb14_ESO wrote: »QuebraRegra wrote: »is this serious? the pugative effect will only last as long as the cloak now and DOTs will resume?
*shakes head*
Done here.
Cloak countering dots, a damage type a whole class was heavily focused around, kind of made the skill insanely powerful.
Dragon Knight is heavily focused around living though burst damage countering Nightblades the classes countered one other.Magelight? Are ppl rlly gonna cram that on 1 of their 5 skill slots in order to lose utility and fight only 1 class in Cyrodiil?
I think that change was more directed at the PvEers in IC: they now have a nightlight to protect them from the evil gankers
You must not know the power will have Empowerment, 20% crit 5% more magic plus the Mage guild passive of 2% more magic regen and Max magic base and both morphs stop anyone from steal thing near you.
7% max magic 2% more recovery empowerment and 20% more crit all of that plus is kills cloak what Mage wouldn't be running this it's no longer a toggle so you will have most of that less the 2% from passives on both bars no reason not to run it Nightblade or not.
So, the NB counter's the dk's continued pressure, allowing them to take all the time they need to recover (not much time at all) and launch another burst. Dk's are built to outlast their opponents but with their main source of damage is so easy to just ignore the advantage is for the nb, who only has to succeed once (and with superior regen can easily outlast their target).
Superior regen where? Green Dragon's Blood add 20% stamina and health regen and 5% stamina returned from a passive. Nightblades have a 15% regen buff that's five percent less yes it's a passive so you don't need to think about but Dragon Blood changes your whole character making it impossible not to see it go down.
kendellking_chaosb14_ESO wrote: »kendellking_chaosb14_ESO wrote: »QuebraRegra wrote: »is this serious? the pugative effect will only last as long as the cloak now and DOTs will resume?
*shakes head*
Done here.
Cloak countering dots, a damage type a whole class was heavily focused around, kind of made the skill insanely powerful.
Dragon Knight is heavily focused around living though burst damage countering Nightblades the classes countered one other.Magelight? Are ppl rlly gonna cram that on 1 of their 5 skill slots in order to lose utility and fight only 1 class in Cyrodiil?
I think that change was more directed at the PvEers in IC: they now have a nightlight to protect them from the evil gankers
You must not know the power will have Empowerment, 20% crit 5% more magic plus the Mage guild passive of 2% more magic regen and Max magic base and both morphs stop anyone from steal thing near you.
7% max magic 2% more recovery empowerment and 20% more crit all of that plus is kills cloak what Mage wouldn't be running this it's no longer a toggle so you will have most of that less the 2% from passives on both bars no reason not to run it Nightblade or not.
So, the NB counter's the dk's continued pressure, allowing them to take all the time they need to recover (not much time at all) and launch another burst. Dk's are built to outlast their opponents but with their main source of damage is so easy to just ignore the advantage is for the nb, who only has to succeed once (and with superior regen can easily outlast their target).
Superior regen where? Green Dragon's Blood add 20% stamina and health regen and 5% stamina returned from a passive. Nightblades have a 15% regen buff that's five percent less yes it's a passive so you don't need to think about but Dragon Blood changes your whole character making it impossible not to see it go down.
With the ability to turn invisible the dk will need to block more, preventing stam regen, shades do wonders cutting stamina down as does frequent use of fear, and syphoning attacks helps out even more. I mean, unless superior health regen is that much of a threat the nb should be in control of that fight unless the dk can pin them down and quickly finish them.
kendellking_chaosb14_ESO wrote: »kendellking_chaosb14_ESO wrote: »QuebraRegra wrote: »is this serious? the pugative effect will only last as long as the cloak now and DOTs will resume?
*shakes head*
Done here.
Cloak countering dots, a damage type a whole class was heavily focused around, kind of made the skill insanely powerful.
Dragon Knight is heavily focused around living though burst damage countering Nightblades the classes countered one other.Magelight? Are ppl rlly gonna cram that on 1 of their 5 skill slots in order to lose utility and fight only 1 class in Cyrodiil?
I think that change was more directed at the PvEers in IC: they now have a nightlight to protect them from the evil gankers
You must not know the power will have Empowerment, 20% crit 5% more magic plus the Mage guild passive of 2% more magic regen and Max magic base and both morphs stop anyone from steal thing near you.
7% max magic 2% more recovery empowerment and 20% more crit all of that plus is kills cloak what Mage wouldn't be running this it's no longer a toggle so you will have most of that less the 2% from passives on both bars no reason not to run it Nightblade or not.
So, the NB counter's the dk's continued pressure, allowing them to take all the time they need to recover (not much time at all) and launch another burst. Dk's are built to outlast their opponents but with their main source of damage is so easy to just ignore the advantage is for the nb, who only has to succeed once (and with superior regen can easily outlast their target).
Superior regen where? Green Dragon's Blood add 20% stamina and health regen and 5% stamina returned from a passive. Nightblades have a 15% regen buff that's five percent less yes it's a passive so you don't need to think about but Dragon Blood changes your whole character making it impossible not to see it go down.
With the ability to turn invisible the dk will need to block more, preventing stam regen, shades do wonders cutting stamina down as does frequent use of fear, and syphoning attacks helps out even more. I mean, unless superior health regen is that much of a threat the nb should be in control of that fight unless the dk can pin them down and quickly finish them.
ThatNeonZebraAgain wrote: »The real nerf to Cloak lies in the insane buffs to Inner Light. To quote someone on the forums:Inner Light is now so effective, most magicka players would be crazy not to use it. Just by slotting it, my magicka nb gains 2000 magicka and 10% crit chance. In addition, it is also a hard counter to stealth and cloak (6 second detect + 5 second cloak negate) that grants Empower. Making Inner Light so attractive is an indirect nerf to cloak. IMO, a majority of magicka users will use it. Surely many Stamina users will also use it for Empower.
This is the real nerf to Cloak. Not only will you slot Inner Light for its great passive buffs, but you will use it as regular part of rotation (so at least every 5-10 seconds) for Empower buff. This means someone using it in their rotation will nearly always have a the detection up for the duration of the fight. No need for detect pots or flare any more (or cloak for that matter).
Magelight? Are ppl rlly gonna cram that on 1 of their 5 skill slots in order to lose utility and fight only 1 class in Cyrodiil?
I think that change was more directed at the PvEers in IC: they now have a nightlight to protect them from the evil gankers
LBxFinalDeath wrote: »May just end up running shadowy disguise for the 100% crit every cloak in order to instakill ppl before they can start spamming DoTs tbh.
I'm more curious just how many Nightblades will re-roll as a Magicka Sorc since they are seemingly going to be the true master class with no competition since 25% physical damage reduction champ tree being added and ontop of that no shields nerf...so yeah.
...and since magic damage was coupled with the elements you'll see more overload ultimate spamming Sorcs that can when not spamming overload hit you with 15K crystal frags.