Radiant Magelight

Xeniph
Xeniph
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I have a MAJOR issue with the current form of Radiant Magelight-

Before there was a clear indicator who was benefitting from the reduced stealth attack damage and immunity to stealth stuns.
Now there is no indicator whatsoever that that person has any such buff. This is a HUGE issue.

In the past when asked why wouldn't you make a toggle for Bound Armor visuals, your response was "So players could adjust tactics to counter your buff". That is quite small compared the the buff Radiant Magelight gives imo.

There HAS to be some visual indicator that someone has Radiant Magelight slotted so a player can adjust his/her tactics accordingly. I have even let it slide that the "group" buff portion of this skill has never had a radius indicator. However since you seem to want to punish stealthers, I am going to mention that also.

To reiterate:

Radiant Magelight needs to have a visual component to indicate someone has this buff active and it would be quite helpful if you would kindly add some visual effect for the group members said person is buffing as well.

Edit* Also, before anyone says " My buff tracker addon shows the major prophecy buff". That requires a separate download to see something in a game that claims to have visual effects for everything so there are no need to DL these types of addons. And yes, I felt this needed it's own discussion.
Here since Beta.

Characters: All of them, both Stamina and Magicka.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Edited by GreenSoup2HoT on February 4, 2016 10:32AM
    PS4 NA DC
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Now NB's will have to actually work for their kills instead of just disappearing whenever they feel like if things go bad :)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • RoyJade
    RoyJade
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    Remember the low radius, a skilled NB won't have any problem.
  • willymchilybily
    willymchilybily
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    1st) i completely agree with OP. visual indicator please for having slotted.
    RoyJade wrote: »
    Remember the low radius, a skilled NB won't have any problem.
    5 seconds of not being able to use a skill that lasts < 3 seconds. when CC immunity is 6 seconds. and im still unclear if they can just keep popping mage light to prevent stealth. or is there a cooldown? its gonna be rough to fight someone who knows how to play.

    Glad i switched back to drinks so i can dodgeroll till i can cloak again, and get a few more cloaks off. but with no way to remove dots on top of the changes to mage light i am still worried about the future of my stam NB who is exclusively used for pvp.
    Edited by willymchilybily on February 4, 2016 11:18AM
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  • acw37162
    acw37162
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    So a player with no visual cues or messaging wants a security blanket before he decides to take leap on a surprise attack.

    I hope you see the irony.
  • Alorier
    Alorier
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    Lmao poor Nb's I almost feel sorry for you you've been op for ages get over it
  • SorataArisugawa
    SorataArisugawa
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    acw37162 wrote: »
    So a player with no visual cues or messaging wants a security blanket before he decides to take leap on a surprise attack.

    I hope you see the irony.

    ^This!
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  • olsborg
    olsborg
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    Scorching flare is more of an issue now since the dot will run its course on you:D

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  • James-Wayne
    James-Wayne
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    LOL this skill change is called "Paybacks a b!tch NB!"

    I LOVE THIS SKILL CHNAGE!!
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  • Elsonso
    Elsonso
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    Edit: I was not paying attention. Stealth detection is not a passive effect, and when it is active, you see the glowy ball circling.

    Edited by Elsonso on February 4, 2016 2:54PM
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  • Xeniph
    Xeniph
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    I think some of you are missing the point.

    The devs in this game have repeatedly touted " All buffs have visual queues, to promote tactical gameplay"

    I have no issues with active part of this skill, aside from a few glairing questions that need answered. Like, how often can they lock us out of our only defensive class skill, and maybe why can't we do this for healing/bubbles.

    The issue is, a person can slot one ability, that has ZERO visual queue, unless they use the active portion (which they most likely wouldn't until they suspect a stealther nearby.
    They can negate 50% damage on the first ability and are immune to stealth stuns. All while there is no visual queue at all.

    This also does not effect just the NB, as literally every class can crouch. There are a lot of Sorcs DKs and Templars that gank aswell. I myself have a ganking Templar that does quite well. So all you NB haters can just put your soap box away on this one.

    Any response @ZOS_GinaBruno would be appreciated.
    Edited by Xeniph on February 4, 2016 4:22PM
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • RinaldoGandolphi
    RinaldoGandolphi
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    Xeniph wrote: »
    They can negate 50% damage on the first ability and are immune to stealth stuns. All while there is no visual queue at all.



    Any response @ZOS_GinaBruno would be appreciated.

    Of course, buts its OK that Nightblades have the easiests skills to ani-cancel(unless this has changed will find out tonight) and you can't even see most of the animations on live, what about our visual ques we don't get? Welcome to how the rest of non-nightblades have felt for months.

    I will say however there should be some sort of visual que, there should also be some sort of visual que for ani-canceled attacks as well the lack of any is a poor feedback system no matter how you shake it.
    Edited by RinaldoGandolphi on February 4, 2016 4:27PM
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  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Xeniph wrote: »
    I think some of you are missing the point.

    The devs in this game have repeatedly touted " All buffs have visual queues, to promote tactical gameplay"

    I have no issues with active part of this skill, aside from a few glairing questions that need answered. Like, how often can they lock us out of our only defensive class skill, and maybe why can't we do this for healing/bubbles.

    The issue is, a person can slot one ability, that has ZERO visual queue, unless they use the active portion (which they most likely wouldn't until they suspect a stealther nearby.
    They can negate 50% damage on the first ability and are immune to stealth stuns. All while there is no visual queue at all.

    This also does not effect just the NB, as literally every class can crouch. There are a lot of Sorcs DKs and Templars that gank aswell. I myself have a ganking Templar that does quite well. So all you NB haters can just put your soap box away on this one.

    Any response @ZOS_GinaBruno would be appreciated.

    Well, I can't say I got any sympathy for gankers at all, it's a very unfair playstyle that basically waits for others to be low on resources or do 1-shots, so it's just nice for gankers to be brought back in line after having been gods in IC forever.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Xeniph
    Xeniph
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    Xeniph wrote: »
    They can negate 50% damage on the first ability and are immune to stealth stuns. All while there is no visual queue at all.



    Any response @ZOS_GinaBruno would be appreciated.

    Of course, buts its OK that Nightblades have the easiests skills to ani-cancel(unless this has changed will find out tonight) and you can't even see most of the animations on live, what about our visual ques we don't get? Welcome to how the rest of non-nightblades have felt for months.

    I will say however there should be some sort of visual que, there should also be some sort of visual que for ani-canceled attacks as well the lack of any is a poor feedback system no matter how you shake it.

    This actually was fixed, you can find a detailed explanation in the thread started by ZoS on page 2 currently.

    What does animation canceling have to do with this issue? I'm stating this ability needs a visual queue for the "While slotted" portion of the buff, as it has a huge impact on gameplay. And to be more specific, just the Radiant Magelight morph.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Xeniph
    Xeniph
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    @ZOS_GinaBruno

    I'd appreciate an answer, as it seems you have been replying to smaller issue threads. Heck even a go -Snip- yourself.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • AddictionX
    AddictionX
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    NB suddenly comes out of hidding while trying to wb from stealth with camo hunter proc(NB says what the [insert your best word here :D])... gets seen and player gifts them a meteor ... ah well... goes and find something some one said and uses it as a wall of defense.
    Edited by AddictionX on February 4, 2016 6:45PM
  • bowmanz607
    bowmanz607
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    The only real issue i have with any of the changes is inner light and morphs is the fact that a player stays revealed for 5 seconds. Although on one level I feel it requires more skillful play to be able to get back into cloak, it also could effectivley work as a perma detect pot run by all mag users. In fact, many stam builds might run it as well now that it is not toggleable and does not take away 5% mag. Also, this works like revealing flare, so why would anyone choose revealing flare over this ability now? It would seem more appropriate to just keep them revealed in the range of the light. This way a nb can pull a skillful getaway while the other player can combine it with a gap closer. Perhaps scraping the remain reeled portion and increase the stealth detection radius. his would still give a wide range to detect a nb, while not acting as a perma-detect pot.
  • bowmanz607
    bowmanz607
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    O and i agree. there has to be a visual que that someone is running this ability. It is too hard core at this point to not give a visual que at minimum.
  • uso245
    uso245
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    Dodge roll and cloak will work fairly well together, also this is good for magicka nightblade because we can just cloak until the dots are gone. Not to mention I run RM on my magblade already. Personally I'm looking forward to the change and also for those complaining that all magelights have the ability to see stealth they originally could to begin with anyways.
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  • revonine
    revonine
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    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Well if these changes go through I'll probably drop cloak entirely and just slot magelight. That bonus will be far superior than running cloak. I will have too to be able to go toe to toe with other magicka builds now because they WILL be running it too. There's no point in running an ability that will be countered so absolutely and guaranteed by every second player your gonna fight. I'll never need to run Piercing Mark again either.

    You know a skill has just been WAYYYY overbuffed if it's the now must have skill on any magicka build.

    EDIT: I realized I just said toe to toe with other magicka builds without cloak. lmao jokes on me.

    Edited by revonine on February 4, 2016 7:45PM
  • Sureshawt
    Sureshawt
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    RoyJade wrote: »
    Remember the low radius, a skilled NB won't have any problem.

    Kidding right?

    Any skilled PvP player will spam gap closer and radiant non-stop. I won't even talk about the changes to snares and dots at this point.

    Skilled players were already killing skilled NB's under the existing mechanics. These changes to the game mechanics will make it laughably easy.

    I'm all up for a challenge but these changes are just ludicrous. They seem be intentionally creating FOTM classes at this point which is just sad.

    Edited by Sureshawt on February 4, 2016 8:10PM
  • bowmanz607
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    Sureshawt wrote: »
    RoyJade wrote: »
    Remember the low radius, a skilled NB won't have any problem.

    Kidding right?

    Any skilled PvP player will spam gap closer and radiant non-stop. I won't even talk about the changes to snares and dots at this point.

    Skilled players were already killing skilled NB's under the existing mechanics. These changes to the game mechanics will make it laughably easy.

    I'm all up for a challenge but these changes are just ludicrous.

    additionally its not the range but the keep from going into stealth. so you only have to be in range every 5 sec that it is casted.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    revonine wrote: »
    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Well if these changes go through I'll probably drop cloak entirely and just slot magelight. That bonus will be far superior than running cloak. I will have too to be able to go toe to toe with other magicka builds now because they WILL be running it too. There's no point in running an ability that will be countered so absolutely and guaranteed by every second player your gonna fight. I'll never need to run Piercing Mark again either.

    You know a skill has just been WAYYYY overbuffed if it's the now must have skill on any magicka build.

    EDIT: I realized I just said toe to toe with other magicka builds without cloak. lmao jokes on me.

    So what you say is that cloak is OP on the live server atm as every single nightblade runs it in PvP, just as you say every magicka build will run magelight when the pts patch hits live? ;)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Xeniph
    Xeniph
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    revonine wrote: »
    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Well if these changes go through I'll probably drop cloak entirely and just slot magelight. That bonus will be far superior than running cloak. I will have too to be able to go toe to toe with other magicka builds now because they WILL be running it too. There's no point in running an ability that will be countered so absolutely and guaranteed by every second player your gonna fight. I'll never need to run Piercing Mark again either.

    You know a skill has just been WAYYYY overbuffed if it's the now must have skill on any magicka build.

    EDIT: I realized I just said toe to toe with other magicka builds without cloak. lmao jokes on me.

    So what you say is that cloak is OP on the live server atm as every single nightblade runs it in PvP, just as you say every magicka build will run magelight when the pts patch hits live? ;)

    Lets try not to derail this thread please. Your personal feelings about the nuances about abilities are fine to discuss.

    But I don't think anyone can argue a good reason for this buff "while slotted" to not have some sort of visual queue. That's what I would like discussed here please.

    Currently there is no way of telling if someone has either morphed slotted, unless they use the active ability, at which point would likely be too late. Which seems to defy ZoS's stance to date on visuals of abilities and buffs.
    Here since Beta.

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  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Xeniph wrote: »
    revonine wrote: »
    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Well if these changes go through I'll probably drop cloak entirely and just slot magelight. That bonus will be far superior than running cloak. I will have too to be able to go toe to toe with other magicka builds now because they WILL be running it too. There's no point in running an ability that will be countered so absolutely and guaranteed by every second player your gonna fight. I'll never need to run Piercing Mark again either.

    You know a skill has just been WAYYYY overbuffed if it's the now must have skill on any magicka build.

    EDIT: I realized I just said toe to toe with other magicka builds without cloak. lmao jokes on me.

    So what you say is that cloak is OP on the live server atm as every single nightblade runs it in PvP, just as you say every magicka build will run magelight when the pts patch hits live? ;)

    Lets try not to derail this thread please. Your personal feelings about the nuances about abilities are fine to discuss.

    But I don't think anyone can argue a good reason for this buff "while slotted" to not have some sort of visual queue. That's what I would like discussed here please.

    Currently there is no way of telling if someone has either morphed slotted, unless they use the active ability, at which point would likely be too late. Which seems to defy ZoS's stance to date on visuals of abilities and buffs.

    Well, I can't really say it got much less of a visual queue than cloak for example, you won't know that the person got it until they use it, so can't say it's much more unfair to only see that the person uses magelight when that person actually activates the skill.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Robbmrp
    Robbmrp
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    This is a detection spell for the USER.... not those trying to sneak up on them.

    If Magelight is going to be updated with a visual for others to see who has it, then so should Shadow Cloak and it's morphs. Why should a NB be able to disappear completely while running away from a fight and also be able to see anyone who might be able to detect them while stealthed? Other's can't see if a NB has Shadow Cloak slotted, so why should it be the other way around?

    Can you not still attack from stealth outside of the radius of Magelight and not be detected? If that answer is yes, then there's no reason for NB's to need to be able to see if someone has that skill slotted.
    NA Server - Kildair
  • Xeniph
    Xeniph
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    Xeniph wrote: »
    revonine wrote: »
    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Well if these changes go through I'll probably drop cloak entirely and just slot magelight. That bonus will be far superior than running cloak. I will have too to be able to go toe to toe with other magicka builds now because they WILL be running it too. There's no point in running an ability that will be countered so absolutely and guaranteed by every second player your gonna fight. I'll never need to run Piercing Mark again either.

    You know a skill has just been WAYYYY overbuffed if it's the now must have skill on any magicka build.

    EDIT: I realized I just said toe to toe with other magicka builds without cloak. lmao jokes on me.

    So what you say is that cloak is OP on the live server atm as every single nightblade runs it in PvP, just as you say every magicka build will run magelight when the pts patch hits live? ;)

    Lets try not to derail this thread please. Your personal feelings about the nuances about abilities are fine to discuss.

    But I don't think anyone can argue a good reason for this buff "while slotted" to not have some sort of visual queue. That's what I would like discussed here please.

    Currently there is no way of telling if someone has either morphed slotted, unless they use the active ability, at which point would likely be too late. Which seems to defy ZoS's stance to date on visuals of abilities and buffs.

    Well, I can't really say it got much less of a visual queue than cloak for example, you won't know that the person got it until they use it, so can't say it's much more unfair to only see that the person uses magelight when that person actually activates the skill.

    Cloak doesn't prevent/do anything until they use it. Radiant does.

    And for the love of god stop with all this "Fair" crap. If you want fair go duel. The fact you can be jumped by 2+ people, or may be low health "not ready' (LOL this one always makes me laugh) when someone kills is just as "unfair" as not seeing someone come in on you.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Robbmrp wrote: »
    This is a detection spell for the USER.... not those trying to sneak up on them.

    If Magelight is going to be updated with a visual for others to see who has it, then so should Shadow Cloak and it's morphs. Why should a NB be able to disappear completely while running away from a fight and also be able to see anyone who might be able to detect them while stealthed? Other's can't see if a NB has Shadow Cloak slotted, so why should it be the other way around?

    Can you not still attack from stealth outside of the radius of Magelight and not be detected? If that answer is yes, then there's no reason for NB's to need to be able to see if someone has that skill slotted.

    Yeah, basically what I think too, cloak got no visuals when they got it slotted, why should magelight have a visual just for being slotted when cloak don't?
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Xeniph wrote: »
    Xeniph wrote: »
    revonine wrote: »
    Another huge point to add. Instead of leaving Mage Light alone, Zos has to give Mage Light the base effect of Radiant Mage Light and grant sight to stealth and invisible player's.

    HOW IS A NIGHTBLADE SUPPOSE TO DO ANYTHING NOW?

    Literally every magicka class now has a anti-stealth skill in their build's. These magicka build's will have 1 inner light on their offence bar and only use this ability when there's a nightblade around.

    I do not understand.....

    Is Zos just FOTM bouncing now?

    Well if these changes go through I'll probably drop cloak entirely and just slot magelight. That bonus will be far superior than running cloak. I will have too to be able to go toe to toe with other magicka builds now because they WILL be running it too. There's no point in running an ability that will be countered so absolutely and guaranteed by every second player your gonna fight. I'll never need to run Piercing Mark again either.

    You know a skill has just been WAYYYY overbuffed if it's the now must have skill on any magicka build.

    EDIT: I realized I just said toe to toe with other magicka builds without cloak. lmao jokes on me.

    So what you say is that cloak is OP on the live server atm as every single nightblade runs it in PvP, just as you say every magicka build will run magelight when the pts patch hits live? ;)

    Lets try not to derail this thread please. Your personal feelings about the nuances about abilities are fine to discuss.

    But I don't think anyone can argue a good reason for this buff "while slotted" to not have some sort of visual queue. That's what I would like discussed here please.

    Currently there is no way of telling if someone has either morphed slotted, unless they use the active ability, at which point would likely be too late. Which seems to defy ZoS's stance to date on visuals of abilities and buffs.

    Well, I can't really say it got much less of a visual queue than cloak for example, you won't know that the person got it until they use it, so can't say it's much more unfair to only see that the person uses magelight when that person actually activates the skill.

    Cloak doesn't prevent/do anything until they use it. Radiant does.

    And for the love of god stop with all this "Fair" crap. If you want fair go duel. The fact you can be jumped by 2+ people, or may be low health "not ready' (LOL this one always makes me laugh) when someone kills is just as "unfair" as not seeing someone come in on you.

    Well, if we shall stop the fair "crap" I'll just say L2P and use other skills then, if you're so intent on keeping cloak OP. I got no sympathy for gankers at all, this is what they deserve.
    Edited by cosmic_niklas_93b16_ESO on February 4, 2016 10:39PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • smacx250
    smacx250
    ✭✭✭✭✭
    There aren't visual indicators for any passive buffs, are there? The RML "while slotted" is a passive buff and has no visual, and the detection is an active effect and has a visual. Isn't this the "correct" behavior of such effects in the game?
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