No fix for DK survivability in PvP. Heals and shield are still health based. Magicka DK still suffers without a vigor/BoL sized heal. They don't have the shield or invisibility of other classes either. Where's the DK's signature heal?
No heavy armor improvements. Heavy is horrible for anything but PvE tanking yet it doesn't even get mentioned in the notes. It's just a third of the options to play with no big deal...
No attempt to fix blocking. Blocking is a lost mechanic since they hacked it (oh I'm sorry "made it more fun"). Bashing is affected by the poor change also.
Sigh, guess I'll check back in 3 months.