Yup. Same with leap.r.jan_emailb16_ESO wrote: »Is the fall damage fixed?
Fixed an issue where the knockbacks from abilities such as Meteor or Dragon Leap could cause you to take excessive fall damage.
Forestd16b14_ESO wrote: »From my exp of playing PTS all evening and half way through the night all any ultimate any one has used was meteor that's it I can not imagine how bad it will be if it goes live with the zergs and every one can kiss there FR good by.
Forestd16b14_ESO wrote: »From my exp of playing PTS all evening and half way through the night all any ultimate any one has used was meteor that's it I can not imagine how bad it will be if it goes live with the zergs and every one can kiss there FR good by.
What if making meteor a non-projectile was done to reduce the lag or stress on the server?
/MindBlown
Yup. Same with leap.r.jan_emailb16_ESO wrote: »Is the fall damage fixed?Fixed an issue where the knockbacks from abilities such as Meteor or Dragon Leap could cause you to take excessive fall damage.
Johngo0036 wrote: »so unlike all other ultimates,
meteor is a guaranteed hit,
You cannot reflect it,
Dodgeroll it,
This is going to be the new meta of OP ultimate that will be used everywhere...
Half the fun is reflecting it back at its owner like all other projectiles...
Problem with those two is that only sorcs and nb have them. Should DKs and templars suffer for mistakes in class balance again?Septimus_Magna wrote: »And how about Cloak and Streak?
Both very effective ways to completely negate the Meteor dmg.
Learn to dodge when you see the blue runes around you like every other class without a reflect!
um? you guys know you can just block meteor right? I mean I have been blocking it in pvp for awhile now. so whats the biggie?