CrowsDescend wrote: »It's about time, sorry. No more Elder Scrolls Online: Stamina Unlimited.
Stamplars are still dead.
Hopefully with the Dark Brotherhood patch then... Might be I should just change to Magicka right away instead of waiting.

Stamplars are still dead.
Hopefully with the Dark Brotherhood patch then... Might be I should just change to Magicka right away instead of waiting.
Taternater wrote: »In the patch notes I believe I read that in the Assault and Support lines, thay greatly reduced the amount of ap needed to rank up. Elsewhere in the notes they said they doubled the amount of ap a player kill is worth.
You stamina users are going to more easily get caltrops and vigor.
Overall these changes will be good for the game in the long run, especially for PvP IMHO. There's always room for further tweaking and adjustments down the road so if it's too much it won't be the end of the world. My Magicka DK feels pretty good about these changes, and my Stam DK... well I'll learn to adjust. I think the main issue is not so much with these changes but is still the no stamina regen during blocking to top it off all off. For tanks, that always felt a bit extreme. I can see the necessity but would prefer a moderate stamina regen debuff while blocking instead of zero regen at all.
Was working on a StamBlade, but imma keep on lvling and prepping him for Cyrodiil
Imma L2P and adapt regardless
Was working on a StamBlade, but imma keep on lvling and prepping him for Cyrodiil
Imma L2P and adapt regardless
Choose a MagBlade instead, aim for 2k magicka recovery. Screw crit chance, cloak for 100% crit, hit, cloak, hit, cloak hit, cloak hit. Make them QQ somemore. People are gonna have lesser magical resist because of CP changes and you're gonna have more damage! IMMA HANG UP MY HUNDINGS AND WEAR MYSELF A JULIANOS.