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Thx for great templar changes

  • Molag_Crow
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    Anyway, I dunno about you guys but I'm sticking with Temp's no matter how hard they nerf them. :pensive:
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    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • maxjapank
    maxjapank
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    Kevmeister wrote: »
    Inarre wrote: »
    Kevmeister wrote: »
    Kevmeister wrote: »
    Praeficere wrote: »
    Iove wrote: »

    Your point? Templar was always meant to be a healer, Dk was not. The fact they are even comparable now just shows how far Templars have been hammered into the ground.

    Each class is intended to, and is able to, fulfill every role.

    If so, then give Templars Stealth skills like NightBlades, or give us Daedric Summoning like Sorcerors do, because we should also have pets to tank/side DPS. Your point makes no sense.

    Templar is definitely the dedicated healing class for tougher situations. I have played my Templar as a DD for most PvE scenarios, and while most classes have shown their healing capabilities, Templar still outshines them and makes them invaluable to a dungeon run, which makes the whole run become smoother.

    Now Templars can't heal for freck, and our DPS is marginal to craptastic even with the new changes (specifically Stam, Magplars seem to have its ups and downs with the new buffs to Dawn's Wrath abilities).

    But getting back on point, I sense that you have Templar envy, or you haven't run Templar to its fullest capabilities, or know this class by heart on what makes seriously underwhelming.

    Please Templars are still going to heal better than other classes you still do have passives that increase your healing and rezing. You lose an extra heal to one person which is a burst heal while night blades lose a hot to an extra person. It seems they are balancing the amount of things going to the server to improve balance. If an healer need bol to complete content they were not that good of a healer to begin with since other class healers can heal harder content as well and now they can do it better with some new tools. Templars are still going to heal content at the same pace as they do now. Maybe they can use some of their other skills now.

    No, just no.

    Have you seen all the Templar changes in regards to healing? No? Let me break it down for you:
    Breath of Life (Rushed Ceremony morph): This morph now only fires one additional secondary heal, previously two heals.

    A summary of this skill is; heals 1 less, overall effective healing drops by 25%.

    Oh, so our passives grant us Major Mending now? Joy! Not:
    Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.

    Note the bolded part. That means, we are static, locked to the location of where those skills are in order to make our healing somewhat close to what it is now. What this translate to is:

    1. We have to stay put at most times to fully utilise all resources in order to keep the party alive.
    2. Moving to a new location because most if not all tougher PvE situations have AoE-filled mechanics means we have to recast the other skills. What that translates to is; more resource needed = more time needed = lower/lesser HPS (in case you're wondering, that's Healing per Second)

    Also, 1 less target to heal even if it means healing 2 other targets for more means the likelier chance of having to resurrect the other player because BoL was affecting 3 out of 4 players at a time, and keeping the other guy alive.

    BoL has always been a panic button for most Templars, and yes, we do use other skills to help out in the situation; be it for resource return, DPS, or other sources of healing such as the Resto Staff skills.

    But now, we have to solely focus on healing, and stuck to a static position to do that which is utter ridiculous.

    I have to say the change to ritual is welcome. Now, instead of your whole team being static and stuck in your stupid tiny bubble, you can recast your ritual anywhere you like and still provide excellent group heals.

    To me, this is a plus, not a minus, and anyone who stands inside their bubble and gets run over cuz "omg static".... Smh. If anything this change grants us more freedom to move. At the cost of more mana, yes, but still, freedom.

    Not everyone runs with Ritual. I usually go for Combat Prayer, BoL, and Mutagen, with the other 2 skill slots situation. Both the Rituals (HR and PR) are poor simply because it isn't competitive in terms of HpS, when you have better healing skills even from a Resto Staff.

    It's not just Cleansing Ritual but Rune Focus as well. This is the Channeled Focus that nearly every Templar has on their bar for magicka regen. Yes, the radius of Channeld Focus is small, but you still get +25% heals for 4 seconds after leaving it. And that is just awesome. It is soooo cheap to cast anways. And you can run over it again for another 4 seconds.

    Now you have to remember that this is now a Major Mending buff, which was decreased to +25% from +30%. And that seems like a bit of a nerf. But being a the Mending buff, we Templars now get +25% heals to any Healing, including Resto Staff heals. That's +25% bonus to Healing Springs, Combat Prayer, Rapid Regen, etc.

    The only thing I wonder now is if with BoL only affecting one other player, it might be better to use Honor the Dead. Is the secondary heal going to be worth the Magicka cost?
    Edited by maxjapank on February 4, 2016 3:30AM
  • Bossdonut
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    Hand_Bacon wrote: »
    I found it annoying trying to kill someone/a small group who had a Templar brainlessly spamming BoL.

    It is so annoying trying to kill another player who is getting healed in the most effective way at that time and place. I mean, how rude.

    I also find it intensely annoying when somebody fights back. Don't they know how many anonymous noobs should just lay down at my passing?

    It is nice to see a self effacing Templar though, really puts the icing on it.

    Spamming BoL near your teammates (even if they're not in your group and you can't particularly see them) -/through walls/gates/doors/rocks etc. Is brainless though.

    Maybe it's because I came from WoW (before it turned bad) where healing kinda took skill; in high-rated PvP especially, now some may disagree because you could literally spam-heal on WoW, but... at least (as healers) we had to use more than 1 button to be an effective healer, plus LoS made it skillful.

    Not every Templar prefers to be a dedicated group healer/zerg healer.

    I don't think you see what I mean.

    Wow huh. The same game where all you had to do to hit 2200, even on bg7 or 9 was play a DK and smash your face on the keyboard?
  • BRogueNZ
    BRogueNZ
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    Bossdonut wrote: »
    Hand_Bacon wrote: »
    I found it annoying trying to kill someone/a small group who had a Templar brainlessly spamming BoL.

    It is so annoying trying to kill another player who is getting healed in the most effective way at that time and place. I mean, how rude.

    I also find it intensely annoying when somebody fights back. Don't they know how many anonymous noobs should just lay down at my passing?

    It is nice to see a self effacing Templar though, really puts the icing on it.

    Spamming BoL near your teammates (even if they're not in your group and you can't particularly see them) -/through walls/gates/doors/rocks etc. Is brainless though.

    Maybe it's because I came from WoW (before it turned bad) where healing kinda took skill; in high-rated PvP especially, now some may disagree because you could literally spam-heal on WoW, but... at least (as healers) we had to use more than 1 button to be an effective healer, plus LoS made it skillful.

    Not every Templar prefers to be a dedicated group healer/zerg healer.

    I don't think you see what I mean.

    Wow huh. The same game where all you had to do to hit 2200, even on bg7 or 9 was play a DK and smash your face on the keyboard?

    If by more than one button you mean player nameplates to apply a string of macro's I guess so..
  • Molag_Crow
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    Whether you used WoW macros or not, BoL spamming through objects/scenery is brainless. Simple as, really

    Not judging people who do it, just saying... it's brainless. Why don't you try asking ZOS why they want to nerf BoL anyway?
    Edited by Molag_Crow on February 4, 2016 3:37AM
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • cote-bmsb16_ESO
    cote-bmsb16_ESO
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    They might aswell just delete templars from the game. Thanks..
  • Bossdonut
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    Whether you used WoW macros or not, BoL spamming through objects/scenery is brainless. Simple as, really

    Not judging people who do it, just saying... it's brainless. Why don't you try asking ZOS why they want to nerf BoL anyway?

    Because they don't even know why.
  • MrDerrikk
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    Iove wrote: »
    Praeficere wrote: »
    Iove wrote: »

    Your point? Templar was always meant to be a healer, Dk was not. The fact they are even comparable now just shows how far Templars have been hammered into the ground.

    Each class is intended to, and is able to, fulfill every role.

    Back that up with evidence. Templars have their own healing skills. They are the only class that can actually not use a restoration staff and still complete a dungeon as a healer.

    Technically a NB can complete as a healer with Funnel Health, Refreshing Path and Sap Essence without touching a Resto staff.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • kirk_lewis_ESO
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    Might as well delete templars and dragon knights, add more healing abilities to the remaining classes and call it a day. This smells like zenimax is trying to spread the healing around. People were screaming for more self heals on other characters. Slowly breaking the only class even lore-wise meant for healing efficiently.
    Templar - looking for a new job (Blame the economy).
  • FENGRUSH
    FENGRUSH
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    FENGRUSH wrote: »
    Lol - getting blame for something I didnt ask for. Nice B)

    @FENGRUSH Actually you did. And all it took to find it was a simple google search.

    For example in this video @2:02:15 is the discussion where you back up King Richard on the call for Templar breath of life heal nerfs. https://www.youtube.com/watch?v=Slt4CZOk67g

    And on this forum post this is what you wrote, "Nerf breath of life everything will be OK then!" http://forums.elderscrollsonline.com/en/discussion/236152/get-rid-of-templar-class

    Or how about this forum post where you also request for BOL nerf multiple times. http://forums.elderscrollsonline.com/en/discussion/241555/los-on-heals

    The list goes on for days on posts you have written requesting breath of life nerfs.However, I do not feel like spending anymore time on writing more sources.

    Well FENGRUSH, congratulations you finally got your wish and more future 1 vs. 10+ videos for your Twitch stream.

    Lol - so a discussion where were talking about groups with numbers outlasting people and slamming heals is terrible gameplay is calling for nerfs to templars.

    The next quote is a troll post so - maybe ZOS read that troll post and took it to the drawing board.


    If you really think they did the things I suggested stam sorc would actually have had changes in the last few patches and AOE caps would have some change. Stop whining.
  • FizzOnly
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    Well PTS is still loading,but after reading the Natch Potes...idk.
    Jabs look ok now.
    BoL nerf wont change much to my endgame healing,still completly unnecessary.(rather fix it for PvP with not going through walls and stuff).
    Focused Charge: Lets see...

    I am disappointed about the PTS 2.3 Templar changes so far.
    At leat BDO Drops before these changes hit live(surely they will change till there),but until some major changes come ill switch to BDO (or till Arena/BG are coming)
  • itscompton
    itscompton
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    FENGRUSH wrote: »
    FENGRUSH wrote: »
    Lol - getting blame for something I didnt ask for. Nice B)

    @FENGRUSH Actually you did. And all it took to find it was a simple google search.

    For example in this video @2:02:15 is the discussion where you back up King Richard on the call for Templar breath of life heal nerfs. https://www.youtube.com/watch?v=Slt4CZOk67g

    And on this forum post this is what you wrote, "Nerf breath of life everything will be OK then!" http://forums.elderscrollsonline.com/en/discussion/236152/get-rid-of-templar-class

    Or how about this forum post where you also request for BOL nerf multiple times. http://forums.elderscrollsonline.com/en/discussion/241555/los-on-heals

    The list goes on for days on posts you have written requesting breath of life nerfs.However, I do not feel like spending anymore time on writing more sources.

    Well FENGRUSH, congratulations you finally got your wish and more future 1 vs. 10+ videos for your Twitch stream.

    Lol - so a discussion where were talking about groups with numbers outlasting people and slamming heals is terrible gameplay is calling for nerfs to templars.

    The next quote is a troll post so - maybe ZOS read that troll post and took it to the drawing board.


    If you really think they did the things I suggested stam sorc would actually have had changes in the last few patches and AOE caps would have some change. Stop whining.

    Lol, Someone is salty they got caught lying. You should have stayed quiet. Now people who didn't even know who you were before this just think you're full of BS.
    Edited by itscompton on February 4, 2016 5:25AM
  • Joy_Division
    Joy_Division
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    How has this gone 4 pages without anyone mentioning the biggest nerf any class received? Purifying Ritual will no longer cleanse projectiles.

    Go ahead and claim it's a bug fix; it doesn't matter. Templars relied on it and still couldn't tank worth a crap in cyrodiil and got compensated with a 1% increase to a worthless shield.

    Just jab-jab-jab-jab-jab-jab to win baby!
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Islyn
    Islyn
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    Jura23 wrote: »
    They did some good changes too. Jabs should be better now unless they revoke the change after ppl complaining on PTS for it being OP, lol.

    Jabs - AWESOME for ***NON MAGICKA BUILDS!!!!***
    Flak wrote: »
    I don't think the BoL Nerf is really the problem, it was a major design flaw to make one class have a pure Healing Skilltree and on top of that Templar players were treated rly bad lately ( 1 year+ for skillfixes!).
    If Templars would have more skills to DD or Tank I think no-one would mind this change and tbh BoL was and still is OP.

    Yeah so we worked within that bad decision and they bend us over a chair for it. *Lame*
    Member of the Old Guard - Closed Betas 2013
  • Acrolas
    Acrolas
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    So instead of being able to heal all of the Beatles, you can only heal John, George, and Paul.

    Good. Ringo can bring his own *** heals to the fight or he can just get the *** off.
    signing off
  • Islyn
    Islyn
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    Iove wrote: »
    I hope this doesn't go ahead. That's the only hope I have left. Or I just can't play this game anymore.

    Yeah I hate it and I love this game - but I woke up this morning and had a bad feeling lol and then I saw the forum and was like LOL.

    Barrier nerfed to 6 people, efficient purge 32% more expensive, Bol heals 2 people LOLOLOL! *well you spamina spazoids who run in the middle of mobs better cut that shi out or you'll spend a lot of time dead* because mutagen and *** ward aren't gonna fix that mess.
    Member of the Old Guard - Closed Betas 2013
  • Duiwel
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    I think what OP meant was if it ain't broke don't fix it. Templar healing was good enough, they should have focused on other aspects too...

    Templar = Healer

    This has always been and should stay this way, weakening that class is probably because of all the "Sorc" healers who came to the forums to cry they weren't getting picked. Guess what devs? They will still not get picked, but Templars have to work harder now.

    I enjoy duo-ing with my Templar friends and I feel bad that they have been weakened now.
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • BRogueNZ
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    I'm less concerned after some thought. I actually think its good for Templars.

    Everyone should take some self reponsibity to look after themselves and perhaps now healers can too and let them use more selfish skills to enhance their gameplay.



    Edited by BRogueNZ on February 4, 2016 7:19AM
  • Alorier
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    Please bring class changes so I can get rid of this useless Templar you've saddle me with Zos
  • Magdalina
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    Sinaptic wrote: »
    There was nothing wrong with BoL the way it was. The nerf was to appease a small subset (the 1vX players) of PvP players and does not represent a positive change for the rest of the community.

    I personally have a hard enough time healing dungeons with BoL as is (with a full maxed out healer with best is slot gear). I'm told I am a good healer but I assure you I find it to be a struggle at times. With this BoL nerf I cant imagine being a decent healer, makes me not even want to try to be honest.

    If this nerf makes it to live, finding a healer for dungeons will become more difficult than it already is. Less healers = less players doing dungeons = less players in the end. That is the way i see it anyway.

    ZOS you guy really need to reevaluate your priorities and think about the health of the game instead of some small subset that just want an easier time to kill people in cyrodil.

    Sinaptic

    Tbh my baby(as in inexperienced) temp healer had no issues healing all ingame dungeons, including vICP and WGT, with just BoL. And most of that was at v9-v12 even in v16 dungeons(did all but WGT/ICP without battle leveling then). With right magicka management I could spam BoL literally ENDLESSLY. No need to slot other heals. I mean buffs, off dps, that's all good, but just to keep group up? Just spam BoL. Not enough? Spam it more.

    That challenge. Perhaps now we'll actually have to think about our healing ;)

    Also, why is everyone jumping PvP people for this? This appears like a general PvE balance change to me. It seems they're trying to make sure all classes can heal(somewhat equally). I'm not sure they went the best way about it, but there's no reason to jump the good old "PvP-ers ruined our PvE again/PvE-ers ruined our PvP again" bandwagon.
    A nerf to BoL might not be that awful in terms of overall game balance, I dunno though, it's still a major nerf to the class and I'd say templars need some major love to compensate for that.
  • Molag_Crow
    Molag_Crow
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    BRogueNZ wrote: »
    I'm less concerned after some thought. I actually think its good for Templars.

    Everyone should take some self reponsibity to look after themselves and perhaps now healers can too and let them use more selfish skills to enhance their gameplay.

    Well said.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Islyn
    Islyn
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    Inarre wrote: »
    Kevmeister wrote: »
    Kevmeister wrote: »
    Praeficere wrote: »
    Iove wrote: »

    Your point? Templar was always meant to be a healer, Dk was not. The fact they are even comparable now just shows how far Templars have been hammered into the ground.

    Each class is intended to, and is able to, fulfill every role.

    If so, then give Templars Stealth skills like NightBlades, or give us Daedric Summoning like Sorcerors do, because we should also have pets to tank/side DPS. Your point makes no sense.

    Templar is definitely the dedicated healing class for tougher situations. I have played my Templar as a DD for most PvE scenarios, and while most classes have shown their healing capabilities, Templar still outshines them and makes them invaluable to a dungeon run, which makes the whole run become smoother.

    Now Templars can't heal for freck, and our DPS is marginal to craptastic even with the new changes (specifically Stam, Magplars seem to have its ups and downs with the new buffs to Dawn's Wrath abilities).

    But getting back on point, I sense that you have Templar envy, or you haven't run Templar to its fullest capabilities, or know this class by heart on what makes seriously underwhelming.

    Please Templars are still going to heal better than other classes you still do have passives that increase your healing and rezing. You lose an extra heal to one person which is a burst heal while night blades lose a hot to an extra person. It seems they are balancing the amount of things going to the server to improve balance. If an healer need bol to complete content they were not that good of a healer to begin with since other class healers can heal harder content as well and now they can do it better with some new tools. Templars are still going to heal content at the same pace as they do now. Maybe they can use some of their other skills now.

    No, just no.

    Have you seen all the Templar changes in regards to healing? No? Let me break it down for you:
    Breath of Life (Rushed Ceremony morph): This morph now only fires one additional secondary heal, previously two heals.

    A summary of this skill is; heals 1 less, overall effective healing drops by 25%.

    Oh, so our passives grant us Major Mending now? Joy! Not:
    Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.

    Note the bolded part. That means, we are static, locked to the location of where those skills are in order to make our healing somewhat close to what it is now. What this translate to is:

    1. We have to stay put at most times to fully utilise all resources in order to keep the party alive.
    2. Moving to a new location because most if not all tougher PvE situations have AoE-filled mechanics means we have to recast the other skills. What that translates to is; more resource needed = more time needed = lower/lesser HPS (in case you're wondering, that's Healing per Second)

    Also, 1 less target to heal even if it means healing 2 other targets for more means the likelier chance of having to resurrect the other player because BoL was affecting 3 out of 4 players at a time, and keeping the other guy alive.

    BoL has always been a panic button for most Templars, and yes, we do use other skills to help out in the situation; be it for resource return, DPS, or other sources of healing such as the Resto Staff skills.

    But now, we have to solely focus on healing, and stuck to a static position to do that which is utter ridiculous.

    I have to say the change to ritual is welcome. Now, instead of your whole team being static and stuck in your stupid tiny bubble, you can recast your ritual anywhere you like and still provide excellent group heals.

    To me, this is a plus, not a minus, and anyone who stands inside their bubble and gets run over cuz "omg static".... Smh. If anything this change grants us more freedom to move. At the cost of more mana, yes, but still, freedom.

    Seriously? You know that piece of shi skill was nerfed too?

    Can all people who don't know anything about Templar skills and how to play one just stop?
    Member of the Old Guard - Closed Betas 2013
  • Islyn
    Islyn
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    FENGRUSH wrote: »
    FENGRUSH wrote: »
    Lol - getting blame for something I didnt ask for. Nice B)

    @FENGRUSH Actually you did. And all it took to find it was a simple google search.

    For example in this video @2:02:15 is the discussion where you back up King Richard on the call for Templar breath of life heal nerfs. https://www.youtube.com/watch?v=Slt4CZOk67g

    And on this forum post this is what you wrote, "Nerf breath of life everything will be OK then!" http://forums.elderscrollsonline.com/en/discussion/236152/get-rid-of-templar-class

    Or how about this forum post where you also request for BOL nerf multiple times. http://forums.elderscrollsonline.com/en/discussion/241555/los-on-heals

    The list goes on for days on posts you have written requesting breath of life nerfs.However, I do not feel like spending anymore time on writing more sources.

    Well FENGRUSH, congratulations you finally got your wish and more future 1 vs. 10+ videos for your Twitch stream.

    Lol - so a discussion where were talking about groups with numbers outlasting people and slamming heals is terrible gameplay is calling for nerfs to templars.

    The next quote is a troll post so - maybe ZOS read that troll post and took it to the drawing board.


    If you really think they did the things I suggested stam sorc would actually have had changes in the last few patches and AOE caps would have some change. Stop whining.

    Omg. lol You First!
    Member of the Old Guard - Closed Betas 2013
  • Islyn
    Islyn
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    FizzOnly wrote: »
    Well PTS is still loading,but after reading the Natch Potes...idk.
    Jabs look ok now.
    BoL nerf wont change much to my endgame healing,still completly unnecessary.(rather fix it for PvP with not going through walls and stuff).
    Focused Charge: Lets see...

    I am disappointed about the PTS 2.3 Templar changes so far.
    At leat BDO Drops before these changes hit live(surely they will change till there),but until some major changes come ill switch to BDO (or till Arena/BG are coming)

    Yep 4 days earlier.....my sub is scheduled to renew the 11th here at ESO...
    Edited by Islyn on February 4, 2016 8:08AM
    Member of the Old Guard - Closed Betas 2013
  • olsborg
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    Most of all dissapointed cause no LoS check on breath of life or healing ward....ffs...

    PC EU
    PvP only
  • Faulgor
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    I have 3 Templars, with a healer as my main.
    I'm less concerned about Templars healing capabilities than the continuation of lackluster class synergy, passives, buffs and damage capabilities.

    Some say it's an improvement that we get Major Mending now, but I don't really understand why they did it. I'm already constantly overhealing, and I already dropped spell damage increases because of this. Why on Nirn would I need more healing power when my BoL already heals for more than 20k?
    Which is why I really don't get what they are fiddling around with Healing Ritual for. Templars don't need more magicka-based healing. It's fine. What they should have done is turn Healing Ritual into a HoT that heals a percentage based on your maximum health. I mean, why does the healing class have to rely on non-class heals (Rally, Vigor) just because they aren't a magicka build?
    In turn, they should have left BoL untouched instead of trying to make Healing Ritual the new BoL.

    But as I said, Templar healers will still manage. Other classes caught up with healing as well, and that's fine in my book.
    What's not fine is that all other issues remain unadressed. Templars still have the worst passives, the worst buffs, the worst DPS, the worst synergy between skill lines and active and passive skills.

    All these changes tell me is that I should go and play my Dragonknights. Healing, Stamina DPS, Magicka DPS, tanking, they have it all. Only other builds I see suffering as much as Templars are Stamina Sorcs (and NB tanks got a nerf with this patch, not sure how they will hold up).
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Kevmeister wrote: »
    Praeficere wrote: »
    Iove wrote: »

    Your point? Templar was always meant to be a healer, Dk was not. The fact they are even comparable now just shows how far Templars have been hammered into the ground.

    Each class is intended to, and is able to, fulfill every role.

    If so, then give Templars Stealth skills like NightBlades, or give us Daedric Summoning like Sorcerors do, because we should also have pets to tank/side DPS. Your point makes no sense.

    Templar is definitely the dedicated healing class for tougher situations. I have played my Templar as a DD for most PvE scenarios, and while most classes have shown their healing capabilities, Templar still outshines them and makes them invaluable to a dungeon run, which makes the whole run become smoother.

    Now Templars can't heal for freck, and our DPS is marginal to craptastic even with the new changes (specifically Stam, Magplars seem to have its ups and downs with the new buffs to Dawn's Wrath abilities).

    But getting back on point, I sense that you have Templar envy, or you haven't run Templar to its fullest capabilities, or know this class by heart on what makes seriously underwhelming.

    Please Templars are still going to heal better than other classes you still do have passives that increase your healing and rezing. You lose an extra heal to one person which is a burst heal while night blades lose a hot to an extra person. It seems they are balancing the amount of things going to the server to improve balance. If an healer need bol to complete content they were not that good of a healer to begin with since other class healers can heal harder content as well and now they can do it better with some new tools. Templars are still going to heal content at the same pace as they do now. Maybe they can use some of their other skills now.

    well with that change i have to cast BoL 3 times to effect a 6man group to match the healing value of 3 healing springs(every healer of a stack group does that) i have to cast it 6 times wich leads to in my case 6x 2683 mana (BoL average healing per nose = 17214) =16098 vs 3x 945(HS average healing per nose = 14472) = 2835 .
    so for the same effect i need 2x as long on a templar and consume 8x as much magica how on earth is that balanced...

    this is just another nail in the coffin of players not liking to stack.

    olsborg wrote: »
    Most of all dissapointed cause no LoS check on breath of life or healing ward....ffs...
    this
    Edited by Tankqull on February 4, 2016 11:53AM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Zheg wrote: »
    Praeficere wrote: »
    Iove wrote: »

    It's not a change, it's a nerf. A change would be if something was added but something taken away. This is just something taken away.

    It's not the first nerf. I really don't see how we are always meant to accept it..?

    Do you disagree on the healing ability of a Templar with the BoL change - which does not reduce their capability in PvE at all and encourages a more active playstyle( For PvP is a welcome adjustment), or are you stuck only on the principle of it being "another nerf"?

    Wrong. The passive change to purify/channeled focus means healing is LESS active playstyle and LESS complicated. Now it's just going to be more BoL spam to make up for the nerf that makes it hit one less person. Don't feel bad though, looks like wrobel is just as clueless.

    Edit: actually, now that I'm thinking about it, I thought major mending was healing received, which means only the templar benefits. Wracking my brain, now I'm wondering if it's healing DONE, in which case it doesn't change anything on this front and I was wrong.

    Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
    ^this reduces the healing/dps though -,-'
  • Jura23
    Jura23
    ✭✭✭✭✭
    Faulgor wrote: »
    I have 3 Templars, with a healer as my main.
    I'm less concerned about Templars healing capabilities than the continuation of lackluster class synergy, passives, buffs and damage capabilities.

    Some say it's an improvement that we get Major Mending now, but I don't really understand why they did it. I'm already constantly overhealing, and I already dropped spell damage increases because of this. Why on Nirn would I need more healing power when my BoL already heals for more than 20k?
    Which is why I really don't get what they are fiddling around with Healing Ritual for. Templars don't need more magicka-based healing. It's fine. What they should have done is turn Healing Ritual into a HoT that heals a percentage based on your maximum health. I mean, why does the healing class have to rely on non-class heals (Rally, Vigor) just because they aren't a magicka build?
    In turn, they should have left BoL untouched instead of trying to make Healing Ritual the new BoL.

    But as I said, Templar healers will still manage. Other classes caught up with healing as well, and that's fine in my book.
    What's not fine is that all other issues remain unadressed. Templars still have the worst passives, the worst buffs, the worst DPS, the worst synergy between skill lines and active and passive skills.

    All these changes tell me is that I should go and play my Dragonknights. Healing, Stamina DPS, Magicka DPS, tanking, they have it all. Only other builds I see suffering as much as Templars are Stamina Sorcs (and NB tanks got a nerf with this patch, not sure how they will hold up).

    Major Mending is gonna help Stamplars with their self heals. Most of them use Puritual as Magicka dump anyway, now it's gonna be more useful.
    Georgion - Bosmer/Templar - PC/EU
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Zheg wrote: »
    Praeficere wrote: »
    Iove wrote: »

    It's not a change, it's a nerf. A change would be if something was added but something taken away. This is just something taken away.

    It's not the first nerf. I really don't see how we are always meant to accept it..?

    Do you disagree on the healing ability of a Templar with the BoL change - which does not reduce their capability in PvE at all and encourages a more active playstyle( For PvP is a welcome adjustment), or are you stuck only on the principle of it being "another nerf"?

    Wrong. The passive change to purify/channeled focus means healing is LESS active playstyle and LESS complicated. Now it's just going to be more BoL spam to make up for the nerf that makes it hit one less person. Don't feel bad though, looks like wrobel is just as clueless.

    Edit: actually, now that I'm thinking about it, I thought major mending was healing received, which means only the templar benefits. Wracking my brain, now I'm wondering if it's healing DONE, in which case it doesn't change anything on this front and I was wrong.

    Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
    ^this reduces the healing/dps though -,-'

    actually this increase templars healing in pvp significantly - i can now sit in cover and have a 25% increased healing on my group from safty vs having to stay among them to cover them within purifying ritual. not effecting them at all 90% of the time as the 12m radius is rather pathetic.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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