Kevmeister wrote: »Kevmeister wrote: »Darkonflare15 wrote: »Kevmeister wrote: »Praeficere wrote: »
If so, then give Templars Stealth skills like NightBlades, or give us Daedric Summoning like Sorcerors do, because we should also have pets to tank/side DPS. Your point makes no sense.
Templar is definitely the dedicated healing class for tougher situations. I have played my Templar as a DD for most PvE scenarios, and while most classes have shown their healing capabilities, Templar still outshines them and makes them invaluable to a dungeon run, which makes the whole run become smoother.
Now Templars can't heal for freck, and our DPS is marginal to craptastic even with the new changes (specifically Stam, Magplars seem to have its ups and downs with the new buffs to Dawn's Wrath abilities).
But getting back on point, I sense that you have Templar envy, or you haven't run Templar to its fullest capabilities, or know this class by heart on what makes seriously underwhelming.
Please Templars are still going to heal better than other classes you still do have passives that increase your healing and rezing. You lose an extra heal to one person which is a burst heal while night blades lose a hot to an extra person. It seems they are balancing the amount of things going to the server to improve balance. If an healer need bol to complete content they were not that good of a healer to begin with since other class healers can heal harder content as well and now they can do it better with some new tools. Templars are still going to heal content at the same pace as they do now. Maybe they can use some of their other skills now.
No, just no.
Have you seen all the Templar changes in regards to healing? No? Let me break it down for you:Breath of Life (Rushed Ceremony morph): This morph now only fires one additional secondary heal, previously two heals.
A summary of this skill is; heals 1 less, overall effective healing drops by 25%.
Oh, so our passives grant us Major Mending now? Joy! Not:Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
Note the bolded part. That means, we are static, locked to the location of where those skills are in order to make our healing somewhat close to what it is now. What this translate to is:
1. We have to stay put at most times to fully utilise all resources in order to keep the party alive.
2. Moving to a new location because most if not all tougher PvE situations have AoE-filled mechanics means we have to recast the other skills. What that translates to is; more resource needed = more time needed = lower/lesser HPS (in case you're wondering, that's Healing per Second)
Also, 1 less target to heal even if it means healing 2 other targets for more means the likelier chance of having to resurrect the other player because BoL was affecting 3 out of 4 players at a time, and keeping the other guy alive.
BoL has always been a panic button for most Templars, and yes, we do use other skills to help out in the situation; be it for resource return, DPS, or other sources of healing such as the Resto Staff skills.
But now, we have to solely focus on healing, and stuck to a static position to do that which is utter ridiculous.
I have to say the change to ritual is welcome. Now, instead of your whole team being static and stuck in your stupid tiny bubble, you can recast your ritual anywhere you like and still provide excellent group heals.
To me, this is a plus, not a minus, and anyone who stands inside their bubble and gets run over cuz "omg static".... Smh. If anything this change grants us more freedom to move. At the cost of more mana, yes, but still, freedom.
Not everyone runs with Ritual. I usually go for Combat Prayer, BoL, and Mutagen, with the other 2 skill slots situation. Both the Rituals (HR and PR) are poor simply because it isn't competitive in terms of HpS, when you have better healing skills even from a Resto Staff.
CrowsDescend wrote: »Hand_Bacon wrote: »CrowsDescend wrote: »I found it annoying trying to kill someone/a small group who had a Templar brainlessly spamming BoL.
It is so annoying trying to kill another player who is getting healed in the most effective way at that time and place. I mean, how rude.
I also find it intensely annoying when somebody fights back. Don't they know how many anonymous noobs should just lay down at my passing?
It is nice to see a self effacing Templar though, really puts the icing on it.
Spamming BoL near your teammates (even if they're not in your group and you can't particularly see them) -/through walls/gates/doors/rocks etc. Is brainless though.
Maybe it's because I came from WoW (before it turned bad) where healing kinda took skill; in high-rated PvP especially, now some may disagree because you could literally spam-heal on WoW, but... at least (as healers) we had to use more than 1 button to be an effective healer, plus LoS made it skillful.
Not every Templar prefers to be a dedicated group healer/zerg healer.
I don't think you see what I mean.
CrowsDescend wrote: »Hand_Bacon wrote: »CrowsDescend wrote: »I found it annoying trying to kill someone/a small group who had a Templar brainlessly spamming BoL.
It is so annoying trying to kill another player who is getting healed in the most effective way at that time and place. I mean, how rude.
I also find it intensely annoying when somebody fights back. Don't they know how many anonymous noobs should just lay down at my passing?
It is nice to see a self effacing Templar though, really puts the icing on it.
Spamming BoL near your teammates (even if they're not in your group and you can't particularly see them) -/through walls/gates/doors/rocks etc. Is brainless though.
Maybe it's because I came from WoW (before it turned bad) where healing kinda took skill; in high-rated PvP especially, now some may disagree because you could literally spam-heal on WoW, but... at least (as healers) we had to use more than 1 button to be an effective healer, plus LoS made it skillful.
Not every Templar prefers to be a dedicated group healer/zerg healer.
I don't think you see what I mean.
Wow huh. The same game where all you had to do to hit 2200, even on bg7 or 9 was play a DK and smash your face on the keyboard?
CrowsDescend wrote: »Whether you used WoW macros or not, BoL spamming through objects/scenery is brainless. Simple as, really
Not judging people who do it, just saying... it's brainless. Why don't you try asking ZOS why they want to nerf BoL anyway?
Praeficere wrote: »
Back that up with evidence. Templars have their own healing skills. They are the only class that can actually not use a restoration staff and still complete a dungeon as a healer.
Justice31st wrote: »Lol - getting blame for something I didnt ask for. Nice
@FENGRUSH Actually you did. And all it took to find it was a simple google search.
For example in this video @2:02:15 is the discussion where you back up King Richard on the call for Templar breath of life heal nerfs.https://www.youtube.com/watch?v=Slt4CZOk67g
And on this forum post this is what you wrote, "Nerf breath of life everything will be OK then!" http://forums.elderscrollsonline.com/en/discussion/236152/get-rid-of-templar-class
Or how about this forum post where you also request for BOL nerf multiple times. http://forums.elderscrollsonline.com/en/discussion/241555/los-on-heals
The list goes on for days on posts you have written requesting breath of life nerfs.However, I do not feel like spending anymore time on writing more sources.
Well FENGRUSH, congratulations you finally got your wish and more future 1 vs. 10+ videos for your Twitch stream.
Justice31st wrote: »Lol - getting blame for something I didnt ask for. Nice
@FENGRUSH Actually you did. And all it took to find it was a simple google search.
For example in this video @2:02:15 is the discussion where you back up King Richard on the call for Templar breath of life heal nerfs.https://www.youtube.com/watch?v=Slt4CZOk67g
And on this forum post this is what you wrote, "Nerf breath of life everything will be OK then!" http://forums.elderscrollsonline.com/en/discussion/236152/get-rid-of-templar-class
Or how about this forum post where you also request for BOL nerf multiple times. http://forums.elderscrollsonline.com/en/discussion/241555/los-on-heals
The list goes on for days on posts you have written requesting breath of life nerfs.However, I do not feel like spending anymore time on writing more sources.
Well FENGRUSH, congratulations you finally got your wish and more future 1 vs. 10+ videos for your Twitch stream.
Lol - so a discussion where were talking about groups with numbers outlasting people and slamming heals is terrible gameplay is calling for nerfs to templars.
The next quote is a troll post so - maybe ZOS read that troll post and took it to the drawing board.
If you really think they did the things I suggested stam sorc would actually have had changes in the last few patches and AOE caps would have some change. Stop whining.
They did some good changes too. Jabs should be better now unless they revoke the change after ppl complaining on PTS for it being OP, lol.
I don't think the BoL Nerf is really the problem, it was a major design flaw to make one class have a pure Healing Skilltree and on top of that Templar players were treated rly bad lately ( 1 year+ for skillfixes!).
If Templars would have more skills to DD or Tank I think no-one would mind this change and tbh BoL was and still is OP.
I hope this doesn't go ahead. That's the only hope I have left. Or I just can't play this game anymore.
There was nothing wrong with BoL the way it was. The nerf was to appease a small subset (the 1vX players) of PvP players and does not represent a positive change for the rest of the community.
I personally have a hard enough time healing dungeons with BoL as is (with a full maxed out healer with best is slot gear). I'm told I am a good healer but I assure you I find it to be a struggle at times. With this BoL nerf I cant imagine being a decent healer, makes me not even want to try to be honest.
If this nerf makes it to live, finding a healer for dungeons will become more difficult than it already is. Less healers = less players doing dungeons = less players in the end. That is the way i see it anyway.
ZOS you guy really need to reevaluate your priorities and think about the health of the game instead of some small subset that just want an easier time to kill people in cyrodil.
Sinaptic
I'm less concerned after some thought. I actually think its good for Templars.
Everyone should take some self reponsibity to look after themselves and perhaps now healers can too and let them use more selfish skills to enhance their gameplay.
Kevmeister wrote: »Darkonflare15 wrote: »Kevmeister wrote: »Praeficere wrote: »
If so, then give Templars Stealth skills like NightBlades, or give us Daedric Summoning like Sorcerors do, because we should also have pets to tank/side DPS. Your point makes no sense.
Templar is definitely the dedicated healing class for tougher situations. I have played my Templar as a DD for most PvE scenarios, and while most classes have shown their healing capabilities, Templar still outshines them and makes them invaluable to a dungeon run, which makes the whole run become smoother.
Now Templars can't heal for freck, and our DPS is marginal to craptastic even with the new changes (specifically Stam, Magplars seem to have its ups and downs with the new buffs to Dawn's Wrath abilities).
But getting back on point, I sense that you have Templar envy, or you haven't run Templar to its fullest capabilities, or know this class by heart on what makes seriously underwhelming.
Please Templars are still going to heal better than other classes you still do have passives that increase your healing and rezing. You lose an extra heal to one person which is a burst heal while night blades lose a hot to an extra person. It seems they are balancing the amount of things going to the server to improve balance. If an healer need bol to complete content they were not that good of a healer to begin with since other class healers can heal harder content as well and now they can do it better with some new tools. Templars are still going to heal content at the same pace as they do now. Maybe they can use some of their other skills now.
No, just no.
Have you seen all the Templar changes in regards to healing? No? Let me break it down for you:Breath of Life (Rushed Ceremony morph): This morph now only fires one additional secondary heal, previously two heals.
A summary of this skill is; heals 1 less, overall effective healing drops by 25%.
Oh, so our passives grant us Major Mending now? Joy! Not:Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
Note the bolded part. That means, we are static, locked to the location of where those skills are in order to make our healing somewhat close to what it is now. What this translate to is:
1. We have to stay put at most times to fully utilise all resources in order to keep the party alive.
2. Moving to a new location because most if not all tougher PvE situations have AoE-filled mechanics means we have to recast the other skills. What that translates to is; more resource needed = more time needed = lower/lesser HPS (in case you're wondering, that's Healing per Second)
Also, 1 less target to heal even if it means healing 2 other targets for more means the likelier chance of having to resurrect the other player because BoL was affecting 3 out of 4 players at a time, and keeping the other guy alive.
BoL has always been a panic button for most Templars, and yes, we do use other skills to help out in the situation; be it for resource return, DPS, or other sources of healing such as the Resto Staff skills.
But now, we have to solely focus on healing, and stuck to a static position to do that which is utter ridiculous.
I have to say the change to ritual is welcome. Now, instead of your whole team being static and stuck in your stupid tiny bubble, you can recast your ritual anywhere you like and still provide excellent group heals.
To me, this is a plus, not a minus, and anyone who stands inside their bubble and gets run over cuz "omg static".... Smh. If anything this change grants us more freedom to move. At the cost of more mana, yes, but still, freedom.
Justice31st wrote: »Lol - getting blame for something I didnt ask for. Nice
@FENGRUSH Actually you did. And all it took to find it was a simple google search.
For example in this video @2:02:15 is the discussion where you back up King Richard on the call for Templar breath of life heal nerfs.https://www.youtube.com/watch?v=Slt4CZOk67g
And on this forum post this is what you wrote, "Nerf breath of life everything will be OK then!" http://forums.elderscrollsonline.com/en/discussion/236152/get-rid-of-templar-class
Or how about this forum post where you also request for BOL nerf multiple times. http://forums.elderscrollsonline.com/en/discussion/241555/los-on-heals
The list goes on for days on posts you have written requesting breath of life nerfs.However, I do not feel like spending anymore time on writing more sources.
Well FENGRUSH, congratulations you finally got your wish and more future 1 vs. 10+ videos for your Twitch stream.
Lol - so a discussion where were talking about groups with numbers outlasting people and slamming heals is terrible gameplay is calling for nerfs to templars.
The next quote is a troll post so - maybe ZOS read that troll post and took it to the drawing board.
If you really think they did the things I suggested stam sorc would actually have had changes in the last few patches and AOE caps would have some change. Stop whining.
Well PTS is still loading,but after reading the Natch Potes...idk.
Jabs look ok now.
BoL nerf wont change much to my endgame healing,still completly unnecessary.(rather fix it for PvP with not going through walls and stuff).
Focused Charge: Lets see...
I am disappointed about the PTS 2.3 Templar changes so far.
At leat BDO Drops before these changes hit live(surely they will change till there),but until some major changes come ill switch to BDO (or till Arena/BG are coming)
Darkonflare15 wrote: »Kevmeister wrote: »Praeficere wrote: »
If so, then give Templars Stealth skills like NightBlades, or give us Daedric Summoning like Sorcerors do, because we should also have pets to tank/side DPS. Your point makes no sense.
Templar is definitely the dedicated healing class for tougher situations. I have played my Templar as a DD for most PvE scenarios, and while most classes have shown their healing capabilities, Templar still outshines them and makes them invaluable to a dungeon run, which makes the whole run become smoother.
Now Templars can't heal for freck, and our DPS is marginal to craptastic even with the new changes (specifically Stam, Magplars seem to have its ups and downs with the new buffs to Dawn's Wrath abilities).
But getting back on point, I sense that you have Templar envy, or you haven't run Templar to its fullest capabilities, or know this class by heart on what makes seriously underwhelming.
Please Templars are still going to heal better than other classes you still do have passives that increase your healing and rezing. You lose an extra heal to one person which is a burst heal while night blades lose a hot to an extra person. It seems they are balancing the amount of things going to the server to improve balance. If an healer need bol to complete content they were not that good of a healer to begin with since other class healers can heal harder content as well and now they can do it better with some new tools. Templars are still going to heal content at the same pace as they do now. Maybe they can use some of their other skills now.
thisMost of all dissapointed cause no LoS check on breath of life or healing ward....ffs...
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Praeficere wrote: »
It's not a change, it's a nerf. A change would be if something was added but something taken away. This is just something taken away.
It's not the first nerf. I really don't see how we are always meant to accept it..?
Do you disagree on the healing ability of a Templar with the BoL change - which does not reduce their capability in PvE at all and encourages a more active playstyle( For PvP is a welcome adjustment), or are you stuck only on the principle of it being "another nerf"?
Wrong. The passive change to purify/channeled focus means healing is LESS active playstyle and LESS complicated. Now it's just going to be more BoL spam to make up for the nerf that makes it hit one less person. Don't feel bad though, looks like wrobel is just as clueless.
Edit: actually, now that I'm thinking about it, I thought major mending was healing received, which means only the templar benefits. Wracking my brain, now I'm wondering if it's healing DONE, in which case it doesn't change anything on this front and I was wrong.
I have 3 Templars, with a healer as my main.
I'm less concerned about Templars healing capabilities than the continuation of lackluster class synergy, passives, buffs and damage capabilities.
Some say it's an improvement that we get Major Mending now, but I don't really understand why they did it. I'm already constantly overhealing, and I already dropped spell damage increases because of this. Why on Nirn would I need more healing power when my BoL already heals for more than 20k?
Which is why I really don't get what they are fiddling around with Healing Ritual for. Templars don't need more magicka-based healing. It's fine. What they should have done is turn Healing Ritual into a HoT that heals a percentage based on your maximum health. I mean, why does the healing class have to rely on non-class heals (Rally, Vigor) just because they aren't a magicka build?
In turn, they should have left BoL untouched instead of trying to make Healing Ritual the new BoL.
But as I said, Templar healers will still manage. Other classes caught up with healing as well, and that's fine in my book.
What's not fine is that all other issues remain unadressed. Templars still have the worst passives, the worst buffs, the worst DPS, the worst synergy between skill lines and active and passive skills.
All these changes tell me is that I should go and play my Dragonknights. Healing, Stamina DPS, Magicka DPS, tanking, they have it all. Only other builds I see suffering as much as Templars are Stamina Sorcs (and NB tanks got a nerf with this patch, not sure how they will hold up).
Praeficere wrote: »
It's not a change, it's a nerf. A change would be if something was added but something taken away. This is just something taken away.
It's not the first nerf. I really don't see how we are always meant to accept it..?
Do you disagree on the healing ability of a Templar with the BoL change - which does not reduce their capability in PvE at all and encourages a more active playstyle( For PvP is a welcome adjustment), or are you stuck only on the principle of it being "another nerf"?
Wrong. The passive change to purify/channeled focus means healing is LESS active playstyle and LESS complicated. Now it's just going to be more BoL spam to make up for the nerf that makes it hit one less person. Don't feel bad though, looks like wrobel is just as clueless.
Edit: actually, now that I'm thinking about it, I thought major mending was healing received, which means only the templar benefits. Wracking my brain, now I'm wondering if it's healing DONE, in which case it doesn't change anything on this front and I was wrong.
Focused Healing: This passive ability now grants you the Major Mending buff while standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 2/4 seconds after leaving them at Ranks I/II, instead of granting you 15/30% more healing to allies standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage.
^this reduces the healing/dps though -,-'
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"