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Is this really the main concern right now? Not the dozens of bugs that need fixing?

  • UrQuan
    UrQuan
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    wayfarerx wrote: »
    The sound is fine. Is it bugged currently? If so provide examples of it needing addressing. I posted an entire thread of bugs that need addressing. But nah lets interact with the dev about sound. Instead of them addressing any real issue whatsoever. Lag in pvp? Nah sound guy wants to make changes. Bleeding axe bug? Nope sound guy. Don't even bother responding to us about bugs because OMG if another npc mentions an arrow to the knee

    Okay, I tried. No point in banging my head against a brick wall.

    I've had project managers that think like you, I've also worked on failed projects... guess what the overlap between those looks like.
    Hmm, I could say the same thing. It must be a coincidence, right? Surely it's not that there's a direct correlation or anything...
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  • vyrusb23
    vyrusb23
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    Who said i want the guy fired? You guys just love jumping to conclusions. I want him to remain quiet and not come out talking about ambiance when we've been asking for bug fixes and been ignored for months. Ambiance is about the most useless non issue i could even think of. Might as well come out and talk about changing color in the UI

    Never has a forum name been more relevant. You are a shell of a human. A terrible husk of a person who is completely decayed inside. Your lack of understanding and your complete ignorance on the inner workings of a development team should necessitate you keeping your pie hole shut.
  • Decayed_Inside
    Decayed_Inside
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    I don't see how people are cool with this frivolous nonsense in place of actual dev interaction. I want to interact with the guys leaving bugs in for months and months not some irrelevant sound guy. But whatever swallow the tripe and say yum yum
  • Gidorick
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    Who said i want the sound guy fixing bugs? that's ignorant. I want the money spent on bugs. I don't really care if he gets fired i want the game to work. Stop trying to divert this into who works where its about them spending money on dumb stuff instead of what needs fixing. I don't want the sound guy asking what ambiance i want to hear i want the guys fixing bugs to come tell us why they can't seem to do their job.

    well aren't you just a ray of sunshine... That being said... despite the presentation of your argument, I agree that ZOS should strive for transparency and communication from all their teams. When Bill the sound guy can go on Reddit (last on the official forums September 2015... FYI) and communicates directly with the community many will wonder why can't Eduardo the bug guy or Sandra the Server gal can't do the same thing.

    I would guess that the Bug people and the Server people have the information they need to do their job. They know where the bugs are they know that there are server issues. Bill is looking for the same scope of community input that Eduardo and Sandra have already received.

    In your ideal situation @Decayed_Inside , what would the bug and server people come on here and tell us? Would they be asking where the bugs are so they can fix them? Would you want them to publish the internal documents of the issues they are aware of and what the status of those issues are?

    Edited by Gidorick on February 2, 2016 6:32PM
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  • Volkodav
    Volkodav
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    The sound is fine. Is it bugged currently? If so provide examples of it needing addressing. I posted an entire thread of bugs that need addressing. But nah lets interact with the dev about sound. Instead of them addressing any real issue whatsoever. Lag in pvp? Nah sound guy wants to make changes. Bleeding axe bug? Nope sound guy. Don't even bother responding to us about bugs because OMG if another npc mentions an arrow to the knee. This is the only interaction I've seen in months and it's about something as useless as ambiance.

    Do you realize that what you just said makes absolutely NO sense? What the he-ll does the sound guy even have to do with what you want done?? Those issues are being addressed,..by the people who are paid to do it.So,why are you griping about the sound guy. They'd be paying him even if there were no bugs.B-i-t-c-h about those who actually have the power to fix your bugs,not some poor schmuck who has no clue what you want since he wouldnt be able to fix said bugs if he knew about them.
    *rolls her eyes at the idiocy of it*
  • catalyst10e
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    Why do people assume that when one team is working on something it's somehow pulling resources from another? Like , do you think theres 1 computer in the building and it's being used by the sound guy? And the debug team is just standing around tapping their foot impatiently awaiting their turn?

    Next time you picture ZOS, picture a Mcdonalds instead, when someone says they're working on cleaning the tables, it doesn't mean it's the same guy who's supposed to be making the frys.

    You have obviously never worked at MCdonalds

    * <---- My point




    ( ͠° ͟ل͜ ͡°) <---- Your head
    Edited by catalyst10e on February 2, 2016 6:32PM
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
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  • wayfarerx
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    UrQuan wrote: »
    wayfarerx wrote: »
    The sound is fine. Is it bugged currently? If so provide examples of it needing addressing. I posted an entire thread of bugs that need addressing. But nah lets interact with the dev about sound. Instead of them addressing any real issue whatsoever. Lag in pvp? Nah sound guy wants to make changes. Bleeding axe bug? Nope sound guy. Don't even bother responding to us about bugs because OMG if another npc mentions an arrow to the knee

    Okay, I tried. No point in banging my head against a brick wall.

    I've had project managers that think like you, I've also worked on failed projects... guess what the overlap between those looks like.
    Hmm, I could say the same thing. It must be a coincidence, right? Surely it's not that there's a direct correlation or anything...

    Yeah, pure coincidence I'm sure. The decades of research that has been done on structuring high-productivity teams, the constant churn of project management methodologies, the vast number of tools and techniques that have been invented...

    Turns out you just need to fire the audio team. Who knew?
    @wayfarerx - PC / North America / Aldmeri Dominion
  • JD2013
    JD2013
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    I don't see how people are cool with this frivolous nonsense in place of actual dev interaction. I want to interact with the guys leaving bugs in for months and months not some irrelevant sound guy. But whatever swallow the tripe and say yum yum

    Look at these forums. It's amazing that Gina and those who do interact are able to keep their cool with the amount of screaming and entitlement that goes on in these forums.

    The ESO Reddit community is far better and far more level headed, less knee jerk reactions and far more grown up (for the most part.)
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    Crafting bag OP! ZOS nerf pls!
  • Decayed_Inside
    Decayed_Inside
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    Gidorick wrote: »
    Who said i want the sound guy fixing bugs? that's ignorant. I want the money spent on bugs. I don't really care if he gets fired i want the game to work. Stop trying to divert this into who works where its about them spending money on dumb stuff instead of what needs fixing. I don't want the sound guy asking what ambiance i want to hear i want the guys fixing bugs to come tell us why they can't seem to do their job.

    well aren't you just a ray of sunshine... That being said... despite the presentation of your argument, I agree that ZOS should strive for transparency and communication from all their teams. When Bill the sound guy can go on Reddit (last on the official forums September 2015... FYI) and communicates directly with the community many will wonder why can't Eduardo the bug guy or Sandra the Server gal can't do the same thing.

    I would guess that the Bug people and the Server people have the information they need to do their job. They know where the bugs are they know that there are server issues. Bill is looking for the same scope of community input that Eduardo and Sandra have already received.

    In your ideal situation @Decayed_Inside , what would the bug and server people come on here and tell us? Would they be asking where the bugs are so they can fix them? Would you want them to publish the internal documents of the issues they are aware of and what the status of those issues are?

    That is absolutely what i would like to see. "we are working diligently to address these bugs and issues" Maybe some interaction with the guy working on it. Some insight as to why it takes over a year to fix broken skills. They send us this sound guy to make it look like they are so awesome and interact with us but serious ambiance is useless. It's not an issue that should be addressed when there's so many bugs. Khajiit passive broken. Templar toppling charge. Two handed axe bleeds 100% but lets talk about ambiance?
  • UrQuan
    UrQuan
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    Why do people assume that when one team is working on something it's somehow pulling resources from another? Like , do you think theres 1 computer in the building and it's being used by the sound guy? And the debug team is just standing around tapping their foot impatiently awaiting their turn?

    Next time you picture ZOS, picture a Mcdonalds instead, when someone says they're working on cleaning the tables, it doesn't mean it's the same guy who's supposed to be making the frys.

    You have obviously never worked at MCdonalds
    And you've obviously never worked in development. Or on any project of any kind.
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  • sekhem
    sekhem
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    Why do people assume that when one team is working on something it's somehow pulling resources from another? Like , do you think theres 1 computer in the building and it's being used by the sound guy? And the debug team is just standing around tapping their foot impatiently awaiting their turn?

    Next time you picture ZOS, picture a Mcdonalds instead, when someone says they're working on cleaning the tables, it doesn't mean it's the same guy who's supposed to be making the frys.

    You have obviously never worked at MCdonalds

    The McDonalds was probably a bad example cuz yeah i have seen the guy cleaning tables go in the back and take the fries out of the fryer. He did wash his hands and put on gloves first. Otherwise I agree with catalyst.

    Also they are going to need the sound guys for new DLC!
    Announcing!...The new Thieves Guild silent movie style!
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  • catalyst10e
    catalyst10e
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    Gidorick wrote: »
    Who said i want the sound guy fixing bugs? that's ignorant. I want the money spent on bugs. I don't really care if he gets fired i want the game to work. Stop trying to divert this into who works where its about them spending money on dumb stuff instead of what needs fixing. I don't want the sound guy asking what ambiance i want to hear i want the guys fixing bugs to come tell us why they can't seem to do their job.

    well aren't you just a ray of sunshine... That being said... despite the presentation of your argument, I agree that ZOS should strive for transparency and communication from all their teams. When Bill the sound guy can go on Reddit (last on the official forums September 2015... FYI) and communicates directly with the community many will wonder why can't Eduardo the bug guy or Sandra the Server gal can't do the same thing.

    I would guess that the Bug people and the Server people have the information they need to do their job. They know where the bugs are they know that there are server issues. Bill is looking for the same scope of community input that Eduardo and Sandra have already received.

    In your ideal situation @Decayed_Inside , what would the bug and server people come on here and tell us? Would they be asking where the bugs are so they can fix them? Would you want them to publish the internal documents of the issues they are aware of and what the status of those issues are?

    That is absolutely what i would like to see. "we are working diligently to address these bugs and issues" Maybe some interaction with the guy working on it. Some insight as to why it takes over a year to fix broken skills. They send us this sound guy to make it look like they are so awesome and interact with us but serious ambiance is useless. It's not an issue that should be addressed when there's so many bugs. Khajiit passive broken. Templar toppling charge. Two handed axe bleeds 100% but lets talk about ambiance?

    So you want "more resources working on bug fixes" but you also want them to take out time from their day to answer questions?! I think i eye-rolled so hard one of them is still going...
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  • Decayed_Inside
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    I know one thing i can tell an issue from a non issue pretty easily. Maybe ZOS should take notes
  • ralonasan
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    JD2013 wrote: »
    Hypernatramia is real with the amount of salt on these forums.

    Literally just took an exam 10 minutes ago where that was part of the answer. HAHAHA.

    P.S. it's HypernatrEmia ;)
    Edited by ralonasan on February 2, 2016 6:37PM
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    ☐ L2P n00b.
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    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • wayfarerx
    wayfarerx
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    I know one thing i can tell an issue from a non issue pretty easily. Maybe ZOS should take notes

    So pray tell, what should the audio team be doing right now? Making coffee for the devs? Sweeping the parking garage?
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Yolokin_Swagonborn
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    InB4 a new "Sound Patch" destroys what's left of our PvP framerate.
  • JD2013
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    ralonasan wrote: »
    JD2013 wrote: »
    Hypernatramia is real with the amount of salt on these forums.

    Literally just took an exam 10 minutes ago where that was part of the answer. HAHAHA.

    P.S. it's HypernatrEmia ;)

    Ah see I've been allowed both spellings of it :neutral:

    However that's awesome that it just came up in an exam! I went to medical school for about a year though and absolutely hated it. Badly. So I chose to do something else.
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    Crafting bag OP! ZOS nerf pls!
  • SneaK
    SneaK
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    Who said i want the sound guy fixing bugs? that's ignorant. I want the money spent on bugs.

    How would buying bugs help anything? And what kind of bugs would you suggest they buy, bees to sell honey?
    "IMO"
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  • Decayed_Inside
    Decayed_Inside
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    I mean the sound guy can do his thing but why is he the guy they give us to chat with? Seems pretty useless when so many people want to talk about bugs, lag, broken skills, broken passive. They are blowing smoke up my A## and I don't appreciate it.
  • Dominoid
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    Bill is one of our sound designers, so his priority is different than other teams such as gameplay or engineering.

    I'm so sorry this actual needs to be "said out loud".

    Edited by Dominoid on February 2, 2016 6:41PM
  • catalyst10e
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    I mean the sound guy can do his thing but why is he the guy they give us to chat with? Seems pretty useless when so many people want to talk about bugs, lag, broken skills, broken passive. They are blowing smoke up my A## and I don't appreciate it.

    maybe because the guys who are supposed to be fixing bugs are too busy?.... fixing bugs?
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  • wayfarerx
    wayfarerx
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    I mean the sound guy can do his thing but why is he the guy they give us to chat with? Seems pretty useless when so many people want to talk about bugs, lag, broken skills, broken passive. They are blowing smoke up my A## and I don't appreciate it.

    So as long as there are any bugs in the game no one but the devs are allowed to talk to the community?

    You're reading these posts that you're making, right?
    @wayfarerx - PC / North America / Aldmeri Dominion
  • UrQuan
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    I know one thing i can tell an issue from a non issue pretty easily. Maybe ZOS should take notes
    If ZOS takes notes from you, I expect the company to collapse shortly.
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  • Didgerion
    Didgerion
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    Is this really the main concern right now? Not the dozens of bugs that need fixing?

    The sound and ambiance is not a concern at all - the artists are doing an amazing job and ZOS should keep funding it because it adds a lot of value to the game.

    And they are working on bug fixing as well - do you read their patch notes?

  • sekhem
    sekhem
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    Gidorick wrote: »
    Who said i want the sound guy fixing bugs? that's ignorant. I want the money spent on bugs. I don't really care if he gets fired i want the game to work. Stop trying to divert this into who works where its about them spending money on dumb stuff instead of what needs fixing. I don't want the sound guy asking what ambiance i want to hear i want the guys fixing bugs to come tell us why they can't seem to do their job.

    well aren't you just a ray of sunshine... That being said... despite the presentation of your argument, I agree that ZOS should strive for transparency and communication from all their teams. When Bill the sound guy can go on Reddit (last on the official forums September 2015... FYI) and communicates directly with the community many will wonder why can't Eduardo the bug guy or Sandra the Server gal can't do the same thing.

    I would guess that the Bug people and the Server people have the information they need to do their job. They know where the bugs are they know that there are server issues. Bill is looking for the same scope of community input that Eduardo and Sandra have already received.

    In your ideal situation @Decayed_Inside , what would the bug and server people come on here and tell us? Would they be asking where the bugs are so they can fix them? Would you want them to publish the internal documents of the issues they are aware of and what the status of those issues are?

    That is absolutely what i would like to see. "we are working diligently to address these bugs and issues" Maybe some interaction with the guy working on it. Some insight as to why it takes over a year to fix broken skills. They send us this sound guy to make it look like they are so awesome and interact with us but serious ambiance is useless. It's not an issue that should be addressed when there's so many bugs. Khajiit passive broken. Templar toppling charge. Two handed axe bleeds 100% but lets talk about ambiance?

    lol Imagining a team meeting where a high up says hey you sound guy, go make an appearance on Reddit and get info while the coding teams try to fix bugs. Maybe the ambiance discussion will distract them all from realizing we havent been able to fix a whole bunch of problems.
    The Dr found that his stars had decayed. Why didn't he keep them in the fridge? lol

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  • Decayed_Inside
    Decayed_Inside
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    Lol at they are working on bug fixes. PMSL. Did any of you actually read the bug thread and how long those bugs have been active? Fanboy idiots
    Edited by Decayed_Inside on February 2, 2016 6:44PM
  • sekhem
    sekhem
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    I mean the sound guy can do his thing but why is he the guy they give us to chat with? Seems pretty useless when so many people want to talk about bugs, lag, broken skills, broken passive. They are blowing smoke up my A## and I don't appreciate it.

    Really? It doesnt look like Bill is talking to you since you dont care about sounds and ambiance.
    The Dr found that his stars had decayed. Why didn't he keep them in the fridge? lol

    PS4 NA dobby_of_doom
    now also PC NA...I have no idea what I'm doing...
  • Anemonean
    Anemonean
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    wait so... every developer who isn't directly involved in fixing bugs should just take the company paycheck, shut up and do nothing and say nothing to the community until all the bugs are fixed? They shouldn't even bother trying to make the game better from THEIR END in relation to what THEY DO?
    Like, just because there's a problem with toppling charge, the sound devs shouldn't give a *** about making the game better from a sound perspective?

    Or is what you're saying that the sound devs' years of hard work isn't worth being shown until all the bugs are fixed? Like somehow the lag in Cyrodiil invalidates the thousands of hours they spent in sound booths to get the ambience in the game just so?

    Like I get your frustration... but you've misplaced your ire to a hilarious degree
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  • tinythinker
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    Snarks-On-Forums says:
    "I have to agree with the people who want bug fixes over any mention of sound improvements. I mean, why aren't Gina, Jason, and Jessica being put on that priority, too? Do we really need community managers if there are bugs in the game? And don't get me started on the loremaster.

    "We should hear about nothing but bug fixes, and since everyone will be focused on that and because the fixes come about somewhat irregularly as new testing options and solutions are found or created, it's cool that we then won't really be hearing anything about development at all. And since there is no genuine development, just bug hunting, the game will just have to be shut down for several months while it all gets worked out. The lack of revenue won't be an issue.

    "How is this just not obvious to everyone?"

    Appeals-With-Reason responds:
    "Hmm, well, a less snarky answer is that just because devs working in other areas are sharing with the community doesn't mean bugs in other areas aren't a priority. Sound devs do bug hunting and fixing for audio issues, but like all devs are also tasked with making improvements or adding new content in there area.

    "A massively multi-players online game must keep development proceeding in all areas even as bugs are addressed. Bug fixes are always a priority, yet work on other areas of the game cannot stop. There will always be bugs, and they are always being cataloged and prioritized, but if one area falls behind or stops production, the game itself comes to a halt. A game of this is like a larger river formed from many streams.

    "Frustration over bugs doesn't justify berating devs from trying to connect with the players, especially when so many players keep crying out for more contact with and transparency from the devs."
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  • bedlom
    bedlom
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    There is always going to be bugs, better to work on ambience imo as this is what TES is about and bugs are no strangers to the best games going, probaly the crap ones too but I dnt play em so I wouldn't know.

    Fix all the bugs first blah blah blah have you ever played a video game before? This is a tiresome thread thats not at all original or inspiring.
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