Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

An idea for how "Crafting Bags" could be implemented for ESO+ members.

Gidorick
Gidorick
✭✭✭✭✭
✭✭✭✭✭
So, ZOS has announced that they are considering having crafting specific inventory as an ESO+ benefit. There are many ways this can be accomplished, my suggestion is as follows:

Crafting Bags could be items that take up one inventory slot, but can be opened to reveal that bag's contents and inventory. Crafting bags can be coded so that the crafting materials for that particular bag are automatically placed in that bag if that bag is in the players inventory when they harvest the material. Alternatively, players could place their previously gained items directly in the bag.These bags could be never-full bags so players could gather as much of the craft's materials as they want or they could simply be large enough to carry one stack of each material type for that particular craft. The bags should reject any items that are not crafting materials for their specific craft.

Each craft could have their own bag that could be purchased by ESO+ members. A player wanting to carry materials for all crafts could carry a total of 6 bags (and more if more crafting types are introduced!) and they would consume a total of six spaces.

These bags could be sold in an ESO+ exclusive section of crown store that has items that are only purchasable by ESO+ members. Once a player buys the bag, it is theirs. If a player leaves ESO+, they retain full rights and use of their Crafting Bags. Only their access to buy items from the ESO+ section of the Crown Store should be restricted. Bags shouldn't be able to be sold and they should be able to be freely moved from inventory to bank.

Let's assume the bags could be sold for 1500 Crowns each (and for what they offer that is probably a pretty fair price). A player who wants to subscribe to ESO+ for one month and buys all available Crafting Bags would spend 9000 Crowns on the one month of ESO+ and six crafting bags. A player who wishes to use their ESO+ Crowns could simply stay subscribed to ESO+ for six months and their monthly allotment of crowns would pay for the bags.

The Crafting Bags should not be the only items placed in the ESO+ section of the Crown Store. There could be a wide variety of items, pets, motifs, etc that are offered only to ESO+ members. ESO+ members could even be given a period of exclusivity on certain items by putting the item in the ESO+ section prior to offering the item in the public Crown Store.

For those of who you think this sounds familiar, these thoughts were previously expressed in my ESO+ Subscription Benefits Suggestion thread and my More Bags and Encumbrance Thread.

Thoughts?
Edited by Gidorick on September 1, 2015 2:21AM
What ESO really needs is an Auction Horse.
That's right... Horse.
Click HERE to discuss.

Want more crazy ideas? Check out my Concept Repository!
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Reminds me somewhat of the potion case, scroll case, gem bag, and ammo belt from Baldur's Gate (or was it Baldur's Gate 2?).

    So how would it work for actually crafting at a crafting station? Would the bag have to be in your inventory to use the materials in it, or would it work if it was in another character's inventory too? Would you be able to put the bag in your bank, or would it be disallowed the way you can't currently put containers in the bank?
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    lol @UrQuan. My credentials are showing. :smile:

    My original idea in my More Bags and Encumbrance thread suggested:
    Gidorick wrote: »
    Crafting Material Bags: These bags have enough spaces to hold one stack of every type of material for the specific craft. Only the specific craft’s materials can be placed within the corresponding bag.
    1. Alchemist Satchel (1500 Crowns)
    2. Blacksmith’s Haversack (1500 Crowns)
    3. Clothier’s Tote (1500 Crowns)
    4. Enchanter’s Purse (1500 Crowns)
    5. Provisioner’s Knapsack (1500 Crowns)
    6. Woodworker’s Duffel (1500 Crowns)

    And those bags appeared in Baldur's Gate 2 and the recently released Baldur's Gate Enhanced Edition.

    I would think players could place them in their inventory OR their bank space. One player could take the bag... fill it up and place it back into the bank for another player to take and fill up some more! I would think the bags would have to be in the Bank on in the current character's inventory to be crafted from.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gidorick wrote: »
    lol @UrQuan. My credentials are showing. :smile:

    My original idea in my More Bags and Encumbrance thread suggested:
    Gidorick wrote: »
    Crafting Material Bags: These bags have enough spaces to hold one stack of every type of material for the specific craft. Only the specific craft’s materials can be placed within the corresponding bag.
    1. Alchemist Satchel (1500 Crowns)
    2. Blacksmith’s Haversack (1500 Crowns)
    3. Clothier’s Tote (1500 Crowns)
    4. Enchanter’s Purse (1500 Crowns)
    5. Provisioner’s Knapsack (1500 Crowns)
    6. Woodworker’s Duffel (1500 Crowns)

    And those bags appeared in Baldur's Gate 2 and the recently released Baldur's Gate Enhanced Edition.
    There's a recently released enhanced edition? Hmm, I might have to go check that out... I have fond memories of adventuring with my *spoiler alert* half-sister Imoen.
    Gidorick wrote: »
    I would think players could place them in their inventory OR their bank space. One player could take the bag... fill it up and place it back into the bank for another player to take and fill up some more! I would think the bags would have to be in the Bank on in the current character's inventory to be crafted from.
    Hmm, so I guess theoretically each character could have a set of these to keep all the mats gathered while adventuring... Might get a bit confusing when trying to figure out which mats are in which character's bags, but not much more than what people deal with today with mules (and there'd be less need for mules - you'd only bother with these on characters who are crafters or who need more space in their bags while gathering mats at the same time as adventuring).
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    UrQuan wrote: »
    Gidorick wrote: »
    lol @UrQuan. My credentials are showing. :smile:

    My original idea in my More Bags and Encumbrance thread suggested:
    Gidorick wrote: »
    Crafting Material Bags: These bags have enough spaces to hold one stack of every type of material for the specific craft. Only the specific craft’s materials can be placed within the corresponding bag.
    1. Alchemist Satchel (1500 Crowns)
    2. Blacksmith’s Haversack (1500 Crowns)
    3. Clothier’s Tote (1500 Crowns)
    4. Enchanter’s Purse (1500 Crowns)
    5. Provisioner’s Knapsack (1500 Crowns)
    6. Woodworker’s Duffel (1500 Crowns)

    And those bags appeared in Baldur's Gate 2 and the recently released Baldur's Gate Enhanced Edition.
    There's a recently released enhanced edition? Hmm, I might have to go check that out... I have fond memories of adventuring with my *spoiler alert* half-sister Imoen.
    Gidorick wrote: »
    I would think players could place them in their inventory OR their bank space. One player could take the bag... fill it up and place it back into the bank for another player to take and fill up some more! I would think the bags would have to be in the Bank on in the current character's inventory to be crafted from.
    Hmm, so I guess theoretically each character could have a set of these to keep all the mats gathered while adventuring... Might get a bit confusing when trying to figure out which mats are in which character's bags, but not much more than what people deal with today with mules (and there'd be less need for mules - you'd only bother with these on characters who are crafters or who need more space in their bags while gathering mats at the same time as adventuring).

    The enhanced edition is on touch-pad devices. PERFECT on a tablet... kind of small on a phone.

    I could see players keeping a set of bags on each of their characters and a set in their bank... open the bank, dump crafting bags in the inventory into the crafting bags in the bank. badda-bing. Bob's your uncle.

    oh and at 1500 crowns with 6 crafting skills, 8 characters and 1 bank. ZOS would make 81,000 Crowns off of players that wanted to do that! lol!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    So the thread's been moved... I guess that's the end of this discussion. lol. damn.

    I was really hoping that this might be seen by those that actually make these kinds of decisions. Oh well. :confused:
    Edited by Gidorick on September 1, 2015 4:34AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Auricle
    Auricle
    ✭✭✭✭✭
    Personally, I don't want to have to pay for a sub and then use my "free" crowns (plus some) to buy a bag that I should probably have access to just for being a subscriber. It wouldn't feel like much of a perk, honestly. If you were going that route, just put those purchasable bags in the regular crown store.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Auricle wrote: »
    Personally, I don't want to have to pay for a sub and then use my "free" crowns (plus some) to buy a bag that I should probably have access to just for being a subscriber. It wouldn't feel like much of a perk, honestly. If you were going that route, just put those purchasable bags in the regular crown store.

    That's fair, but I wouldn't want to have an inventory that gets locked/restricted/emptied if I unsub from ESO+. The only reason you feel you "should" have access to crafting bags is because ZOS has mentioned they are planning on including them with ESO+.

    Subscriber exclusive purchasable items isn't a new concept and would fall in line with the little bit of information we've been given about the subscriber crafting bags.

    Zos could always do both. Implement the above bags for everyone but also include one mastercrafting bag that holds all materials for all crafts that is given to ESO+ members and can only be filled when the player is an eso+ member.
    Edited by Gidorick on September 1, 2015 7:56PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Copied from this thread here: http://forums.elderscrollsonline.com/en/discussion/244460/eso-section-of-the-crown-store
    Lysette wrote: »
    My guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.

    What do you think of the concept laid out in this thread @Lysette?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gidorick wrote: »
    Copied from this thread here: http://forums.elderscrollsonline.com/en/discussion/244460/eso-section-of-the-crown-store
    Lysette wrote: »
    My guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.

    What do you think of the concept laid out in this thread @Lysette?

    Well. like I said today somewhere on the forums - sorry if I don't keep track what I am saying were exactly - I would prefer if crafting materials would just not count towards the slot limit of both character and bank inventory. This would make them extremely useful and make all crafters to want to subscribe - if they actually can is a different thing though.

    Your suggestion would limit it to the character inventory - as far as I understand you - and would be less useful to me - maybe useful for others, but this would not make me want to uphold my subscription. Those 1500 crowns do not interest me a lot, I need far more to satisfy my collection hunger - but I would prefer high quality items in the cash shop, which have no match int he game world, which are really awesome and artwork's finest - for that I want to spend my crowns, but not just 18000 per year, which is what I would get from the subscription. I have used a lot more than this already in not even 2 months, so bring on the high quality stuff, ZOS, I am ready to buy it, but it has to be real artwork, not just a fast cash grab. You can have my money, ZOS, but I want to acquire your finest artwork for it. And so it will be for many, they spend money on the game, if it is emotionally and visually pleasing - things like that nord hero armor is not pleasing them but makes them sad and angry.

    Edit: and with emotionally pleasing I mean - what the heck is the purpose of having a dog, if I cannot interact with him. A dog is like a family member, you want to interact with him, because this is emotionally pleasing and makes you feel good. To drag a mud crap behind me is ok, people dont have emotional connections to these kind of critters normally, but this is a lot different when it comes to cats and dogs. There are emotions evolved, I want to value my dog for what he is doing and how he is behaving - but he does nothing really, too sad and a fail of clever design of cash shop items - but well, you will find enough who will buy it, I did it as well,because I expected them to be like dogmeat in fallout 4 - but what I got is .... crap - sadly enough.
    Edited by Lysette on February 1, 2016 4:27PM
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    Gidorick wrote: »
    Copied from this thread here: http://forums.elderscrollsonline.com/en/discussion/244460/eso-section-of-the-crown-store
    Lysette wrote: »
    My guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.

    What do you think of the concept laid out in this thread @Lysette?

    Well. like I said today somewhere on the forums - sorry if I don't keep track what I am saying were exactly - I would prefer if crafting materials would just not count towards the slot limit of both character and bank inventory. This would make them extremely useful and make all crafters to want to subscribe - if they actually can is a different thing though.

    Your suggestion would limit it to the character inventory - as far as I understand you - and would be less useful to me - maybe useful for others, but this would not make me want to uphold my subscription. Those 1500 crowns do not interest me a lot, I need far more to satisfy my collection hunger - but I would prefer high quality items in the cash shop, which have no match int he game world, which are really awesome and artwork's finest - for that I want to spend my crowns, but not just 18000 per year, which is what I would get from the subscription. I have used a lot more than this already in not even 2 months, so bring on the high quality stuff, ZOS, I am ready to buy it, but it has to be real artwork, not just a fast cash grab. You can have my money, ZOS, but I want to acquire your finest artwork for it. And so it will be for many, they spend money on the game, if it is emotionally and visually pleasing - things like that nord hero armor is not pleasing them but makes them sad and angry.

    My concept isn't limited to character inventory @Lysette
    Gidorick wrote: »
    Bags ... should be able to be freely moved from inventory to bank.

    If this were how the Crafting Bags were added I would totally keep the crafting bags in my bank and then, if I wanted to go collecting, I would take the bags with me while I adventure. Players would also be allowed to buy multiple bags to have bags in their bank and on their character.

    Crafting materials just not counting toward your inventory total would work... and if you un-sub your inventory is just "full" until you handle it. That wouldn't be too bad but I would personally prefer the bags... so I can have them if I unsubscribe and it's more RPGey. :wink:

    Edited by Gidorick on February 1, 2016 4:29PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gidorick wrote: »
    Lysette wrote: »
    Gidorick wrote: »
    Copied from this thread here: http://forums.elderscrollsonline.com/en/discussion/244460/eso-section-of-the-crown-store
    Lysette wrote: »
    My guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.

    What do you think of the concept laid out in this thread @Lysette?

    Well. like I said today somewhere on the forums - sorry if I don't keep track what I am saying were exactly - I would prefer if crafting materials would just not count towards the slot limit of both character and bank inventory. This would make them extremely useful and make all crafters to want to subscribe - if they actually can is a different thing though.

    Your suggestion would limit it to the character inventory - as far as I understand you - and would be less useful to me - maybe useful for others, but this would not make me want to uphold my subscription. Those 1500 crowns do not interest me a lot, I need far more to satisfy my collection hunger - but I would prefer high quality items in the cash shop, which have no match int he game world, which are really awesome and artwork's finest - for that I want to spend my crowns, but not just 18000 per year, which is what I would get from the subscription. I have used a lot more than this already in not even 2 months, so bring on the high quality stuff, ZOS, I am ready to buy it, but it has to be real artwork, not just a fast cash grab. You can have my money, ZOS, but I want to acquire your finest artwork for it. And so it will be for many, they spend money on the game, if it is emotionally and visually pleasing - things like that nord hero armor is not pleasing them but makes them sad and angry.

    My concept isn't limited to character inventory @Lysette
    Gidorick wrote: »
    Bags ... should be able to be freely moved from inventory to bank.

    If this were how the Crafting Bags were added I would totally keep the crafting bags in my bank and then, if I wanted to go collecting, I would take the bags with me while I adventure. Players would also be allowed to buy multiple bags to have bags in their bank and on their character.

    Crafting materials just not counting toward your inventory total would work... and if you un-sub your inventory is just "full" until you handle it. That wouldn't be too bad but I would personally prefer the bags... so I can have them if I unsubscribe and it's more RPGey. :wink:

    Yes, it would be more RPG like - but as we have already the bank which is shared by all chracters even if they are in different alliances, this concept is already not RPG-like, and my idea would be a way to implement this quickly - a pretty simple way to implement it, it could be done with the next patch easily, if ZOS would want to do it - but my guess is unfortunately that they are looking for ways to monetize that again and make it less useful so that they can still sell bank slots - ZOS has a greedy history, starting with the imperial edition and the adventurer pack, so my trust into them making it useful without to implement cash grabs is limited - those were things which should be part of the base game and not extras - but well, they might learn over time - they already learnt that delivering just half a game and want payment and a subscription does not work very well - and they might get at some point in time, that fixing the game is highly important as well. ESO would have the potential to last over a decade if done properly - I just hope for that ZOS will not be too greedy to make this happen, I would give it a chance of about 20-25% for them to be able to mess it up and not make it.
    Edited by Lysette on February 1, 2016 4:42PM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    This said @Gidorick I like the bag idea if it is not limited to character inventory, because it has its own space - but I would want it to be integrated into the crafting system, so that I do not have to take the stuff out of bags before I can start crafting. But this requires a bit more work for them to implement than just letting crafting stuff not count against the number of slots. And all other things would still work properly - the ease of implementation and usefulness was on my mind with it.
    Edited by Lysette on February 1, 2016 4:51PM
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    This said @Gidorick I like the bag idea if it is not limited to character inventory, because it has its own space - but I would want it to be integrated into the crafting system, so that I do not have to take the stuff out of bags before I can start crafting. But this requires a bit more work for them to implement than just letting crafting stuff not count against the number of slots. And all other things would still work properly - the ease of implementation and usefulness was on my mind with it.

    Oh, I totally agree that crafting items should
    1. Automatically go INTO the bag when picked up if you have the bag in your inventory
    2. Not require you to remove the materials to use the crafting materials.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Ishamaeli
    Ishamaeli
    ✭✭
    Gidorick wrote: »
    Crafting Bags could be items that take up one inventory slot, but can be opened to reveal that bag's contents and inventory. -- These bags could be never-full bags so players could gather as much of the craft's materials as they want or they could simply be large enough to carry one stack of each material type for that particular craft.
    --
    Each craft could have their own bag that could be purchased by ESO+ members. A player wanting to carry materials for all crafts could carry a total of 6 bags (and more if more crafting types are introduced!) and they would consume a total of six spaces.
    --
    These bags could be sold in an ESO+ exclusive section of crown store that has items that are only purchasable by ESO+ members. Once a player buys the bag, it is theirs.

    So, essentially how the material bags worked in Kingdoms of Amalur: Reckoning?

    I like this idea because I found it worked well, and the system still allowed you to sell the materials at a vendor by listing them in their own section and added bought/gathered materials in the bag automatically. I can't say anything about the coding side of things, but it'd be a massive improvement.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ishamaeli wrote: »
    Gidorick wrote: »
    Crafting Bags could be items that take up one inventory slot, but can be opened to reveal that bag's contents and inventory. -- These bags could be never-full bags so players could gather as much of the craft's materials as they want or they could simply be large enough to carry one stack of each material type for that particular craft.
    --
    Each craft could have their own bag that could be purchased by ESO+ members. A player wanting to carry materials for all crafts could carry a total of 6 bags (and more if more crafting types are introduced!) and they would consume a total of six spaces.
    --
    These bags could be sold in an ESO+ exclusive section of crown store that has items that are only purchasable by ESO+ members. Once a player buys the bag, it is theirs.

    So, essentially how the material bags worked in Kingdoms of Amalur: Reckoning?

    I like this idea because I found it worked well, and the system still allowed you to sell the materials at a vendor by listing them in their own section and added bought/gathered materials in the bag automatically. I can't say anything about the coding side of things, but it'd be a massive improvement.

    I've never played Kingdoms of Amalur: Reckoning @Ishamaeli but it is on my "someday I'll get to that" list. :lol:

    As with everything, I'm sure it would take a bit of effort to code these into the game properly but this system will not only be great for players but it would make ZOS a crap ton of money.

    This concept was actually extracted from another one of my friends regarding bags and encumbrance. http://forums.elderscrollsonline.com/en/discussion/162693/more-bags-and-encumbrance-concepts/p1

    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
Sign In or Register to comment.