Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Crafting Material Bags: These bags have enough spaces to hold one stack of every type of material for the specific craft. Only the specific craft’s materials can be placed within the corresponding bag.
- Alchemist Satchel (1500 Crowns)
- Blacksmith’s Haversack (1500 Crowns)
- Clothier’s Tote (1500 Crowns)
- Enchanter’s Purse (1500 Crowns)
- Provisioner’s Knapsack (1500 Crowns)
- Woodworker’s Duffel (1500 Crowns)
There's a recently released enhanced edition? Hmm, I might have to go check that out... I have fond memories of adventuring with my *spoiler alert* half-sister Imoen.lol @UrQuan. My credentials are showing.
My original idea in my More Bags and Encumbrance thread suggested:Crafting Material Bags: These bags have enough spaces to hold one stack of every type of material for the specific craft. Only the specific craft’s materials can be placed within the corresponding bag.
- Alchemist Satchel (1500 Crowns)
- Blacksmith’s Haversack (1500 Crowns)
- Clothier’s Tote (1500 Crowns)
- Enchanter’s Purse (1500 Crowns)
- Provisioner’s Knapsack (1500 Crowns)
- Woodworker’s Duffel (1500 Crowns)
And those bags appeared in Baldur's Gate 2 and the recently released Baldur's Gate Enhanced Edition.
Hmm, so I guess theoretically each character could have a set of these to keep all the mats gathered while adventuring... Might get a bit confusing when trying to figure out which mats are in which character's bags, but not much more than what people deal with today with mules (and there'd be less need for mules - you'd only bother with these on characters who are crafters or who need more space in their bags while gathering mats at the same time as adventuring).I would think players could place them in their inventory OR their bank space. One player could take the bag... fill it up and place it back into the bank for another player to take and fill up some more! I would think the bags would have to be in the Bank on in the current character's inventory to be crafted from.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
There's a recently released enhanced edition? Hmm, I might have to go check that out... I have fond memories of adventuring with my *spoiler alert* half-sister Imoen.lol @UrQuan. My credentials are showing.
My original idea in my More Bags and Encumbrance thread suggested:Crafting Material Bags: These bags have enough spaces to hold one stack of every type of material for the specific craft. Only the specific craft’s materials can be placed within the corresponding bag.
- Alchemist Satchel (1500 Crowns)
- Blacksmith’s Haversack (1500 Crowns)
- Clothier’s Tote (1500 Crowns)
- Enchanter’s Purse (1500 Crowns)
- Provisioner’s Knapsack (1500 Crowns)
- Woodworker’s Duffel (1500 Crowns)
And those bags appeared in Baldur's Gate 2 and the recently released Baldur's Gate Enhanced Edition.Hmm, so I guess theoretically each character could have a set of these to keep all the mats gathered while adventuring... Might get a bit confusing when trying to figure out which mats are in which character's bags, but not much more than what people deal with today with mules (and there'd be less need for mules - you'd only bother with these on characters who are crafters or who need more space in their bags while gathering mats at the same time as adventuring).I would think players could place them in their inventory OR their bank space. One player could take the bag... fill it up and place it back into the bank for another player to take and fill up some more! I would think the bags would have to be in the Bank on in the current character's inventory to be crafted from.
Personally, I don't want to have to pay for a sub and then use my "free" crowns (plus some) to buy a bag that I should probably have access to just for being a subscriber. It wouldn't feel like much of a perk, honestly. If you were going that route, just put those purchasable bags in the regular crown store.
My guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.
Copied from this thread here: http://forums.elderscrollsonline.com/en/discussion/244460/eso-section-of-the-crown-storeMy guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.
What do you think of the concept laid out in this thread @Lysette?
Copied from this thread here: http://forums.elderscrollsonline.com/en/discussion/244460/eso-section-of-the-crown-storeMy guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.
What do you think of the concept laid out in this thread @Lysette?
Well. like I said today somewhere on the forums - sorry if I don't keep track what I am saying were exactly - I would prefer if crafting materials would just not count towards the slot limit of both character and bank inventory. This would make them extremely useful and make all crafters to want to subscribe - if they actually can is a different thing though.
Your suggestion would limit it to the character inventory - as far as I understand you - and would be less useful to me - maybe useful for others, but this would not make me want to uphold my subscription. Those 1500 crowns do not interest me a lot, I need far more to satisfy my collection hunger - but I would prefer high quality items in the cash shop, which have no match int he game world, which are really awesome and artwork's finest - for that I want to spend my crowns, but not just 18000 per year, which is what I would get from the subscription. I have used a lot more than this already in not even 2 months, so bring on the high quality stuff, ZOS, I am ready to buy it, but it has to be real artwork, not just a fast cash grab. You can have my money, ZOS, but I want to acquire your finest artwork for it. And so it will be for many, they spend money on the game, if it is emotionally and visually pleasing - things like that nord hero armor is not pleasing them but makes them sad and angry.
Bags ... should be able to be freely moved from inventory to bank.
Copied from this thread here: http://forums.elderscrollsonline.com/en/discussion/244460/eso-section-of-the-crown-storeMy guess how that will be implemented and might be of limited use then is that they just make crafting items not count in regards to slots taken - and this just in the character inventory and not the bank, because they still want to sell bank slots. Which make the whole thing pretty much useless, because I keep all the crafting mats in the bank so that all my characters can share them and work together on keeping enough stuff available. So what i really would prefer is when those crafting mats do not count against the slot count in both character inventory and bank inventory - but I guess the later will not happen and then I will unsubscribe again, because I just do not need such a useless feature and am not willing to pay sub for it.
What do you think of the concept laid out in this thread @Lysette?
Well. like I said today somewhere on the forums - sorry if I don't keep track what I am saying were exactly - I would prefer if crafting materials would just not count towards the slot limit of both character and bank inventory. This would make them extremely useful and make all crafters to want to subscribe - if they actually can is a different thing though.
Your suggestion would limit it to the character inventory - as far as I understand you - and would be less useful to me - maybe useful for others, but this would not make me want to uphold my subscription. Those 1500 crowns do not interest me a lot, I need far more to satisfy my collection hunger - but I would prefer high quality items in the cash shop, which have no match int he game world, which are really awesome and artwork's finest - for that I want to spend my crowns, but not just 18000 per year, which is what I would get from the subscription. I have used a lot more than this already in not even 2 months, so bring on the high quality stuff, ZOS, I am ready to buy it, but it has to be real artwork, not just a fast cash grab. You can have my money, ZOS, but I want to acquire your finest artwork for it. And so it will be for many, they spend money on the game, if it is emotionally and visually pleasing - things like that nord hero armor is not pleasing them but makes them sad and angry.
My concept isn't limited to character inventory @LysetteBags ... should be able to be freely moved from inventory to bank.
If this were how the Crafting Bags were added I would totally keep the crafting bags in my bank and then, if I wanted to go collecting, I would take the bags with me while I adventure. Players would also be allowed to buy multiple bags to have bags in their bank and on their character.
Crafting materials just not counting toward your inventory total would work... and if you un-sub your inventory is just "full" until you handle it. That wouldn't be too bad but I would personally prefer the bags... so I can have them if I unsubscribe and it's more RPGey.
This said @Gidorick I like the bag idea if it is not limited to character inventory, because it has its own space - but I would want it to be integrated into the crafting system, so that I do not have to take the stuff out of bags before I can start crafting. But this requires a bit more work for them to implement than just letting crafting stuff not count against the number of slots. And all other things would still work properly - the ease of implementation and usefulness was on my mind with it.
Crafting Bags could be items that take up one inventory slot, but can be opened to reveal that bag's contents and inventory. -- These bags could be never-full bags so players could gather as much of the craft's materials as they want or they could simply be large enough to carry one stack of each material type for that particular craft.
--
Each craft could have their own bag that could be purchased by ESO+ members. A player wanting to carry materials for all crafts could carry a total of 6 bags (and more if more crafting types are introduced!) and they would consume a total of six spaces.
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These bags could be sold in an ESO+ exclusive section of crown store that has items that are only purchasable by ESO+ members. Once a player buys the bag, it is theirs.
Crafting Bags could be items that take up one inventory slot, but can be opened to reveal that bag's contents and inventory. -- These bags could be never-full bags so players could gather as much of the craft's materials as they want or they could simply be large enough to carry one stack of each material type for that particular craft.
--
Each craft could have their own bag that could be purchased by ESO+ members. A player wanting to carry materials for all crafts could carry a total of 6 bags (and more if more crafting types are introduced!) and they would consume a total of six spaces.
--
These bags could be sold in an ESO+ exclusive section of crown store that has items that are only purchasable by ESO+ members. Once a player buys the bag, it is theirs.
So, essentially how the material bags worked in Kingdoms of Amalur: Reckoning?
I like this idea because I found it worked well, and the system still allowed you to sell the materials at a vendor by listing them in their own section and added bought/gathered materials in the bag automatically. I can't say anything about the coding side of things, but it'd be a massive improvement.