leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
There was already a 20% dmg nerf in 1.6, so it got a 30% increase.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Sorc can no longer escape battles, lets be honest if you was stamina in 1.6 you went a infinite dodge roll build because thats what was most effective and thats what everyone done, even the 'good' players. Streak was how i used to get nb's out of stealth but thats no longer an option and i'll run out of magicka far too fast.
Problem will using all ability's is that nb's are pretty much the only class that have all the needed ability's, spam dps, gap closer, defence, sustain, etc....
Despite the fact that this has nothing to do with the topic of this discussion, I'd like to point out that Sorcs have the most variety in terms of skills that are useful counters against NBs, especially magicka Sorcs. There is literally a Sorc counter for everything a NB does, magicka or stamina. DKs and Templars have to work much harder for their NB kills.
Streak isn't as useless as you're making it sound. It's still good for pulling a NB out of stealth, it's just less efficient now. If that's the only thing you're using to pull a NB from cloak, you could benefit from taking a look at other options. In combination with a detect pot, streak is still an ideal skill to counter cloak. The key to countering a NB is to act quickly and never let up. I am willing to best the vast majority of the time you see a sorc vs. a NB, if the sorc stays on top of the NB it's a guaranteed win.
If you don't want to use detect pots that's your own problem. It's like saying "I ran out of magicka, but I don't want to hit this little button over here to get it back." There are 4 great magicka-based detect potions that are inexpensive to make or buy, one which gives immovable, two which give sorcery and prophecy, and all of them give intellect.
leepalmer95 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
There was already a 20% dmg nerf in 1.6, so it got a 30% increase.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Sorc can no longer escape battles, lets be honest if you was stamina in 1.6 you went a infinite dodge roll build because thats what was most effective and thats what everyone done, even the 'good' players. Streak was how i used to get nb's out of stealth but thats no longer an option and i'll run out of magicka far too fast.
Problem will using all ability's is that nb's are pretty much the only class that have all the needed ability's, spam dps, gap closer, defence, sustain, etc....
Despite the fact that this has nothing to do with the topic of this discussion, I'd like to point out that Sorcs have the most variety in terms of skills that are useful counters against NBs, especially magicka Sorcs. There is literally a Sorc counter for everything a NB does, magicka or stamina. DKs and Templars have to work much harder for their NB kills.
Streak isn't as useless as you're making it sound. It's still good for pulling a NB out of stealth, it's just less efficient now. If that's the only thing you're using to pull a NB from cloak, you could benefit from taking a look at other options. In combination with a detect pot, streak is still an ideal skill to counter cloak. The key to countering a NB is to act quickly and never let up. I am willing to best the vast majority of the time you see a sorc vs. a NB, if the sorc stays on top of the NB it's a guaranteed win.
If you don't want to use detect pots that's your own problem. It's like saying "I ran out of magicka, but I don't want to hit this little button over here to get it back." There are 4 great magicka-based detect potions that are inexpensive to make or buy, one which gives immovable, two which give sorcery and prophecy, and all of them give intellect.
I don't run out of magicka, i run out of stamina vs nb's with the fear + SA stun. Still don't think the 15s 'reveal' with crappy range every 45s is reliable.
leepalmer95 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
There was already a 20% dmg nerf in 1.6, so it got a 30% increase.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Sorc can no longer escape battles, lets be honest if you was stamina in 1.6 you went a infinite dodge roll build because thats what was most effective and thats what everyone done, even the 'good' players. Streak was how i used to get nb's out of stealth but thats no longer an option and i'll run out of magicka far too fast.
Problem will using all ability's is that nb's are pretty much the only class that have all the needed ability's, spam dps, gap closer, defence, sustain, etc....
Despite the fact that this has nothing to do with the topic of this discussion, I'd like to point out that Sorcs have the most variety in terms of skills that are useful counters against NBs, especially magicka Sorcs. There is literally a Sorc counter for everything a NB does, magicka or stamina. DKs and Templars have to work much harder for their NB kills.
Streak isn't as useless as you're making it sound. It's still good for pulling a NB out of stealth, it's just less efficient now. If that's the only thing you're using to pull a NB from cloak, you could benefit from taking a look at other options. In combination with a detect pot, streak is still an ideal skill to counter cloak. The key to countering a NB is to act quickly and never let up. I am willing to best the vast majority of the time you see a sorc vs. a NB, if the sorc stays on top of the NB it's a guaranteed win.
If you don't want to use detect pots that's your own problem. It's like saying "I ran out of magicka, but I don't want to hit this little button over here to get it back." There are 4 great magicka-based detect potions that are inexpensive to make or buy, one which gives immovable, two which give sorcery and prophecy, and all of them give intellect.
I don't run out of magicka, i run out of stamina vs nb's with the fear + SA stun. Still don't think the 15s 'reveal' with crappy range every 45s is reliable.
Sounds to me like you're not using them at the right time then. You'll notice I mentioned using them in combination with other skills. This is necessary if you want to maximize the potential of them. No exaggerations here: 90% of the time NBs don't escape me. If they get away, it's likely because I'm not stupid enough to chase them into their group. Every other time, they die.
It's completely unreasonable for you to expect a detect potion to remain active 100% of the time. It's nice that we can do that with our sorcery and brutality, but it would be unfair to have detect that remains indefinitely active.
I've made many, many posts about how all classes can counter cloak. Also, if you take issue with the duration of the detect portion of the potion, then you should be vying for that to change, not complaining about a skill that another class has. Those potions are specifically designed to counter cloak.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
There was already a 20% dmg nerf in 1.6, so it got a 30% increase.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Sorc can no longer escape battles, lets be honest if you was stamina in 1.6 you went a infinite dodge roll build because thats what was most effective and thats what everyone done, even the 'good' players. Streak was how i used to get nb's out of stealth but thats no longer an option and i'll run out of magicka far too fast.
Problem will using all ability's is that nb's are pretty much the only class that have all the needed ability's, spam dps, gap closer, defence, sustain, etc....
Despite the fact that this has nothing to do with the topic of this discussion, I'd like to point out that Sorcs have the most variety in terms of skills that are useful counters against NBs, especially magicka Sorcs. There is literally a Sorc counter for everything a NB does, magicka or stamina. DKs and Templars have to work much harder for their NB kills.
Streak isn't as useless as you're making it sound. It's still good for pulling a NB out of stealth, it's just less efficient now. If that's the only thing you're using to pull a NB from cloak, you could benefit from taking a look at other options. In combination with a detect pot, streak is still an ideal skill to counter cloak. The key to countering a NB is to act quickly and never let up. I am willing to best the vast majority of the time you see a sorc vs. a NB, if the sorc stays on top of the NB it's a guaranteed win.
If you don't want to use detect pots that's your own problem. It's like saying "I ran out of magicka, but I don't want to hit this little button over here to get it back." There are 4 great magicka-based detect potions that are inexpensive to make or buy, one which gives immovable, two which give sorcery and prophecy, and all of them give intellect.
I don't run out of magicka, i run out of stamina vs nb's with the fear + SA stun. Still don't think the 15s 'reveal' with crappy range every 45s is reliable.
Sounds to me like you're not using them at the right time then. You'll notice I mentioned using them in combination with other skills. This is necessary if you want to maximize the potential of them. No exaggerations here: 90% of the time NBs don't escape me. If they get away, it's likely because I'm not stupid enough to chase them into their group. Every other time, they die.
It's completely unreasonable for you to expect a detect potion to remain active 100% of the time. It's nice that we can do that with our sorcery and brutality, but it would be unfair to have detect that remains indefinitely active.
I've made many, many posts about how all classes can counter cloak. Also, if you take issue with the duration of the detect portion of the potion, then you should be vying for that to change, not complaining about a skill that another class has. Those potions are specifically designed to counter cloak.
And yet this thread was never about countering cloak, my previous posts only mentioned cloak once and that was when i was talking about the streak nerf. This was about SA and the fact everyone is sudden;y tired on nerfs when nb's are due one.
leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Biting jabs st dps = 1,388×2.4×4
=13,324.8 over 1.1 seconds.
Seems fair, but magicka is still at a major disadvantage.
leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Bwahahahaha that's actually great. I'd buy thatWould be hilarious xD
leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Bwahahahaha that's actually great. I'd buy thatWould be hilarious xD
http://elderscrollsonline.wiki.fextralife.com/Sentry+Set
The link hasn't been updated in quite some time, but the set still exists and comes in vr16 now too.
I guess it should probably be a LA set though, then it would be more balanced. Though I highly doubt Sorcs would give up their other sets to run something like this. Better to just stick with detect pots imho.
leepalmer95 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Bwahahahaha that's actually great. I'd buy thatWould be hilarious xD
http://elderscrollsonline.wiki.fextralife.com/Sentry+Set
The link hasn't been updated in quite some time, but the set still exists and comes in vr16 now too.
I guess it should probably be a LA set though, then it would be more balanced. Though I highly doubt Sorcs would give up their other sets to run something like this. Better to just stick with detect pots imho.
20% increase of 1m is 1.2m hardly makes any difference. I was on about just ignoring the class defence all together like shield breaker does.
leepalmer95 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Bwahahahaha that's actually great. I'd buy thatWould be hilarious xD
http://elderscrollsonline.wiki.fextralife.com/Sentry+Set
The link hasn't been updated in quite some time, but the set still exists and comes in vr16 now too.
I guess it should probably be a LA set though, then it would be more balanced. Though I highly doubt Sorcs would give up their other sets to run something like this. Better to just stick with detect pots imho.
20% increase of 1m is 1.2m hardly makes any difference. I was on about just ignoring the class defence all together like shield breaker does.
Completely unbuffed, stealth detection radius by default is between 7-8m, assuming one is facing the direction of the stealthed target, and anyone sitting/standing still in a field facing only one direction is asking for it. Using Sentry gains an additional 1.6m detection radius, and I'm willing to bet anyone running this set is putting more into than simply equipping the set. Since all of the stat bonuses are additive, it would be very easy to get up to 20m+ detection radius. Couple that with potions and I'd say you have an anti-sneak build that is equally, if not more, viable than Shieldbreaker is against Sorcs.
Whether or not you find the build to suit your taste or feel you can do better with a different set is irrelevant. I'm well aware that no magicka sorc is going to give up their shield stacking and overload parties to run a counter-stealth build, but acting like the world is against sorcs simply because of shieldbreaker isn't rational. People wearing shieldbreaker are giving something up to run it too. I tried shieldbreaker and achieved far greater damage potential (against all classes, including sorcs) by wearing something else.
leepalmer95 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Bwahahahaha that's actually great. I'd buy thatWould be hilarious xD
http://elderscrollsonline.wiki.fextralife.com/Sentry+Set
The link hasn't been updated in quite some time, but the set still exists and comes in vr16 now too.
I guess it should probably be a LA set though, then it would be more balanced. Though I highly doubt Sorcs would give up their other sets to run something like this. Better to just stick with detect pots imho.
20% increase of 1m is 1.2m hardly makes any difference. I was on about just ignoring the class defence all together like shield breaker does.
Completely unbuffed, stealth detection radius by default is between 7-8m, assuming one is facing the direction of the stealthed target, and anyone sitting/standing still in a field facing only one direction is asking for it. Using Sentry gains an additional 1.6m detection radius, and I'm willing to bet anyone running this set is putting more into than simply equipping the set. Since all of the stat bonuses are additive, it would be very easy to get up to 20m+ detection radius. Couple that with potions and I'd say you have an anti-sneak build that is equally, if not more, viable than Shieldbreaker is against Sorcs.
Whether or not you find the build to suit your taste or feel you can do better with a different set is irrelevant. I'm well aware that no magicka sorc is going to give up their shield stacking and overload parties to run a counter-stealth build, but acting like the world is against sorcs simply because of shieldbreaker isn't rational. People wearing shieldbreaker are giving something up to run it too. I tried shieldbreaker and achieved far greater damage potential (against all classes, including sorcs) by wearing something else.
I've used the set, still have it in that alts inventory. Doesn't seem to do bugger all to invisibility, same as radiant magelight doesn't guard against surprise attack stuns.
leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »bowmanz607 wrote: »leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Now because nb's are OP all the nb's who have been calling for nerf's for other classes for a year all of a sudden don't want anymore 'nerf's just buff the other classes.
Where was this buff the other class thought when magicka nb's were top? or sorc?, it wasn't instead all the other classes were nerfed apart from nb's and now it's time for nb's to be adjusted you don't accept it.
Lol. When did sorcs get nerged. Stam got a buff and mag still destroys. Is your "nerf" shield breaker? Outside of that maybe negate. Sorc shields still op. They need to raise the damage shield and make it crit. But I digress.
We ignoring the 50% dmg shield debuff? Or the fact is has a direct counter item set to it's class defence or the fact bolt escape has a 50% increase? Or the fact healing ward got double nerfed with the healing + dmg shield nerf, which is a sorc main heal.
Nb has never received any negative adjustment to their skills.
50% shield debug and damage debug so that equals out.
I will never think of shield breaker as a nerf to sorcs. One it effects all shields for all classes. Two, it is literally the same as any other class getting hit with a light attack. It does the sender damn amount. So your saying because ppl can light attack that is a nerf?
I did forget about streak so on I can concede that. That said, it's overall effect is minimal to a decent player anyway. Decent players never spammed that but used it strategically. Same with dodgeroll good players didn't spam but used strategically.
Healing ward is still crazy good. Heals like a boss and gives solid shiled. Especially for sorcs with champ points in bastion.
Last, you can't use abilities that are available to all to show a particular class got nerfed nor a particular gear set. Healing ward is used by all mag builds besides Temps and even then some temps.
But do other classes run around with shields as their defence? 2k unblockable dmg isn't exactly something you can ignore, ever had someone with a weighted bow LA you for 2k each? Shieldbreaker is dangerous with a good players, a LA-Ransack-Bash player with shieldbreaker auto wins a sorc. Only class so have a set directly counter it's class defence, it's like having a set that doesn't allow nbs to stealth in a 50m range around you.
Bwahahahaha that's actually great. I'd buy thatWould be hilarious xD
http://elderscrollsonline.wiki.fextralife.com/Sentry+Set
The link hasn't been updated in quite some time, but the set still exists and comes in vr16 now too.
I guess it should probably be a LA set though, then it would be more balanced. Though I highly doubt Sorcs would give up their other sets to run something like this. Better to just stick with detect pots imho.
I actually laughed out loud because this is true. "When templar wasn't they got nerfed".leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Suprise Attack is the strongest stam ability in the game, way better than wrecking blow, but because 80% of players are NB's we are not allowed to say it.
Suprise Attack is the strongest stam ability in the game, way better than wrecking blow, but because 80% of players are NB's we are not allowed to say it.
meh, maybe...just nerf SA lol and then cry more on wreck blow users (not 5% but 100% stam nb then xD + other classes obviously)
with SA nerf I want to see still broken with cc and animation on wreck blow to more rage by people killed by this skills
I actually laughed out loud because this is true. "When templar wasn't they got nerfed".leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Surprise attack is pretty ridiculous. Initial hit should do full damage, then any consecutive "surprise" attacks after that (INCLUDING weaving) should do decreased damage and lose major fracture, because it's obviously no longer a surprise. That's just my thought, and I'm sure 99% of the Nightblades will disagree and send me hate mail, because Nightblades.
I actually laughed out loud because this is true. "When templar wasn't they got nerfed".leepalmer95 wrote: »imredneckson wrote: »Why not just leave NBs alone and buff Templars and magicka DKs
Because when 'sorc' where OP, they got nerfed, when dk's was they got nerfed, when templar wasn't they got nerfed.
Surprise attack is pretty ridiculous. Initial hit should do full damage, then any consecutive "surprise" attacks after that (INCLUDING weaving) should do decreased damage and lose major fracture, because it's obviously no longer a surprise. That's just my thought, and I'm sure 99% of the Nightblades will disagree and send me hate mail, because Nightblades.
no hatey only because NB, i dont saw any much nerf for sorc like on dk and templar, when nb in 1st year of the game was ***, not class to play sorc nonstop was good, not much buffs and nerfs, only dk is now broken because was only clas with the best balance on start with skills I think, so they nerfed him because they dont knowed how to balance other classes lol, idk why templar got nerf when dont was to op, nb is just good balanced, repaired finnaly from game launch, now ZOW need do again same with dk and templars, buff/fix them
I agree, I'd prefer dks and templars get buffed, but I don't have high hopes as it stands. Look at DKs last buff - Fiery Grip is no longer reflectable. If this is the kind of buffs we are to expect, then Nightblade is always going to be on top.
Same Gearsetup on Tempalr and NB
Surprise Attack Instant cast: Major Fracture, Major Resolve, Major Ward, Stuns+off balance out of stealth
Jabs 1,1s Channel: Major Savagery
Balanced?
@ZOS_RichLambert
I'm just jealous because I want a hard hitting insta cast ability too. I use ransack cancelling, I get told I'm cheesy or hacking. I use wrecking blow, I get called a noob. What the hell am I supposed to do?
Yeah I only play DK and Stam sorc, so my options are pretty limited when it comes to damage. I used to just ignore them, but it's getting pretty annoying when you can't enjoy the game without some idiot hassling you about your playstyle and putting it down.if you are no NB ignore these noobs who saying you are noob when usign wreck blow ot this ransack, juest they are noobs if they have problem with you lol
like scrubs telling me im hacker, cheater etc only because i know how to cancel animation with heavy/light attacks etc lel
Yeah I only play DK and Stam sorc, so my options are pretty limited when it comes to damage. I used to just ignore them, but it's getting pretty annoying when you can't enjoy the game without some idiot hassling you about your playstyle and putting it down.if you are no NB ignore these noobs who saying you are noob when usign wreck blow ot this ransack, juest they are noobs if they have problem with you lol
like scrubs telling me im hacker, cheater etc only because i know how to cancel animation with heavy/light attacks etc lel
If I was spamming reverb bash or running around with an axe I'd understand, but I don't.
Yeah I only play DK and Stam sorc, so my options are pretty limited when it comes to damage. I used to just ignore them, but it's getting pretty annoying when you can't enjoy the game without some idiot hassling you about your playstyle and putting it down.
If I was spamming reverb bash or running around with an axe I'd understand, but I don't.
Simple solution if they QQ after you killed them.....kill them again..and again...and again