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Reasons not to Tank in ESO(Both Group and Solo Play), Is it not Attractive?

LegendaryNinja
LegendaryNinja
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I have both a Stam and Magicka Tank, I want to know why is rare to find players in ESO that Tank. I'm talking Vet Dungeons, DSA, and Trials, and PVP.

Update(Removed Vet Maelstrom Arena since you cant tank it)
Edited by LegendaryNinja on March 18, 2018 5:45PM

Reasons not to Tank in ESO(Both Group and Solo Play), Is it not Attractive? 403 votes

Heavy Armor does not make my character more "Tanky"
11%
couchkyle25_ESOYolokin_SwagonbornWalkingLegacytimb16_ESO85AnilahationMalmaiHurbsterNoMoreChilliesdsalterLynx7386Aoife32001LorDrekReifSoristimidobserverKatinasDHaleCP5FfastylBalticBlues 48 votes
I love PVP, and I feel there is no place for Tanks
8%
SolarikenColoursYouHaves0kr4t3spaabeatzthemdogesbiteThe_SpAwNKorprokCazicisailandshootub17_ESOmertustauso245ianockRagnaroek93PreyfarUniverseSigtryggrDerrapandoraderomanusXendynShadowDisciple 34 votes
Nerf to Stam Regen While Blocking
17%
SoleyaMojmirMaverick827ScheneighnayInklingsOlernmyrrrorb14_ESOKendaricAimoradarkdivideb16_ESOSnowstriderNebthet78K4RMADovresMalvenkkravaritieb17_ESOkoby-xxrwb17_ESOdjyrbsparafucilsarwb17_ESOstojekarcub18_ESOTavore1138 72 votes
It's too hard to play as a Tank
6%
lordtimmeGigasaxanitajoneb17_ESOPaulhewhewriaDarkeusFrancescolgOPUSpyderVeoiTzSteveyJakhajayfojo82Diab3ticBatmanGeneralLeeZeroknvyrdeleted008293MoozzieTaisynnSvalinnEvilCroc 26 votes
DPS wins all Day every Day
36%
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Other: Please Explain
18%
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  • Rylana
    Rylana
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    DPS wins all Day every Day
    3 dps + healer = beat everything easy peasy. Throw on a taunt to the highest health/miti guy if youre really afraid of getting rekt (probably the healer)
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Wing
    Wing
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    DPS wins all Day every Day
    you don't need to be tanky to play 95% of content in ESO so why not just be DPS, survive just as well (magicka dps gets good shields and heals, stamina gets vigor/rally plus dodge roll, blocking ,etc.) and kill things in a fraction of the time.

    every style is capable of being survivable in its own right, tanks are just the only one that does no damage.

    and nerf to stam regen was a kick in the testi's to tanks.
    Edited by Wing on February 2, 2016 8:09AM
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • LegendaryNinja
    LegendaryNinja
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    Wing wrote: »
    you don't need to be tanky to play 95% of content in ESO so why not just be DPS, survive just as well (magicka dps gets good shields and heals, stamina gets vigor/rally plus dodge roll, blocking ,etc.) and kill things in a fraction of the time.

    every style is capable of being survivable in its own right, tanks are just the only one that does no damage.

    and nerf to stam regen was a kick in the testi's to tanks.

    I understand that, but what I mean is to play the way you want to play despite being a better easier way; as far a solo content is super easy even as a tanky (meaning full heavy armor).
  • Amachie
    Amachie
    During soloplay, it takes forever to kill a mob/boss as the damage is so low. My tank has also DPS armor and skills set, so i can do some damage. Otherwise it would be kind of a pita to play with it.
    In dungeons, only certain bosses need tank. Most of the dungeons can be completed with 3DPS+Healer combo.
    Guess these are the reasons why tanks are kind of rare. Nobody wants to miss the fun of nuking the mobs.
  • silentgecko
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    it is just boring.

    standing in block for like couple minutes. throw a horn when ready. if your stam gets low ask for a spear.

    everything done....
    Guildmaster of Panic Mode! www.panic-mode.de
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    VR 16 Sorcerer - V16 Nightblade
  • Vildebill
    Vildebill
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    DPS wins all Day every Day
    As a tank I'll vote for this option as well. The role seems outdated for a lot of the content with the exception of trials. 3 DPS and a healtank with DPS support gets you a long way in all 4 man group content if the players are competent to pull it off. With bad players standing in red, doing low DPS etc. a tank is always helpful though.

    The ones blaming stamina regen nerf as a reason are just bad tanks. Get you resource management together Tyrone! And "we MUST have a templar healer cuz i need shardz" proves just that :wink:
    EU PC
  • babylon
    babylon
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    Other: Please Explain
    I prefer playing as a healer.
  • Rylana
    Rylana
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    DPS wins all Day every Day
    Vildebill wrote: »
    As a tank I'll vote for this option as well. The role seems outdated for a lot of the content with the exception of trials. 3 DPS and a healtank with DPS support gets you a long way in all 4 man group content if the players are competent to pull it off. With bad players standing in red, doing low DPS etc. a tank is always helpful though.

    The ones blaming stamina regen nerf as a reason are just bad tanks. Get you resource management together Tyrone! And "we MUST have a templar healer cuz i need shardz" proves just that :wink:

    This. Even my magicka DK tankdps heavy/destro/snb pvp thing (holdover from the old days), still never runs out of stam if i just USE IGNEOUS SHIELD.

    >_>
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
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    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
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  • LegendaryNinja
    LegendaryNinja
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    Vildebill wrote: »
    As a tank I'll vote for this option as well. The role seems outdated for a lot of the content with the exception of trials. 3 DPS and a healtank with DPS support gets you a long way in all 4 man group content if the players are competent to pull it off. With bad players standing in red, doing low DPS etc. a tank is always helpful though.

    The ones blaming stamina regen nerf as a reason are just bad tanks. Get you resource management together Tyrone! And "we MUST have a templar healer cuz i need shardz" proves just that :wink:

    One of my magic tanks is a magic templar, works quite well. Personally I don't have a problem with sustain. I'm merely pointing out the weakness of heavy armor vs other types of armor. Also the stam regen nerf it's a little bit more of a concern for stam tanks other than templars and dk's. As I said before, it's not that is not possible, but even Lefty Lucy chanced his build to Medium Armor, and he has always had Heavy since Beta.
  • Troneon
    Troneon
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    Nerf to Stam Regen While Blocking
    Mixture of too many tank nerfs and eso gameplay mechanics where dps means everything....

    Edited by Troneon on February 2, 2016 8:29AM
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • Wing
    Wing
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    DPS wins all Day every Day
    The stam regen nerf was just stupid. nobody changed style to play as ZOS tried to force us to, and various comments prove it. we just learned to rely on methods other then stam regen to generate stamina, we all circumvented the nerf.

    good tanks remained just as good, noobs got screwed, tanks disappeared, and build diversity narrowed even further.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Heavy Armor does not make my character more "Tanky"
    Thanks to the champion system, everyone can stack mitigation like a tank. If you can use your red tree to reduce crit damage and buff your resistances to everything, who needs heavy armor?

    People can also stack penetration so heavy doesn't really do that much. 5pc heavy dies just as fast as everyone else.
  • LegendaryNinja
    LegendaryNinja
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    it is just boring.

    standing in block for like couple minutes. throw a horn when ready. if your stam gets low ask for a spear.

    everything done....

    I understand the meta in tanking right now, but it's possible to be more engaging in combat, like maybe using Brawler after taunting and help the group along with keeping other AoEs up, every little bit counts. Tanking can be really fun.
  • ListerJMC
    ListerJMC
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    Other: Please Explain
    I have a baby magicka tank, but I mostly play on my two DPS characters instead of developing her. Honestly, a lot of the time I don't feel useful as a tank.

    I tank in pvp and you get people saying in zone chat "everyone should be stacking damage" and "tanks shouldn't be here", and then you get people in dungeons saying "you don't need a tank for a lot of content just get 3 DPS and a healer". Maelstrom Arena? Not really tank friendly. Questing is also quicker with a DPS.

    Don't get me wrong, I enjoy tanking now and then. But I feel like there are more opportunities on my DPS characters at the moment.
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • LegendaryNinja
    LegendaryNinja
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    Troneon wrote: »
    Mixture of too many tank nerfs and eso gameplay mechanics where dps means everything....

    good point
  • LegendaryNinja
    LegendaryNinja
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    Wing wrote: »
    The stam regen nerf was just stupid. nobody changed style to play as ZOS tried to force us to, and various comments prove it. we just learned to rely on methods other then stam regen to generate stamina, we all circumvented the nerf.

    good tanks remained just as good, noobs got screwed, tanks disappeared, and build diversity narrowed even further.

    That's Corect, in a way it made good tanks even better, I wonder if they revert those changes, we would be invincible! Thanks for the comment. :)
  • LegendaryNinja
    LegendaryNinja
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    Thanks to the champion system, everyone can stack mitigation like a tank. If you can use your red tree to reduce crit damage and buff your resistances to everything, who needs heavy armor?

    People can also stack penetration so heavy doesn't really do that much. 5pc heavy dies just as fast as everyone else.

    ...If it would only be possible to easily increase your armor above the cap,so armor penetration would not be such a big deal.
  • Wing
    Wing
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    DPS wins all Day every Day
    Thanks to the champion system, everyone can stack mitigation like a tank. If you can use your red tree to reduce crit damage and buff your resistances to everything, who needs heavy armor?

    People can also stack penetration so heavy doesn't really do that much. 5pc heavy dies just as fast as everyone else.

    this too, you see this with tanks and other military vehicle development in real life as gun penetration starts to make armor superfluous unless you have a certain amount. so tanks are either ridiculously heavy armored, or just don't even bother as their going to get penned by everything anyway (take early leopards or the hellcat, the amount of armor they would have required to tank the shells they would have been taking would have been huge so they said f**k it and didn't bother)

    we see the same thing in game, players stack just enough health and maybe 2 pieces of heavy to get by and not get one shot and that's it. with everyone stacking so much damage and penetration making armor useless.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Faulgor
    Faulgor
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    DPS wins all Day every Day
    > Heavy Armor does not make my character more "Tanky"

    > DPS wins all Day every Day

    Two sides of the same coin, really.
    Alandrol Sul: He's making another Numidium?!?
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  • dsalter
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    Heavy Armor does not make my character more "Tanky"
    content isn't hard enough to be needing a tank most cases. infact the hardest content ingame currently cannot be beaten by anything BUT a damager.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
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  • LegendaryNinja
    LegendaryNinja
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    ListerJMC wrote: »
    I have a baby magicka tank, but I mostly play on my two DPS characters instead of developing her. Honestly, a lot of the time I don't feel useful as a tank.

    I tank in pvp and you get people saying in zone chat "everyone should be stacking damage" and "tanks shouldn't be here", and then you get people in dungeons saying "you don't need a tank for a lot of content just get 3 DPS and a healer". Maelstrom Arena? Not really tank friendly. Questing is also quicker with a DPS.

    Don't get me wrong, I enjoy tanking now and then. But I feel like there are more opportunities on my DPS characters at the moment.

    I feel you, I have felt bad before hearing that from other players while doing group content. But I love tanking, of course I also have a Stam Sorc DPS, super awesome DPS, but Tanking is my passion, I sometimes feel like as a Tank I don't have a place.
  • Wing
    Wing
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    DPS wins all Day every Day
    @Personofsecrets got a thread here for you.
    ESO player since beta.
    previously full time subscriber, beta-2024, now off and on, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Derra
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    I love PVP, and I feel there is no place for Tanks
    In every pvp game i´ve played before ESO tanks offered some form of grp utility that no other class/role had to offer.

    Either it was blocking for squishier characters, a special form of cc, intercepting attacks, sharing dmg with one protected character, disabling enemy dps, taunting enemy players (reducing their dmg when not attacking the player taunting them).

    In eso tanks are only durable. They offer nothing else to a grp. While that is still needed for some pve content it´s absolutely superfluous in pvp. When i still see those magica DK tank players helplessly getting rooted in place flapping their wings while their grp gets slaughtered around them i can´t help but feel bad. Their only purpose is to be annoying and anyone knowing that will just ignore them because they can´t do any harm.

    Eso would need mechanics like guard and pvp taunts (along with healing nerfs bc if you can just outheal anything there is still no point in having a tank) to make tanks a desireable and entertaining role to play.

    Edit: One of the core problems in that regard (in my opinion anyways) is esos combat system does not offer friendly player interaction - in the process eliminating interesting tanking options and reducing healing to mindless buttonmashing while smartheal does the job the player should be doing (targetting).
    Edited by Derra on February 2, 2016 8:48AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Jura23
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    Heavy Armor does not make my character more "Tanky"
    My biggest problem is scaling of abilities. I want to tank in "classic way", that means my main tools are armor and health pool. But if I do that I don't do any damage, so that's why I stopped tanking.
    Georgion - Bosmer/Templar - PC/EU
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Other: Please Explain
    Powerful assault armour looks ugly. It's the tanking equivalent to spell power cure, why can't it look as nice as xivkyn light armour?
  • LegendaryNinja
    LegendaryNinja
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    Wing wrote: »
    @Personofsecrets got a thread here for you.

    Thanks.
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    Other: Please Explain
    A man goes on a vacation to a tropical island. As soon as the plane lands, he gets off and hears drumming. At first, he thinks, “This is pretty cool”. He ends up going to a luau and hears the drumming. He eats lunch and hears the drums. He goes to the beach and hears the drums. He tries to sleep, but can’t because of the constant drumming.

    The drumming goes on for four days. The guy has to go down to the front desk because he can’t sleep. He asks the manager “What is the deal with these drums! Make them stop. I haven’t got any sleep this whole week!”

    The manager of the hotel says “No. Drums don’t stop. You don’t want the drums to stop, sir.”

    “Why?”

    “Because when drums stop… Bass solo begins!”
  • LegendaryNinja
    LegendaryNinja
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    Jura23 wrote: »
    My biggest problem is scaling of abilities. I want to tank in "classic way", that means my main tools are armor and health pool. But if I do that I don't do any damage, so that's why I stopped tanking.

    Correct, I remember before the removal of soft and hard caps it was possible to have a good pool of health. The thing is after that change everything got uncapped, except Armor. I still to this day believe that they should have removed soft caps and raised hard caps instead of completely removing them. Also there is a lot of skills that scale with health, those used to work before the cap removal, now, who would put all their points into health?
  • couchkyle25_ESO
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    Heavy Armor does not make my character more "Tanky"
    As someone who is a Tank, I think I can say I understand the frustrations of what this game did to the Tanking play-style. DPS is God, DPS is life. DPS for the DPS God blah blah blah, the game is literally nothing but DPS everywhere and it kind of sickens me that no one besides Tank players even seem to care. Of course why would they, their play-styles are not only important, but vital in the current state of the game, why increase the chance of making themselves less useful in the grand scheme by advocating for Tanks to get a fair shake? From a game-play perspective this game has pissed me off since launch, and it does not get any better for me personally. In the beginning it was Staves Online: literally all else is pointless! And slowly it has change and morphed into DPS Online: Tanks are literally pointless!. Unfortunately, while Staves Online was quite fixable, and eventually was, DPS Online is not, because the layout of the (imo) god awful Champion Point system clearly speaks volumes about how few *** are given about Tanking. As said above, DPS can just stack mitigation and resistances through the CP system, not to mention they can get basically unlimited Armor Penetration. ZOS has made it quite clear they don't care about Tanks, everything they develop caters to DPS, and more often than not actively punishes Tanks (I'm looking at you Maelstrom). Tanks have become a worthless, rusted third wheel left to rot in the weeds that no one wants or cares about, not even the people doing the yard-work. That might not be true, but I can tell you that from my perspective as a Tank, even one who has adapted to the new methods post Stam nerf...that's exactly how it feels to me.
  • LegendaryNinja
    LegendaryNinja
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    As someone who is a Tank, I think I can say I understand the frustrations of what this game did to the Tanking play-style. DPS is God, DPS is life. DPS for the DPS God blah blah blah, the game is literally nothing but DPS everywhere and it kind of sickens me that no one besides Tank players even seem to care. Of course why would they, their play-styles are not only important, but vital in the current state of the game, why increase the chance of making themselves less useful in the grand scheme by advocating for Tanks to get a fair shake? From a game-play perspective this game has pissed me off since launch, and it does not get any better for me personally. In the beginning it was Staves Online: literally all else is pointless! And slowly it has change and morphed into DPS Online: Tanks are literally pointless!. Unfortunately, while Staves Online was quite fixable, and eventually was, DPS Online is not, because the layout of the (imo) god awful Champion Point system clearly speaks volumes about how few *** are given about Tanking. As said above, DPS can just stack mitigation and resistances through the CP system, not to mention they can get basically unlimited Armor Penetration. ZOS has made it quite clear they don't care about Tanks, everything they develop caters to DPS, and more often than not actively punishes Tanks (I'm looking at you Maelstrom). Tanks have become a worthless, rusted third wheel left to rot in the weeds that no one wants or cares about, not even the people doing the yard-work. That might not be true, but I can tell you that from my perspective as a Tank, even one who has adapted to the new methods post Stam nerf...that's exactly how it feels to me.

    Interesting comment. In my perspective is there CP system and Skills have an opposite then it's ok with me. Like a "Negate Penetration percent star". That's all there is to it, They have to balance the Champion System so you always have some sort of counter. And Heavy Armor needs a big boost. Can't wait to read the patch notes this week. Devs said that they were going to focus on balancing and changing Class skills this next patch. Hopefully other skill lines are to follow.
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