Inner Light (magelight) gives spell critical = Major Prophecy
Entropy gives spell damage = Major Sorcery
Vampires Bane gives spell damage (dawns wrath ability) and spell critical = Minor Sorcery + Major Prophecy.
So Inner light and Vampires Bane both grant Major Prophecy and don't stack.
Question. I used to run magelight on my second bar and could pop it then go back to main bar and it would still be active. I had heard there was a glitch that made it go away and mine started doing that but it hasn't been fixed for weeks. Did they change it to a switch instead so it does vanish when you switch bars?
Thanks.
KingYogi415 wrote: »What are the buff stacking limits?
It seems pointless to combine some
Question. I used to run magelight on my second bar and could pop it then go back to main bar and it would still be active. I had heard there was a glitch that made it go away and mine started doing that but it hasn't been fixed for weeks. Did they change it to a switch instead so it does vanish when you switch bars?
Thanks.
Magelight will only remain active if it is slotted on the bar you have equipped. Therefore, it must be slotted on both bars if you want to retain the benefit when you switch.
when did this happen? I was using it that way for a while. or has it always been that way but glitched for me and got fixed?
when did this happen? I was using it that way for a while. or has it always been that way but glitched for me and got fixed?
Magelight has always been a 'toggle' ability that is required on both bars to remain active during a weapon swap. As far as I know, it has always been like this, same as Sorc pet skills, Bound Armor, etc.