strikeback1247 wrote: »Refuse2GrowUp wrote: »Veteran version of the new Trial in Thieves Guild is probably "The Hardest Content We Have Ever Made"
Challenge accepted!
Reference:
Statement made by Mike Finnagan, Lead for Dungeons, Trials, and (PvE) Arenas
ESO Live Thieves Guild Special dated 29 Jan, minute marker 34:48
When the patch hits pts, I'm gonna be on the forums laughing at all the people that are gonna cry for nerfs and scream how "ridiculous" the new trial is. I'm already setting up my popcorn stand
This is probably part of why they have a normal mode and leader-level scaling. Can't complete? Better scale it to level 10. It's a great way to let casual players have fun and complete content while still offering The Real Challenge, The Real Reward to hardcore types!
You think so called "casuals" will have fun and be all happy when they're not getting the drops, the title achievement, dyes unlocked and again not the good gear drops lol.
They will not. They will rage until eyeballs plops out. Asks for nerfs and bombard the forum. They wont bother with the normal version more than once, because they also want the real rewards.
Non-elite players usually aren't immersion hunting roleplayer choosing gear based on looks, so get ready for nerd rage.
I just hope the new trial will be more than just another stack and burn fest. That's really why new content becomes trivial so quickly for better groups, they have the dps to out dps mechanics(than cries about how easy it is). While more casual groups lacks the dps to skip mechanics and therefore cries about how hard it is. Would be cool to see something different.
I hope this one won't be nerfed. It has a normal mode and a level scaling, so people who don't like the high difficulty will be able to take it down without any nerf needed.
But yes, they won't get the top-level gear, but top-level gear = top-lever player.
If it's clearly PvE sets that are not viable in PvP, then fine. But "top gear" shouldn't be locked behind hardcore PvE. If it's just unique, no problem, If it's clearly BiS, no.
strikeback1247 wrote: »Refuse2GrowUp wrote: »Veteran version of the new Trial in Thieves Guild is probably "The Hardest Content We Have Ever Made"
Challenge accepted!
Reference:
Statement made by Mike Finnagan, Lead for Dungeons, Trials, and (PvE) Arenas
ESO Live Thieves Guild Special dated 29 Jan, minute marker 34:48
When the patch hits pts, I'm gonna be on the forums laughing at all the people that are gonna cry for nerfs and scream how "ridiculous" the new trial is. I'm already setting up my popcorn stand
This is probably part of why they have a normal mode and leader-level scaling. Can't complete? Better scale it to level 10. It's a great way to let casual players have fun and complete content while still offering The Real Challenge, The Real Reward to hardcore types!
You think so called "casuals" will have fun and be all happy when they're not getting the drops, the title achievement, dyes unlocked and again not the good gear drops lol.
They will not. They will rage until eyeballs plops out. Asks for nerfs and bombard the forum. They wont bother with the normal version more than once, because they also want the real rewards.
Non-elite players usually aren't immersion hunting roleplayer choosing gear based on looks, so get ready for nerd rage.
I just hope the new trial will be more than just another stack and burn fest. That's really why new content becomes trivial so quickly for better groups, they have the dps to out dps mechanics(than cries about how easy it is). While more casual groups lacks the dps to skip mechanics and therefore cries about how hard it is. Would be cool to see something different.
Veteran Maelstrom wasn't hard content considering that I and many others completed it the day it came out. I want REALLY hard content that will actually give a challenge (and hopefully a nice reward).
strikeback1247 wrote: »Refuse2GrowUp wrote: »Veteran version of the new Trial in Thieves Guild is probably "The Hardest Content We Have Ever Made"
Challenge accepted!
Reference:
Statement made by Mike Finnagan, Lead for Dungeons, Trials, and (PvE) Arenas
ESO Live Thieves Guild Special dated 29 Jan, minute marker 34:48
When the patch hits pts, I'm gonna be on the forums laughing at all the people that are gonna cry for nerfs and scream how "ridiculous" the new trial is. I'm already setting up my popcorn stand
This is probably part of why they have a normal mode and leader-level scaling. Can't complete? Better scale it to level 10. It's a great way to let casual players have fun and complete content while still offering The Real Challenge, The Real Reward to hardcore types!
You think so called "casuals" will have fun and be all happy when they're not getting the drops, the title achievement, dyes unlocked and again not the good gear drops lol.
They will not. They will rage until eyeballs plops out. Asks for nerfs and bombard the forum. They wont bother with the normal version more than once, because they also want the real rewards.
Non-elite players usually aren't immersion hunting roleplayer choosing gear based on looks, so get ready for nerd rage.
I just hope the new trial will be more than just another stack and burn fest. That's really why new content becomes trivial so quickly for better groups, they have the dps to out dps mechanics(than cries about how easy it is). While more casual groups lacks the dps to skip mechanics and therefore cries about how hard it is. Would be cool to see something different.
strikeback1247 wrote: »Refuse2GrowUp wrote: »Veteran version of the new Trial in Thieves Guild is probably "The Hardest Content We Have Ever Made"
Challenge accepted!
Reference:
Statement made by Mike Finnagan, Lead for Dungeons, Trials, and (PvE) Arenas
ESO Live Thieves Guild Special dated 29 Jan, minute marker 34:48
When the patch hits pts, I'm gonna be on the forums laughing at all the people that are gonna cry for nerfs and scream how "ridiculous" the new trial is. I'm already setting up my popcorn stand
@Alcast lets see if they follow their rules with VMA and see if they nerf it or not@ZOS_Finn
I dare you Finn! If this trial gets already beaten on the PTS...then I want a difficulty slider all the way up to the top from you!!
I really hope we have to go to our limits and that it takes 4months+ to finish it...like back in the old days with Sanctum!
karakondzula wrote: »Probably just another DPS kite contest made for sorcerers. Lets not forget good old RNG!
Refuse2GrowUp wrote: »"Veteran Version of the New Trial (in Thieves Guild) is probably The Hardest Content We Have Ever Made"
Challenge accepted!
Reference:
Statement made by Mike Finnagan, Lead for Dungeons, Trials, and (PvE) Arenas
ESO Live Thieves Guild Special dated 29 Jan, minute marker 34:48
@Alcast lets see if they follow their rules with VMA and see if they nerf it or not@ZOS_Finn
I dare you Finn! If this trial gets already beaten on the PTS...then I want a difficulty slider all the way up to the top from you!!
I really hope we have to go to our limits and that it takes 4months+ to finish it...like back in the old days with Sanctum!
I bet it will be nerfed though since its group content
Joy_Division wrote: »It better be harder than Maelstrom considering that content started to be farmed the first week it was released.
Well you don't have to worry about this Casual complaining about this trial. I probably will never set foot in there. I also will not miss it. I have played this game for two years and have only completed 5 of the first 6 group dungeons and I've only tested one of the trials (before Craglorn went live). I haven't even set foot in the rest of them and I also have never missed doing the content.
I'm not sure where my skill level lies, but if it is any type of measurement I tried out Rkindaleft and Old Orsinium today. I didn't die once to mobs and I soloed every boss and group event, and all of my gear was at zero (needed full repair). The only time I died was at the one group event where the fire comes through the floor. I can't complete vMA (yet) but I have completed Normal several times so, I guess this skill level qualifies me as a Carebear with pride.
A side note, I did find the public dungeons in Orsinium a lot easier than I was expecting. I'm not sure if it is because they were easier than past public dungeons or where I've been trying to get better for vMA and it was just a by product of that.
edit: fixed something I missed.
Well you don't have to worry about this Casual complaining about this trial. I probably will never set foot in there. I also will not miss it. I have played this game for two years and have only completed 5 of the first 6 group dungeons and I've only tested one of the trials (before Craglorn went live). I haven't even set foot in the rest of them and I also have never missed doing the content.
I'm not sure where my skill level lies, but if it is any type of measurement I tried out Rkindaleft and Old Orsinium today. I didn't die once to mobs and I soloed every boss and group event, and all of my gear was at zero (needed full repair). The only time I died was at the one group event where the fire comes through the floor. I can't complete vMA (yet) but I have completed Normal several times so, I guess this skill level qualifies me as a Carebear with pride.
A side note, I did find the public dungeons in Orsinium a lot easier than I was expecting. I'm not sure if it is because they were easier than past public dungeons or where I've been trying to get better for vMA and it was just a by product of that.
edit: fixed something I missed.
The Public Dungeons in Orsinium were very easy for me to solo, but I do admit that the Old Orsinium Group Event there was quite difficult if you didn't learn the fire patterns quickly (not to mention my screen colours were off so I couldn't see the rings in some parts and stood in the fire longer than I should). However, every single Public Dungeon in the game is easily soloable at level when you know the boss mechanics, and often when you don't.
However, I still can't get past the first level in vMA, so it shows how ridiculously easy it is to do those dungeons.
Clarkieson wrote: »So it will be only for the 0.1 % of people to conplete. Check the psn achievements for completions of vmsa, its only 0.1%.
Another complete waste of money then. This is starting to get old.