Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Buff Templars

  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zheg wrote: »
    If he was a stamplar, he should have been putting heavy CC on your sorc and a single WB should take care of your ward, so it sounds like he was a magicka/healer templar. If he wasn't running annulment, that fight was over before it began. The fight should have ended in a stalement at that point. I've seen a few magicka templars able to take down a magicka sorc, but it's hard to do, particularly if the sorc also has annulment on their bar. You pretty much need to catch them making a mistake and get a good burst off with dark flare/dawnbreaker.

    Part of the reason why it's more difficult to kill on a templar is because of all the channel/casted damage abilities we have. It's easier to walk through/avoid jabs/sweep than it is WB, dark flare is highly counterable and obvious, and jesus beam ain't what it used to be. Most of the templar mechanic issues are solely due to the cast times, the remaining issues stem from passive imbalance (needing to slot repentance to get less regen than NB get automatically from a passive) and craptacular ults (though I do like nova for group play).

    Weird how my Magicka Templar kills Sorcs with no problems I use the same tactics as when fighting Stamina Nightblades Shield stack and heal and let them burn energy it works nearly all the time.

    Any Templar that dies to a sorcerer sucks sorry to say but Sorcerers LOVE curse and magicka detonation both can be purged off at a crazy cheap cost. Tie that One Hand and Shield reflect in and frags are your friend. Magic Templars dying to Magic builds is a damn shame.

    Most Sorcerers are all max magic and damage with *** poor recovery so it's a ohh look you're out of magic to bad for you now die.

    Lol. Go read the tooltip of inevitable det they tell templars to purge it.

    Kind of hard to get through 25k worth of shields which flare which is super slot to cast and the fact your main dps ability is useless on shields.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    ^eclipse is actually very very annoying. Same as purifying light if you're in one of those battles that takes a while to end. Hate having that put on me. Still ZOS make healing 100% again. One sorc here that actually wouldn't care and I don't have a templar at all. I'll keep my shields at 50%. Perfectly fine for me
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Iove
    Iove
    ✭✭✭✭
    Funny how the Devs reply to other threads so fast, but nothing when people bring up Templars. By funny I mean disappointing.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    ^eclipse is actually very very annoying. Same as purifying light if you're in one of those battles that takes a while to end. Hate having that put on me. Still ZOS make healing 100% again. One sorc here that actually wouldn't care and I don't have a templar at all. I'll keep my shields at 50%. Perfectly fine for me

    It's not the healing that annoying with cp and purifying my heals are acceptable its the fact half of the main skills are bugged.

    Toppling charge - Been bugged for 1 year +, a bit gamebreaking considering if it does bug you pretty much just die.

    Radiant oppression - If 2 or more temps use it only 1 gets the execute bonus, also getting the enduring rays passive actually causes this skill to lose dps.

    Jabs/sweeps - The 140% bonus doesn't work against shields, also theres been discussion that crit doesn't work on console.

    Some skills are just useless:

    Sun shield
    Backlash
    Even eclispe is kind of bad.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • eliisra
    eliisra
    ✭✭✭✭✭

    Any Templar that dies to a sorcerer sucks sorry to say but Sorcerers LOVE curse and magicka detonation both can be purged off at a crazy cheap cost. Tie that One Hand and Shield reflect in and frags are your friend. Magic Templars dying to Magic builds is a damn shame.

    Yes I totally agree. But Magicka sorc that dies to a templar sucks even harder. Sorc that knows how to play/PvP and runs meta build technically cant die to a templar, due to higher movement and better shields.

    But that's not the point. This, surprisingly enough, has nothing to do with classes. Magicka builds with correct PvP setup cant kill each other in ESO. It takes years regardless of class.

    Why you think there's so many stamina builds around or why raids spam Bombard and Steel Tornado?

    The combination of nirnhoned weapons, Harness Magicka, reflects, spell resist passives, Healing Ward and CP into Hardy + Elemental defender, allows magicka builds to face tank each other to infinity.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    eliisra wrote: »

    Any Templar that dies to a sorcerer sucks sorry to say but Sorcerers LOVE curse and magicka detonation both can be purged off at a crazy cheap cost. Tie that One Hand and Shield reflect in and frags are your friend. Magic Templars dying to Magic builds is a damn shame.

    Yes I totally agree. But Magicka sorc that dies to a templar sucks even harder. Sorc that knows how to play/PvP and runs meta build technically cant die to a templar, due to higher movement and better shields.

    But that's not the point. This, surprisingly enough, has nothing to do with classes. Magicka builds with correct PvP setup cant kill each other in ESO. It takes years regardless of class.

    Why you think there's so many stamina builds around or why raids spam Bombard and Steel Tornado?

    The combination of nirnhoned weapons, Harness Magicka, reflects, spell resist passives, Healing Ward and CP into Hardy + Elemental defender, allows magicka builds to face tank each other to infinity.
    eliisra wrote: »

    Any Templar that dies to a sorcerer sucks sorry to say but Sorcerers LOVE curse and magicka detonation both can be purged off at a crazy cheap cost. Tie that One Hand and Shield reflect in and frags are your friend. Magic Templars dying to Magic builds is a damn shame.

    Yes I totally agree. But Magicka sorc that dies to a templar sucks even harder. Sorc that knows how to play/PvP and runs meta build technically cant die to a templar, due to higher movement and better shields.

    But that's not the point. This, surprisingly enough, has nothing to do with classes. Magicka builds with correct PvP setup cant kill each other in ESO. It takes years regardless of class.

    Why you think there's so many stamina builds around or why raids spam Bombard and Steel Tornado?

    The combination of nirnhoned weapons, Harness Magicka, reflects, spell resist passives, Healing Ward and CP into Hardy + Elemental defender, allows magicka builds to face tank each other to infinity.

    Some of the sorc vs sorc duels i've been in xD
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    Buff Blazing Shield/Radiant Ward. Scale off highest stat instead of 15% max health in PvP instances, thanks to shield nerfs in battle spirit buff.

    Buff Healing Ritual (barely any use for it) so maybe give us a morph that CCs nearby enemies or something, in some way. We just need better CCs for PvP mainly.

    Buff Jabs/Sweep to penetrate Shields.

    Radial Sweep (ultimate) needs a buff/change.

    Toppling Charge needs a solid fix.

    Channeled Focus should follow/stay on the caster?



    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Zheg wrote: »
    If he was a stamplar, he should have been putting heavy CC on your sorc and a single WB should take care of your ward, so it sounds like he was a magicka/healer templar. If he wasn't running annulment, that fight was over before it began. The fight should have ended in a stalement at that point. I've seen a few magicka templars able to take down a magicka sorc, but it's hard to do, particularly if the sorc also has annulment on their bar. You pretty much need to catch them making a mistake and get a good burst off with dark flare/dawnbreaker.

    Part of the reason why it's more difficult to kill on a templar is because of all the channel/casted damage abilities we have. It's easier to walk through/avoid jabs/sweep than it is WB, dark flare is highly counterable and obvious, and jesus beam ain't what it used to be. Most of the templar mechanic issues are solely due to the cast times, the remaining issues stem from passive imbalance (needing to slot repentance to get less regen than NB get automatically from a passive) and craptacular ults (though I do like nova for group play).

    Weird how my Magicka Templar kills Sorcs with no problems I use the same tactics as when fighting Stamina Nightblades Shield stack and heal and let them burn energy it works nearly all the time.

    Any Templar that dies to a sorcerer sucks sorry to say but Sorcerers LOVE curse and magicka detonation both can be purged off at a crazy cheap cost. Tie that One Hand and Shield reflect in and frags are your friend. Magic Templars dying to Magic builds is a damn shame.

    Most Sorcerers are all max magic and damage with *** poor recovery so it's a ohh look you're out of magic to bad for you now die.

    Lulz. As multiple people have already pointed out, you can't purge dets, and I said that if both are running annulment it should be a stalemate. Trying to make it sound like magicka templars can kill magicka sorcs super quick and easy just demonstrates you're either fighting terribad sorcs or are embellishing to make yourself sound better. Those fights take forever with two players who have a basic understanding of pvp and their build, and most losses come down to lag at an inopportune time (delaying a CC break or something) or the fight lasting so long that other people have trickled in and the numbers are stacked one way or another.

    Someone already mentioned it, but eclipse tends to work better than defensive posture. Almost every sorc in existence will pop a frag right when a curse is about to go off, and that's your chance to pop eclipse and get a dark flare off for burst. Defensive posture makes your reflected frag easy to spot and react to, lag permitting.

    Also, fighting against people that are running out of resources is nigh impossible in the current meta for anyone that knows what they're doing. Waiting for sorcs to run out of magicka... :lol:
    Edited by Zheg on January 30, 2016 7:18PM
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Oh, not that wrobel will ever look at this thread, but I'd also point out that if and when blazing shield gets buffed, its radius is 5m, the range on WB is 7m. Derp.
    Edited by Zheg on January 30, 2016 7:57PM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    Zheg wrote: »
    If he was a stamplar, he should have been putting heavy CC on your sorc and a single WB should take care of your ward, so it sounds like he was a magicka/healer templar. If he wasn't running annulment, that fight was over before it began. The fight should have ended in a stalement at that point. I've seen a few magicka templars able to take down a magicka sorc, but it's hard to do, particularly if the sorc also has annulment on their bar. You pretty much need to catch them making a mistake and get a good burst off with dark flare/dawnbreaker.

    Part of the reason why it's more difficult to kill on a templar is because of all the channel/casted damage abilities we have. It's easier to walk through/avoid jabs/sweep than it is WB, dark flare is highly counterable and obvious, and jesus beam ain't what it used to be. Most of the templar mechanic issues are solely due to the cast times, the remaining issues stem from passive imbalance (needing to slot repentance to get less regen than NB get automatically from a passive) and craptacular ults (though I do like nova for group play).

    Weird how my Magicka Templar kills Sorcs with no problems I use the same tactics as when fighting Stamina Nightblades Shield stack and heal and let them burn energy it works nearly all the time.

    Any Templar that dies to a sorcerer sucks sorry to say but Sorcerers LOVE curse and magicka detonation both can be purged off at a crazy cheap cost. Tie that One Hand and Shield reflect in and frags are your friend. Magic Templars dying to Magic builds is a damn shame.

    Most Sorcerers are all max magic and damage with *** poor recovery so it's a ohh look you're out of magic to bad for you now die.

    I'm sorry but if we only stand a chance after enemy drains their resources and we somehow survive, bearing in mind most of us don't, how does that show that we are well balanced? Also bear in mind that the enemies who can't manage their resources are unskilled players. So we can only beat unskilled or undergeared people, and you think we at good?We should be able to hold our own through the fight.

    Never said the class was balanced many powers don't work and cast times need to go on a few powers.

    You must understand that to beat a DPS build you have to out burst or out last them.
    You can make any player burn resources healing debuffs forces them to cast twice as many heals, damage debuffs forces them to attack more with less damage.
    Sets like Specter's Eyes make these 15% weaker attacks do nothing. You have to do more then Attack, attack, attack force a resource drain not doing this is on you not your class.


    Weird how my Magicka Templar kills Sorcs with no problems I use the same tactics as when fighting Stamina Nightblades Shield stack and heal and let them burn energy it works nearly all the time.

    Any Templar that dies to a sorcerer sucks sorry to say but Sorcerers LOVE curse and magicka detonation both can be purged off at a crazy cheap cost. Tie that One Hand and Shield reflect in and frags are your friend. Magic Templars dying to Magic builds is a damn shame.

    Most Sorcerers are all max magic and damage with *** poor recovery so it's a ohh look you're out of magic to bad for you now die.

    Magic det cannot be purged. Puncturing Sweep does very poor damage against Hardened Ward. Dark flare is really the only good dps you have against sorcs for the major defile and empower, but if they're running a destro with crushing shock, have fun with that. Also, Eclipse is a better option to use on a sorc than Defensive Posture.

    I'm not saying it's impossible to kill a sorc as a templar, it's just not as easy as your building it up to be.

    All my build on all four classes have a healing and damage debuff, a purge, self buff and a cc to force a CC break draining Stamina with this set up it's hard to loss straight up.

    You purge the curse and heal other wise you eat both this also keeps debuffs off of you.

    Also please don't use Eclipse on Sorcerers when they break it they have five seconds of Eclipse immunity, but with Defensive Posture you can keep reflecting yea the Stun will not work thought the CC immunity timer but you can still send attack back unlike with Eclipse.

    Not saying it's easy but those are the steps to winning debuffs 24/7 plus 24/7 self buffs be the skilled fighter you are talking about.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Lylith
    Lylith
    ✭✭✭✭✭
    ✭✭
    Zheg wrote: »
    Oh, not that wrobel will ever look at this thread, but I'd also point out that if and when blazing shield gets buffed, its radius is 5m, the range on WB is 7m. Derp.

    7m looks a lot like 20m, or more, some days in cyrodil.


  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Funny how the Devs reply to other threads so fast, but nothing when people bring up Templars. By funny I mean disappointing.

    best exammple -> overload. just look how quickly that was fixed when the poor nerf crying sorc were crying their eyes out for one broken skill. templar just needs a whole lot attention
    Edited by Artjuh90 on January 31, 2016 1:15AM
Sign In or Register to comment.