crafting is instant reward 0 effort
Spacefiddle wrote: »crafting is instant reward 0 effort
See, no matter how many times you say this, it will still remain untrue. For 11 pages, you've stuck to a very simple plan: many people have thoughtfully, politely and clearly explained the effort needed to craft this stuff. And in every case, your response has been "huehuewah crafting is no effort hork hurk real men raid for 100 hours."
So no, waving your arms and repeating the same nonsense - that crafting is no effort - does not mean you have a valid point or a logical argument. It means you're a brat who just wants to keep yelling until everyone tells him how right he is - without you putting any effort into understanding what's being said to you.
In other words, you want to be rewarded for no effort because you demand it.
But hey, maybe I'm wrong. How much end-game gear have you crafted? I mean, for you to keep mindlessly repeating for 11 pages how it's no effort - you must have done it a fair bit, right?
Otherwise, you just don't know what the &_)?!! you're talking about, do you?
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
fine...not 0 effort but compared to getting 5 piece divines sheer venom- yes its 0 effortSpacefiddle wrote: »
Spacefiddle wrote: »fine...not 0 effort but compared to getting 5 piece divines sheer venom- yes its 0 effortSpacefiddle wrote: »
"It's not 0 effort but it's 0 effort and notice how i fail to mention whether or not I've actually done the thing I'm saying is 0 effort."
Yeah ok bud
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
It's hilarious how you argue everything and completely ignore the data. I already gave you this build. Every one of your posts is inaccurate, makes over-generalizations, and you have failed to provide any data to support your claims. Anyone can read a tooltip and compare the two, but putting the gear onto a build for which it is actually meant makes the difference here that you are too blind to see. The stam nb in my guild that uses sheer venom was the first DC on PC to complete vMA. I helped him test his build. You. Are. Wrong.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
It's hilarious how you argue everything and completely ignore the data. I already gave you this build. Every one of your posts is inaccurate, makes over-generalizations, and you have failed to provide any data to support your claims. Anyone can read a tooltip and compare the two, but putting the gear onto a build for which it is actually meant makes the difference here that you are too blind to see. The stam nb in my guild that uses sheer venom was the first DC on PC to complete vMA. I helped him test his build. You. Are. Wrong.
every stat on the tooltips are higher on hundings except that hundings gives 10% crit and sheer venom gives a crappy 1200dps poison dot that has a cooldown....10% crit is going to go waaaaay further especially with champ points..there is nothing to debate
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
It's hilarious how you argue everything and completely ignore the data. I already gave you this build. Every one of your posts is inaccurate, makes over-generalizations, and you have failed to provide any data to support your claims. Anyone can read a tooltip and compare the two, but putting the gear onto a build for which it is actually meant makes the difference here that you are too blind to see. The stam nb in my guild that uses sheer venom was the first DC on PC to complete vMA. I helped him test his build. You. Are. Wrong.
every stat on the tooltips are higher on hundings except that hundings gives 10% crit and sheer venom gives a crappy 1200dps poison dot that has a cooldown....10% crit is going to go waaaaay further especially with champ points..there is nothing to debate
You're not listening.
Tooltips don't mean anything side by side. What matters is the build that's wearing the gear. Go back and re-read the last 11 pages... I'm really sick of repeating myself.
And he's not going to. Look, he posted a screenshot! That makes him an expert on crafting and on how much effort crafters put into what they do! Totally qualified to tell an entire segment of the gaming community that what they do doesn't count.You're not listening.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
Spacefiddle wrote: »And he's not going to. Look, he posted a screenshot! That makes him an expert on crafting and on how much effort crafters put into what they do! Totally qualified to tell an entire segment of the gaming community that what they do doesn't count.You're not listening.
I mean, it'd be like me, someone who's been playing MMOs for 13 years, telling this kid that his mindless grinding of PvE content takes zero effort, because I've done it for probably longer than he's legally been allowed to be online without supervision, and I've seen how mindless the button-mash-dance can get when you're farming a place.
His definition of "effort" seems to be "how annoyed I am with the process." Farming is pissing him off, so it's a noble effort worthy of praise and reward. He doesn't think crafting is a big deal, so it doesn't count for anything. Simple!
Forget this kid, he's just going to keep yelling until someone holds his hand and consoles him that yes, you're right, those evil nasty crafters get everything for free and only spending hundreds of hours praying to RNGeezus is the Right Way to have Fun(tm).
Bah.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
It's hilarious how you argue everything and completely ignore the data. I already gave you this build. Every one of your posts is inaccurate, makes over-generalizations, and you have failed to provide any data to support your claims. Anyone can read a tooltip and compare the two, but putting the gear onto a build for which it is actually meant makes the difference here that you are too blind to see. The stam nb in my guild that uses sheer venom was the first DC on PC to complete vMA. I helped him test his build. You. Are. Wrong.
every stat on the tooltips are higher on hundings except that hundings gives 10% crit and sheer venom gives a crappy 1200dps poison dot that has a cooldown....10% crit is going to go waaaaay further especially with champ points..there is nothing to debate
You're not listening.
Tooltips don't mean anything side by side. What matters is the build that's wearing the gear. Go back and re-read the last 11 pages... I'm really sick of repeating myself.
there are 0 benefits of sheer venom over hundings...you are spouting words with no ability to create an argument..there is no instance in the game where a set of sheer venom is better than hundings there is no build (combo of abilities) where sheer venom is better than hundings...there is no 2ndary set to go with sheer venom that would make it better than the same set going with hundings.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
It's hilarious how you argue everything and completely ignore the data. I already gave you this build. Every one of your posts is inaccurate, makes over-generalizations, and you have failed to provide any data to support your claims. Anyone can read a tooltip and compare the two, but putting the gear onto a build for which it is actually meant makes the difference here that you are too blind to see. The stam nb in my guild that uses sheer venom was the first DC on PC to complete vMA. I helped him test his build. You. Are. Wrong.
every stat on the tooltips are higher on hundings except that hundings gives 10% crit and sheer venom gives a crappy 1200dps poison dot that has a cooldown....10% crit is going to go waaaaay further especially with champ points..there is nothing to debate
You're not listening.
Tooltips don't mean anything side by side. What matters is the build that's wearing the gear. Go back and re-read the last 11 pages... I'm really sick of repeating myself.
there are 0 benefits of sheer venom over hundings...you are spouting words with no ability to create an argument..there is no instance in the game where a set of sheer venom is better than hundings there is no build (combo of abilities) where sheer venom is better than hundings...there is no 2ndary set to go with sheer venom that would make it better than the same set going with hundings.
I refuse to further this discussion with you. If you had read anything I posted, you would have seen plenty to know you're wrong. I have little time for people who are so narrow-minded that they actually believe they are right when thorough testing and statistical data proved you wrong. Best of luck in... whatever it is you do.
But here, on the other hand. we see crying about crafted sets are "too easy to obtain and too op" only because the person is too lazy to invest time and effort to research traits.
Sorry I have all traits and styles already. Most people do...which is why it takes 0 effort to get hundings.
Hundings gives massive amounts of crit and weapon damage. Hundings gives more weapon damage than the end game weapon damage set (sheer venom) while also giving absurd amounts of crit.
You really have quite the habit of over-generalizing. "Most people" do not have all traits and styles. Many people who have been playing since do not, and it's common knowledge the majority of ESO's population is new and returning players, not those who have been playing since launch. Your first statement is completely inaccurate.
Using words like "massive" and "absurd" is also highly subjective. You've already posted the difference between the tooltips, but I have yet to see any real analysis of the sets in their proper context, i.e. in the builds in which they belong. I guarantee you that a bow nb with all points into thaumaturge and elfborn, is going to benefit from sheer venom over hundings. Do you know how I know this? because my friends and I have tested it extensively.
You need data to support your claims.
see posts above? show me 1 build where sheer venom is better than hundings? out of all the posts on this topic no one has been able to give one...know why? cause hundings is so much stronger than most other sets
You be able to come up with a scenario where sheer venom is better considering it takes about 100x longer to farm/create and has a skill check.... but you cant because hundings is broken
It's hilarious how you argue everything and completely ignore the data. I already gave you this build. Every one of your posts is inaccurate, makes over-generalizations, and you have failed to provide any data to support your claims. Anyone can read a tooltip and compare the two, but putting the gear onto a build for which it is actually meant makes the difference here that you are too blind to see. The stam nb in my guild that uses sheer venom was the first DC on PC to complete vMA. I helped him test his build. You. Are. Wrong.
every stat on the tooltips are higher on hundings except that hundings gives 10% crit and sheer venom gives a crappy 1200dps poison dot that has a cooldown....10% crit is going to go waaaaay further especially with champ points..there is nothing to debate
You're not listening.
Tooltips don't mean anything side by side. What matters is the build that's wearing the gear. Go back and re-read the last 11 pages... I'm really sick of repeating myself.
there are 0 benefits of sheer venom over hundings...you are spouting words with no ability to create an argument..there is no instance in the game where a set of sheer venom is better than hundings there is no build (combo of abilities) where sheer venom is better than hundings...there is no 2ndary set to go with sheer venom that would make it better than the same set going with hundings.
I refuse to further this discussion with you. If you had read anything I posted, you would have seen plenty to know you're wrong. I have little time for people who are so narrow-minded that they actually believe they are right when thorough testing and statistical data proved you wrong. Best of luck in... whatever it is you do.
Its not about hating it - its about effort vs reward.
crafting is instant reward 0 effort
end game dungeons are tons of effort for no reward
I like dungeons but crafted gear has no effort and all of the reward
Its not about hating it - its about effort vs reward.
crafting is instant reward 0 effort
end game dungeons are tons of effort for no reward
I like dungeons but crafted gear has no effort and all of the reward
Lets say that everything you just said was true (I don't think it is, but lets go with it)
If crafting is instant reward with 0 effort, then why are you complaining? Put forth zero effort and go make some yourself. Don't worry, your gear will be equal (not sub par). Now everyone can get Rekt with your superior skills.
exeeter702 wrote: »Wish they told me that about enchantingnice set of v15 crafted gear and I have no way to get decent starter white glyphs, why is there no market for this
@exeeter702, you don't want trash white glyphs on your nice V15 gear. Go purple. Buy or farm some Rekutas (they drop in any zone that doesn't level nodes) and generously tip your guildie that does enchanting. Not guild? Ask in zone chat. A quick trip to the enchanting table shouldn't cost much; it's easy compared to running all over Tamriel to get to set crafting stations.
Its not about hating it - its about effort vs reward.
crafting is instant reward 0 effort
end game dungeons are tons of effort for no reward
I like dungeons but crafted gear has no effort and all of the reward
Lets say that everything you just said was true (I don't think it is, but lets go with it)
If crafting is instant reward with 0 effort, then why are you complaining? Put forth zero effort and go make some yourself. Don't worry, your gear will be equal (not sub par). Now everyone can get Rekt with your superior skills.
the issue is if you are running the current hardest group instance in the game (vICP) and a piece of divines sheer venom drops you should be excited...not think oh well ill decon this because the stuff I made the moment I hit v16 is way better
Its not about hating it - its about effort vs reward.
crafting is instant reward 0 effort
end game dungeons are tons of effort for no reward
I like dungeons but crafted gear has no effort and all of the reward
Lets say that everything you just said was true (I don't think it is, but lets go with it)
If crafting is instant reward with 0 effort, then why are you complaining? Put forth zero effort and go make some yourself. Don't worry, your gear will be equal (not sub par). Now everyone can get Rekt with your superior skills.
the issue is if you are running the current hardest group instance in the game (vICP) and a piece of divines sheer venom drops you should be excited...not think oh well ill decon this because the stuff I made the moment I hit v16 is way better
And if you would have started this thread with something like this and had a different title folks might have backed you up a little more. But if you tell everyone that there playstyle sucks, or that something needs to be nerfed you get 12 pages of arguments.
I personally think the value of any set is the order its bonuses come in to play. As an example for DPS, Do you think anyone would go for the 5 piece sets if Weapon or Spell damage could be found on 4 different sets in the two piece slot?
...or you know, you could ask for a buff to Sheer Venom? Did that ever occur to you?
...or you know, you could ask for a buff to Sheer Venom? Did that ever occur to you?
problem is the power level of players vs the NPCs currently and the amount of work needed to rework all sets vs fixing the broken one.
If you have a pothole you don't lower the whole road 12 inches to fix it.
...or you know, you could ask for a buff to Sheer Venom? Did that ever occur to you?
problem is the power level of players vs the NPCs currently and the amount of work needed to rework all sets vs fixing the broken one.
If you have a pothole you don't lower the whole road 12 inches to fix it.
so I guess everyone wants everything handed to them and want all gear dropped in dungeons useless, now that monster helms are purchasable what is the carrot for a dungeon?
Despite my initial impression to this post, I'm going to pull it apart anyway. For future reference, starting your comments with generalizations is a surefire way to get people to ignore you, not support you.
What exactly makes you think that dungeon gear is useless? I know plenty of people who are using dungeon dropped gear, i.e. bow nightblades with sheer venom, virtually every meta for healing demands spell power cure, and NB tanking in pvp or pve has at least one very viable build with leeching. I have other examples, but I don't think it's necessary to list them. Point is, I fail to see how having the option to use something like hundings or julianos makes all others obsolete.
The point is that one of, if not the, best set in the game is fairly easy to achieve. Outside of the Vr16 requirements.
I love crafting, I'm a master crafter, and Eso has done an amazing job creating a robust and interesting crafting system, but hunding's and Julianos are too strong, too reliable and too easy to obtain.
In my opinion they need to either push the trait requirement, nerf it slightly or buff some other crafted sets and some dropped ones at the same time.
I wonder if you were playing back in the Craglorn update when Hundings became completely useless? It was months before Hundings was useful again. I think back on this time, and that experience is, at least in part, why I am so overtly opposed to nerfing Hundings now.
I don't think you and I have the same definition of "easy to obtain". I suppose that's okay; it's not like we have to agree on it necessarily. It's been quite some time since I leveled my crafting, but the way I see it, you have at least 3-4 weeks of researching traits before you'll ever make a Hundings set piece. Assuming you research 3 at a time on the armor weight you eventually want to wear, you can expect about 2 months of researching before you can make all five pieces for yourself. I am aware that you can simply go to someone else who can craft it already, but that person had to do the research too, so it's not like we can just say "oh he/she did nothing to get that gear."
Now, couple that with the 660 rubedo leather at the current (PC) market average:
660/200 = 3.3 stacks of rubedo X 50,000 gold per stack = 165,000 gold for the rubedo alone.
Assuming you don't want a unique style, like Akaviri or Ancient Orc or Glass, we'll ignore the cost of racial style materials. I'm also going to leave out the cost of green, blue and purple tempers, as those are all but negligible, relative to the rest of it. So then let's add in the Dreugh Wax:
5 pieces of gear X 8 Dreugh Wax per item = 40 Dreugh Wax X ~2,500 gold per Dreugh Wax = 100,000 gold
So far the running total (excluding racial style materials and all tempers except dreugh wax) 265,000 gold
Explain to me now how 265k and 2 months of research is "fairly easy to achieve"? I mean I guess it's not difficult in the same sense that vMA is or something. But I hardly consider this to be less of a grind than vWGT or vIP for the dropped sets. The key difference is that a large number of us have been playing for longer than that gear has been out, which poses another question: Can you even compare the two to each other?
Edit: Oops, I forgot enchantments. We can't forget enchantments, because dropped gear comes with glyphs already. So, assuming you want legendary glyphs:
5 Repora = ~ 10,000 gold
5 Kuta = ~ 40,000 gold
New running total = 265,000 + 50,000 = 315,000 for five pieces of legendary Hundings, fully glyphed
Dropped gear isn't going to be legendary, so you still assume the cost of about 100,000 gold to upgrade it. Let's remove that dreugh wax from the equation, and it's still worth 215,000 gold and 2 months of research.
dodgehopper_ESO wrote: »The very notion of 'bind on-anything' is mentally challenged.
That would be fine if you arnt allowed to repair your gear
NinjaApacHe wrote: »People like OP should be nerfed.
no one can give 1 good reason why hundings should continue to outperform sets from the end game dungeons (vICP, vWGT, vMaelstrom)