Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »@OtarTheMad I'm not calling for the nerf in damage I'm calling for a change "nerf" in the minimum distance needed to use because as of now there is none. Like I stated every other skill that's a gap closer aside from NBs has a minimum distance restriction but for ambush there is none; that right there breaks balance as it's meant to close the gap not spam the gap you've already closed in on.
@Darkeus I'm not sure what you're saying but I'm awake thank you. If you're referring to ambush not needed a minimum range then I disagree with you 100% the video above is enough evidence in how awful and B.S the ability is. 2H gap closer Crit rush/morphs has a restriction in range, 1H/Shield invasion/morphs has a restriction range, Templars close the gap ability (not sure what it's called) has a restriction range; the list can go on.
All in all ambush needs one as every skill that is meant to close the gap has a minimum range for it to be used because it's no longer a gap closer if you're right in front of the enemy.
then all ranged atks should have minimum range also
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »@Darkeus
You just saidthen all ranged atks should have minimum range also
I'm sorry but do you know how stupid you sound right now? The attack is a "Ranged" attack it's suppose to be used at any distance. Gap closers are skills that are mainly meant for one purpose to CLOSE THE GAP BETWEEN PLAYER A vs. PLAYER B.
Ambush is a INSTANT cast skill and is the Night blades GAP CLOSER. like I've stated countless times why should Nightblades posses the only skill that is a gap closer that has no minimum range restriction while every other skill has one?
Seriously I don't wanna sound rude here man but I can't tell if you're trolling or just plain... well you know.
Can't check right now, but doesn't take flight also not have a minimum range? Yes, it can't be spammed, but according to your definition it should have a min range aswell.MaxwellCrystal wrote: »like I've stated countless times why should Nightblades posses the only skill that is a gap closer that has no minimum range restriction while every other skill has one?

Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
lolo_01b16_ESO wrote: »Can't check right now, but doesn't take flight also not have a minimum range? Yes, it can't be spammed, but according to your definition it should have a min range aswell.MaxwellCrystal wrote: »like I've stated countless times why should Nightblades posses the only skill that is a gap closer that has no minimum range restriction while every other skill has one?
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »So sick and tired of it man, thanks to that 1 second stun from gap closers ambush is even stronger and you can spam it without needing to worry about being too close in-comparison to EVERY OTHER CLASS that has a gap close range.
This needs to come to an end I'm tired of NBs who only just spam ambush oh and don't get me started with surprise attack because for some reason that attack never stops being a "Surprise".
@Wrobel When will you address this because why should every other class gap closer have a minimum gap close range when used while ambush can be used at any distance? Also remove that 1 second stun and add a 100% movement snare again this is annoying as... well you know.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »Anyone is squishy when it comes to armor setup, sorry DKs don't have a passive that increase physical resistance only spell but correct me if I'm wrong NBs do and when it comes to our tank abilities there's an ability called immovable that does just that.
NBs shouldn't be the only class to get a gap closer that lacks minimum restriction because as far as I know @Wrobel is suppose to be all about class balance and this breaks balance in terms of gap closers.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »@joshdm2001_ESO
First please don't add assumption into your theory because not everyone has or can use macros especially those on consoles.
Secondly Nightblades already have an unfair advantage with ambush no minimum range cast as when it's used not only do you get that infamous stun you're also slowed and when that happens you better have any form of movement impairment negate ability or you're gonna have a fun time trying to retaliate.
So yeah no in it's current form its a broken skill that has no restriction and is spammed due to it's empowerment and no restriction for usage at min range. What you're saying is senseless and pure assumption that oh because it's no longer able to be cast at minimum range it will now be used by players utilizing macros which still wouldn't do anything as if you're fighting them at close range they won't be able to use that as it should be since that ability is a gap closer.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »@joshdm2001_ESO
Didn't know I was sounding offended sorry about that but that's not my intention. I don't care about other broken NB abilities I'm just making an obvious statement that NBs gap closer lacks a restriction to minimum range cast while every skill gap closer has one.
Also as you can see in the video I did just that it isn't a L2P thing another video shows a prime example of how ambush is completely ridiculous as it doesn't matter if you rapids,shuffle,speed pots, immovable pots, nothing at all counters the ability to constantly mash a single button while rotating around a target making it extremely difficult to fight back unless you can somehow negate your slowed character thanks to that initial 1 second gap close stun you get from gap closers + the stun that NBs have which impairs movement.
So yet again NBs shouldn't get special treatment while other skills get a restriction to minimum cast time for gap closer.
Oh and if you need that other video showing I believe it was a templar who got ambush'd to death it shows him/her using mist form + rapids + immovable pots and he/she was still ambush'd down. I know it's on the thread somewhere arguing the same thing about gap closers like ambush + gap closers in general giving that 1 sec stun.
Ambush is fine! its a teleport, not a dash like other similar skills! wake up!
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »@joshdm2001_ESO
My counters work I'm just making a statement based on 1 v x encounters hence why I put the video below as reference it seems you didn't see that but that's ok. The problem for me is when I look at it the ability its self is indeed a gap closer so I compare it to other gap closer skills (not ultimates) and see that that's the only skill with no minimum range on top of what @FENGRUSH said it's the stun you get/roots that make it quite annoying.
@FENGRUSH I'm not sure when ZoS would ever fix this issue maybe in the next ESO live if they stop focusing on lore questions and skin questions; they may finally focus on combat mechanics for once and fix that issue by instead of making it a stun they could just make it a movement impairment (slowed) like it was before.