Paulington wrote: »
ZOS_GinaBruno wrote: »That will be introduced in the Thieves Guild update.
@ZOS_GinaBruno, will this unbind Laurels as presumably Laurels were bound because they would be in the Crown store at some point and won't be any longer?
@ZOS_GinaBruno, will this unbind Laurels as presumably Laurels were bound because they would be in the Crown store at some point and won't be any longer?
redspecter23 wrote: »@ZOS_GinaBruno, will this unbind Laurels as presumably Laurels were bound because they would be in the Crown store at some point and won't be any longer?
Please this.
If the only reason they were bound to begin with truly is that they were intended to be crown store items (and that seems like sketchy logic to begin with) then they can be made to be unbound, correct?
Binding of items should be used for game balance reasons and perhaps for certain achievement related items like trials. Binding should NEVER be used for monetary reasons including v16 chest drop gear that up until that point was never bound on pickup.
Paulington wrote: »
Paulington wrote: »
Well,if you already know the motif then why wouldnt you be able to craft it without this universal item? It would be redundant. Once you learn a motif,you can craft armor and weapons with it.
Well,if you already know the motif then why wouldnt you be able to craft it without this universal item? It would be redundant. Once you learn a motif,you can craft armor and weapons with it.