Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

If veteran ranks are removed what happens with

teladoy
teladoy
✭✭✭✭✭
All the skyshards over all the maps.
Lorebooks.
Gold necessary to win doing quests.
Achievements.
Etc.

How people will get all this without doing nothing else after lvl 50? Except dungeons or pvp ...
  • mr1sho
    mr1sho
    ✭✭✭✭✭
    Find out on the next episode of Dragon Ball Z!
    Gold Company Commander
  • Decayed_Inside
    Decayed_Inside
    ✭✭✭✭
    Like i've been saying for months and months we still need all that to function at end game. Maybe not every single skyshard but a good amount are required.
  • Robo_Hobo
    Robo_Hobo
    ✭✭✭✭✭
    Why would anything happen to them? You'll still be able to go to the cadwell gold and silver zones if you want to.
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    Robo_Hobo wrote: »
    Why would anything happen to them? You'll still be able to go to the cadwell gold and silver zones if you want to.

    This right here.

    They arent removing access to any of the zones. Just removing the Veteran Ranks tied to them.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    only curious how you are going to earn the last 15 atribute points ;)
  • kirk_lewis_ESO
    kirk_lewis_ESO
    ✭✭✭
    The only things i can see that'll make sense are: spread the attribute points to everybody at 50, scale the armors to 50 but keep the specs so others still have to craft their own crap, the skill points that are spilled over 50 would be shared like the attributes, lower the levels of craft materials and the skyshards well, will be there. Only options i see currently.
    Edited by kirk_lewis_ESO on January 24, 2016 7:47AM
    Templar - looking for a new job (Blame the economy).
  • Didgerion
    Didgerion
    ✭✭✭✭✭
    teladoy wrote: »
    All the skyshards over all the maps.
    Lorebooks.
    Gold necessary to win doing quests.
    Achievements.
    Etc.

    Nothing will happen to them. They will be there and you can do them or not just like now - the only difference is that there will be no Cadwell Gate...but the Cadwell's quests and achievements will still be there.
    Edited by Didgerion on January 24, 2016 7:48AM
  • Qyrk
    Qyrk
    ✭✭✭✭✭
    Straight from another post from Rich
    What will happen with those attribute points we got for veteran ranks?

    You will now earn the extra attribute/skill points while leveling up from 1-50. Here's a quick chart to help explain it better

    Level - Bonus Attribute/Skill Points
    5 - 1
    10 - 2
    15 - 1
    20 - 2
    25 - 1
    30 - 2
    35 - 1
    40 - 2
    45 - 1
    50 - 3
    Total 16



    Note: This is different than what I posted in November last year. We've been iterating on the design for a bit now and this is a much more straightforward approach.


    On top of above, since Cadwells Silver and Gold will be open, YOU have to get the lore books/ sky shards / do quests that gives skill point / achievements tied to them (they are not automatically given to you).
    Edited by Qyrk on January 24, 2016 7:55AM
  • teladoy
    teladoy
    ✭✭✭✭✭
    Didgerion wrote: »
    teladoy wrote: »
    All the skyshards over all the maps.
    Lorebooks.
    Gold necessary to win doing quests.
    Achievements.
    Etc.

    Nothing will happen to them. They will be there and you can do them or not just like now - the only difference is that there will be no Cadwell Gate...but the Cadwell's quests and achievements will still be there.

    People don't want the remove of veteran lvls just because they don't like them. Is because of all the effort, lvl up, get all skyshards, etc. Everything is relationated.

    If they remove them is because the people has no intention in go those areas never, so they have to give the same in another way.
  • Iluvrien
    Iluvrien
    ✭✭✭✭✭
    ✭✭
    teladoy wrote: »
    Didgerion wrote: »
    teladoy wrote: »
    All the skyshards over all the maps.
    Lorebooks.
    Gold necessary to win doing quests.
    Achievements.
    Etc.

    Nothing will happen to them. They will be there and you can do them or not just like now - the only difference is that there will be no Cadwell Gate...but the Cadwell's quests and achievements will still be there.

    People don't want the remove of veteran lvls just because they don't like them. Is because of all the effort, lvl up, get all skyshards, etc. Everything is relationated.

    If they remove them is because the people has no intention in go those areas never, so they have to give the same in another way.

    No, they don't. Dipping into specific areas because you want to pick up a few skyshards/lorebooks is completely different to enforced completion of quest paths to enter specific zones. If you are happy to do without these items then you are free to not enter the zones. That is your choice, and ZOS is under no obligation to provide alternate routes.
    Edited by Iluvrien on January 24, 2016 10:15AM
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Iluvrien wrote: »
    teladoy wrote: »
    Didgerion wrote: »
    teladoy wrote: »
    All the skyshards over all the maps.
    Lorebooks.
    Gold necessary to win doing quests.
    Achievements.
    Etc.

    Nothing will happen to them. They will be there and you can do them or not just like now - the only difference is that there will be no Cadwell Gate...but the Cadwell's quests and achievements will still be there.

    People don't want the remove of veteran lvls just because they don't like them. Is because of all the effort, lvl up, get all skyshards, etc. Everything is relationated.

    If they remove them is because the people has no intention in go those areas never, so they have to give the same in another way.

    No, they don't. Dipping into specific areas because you want to pick up a few skyshards/lorebooks is completely different to enforced completion of quest paths to enter specific zones. If you are happy to do without these items then you are free to not enter the zones. That is your choice, and ZOS is under no obligation to provide alternate routes.

    in the end nothing mutch changes only now we have a more inbalanced leveling system called CP
    Edited by Artjuh90 on January 24, 2016 10:42AM
  • Sausage
    Sausage
    ✭✭✭✭✭
    Put then to Achivements and Achivements account wide. I personally hope they just remove Silver and Gold, we dont need so much content anymore, at launch tripled content was excellent idea, but when you add a few more DLC to this game, people wont do Silver and Gold anyway, because theres so much to do.
    Edited by Sausage on January 24, 2016 11:10AM
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sausage wrote: »
    Put then to Achivements and Achivements account wide. I personally hope they just remove Silver and Gold, we dont need so much content anymore, at launch tripled content was excellent idea, but when you add a few more DLC to this game, people wont do Silver and Gold anyway, because theres so much to do.

    Spend resources developing 16 zones for base game. Throw 10 in the garbage. Sounds legit.

    /s
  • Sausage
    Sausage
    ✭✭✭✭✭
    daemonios wrote: »
    Sausage wrote: »
    Put then to Achivements and Achivements account wide. I personally hope they just remove Silver and Gold, we dont need so much content anymore, at launch tripled content was excellent idea, but when you add a few more DLC to this game, people wont do Silver and Gold anyway, because theres so much to do.

    Spend resources developing 16 zones for base game. Throw 10 in the garbage. Sounds legit.

    /s

    ESO was never designed to be 19 zone game, it was designed to be 5-6 zone game and its shows. I personally think overall quality of the game increase if Silver and Gold zones are removed.
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Sausage wrote: »
    daemonios wrote: »
    Sausage wrote: »
    Put then to Achivements and Achivements account wide. I personally hope they just remove Silver and Gold, we dont need so much content anymore, at launch tripled content was excellent idea, but when you add a few more DLC to this game, people wont do Silver and Gold anyway, because theres so much to do.

    Spend resources developing 16 zones for base game. Throw 10 in the garbage. Sounds legit.

    /s

    ESO was never designed to be 19 zone game, it was designed to be 5-6 zone game and its shows. I personally think overall quality of the game increase if Silver and Gold zones are removed.

    i still liek the cadwell's doing them now for the 5th time in silver 4rth time gold. so please speak for yourself
  • Sausage
    Sausage
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Sausage wrote: »
    daemonios wrote: »
    Sausage wrote: »
    Put then to Achivements and Achivements account wide. I personally hope they just remove Silver and Gold, we dont need so much content anymore, at launch tripled content was excellent idea, but when you add a few more DLC to this game, people wont do Silver and Gold anyway, because theres so much to do.

    Spend resources developing 16 zones for base game. Throw 10 in the garbage. Sounds legit.

    /s

    ESO was never designed to be 19 zone game, it was designed to be 5-6 zone game and its shows. I personally think overall quality of the game increase if Silver and Gold zones are removed.

    i still liek the cadwell's doing them now for the 5th time in silver 4rth time gold. so please speak for yourself

    Lets wait a few DLC more and when they have assembled and polished their endgame. So we speak more.

    Lets just say, its better to look forward than live in the past.
    Edited by Sausage on January 24, 2016 11:42AM
  • CaptainObvious
    CaptainObvious
    ✭✭✭✭
    Their end game has been pushed back 15 years now because it is now CP-based.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Skyshards and attribute points will stay very much the same.

    The Vet level that you are will be converted into CP's (for example, Vet 16 = 160 CP's)

    Gear will be bound to Champion levels.

    Cadwell's Gold and Silver will still be a thing, but instead of having to do them in order, you can do the zones in any order that you wish. And the silver and gold will have better rewards once you've completed the quests needed for silver and gold.

    Lorebooks will stay the same.

    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    teladoy wrote: »
    All the skyshards over all the maps.
    Lorebooks.
    Gold necessary to win doing quests.
    Achievements.
    Etc.

    How people will get all this without doing nothing else after lvl 50? Except dungeons or pvp ...

    All we know is that character VR levels will be removed.
    We assume this also means NPC VR levels to be removed as well but I've not read that anywhere. Also, the veteran content is not being removed...but we assume certain changes will occur that have not been stated either.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Glaiceana
    Glaiceana
    ✭✭✭✭✭
    ✭✭
    I want to know what happens with our weapons and armour. Instead of its level saying VR16, it's going to say something like "Level 501 CP"? That would be weird and laughable.
    Also, people who want vet ranks removed all seem to have a different reason why, and I still don't really understand any of them. One reason people complain about is the "terrible grind from Lv50 to VR16", but what they don't realise is that they are forgetting the much longer grind they will have to get to the CP cap... so they don't escape anything.
    Priests of Hircine
    Werewolves who bite for FREE! PC/EU
    Our total free bites: 7000+
    Guild Subreddit | Forum Thread | YouTube Playlist
    Total Champion Points: 1000+
    Main Character: Ithaera - Stam DK, Nord, Female, DD, Werewolf.
    Rothelnog - Stam NB, Orc, Male, DD, Werewolf.
    J'Xena - Mag DK, Khajiit, Female, DD, Werewolf.
    Dances-With-Frost-Dragons - DK, Argonian, Male, Tank, Werewolf.
    Raziel The Paradox - Mag TP, Dark Elf, Male, DD, Vampire.
    Swims-Through-Starlight - TP, Argonian, Female, Healer, Werewolf.
    Glaicean Mag Ward, High Elf, Male, Ice DD, Werewolf.
    Hjurne Hircine's Forsaken - Sorc, Redguard, Male, PvP DD, Werewolf.
    My Total Free Werewolf Bites: 400+ (Ask me about bites if you need one!)
    Playing since July 2015!
  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    teladoy wrote: »
    All the skyshards over all the maps.
    Lorebooks.
    Gold necessary to win doing quests.
    Achievements.
    Etc.

    How people will get all this without doing nothing else after lvl 50? Except dungeons or pvp ...

    Lorebooks - optional
    Gold - optional
    Achievements - optional

    The problem was to be competitive you needed to get to Vet level Max... and the only way to get there was grinding all of faction 2 and then all of faction 3... to get enough experience to reach that level cap.
    Now you don't need to grind everything to be at level cap and be competitive with everyone else.

    However, all of the achievement, lorebooks, gold and skyshards are still available for you to collect from faction 2/3....and in the process of gaining them you can also increase you Champion points through the optional XP.

    It would be pretty silly to have content to allow you to reach level 50 and then no content to increase your champion points.
    But Gold/Silver is not required....you can grind, do dungeons, whatever you like for CP.

    Of course that was if 50 was in fact the level cap.
    If all we are saying is level50 + 100cp is the new cap...then you have completely defeated the whole purpose of the level 50 cap.
    Edited by Rune_Relic on January 24, 2016 2:04PM
    Anything that can be exploited will be exploited
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Glaiceana wrote: »
    I want to know what happens with our weapons and armour. Instead of its level saying VR16, it's going to say something like "Level 501 CP"? That would be weird and laughable.
    Also, people who want vet ranks removed all seem to have a different reason why, and I still don't really understand any of them. One reason people complain about is the "terrible grind from Lv50 to VR16", but what they don't realise is that they are forgetting the much longer grind they will have to get to the CP cap... so they don't escape anything.

    It assumed that CP will show as a requirement but gear subject to change. To me that's dumb...keep it at level 50

    Your thoughts on a grind....CP don't have to be obtained. They are optional progression so if you're the type of person who considers maxing any level progression or system as complete then this is why you don't understand.....You don't realize that many are happy with 45-75 CPs and have no desire to push higher. If it happens...great but if not....they are fine as their goal is to enjoy the game and not worry about maxing everything.

    Removing VR levels and if ZOS keeps CPs as they are, offers a lot more good than you realize.
    For someone who does want max everything...the item progression by mats and CPs are still there so everyone is happy and at 50, it's more likely that people can group up and not complain about dungeon scaling or weird things that aren't so clear today.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • IcyDeadPeople
    IcyDeadPeople
    ✭✭✭✭✭
    ✭✭
    Artjuh90 wrote: »
    only curious how you are going to earn the last 15 atribute points ;)

    I imagine it will be tied to your champion rank tier, same as the gear. In other words, each time there is a big update that would have previously increased the level cap, instead it would increase CP cap and add the corresponding one or two attribute points.

    So if 320 CP were considered equivalent to V16, for example you'd get an attribute point every 20 CP rank.
  • Glaiceana
    Glaiceana
    ✭✭✭✭✭
    ✭✭
    Glaiceana wrote: »
    I want to know what happens with our weapons and armour. Instead of its level saying VR16, it's going to say something like "Level 501 CP"? That would be weird and laughable.
    Also, people who want vet ranks removed all seem to have a different reason why, and I still don't really understand any of them. One reason people complain about is the "terrible grind from Lv50 to VR16", but what they don't realise is that they are forgetting the much longer grind they will have to get to the CP cap... so they don't escape anything.

    It assumed that CP will show as a requirement but gear subject to change. To me that's dumb...keep it at level 50

    Your thoughts on a grind....CP don't have to be obtained. They are optional progression so if you're the type of person who considers maxing any level progression or system as complete then this is why you don't understand.....You don't realize that many are happy with 45-75 CPs and have no desire to push higher. If it happens...great but if not....they are fine as their goal is to enjoy the game and not worry about maxing everything.

    Removing VR levels and if ZOS keeps CPs as they are, offers a lot more good than you realize.
    For someone who does want max everything...the item progression by mats and CPs are still there so everyone is happy and at 50, it's more likely that people can group up and not complain about dungeon scaling or weird things that aren't so clear today.
    Ok I understand that. However I believe there are lots of people complaining that there's an imbalance with those who have more CPS. So I'm not referring to people who are happy with just 45 of them. I'm referring to the ones who want a chance to compete. The ones who don't have VR characters. They will surely still need to get more CPS if they want to compete even after VR is removed?
    Priests of Hircine
    Werewolves who bite for FREE! PC/EU
    Our total free bites: 7000+
    Guild Subreddit | Forum Thread | YouTube Playlist
    Total Champion Points: 1000+
    Main Character: Ithaera - Stam DK, Nord, Female, DD, Werewolf.
    Rothelnog - Stam NB, Orc, Male, DD, Werewolf.
    J'Xena - Mag DK, Khajiit, Female, DD, Werewolf.
    Dances-With-Frost-Dragons - DK, Argonian, Male, Tank, Werewolf.
    Raziel The Paradox - Mag TP, Dark Elf, Male, DD, Vampire.
    Swims-Through-Starlight - TP, Argonian, Female, Healer, Werewolf.
    Glaicean Mag Ward, High Elf, Male, Ice DD, Werewolf.
    Hjurne Hircine's Forsaken - Sorc, Redguard, Male, PvP DD, Werewolf.
    My Total Free Werewolf Bites: 400+ (Ask me about bites if you need one!)
    Playing since July 2015!
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Artjuh90 wrote: »
    only curious how you are going to earn the last 15 atribute points ;)

    I imagine it will be tied to your champion rank tier, same as the gear. In other words, each time there is a big update that would have previously increased the level cap, instead it would increase CP cap and add the corresponding one or two attribute points.

    So if 320 CP were considered equivalent to V16, for example you'd get an attribute point every 20 CP rank.

    This was actually listed by ZOS in another thread. The attribute points are now suggested to be obtained during leveling 1-50
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • IcyDeadPeople
    IcyDeadPeople
    ✭✭✭✭✭
    ✭✭
    Artjuh90 wrote: »
    only curious how you are going to earn the last 15 atribute points ;)

    I imagine it will be tied to your champion rank tier, same as the gear. In other words, each time there is a big update that would have previously increased the level cap, instead it would increase CP cap and add the corresponding one or two attribute points.

    So if 320 CP were considered equivalent to V16, for example you'd get an attribute point every 20 CP rank.

    This was actually listed by ZOS in another thread. The attribute points are now suggested to be obtained during leveling 1-50

    Even better!
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    So far as I know they only stuff we be loosing is the 16 skill and attribute points we earned VR1-16. Which to mean I hate cause there points and all.
  • Wolfenbelle
    Wolfenbelle
    ✭✭✭✭✭
    Glaiceana wrote: »
    I want to know what happens with our weapons and armour. Instead of its level saying VR16, it's going to say something like "Level 501 CP"? That would be weird and laughable.
    Also, people who want vet ranks removed all seem to have a different reason why, and I still don't really understand any of them. One reason people complain about is the "terrible grind from Lv50 to VR16", but what they don't realise is that they are forgetting the much longer grind they will have to get to the CP cap... so they don't escape anything.

    I could not agree more. From the first time the idea of removing vet ranks was proposed I have thought it is a terrible idea. I don't care how anyone dresses it up with CP this or Cadwell's that. The fact is that vr16 will drop back to level 50. So will every item in the game tied to the veteran ranks. There is no other way to see this except the truth...progress people have made will be taken away from them.

    Whoop-de-doo, so I'll get 160 (or whatever) CP in exchange for taking away 16 levels of progress from me. Sorry, but it isn't a fair exchange at all. I put in time and effort over nearly two full years to get three characters to vr16. When they go back to level 50, nothing is going to take the sting out of that for me. Nothing.

    I also leveled up enchanting, alchemy, nearly all pieces of crafted armor, and most weapons, and have every skyshard in the game so far. Going back to 50 will make all of that feel like a total waste of two years.
    Edited by Wolfenbelle on January 24, 2016 3:20PM
  • Moonshadow66
    Moonshadow66
    ✭✭✭✭✭
    teladoy wrote: »
    All the skyshards over all the maps.
    Lorebooks.
    Gold necessary to win doing quests.
    Achievements.
    Etc.

    How people will get all this without doing nothing else after lvl 50? Except dungeons or pvp ...

    I think this all remains as it is, with the difference that we increase the champion points instead of the ranks.
    However, what I was and still am wondering about is: what rank will the NPCs/enemies be?
    If the champion points are shown next to their name (the same with players) like it works now with the level/rank, I imagine it hard trying to recognize the number of their champion points (if they have such), especially during combat.. It's easy with the current Veteran Ranks, we know our own rank and can tell immediately if the enemy is on par or not. Trying to remember how many CPs we currently have and at the same time comparing it with an enemy's CP (if..) is a different thing. So how will this work then? This doesn't make any sense to me at all.
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • TheMightyGreycat
    TheMightyGreycat
    ✭✭✭
    The veteran ranks should be kept here.
Sign In or Register to comment.