Mag DK flaws?

  • Bashev
    Bashev
    ✭✭✭✭✭
    ✭✭
    @sirrmattus It looks like nobody can convince you that magicka DKs are in bad spot. Just level one and you will realize what are the problems that you face while you play it.
    Because I can!
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    Bashev wrote: »
    @sirrmattus It looks like nobody can convince you that magicka DKs are in bad spot. Just level one and you will realize what are the problems that you face while you play it.

    Na man. Some very good info on here. I like to debate, and understand. The only way to understand is to debate and ask questions.
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Bashev
    Bashev
    ✭✭✭✭✭
    ✭✭
    sirrmattus wrote: »
    Bashev wrote: »
    @sirrmattus It looks like nobody can convince you that magicka DKs are in bad spot. Just level one and you will realize what are the problems that you face while you play it.

    Na man. Some very good info on here. I like to debate, and understand. The only way to understand is to debate and ask questions.

    Then I can briefly represent the main issues that I have while playing magicka DK:
    1) Damage: The damage skills that I use are elemental damage, physical damage and magic damage based. These types of damage are in 3 different CP stars
    2) Resource management: it is based on the passive battle roar which was nerfed for Magicka DKs. It used to return resources based on your max magicka now it is separate for each resource.
    3) Gap closer: no reliable magicka based gap closer and no range class skills.
    4)Defense: bugged reflective scales which can reflect only 4 projectiles. In open world as you do not have mobility you are easily target by a lot of ppl. Probably you never fought good Sorcs who use DK killer combo: magicka det, curse, streak, dawnbreaker, frag combo.
    5) Heals - if you want heals, you need to slot a resto staff and cast igneous shield.
    6) No execute - if you want to execute, it works like the heals, you have to pre - cast it before using the heavy attack.
    Because I can!
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    Bashev wrote: »
    sirrmattus wrote: »
    Bashev wrote: »
    @sirrmattus It looks like nobody can convince you that magicka DKs are in bad spot. Just level one and you will realize what are the problems that you face while you play it.

    Na man. Some very good info on here. I like to debate, and understand. The only way to understand is to debate and ask questions.

    Then I can briefly represent the main issues that I have while playing magicka DK:
    1) Damage: The damage skills that I use are elemental damage, physical damage and magic damage based. These types of damage are in 3 different CP stars
    2) Resource management: it is based on the passive battle roar which was nerfed for Magicka DKs. It used to return resources based on your max magicka now it is separate for each resource.
    3) Gap closer: no reliable magicka based gap closer and no range class skills.
    4)Defense: bugged reflective scales which can reflect only 4 projectiles. In open world as you do not have mobility you are easily target by a lot of ppl. Probably you never fought good Sorcs who use DK killer combo: magicka det, curse, streak, dawnbreaker, frag combo.
    5) Heals - if you want heals, you need to slot a resto staff and cast igneous shield.
    6) No execute - if you want to execute, it works like the heals, you have to pre - cast it before using the heavy attack.

    elaborate please
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Bashev
    Bashev
    ✭✭✭✭✭
    ✭✭
    sirrmattus wrote: »
    Bashev wrote: »
    sirrmattus wrote: »
    Bashev wrote: »
    @sirrmattus It looks like nobody can convince you that magicka DKs are in bad spot. Just level one and you will realize what are the problems that you face while you play it.

    Na man. Some very good info on here. I like to debate, and understand. The only way to understand is to debate and ask questions.

    Then I can briefly represent the main issues that I have while playing magicka DK:
    1) Damage: The damage skills that I use are elemental damage, physical damage and magic damage based. These types of damage are in 3 different CP stars
    2) Resource management: it is based on the passive battle roar which was nerfed for Magicka DKs. It used to return resources based on your max magicka now it is separate for each resource.
    3) Gap closer: no reliable magicka based gap closer and no range class skills.
    4)Defense: bugged reflective scales which can reflect only 4 projectiles. In open world as you do not have mobility you are easily target by a lot of ppl. Probably you never fought good Sorcs who use DK killer combo: magicka det, curse, streak, dawnbreaker, frag combo.
    5) Heals - if you want heals, you need to slot a resto staff and cast igneous shield.
    6) No execute - if you want to execute, it works like the heals, you have to pre - cast it before using the heavy attack.

    elaborate please

    4) sometimes i receive the damage even if I have the scales up. I believe that it happens with projectiles casted from stealth or from very large distance
    6) The execute is 8 seconds buff which increase the damage to the target when you use a fully charge heavy attack. But if you slot 1h/s for a gap closer, then the damage of the heavy attack scales with stamina but you are magicka based.
    Because I can!
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    lame... lame... lame...
    also i heard molten wpn dont increase destro staff
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Cously
    Cously
    ✭✭✭✭✭
    I play Magdk since launch, was a blast in PVP, no doubt we got much much weaker. I can't pull the same stunts I could at launch but the class remains fun, but yes I don't win many 1x1 as I used to. You can feel the decline when you focus exclusively in one class.

    But you know what? Scales is still pretty strong, it requires spam and timing, calculating how many projectiles might hit you, etc. I think the skill is at a good spot, it requires attention and high maintenance to use it properly.

    Battle Roar was a big nerf to Magicka builds but also a fair thing for Stamina ones. I also think the change was justified.

    People always complained about the DK immortality but did they stop to think we can't really escape from the battlefield? Also we always in close range...we need the immortality.

    Whilst I think some nerfs to DK were justified, they should have changed some skills to address our mobility and range.
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    Cously wrote: »
    I play Magdk since launch, was a blast in PVP, no doubt we got much much weaker. I can't pull the same stunts I could at launch but the class remains fun, but yes I don't win many 1x1 as I used to. You can feel the decline when you focus exclusively in one class.

    But you know what? Scales is still pretty strong, it requires spam and timing, calculating how many projectiles might hit you, etc. I think the skill is at a good spot, it requires attention and high maintenance to use it properly.

    Battle Roar was a big nerf to Magicka builds but also a fair thing for Stamina ones. I also think the change was justified.

    People always complained about the DK immortality but did they stop to think we can't really escape from the battlefield? Also we always in close range...we need the immortality.

    Whilst I think some nerfs to DK were justified, they should have changed some skills to address our mobility and range.

    Add templar in that mix..
    Ebonheart Pact - North American Server
    - THE MORALES -
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    @Bashev

    isnt chains a gap closer??
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    If the target is cc immune you go to them, but the skill in general is notoriously buggy ever since the z-axis nerf.

    Technically speaking molten weapons is an execute but it does the damage of 1 tick of radiant oppression over a ~5 second cast time.
    Edited by Ghost-Shot on January 22, 2016 10:01PM
  • bimbo
    bimbo
    ✭✭✭
    this spell does not work in pvp???

    image.jpg
    EP-NB
    > Nightstop
    EP-SORC----> Magestop
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    Also super un reliable, buggy, it does no dmg or has any other effects like a knockdown/snare/empower etc... like every other gap closer.

    The range isn't that great unless you take the range morph.

    You don't now if your going to them or there going to you.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    If the target is cc immune you go to them, but the skill in general is notoriously buggy ever since the z-axis nerf.

    so technically a stonefist + chain combo would be considered a gap closer?
    or talon, or petrify, or whatev cc you use?
    Edited by sirrmattus on January 22, 2016 10:02PM
    Ebonheart Pact - North American Server
    - THE MORALES -
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    bimbo wrote: »
    this spell does not work in pvp???

    image.jpg

    wow.. didnt know chains empower
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Hope499
    Hope499
    ✭✭✭✭
    Wollust wrote: »
    Their self heal is broken.
    Their defense is nerfed.
    The current meta doesn't really support classes that can't afford to only stack everything into one resource or whatever.
    Dots are extremely weak in openworld due to multiple abilites being able to get rid of them instantly (and being spammed like crazy in group raids).
    Not to mention the lack of execute, gap closer or a way to disengage (besides a nerfed mist form).
    Dragonfirescales unreliable and nerfed approx. 10983 times.
    Battle roar nerfed to be scaled from each resource individually (buff for stamdk though I guess).

    I agree with some of that, the shields need fixing, the heal needs some love.

    but gap closer is great, I love chains, there are other 1 hand or 2 hand options as well for that.
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    sirrmattus wrote: »
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    If the target is cc immune you go to them, but the skill in general is notoriously buggy ever since the z-axis nerf.

    so technically a stonefist + chain combo would be considered a gap closer?
    or talon, or petrify, or whatev cc you use?

    Provided you can actually get chains to cast yes, early in the game they nerfed the z-axis LOS on chains to prevent chaining in/out of keeps and its now very unforgiving, just a slight difference in height and no chains for you.
    Edited by Ghost-Shot on January 22, 2016 10:29PM
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    sirrmattus wrote: »
    bimbo wrote: »
    this spell does not work in pvp???

    image.jpg

    wow.. didnt know chains empower

    I have played since beta and never seen any reason to use that morph, cast entropy if you need to empower something.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's also annoying the fact chains unmorphed is a 18m skill?

    Why does it have less range than every other gap closer in the game and if you want to be on par with them you have to morph it. So you waste a morph on just getting it to the right range, nevermind the extremely unreliability of it.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    If the target is cc immune you go to them, but the skill in general is notoriously buggy ever since the z-axis nerf.

    so technically a stonefist + chain combo would be considered a gap closer?
    or talon, or petrify, or whatev cc you use?

    Provided you can actually get chains to cast yes, early in the game the nerfed the z-axis LOS on chains to prevent chaining in/out of keeps and its now very unforgiving, just a slight difference in height and no chains for you.

    sounds like toppling charge
    Ebonheart Pact - North American Server
    - THE MORALES -
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    It's also annoying the fact chains unmorphed is a 18m skill?

    Why does it have less range than every other gap closer in the game and if you want to be on par with them you have to morph it. So you waste a morph on just getting it to the right range, nevermind the extremely unreliability of it.

    ????????????????? WASTE A MORPH?
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    sirrmattus wrote: »
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    If the target is cc immune you go to them, but the skill in general is notoriously buggy ever since the z-axis nerf.

    so technically a stonefist + chain combo would be considered a gap closer?
    or talon, or petrify, or whatev cc you use?

    Provided you can actually get chains to cast yes, early in the game the nerfed the z-axis LOS on chains to prevent chaining in/out of keeps and its now very unforgiving, just a slight difference in height and no chains for you.

    sounds like toppling charge

    Toppling is far more reliable.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    sirrmattus wrote: »
    It's also annoying the fact chains unmorphed is a 18m skill?

    Why does it have less range than every other gap closer in the game and if you want to be on par with them you have to morph it. So you waste a morph on just getting it to the right range, nevermind the extremely unreliability of it.

    ????????????????? WASTE A MORPH?

    Yes? Your waste a morph which is mean't to improve the skill in some way just to get it up to the same range that every other gap closer has by default.

    It's like having a teleport strike with a 18m range and morphing it and the only thing changing is it's now 22m instead of the snare/empower buff morphs usually give.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    If the target is cc immune you go to them, but the skill in general is notoriously buggy ever since the z-axis nerf.

    so technically a stonefist + chain combo would be considered a gap closer?
    or talon, or petrify, or whatev cc you use?

    Provided you can actually get chains to cast yes, early in the game the nerfed the z-axis LOS on chains to prevent chaining in/out of keeps and its now very unforgiving, just a slight difference in height and no chains for you.

    sounds like toppling charge

    Toppling is far more reliable.

    LMAO... OOOOOOOOK
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Lehman
    Lehman
    sirrmattus wrote: »
    bimbo wrote: »
    this spell does not work in pvp???

    image.jpg

    wow.. didnt know chains empower

    That picture explains it all. Magic ability that increases weapon damage.

    Also Chains is a broken ability. Worked in Beta and when the game released.
  • MaxwellC
    MaxwellC
    ✭✭✭✭✭
    ✭✭
    Lol I love when people say that DKs have a gap closer then say "It's an Ultimate". Sorry I shouldn't have to use an Ultimate for a gap closer when every other class has one (Templars is a bit buggy). Please don't say an ultimate is a gap closer as you can execute that ability once and not use it multiple times like any other class.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Lol I love when people say that DKs have a gap closer then say "It's an Ultimate". Sorry I shouldn't have to use an Ultimate for a gap closer when every other class has one (Templars is a bit buggy). Please don't say an ultimate is a gap closer as you can execute that ability once and not use it multiple times like any other class.

    And an ult that likely wont ever hit the target when used as a gap closer.
  • Lehman
    Lehman
    NM empower effects magic as well

  • CavalierPrime
    CavalierPrime
    ✭✭✭✭
    Ghost-Shot wrote: »
    Lol I love when people say that DKs have a gap closer then say "It's an Ultimate". Sorry I shouldn't have to use an Ultimate for a gap closer when every other class has one (Templars is a bit buggy). Please don't say an ultimate is a gap closer as you can execute that ability once and not use it multiple times like any other class.

    And an ult that likely wont ever hit the target when used as a gap closer.

    Every keep wall to postern wall leap I've ever seen was accompanied by a Wilhelm Scream. It might be the most thrilling jump in gaming since the Halo 2 sword-jumping glitch.
  • IcyDeadPeople
    IcyDeadPeople
    ✭✭✭✭✭
    ✭✭
    sirrmattus wrote: »
    Ghost-Shot wrote: »
    sirrmattus wrote: »
    @Bashev

    isnt chains a gap closer??

    If the target is cc immune you go to them, but the skill in general is notoriously buggy ever since the z-axis nerf.

    so technically a stonefist + chain combo would be considered a gap closer?
    or talon, or petrify, or whatev cc you use?

    Unfortunately, the chains give the target CC immunity, so you can't follow with a knockdown/stun.
    Edited by IcyDeadPeople on January 22, 2016 11:47PM
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
    ✭✭✭✭
    No burst... its magicka self heal now sucks.. CP system screws it. It's damage abilities are all over the show.
Sign In or Register to comment.