My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
leepalmer95 wrote: »My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
And stamina morphs of anything good.
And a magicka gap closer, it's ennoying to play a mag dk with all close range skills when you don't have a gap closer and need to waste your limited stamina to get close to them.
sirrmattus wrote: »
sirrmattus wrote: »leepalmer95 wrote: »My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
And stamina morphs of anything good.
And a magicka gap closer, it's ennoying to play a mag dk with all close range skills when you don't have a gap closer and need to waste your limited stamina to get close to them.
they hav a cheap ulti gap closer...
leepalmer95 wrote: »sirrmattus wrote: »leepalmer95 wrote: »My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
And stamina morphs of anything good.
And a magicka gap closer, it's ennoying to play a mag dk with all close range skills when you don't have a gap closer and need to waste your limited stamina to get close to them.
they hav a cheap ulti gap closer...
Your ult doesn;t equal a gap closer....
Also without dynamic ult they don't regen as quickly anymore.
Also that video it wasn;t sypher's dk and don't use sypher as an example, how many other builds do you know that use their other resource as a gap closer? Mag nb, lotus fan, stam nb, ambush, mag templar, toppling charge, stam temp, invasion/crit charge, stam dk, crit charge.
MAG dk, invasion?
CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
leepalmer95 wrote: »CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
I'm still not sure how a mag dk managed to kill a sorc, how did they even get down their shields?
Since IC i've never died to a mag dk on my sorc. They just can't deal enough dmg. Mines + curse + det quickly
gets them down.
IcyDeadPeople wrote: »leepalmer95 wrote: »sirrmattus wrote: »leepalmer95 wrote: »My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
And stamina morphs of anything good.
And a magicka gap closer, it's ennoying to play a mag dk with all close range skills when you don't have a gap closer and need to waste your limited stamina to get close to them.
they hav a cheap ulti gap closer...
Your ult doesn;t equal a gap closer....
Also without dynamic ult they don't regen as quickly anymore.
Also that video it wasn;t sypher's dk and don't use sypher as an example, how many other builds do you know that use their other resource as a gap closer? Mag nb, lotus fan, stam nb, ambush, mag templar, toppling charge, stam temp, invasion/crit charge, stam dk, crit charge.
MAG dk, invasion?
Ranged dps works for magicka sorcs, maybe magicka DK would benefit from more ranged alternatives.
leepalmer95 wrote: »IcyDeadPeople wrote: »leepalmer95 wrote: »sirrmattus wrote: »leepalmer95 wrote: »My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
And stamina morphs of anything good.
And a magicka gap closer, it's ennoying to play a mag dk with all close range skills when you don't have a gap closer and need to waste your limited stamina to get close to them.
they hav a cheap ulti gap closer...
Your ult doesn;t equal a gap closer....
Also without dynamic ult they don't regen as quickly anymore.
Also that video it wasn;t sypher's dk and don't use sypher as an example, how many other builds do you know that use their other resource as a gap closer? Mag nb, lotus fan, stam nb, ambush, mag templar, toppling charge, stam temp, invasion/crit charge, stam dk, crit charge.
MAG dk, invasion?
Ranged dps works for magicka sorcs, maybe magicka DK would benefit from more ranged alternatives.
Problem is all their skills are close range, talons/whip/inhale/breath/ etc... it's such good class design give them only close range ability and don't give them a gap closer.
IcyDeadPeople wrote: »leepalmer95 wrote: »sirrmattus wrote: »leepalmer95 wrote: »My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
And stamina morphs of anything good.
And a magicka gap closer, it's ennoying to play a mag dk with all close range skills when you don't have a gap closer and need to waste your limited stamina to get close to them.
they hav a cheap ulti gap closer...
Your ult doesn;t equal a gap closer....
Also without dynamic ult they don't regen as quickly anymore.
Also that video it wasn;t sypher's dk and don't use sypher as an example, how many other builds do you know that use their other resource as a gap closer? Mag nb, lotus fan, stam nb, ambush, mag templar, toppling charge, stam temp, invasion/crit charge, stam dk, crit charge.
MAG dk, invasion?
Ranged dps works for magicka sorcs, maybe magicka DK would benefit from more ranged alternatives.
sirrmattus wrote: »leepalmer95 wrote: »CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
I'm still not sure how a mag dk managed to kill a sorc, how did they even get down their shields?
Since IC i've never died to a mag dk on my sorc. They just can't deal enough dmg. Mines + curse + det quickly
gets them down.
ok. you obviously have not played dk long enough to know they can reflect range skills. if a sorc shoots 2 overload and get reflect, they almost dead
leepalmer95 wrote: »CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
I'm still not sure how a mag dk managed to kill a sorc, how did they even get down their shields?
Since IC i've never died to a mag dk on my sorc. They just can't deal enough dmg. Mines + curse + det quickly
gets them down.
sirrmattus wrote: »leepalmer95 wrote: »IcyDeadPeople wrote: »leepalmer95 wrote: »sirrmattus wrote: »leepalmer95 wrote: »My guess, since I don't play a Magicka DK: They lack an execute skill, a burst or hard hitting opening skill, a good heal or escape skills.
And stamina morphs of anything good.
And a magicka gap closer, it's ennoying to play a mag dk with all close range skills when you don't have a gap closer and need to waste your limited stamina to get close to them.
they hav a cheap ulti gap closer...
Your ult doesn;t equal a gap closer....
Also without dynamic ult they don't regen as quickly anymore.
Also that video it wasn;t sypher's dk and don't use sypher as an example, how many other builds do you know that use their other resource as a gap closer? Mag nb, lotus fan, stam nb, ambush, mag templar, toppling charge, stam temp, invasion/crit charge, stam dk, crit charge.
MAG dk, invasion?
Ranged dps works for magicka sorcs, maybe magicka DK would benefit from more ranged alternatives.
Problem is all their skills are close range, talons/whip/inhale/breath/ etc... it's such good class design give them only close range ability and don't give them a gap closer.
ye but they have great cc ability. thats why the close range attacks. imagine if their atks wer long range and they had cc. the world would be screaming OPPPPPP
leepalmer95 wrote: »CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
I'm still not sure how a mag dk managed to kill a sorc, how did they even get down their shields?
Since IC i've never died to a mag dk on my sorc. They just can't deal enough dmg. Mines + curse + det quickly
gets them down.
Dueling is a bit different than openworld PvP. In duels you use your dots to keep pressure on the shields combined with whip spam. The burst damage comes from using meteor in combination with fossilize as soon as the shields are down. But if the sorc is really good, he'll be able to keep up his shields forever and the fight is gonna result in a draw.
That's at least how it used to be in 1.6 when I played magicka DK. Nothing much changed to 1.7 though from what I have seen.
leepalmer95 wrote: »sirrmattus wrote: »leepalmer95 wrote: »CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
I'm still not sure how a mag dk managed to kill a sorc, how did they even get down their shields?
Since IC i've never died to a mag dk on my sorc. They just can't deal enough dmg. Mines + curse + det quickly
gets them down.
ok. you obviously have not played dk long enough to know they can reflect range skills. if a sorc shoots 2 overload and get reflect, they almost dead
I've played a dk since launch? why would you use overlord vs a dk? Sounds like a bad sorc.
Mines + curse + det, maybe a heavy resto or such just because. Use your ult to finish them e.g. dawnbreaker nor a projectile because why would you when it's going to be reflected.
It won't be quick but they can't do enough dmg to get through hardened + harness.
leepalmer95 wrote: »CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
I'm still not sure how a mag dk managed to kill a sorc, how did they even get down their shields?
Since IC i've never died to a mag dk on my sorc. They just can't deal enough dmg. Mines + curse + det quickly
gets them down.
Dueling is a bit different than openworld PvP. In duels you use your dots to keep pressure on the shields combined with whip spam. The burst damage comes from using meteor in combination with fossilize as soon as the shields are down. But if the sorc is really good, he'll be able to keep up his shields forever and the fight is gonna result in a draw.
That's at least how it used to be in 1.6 when I played magicka DK. Nothing much changed to 1.7 though from what I have seen.
Decayed_Inside wrote: »They lack hardened ward or cloak or any escape. They hit pretty good and you can keep someone in talons forever.
sirrmattus wrote: »leepalmer95 wrote: »sirrmattus wrote: »leepalmer95 wrote: »CavalierPrime wrote: »sirrmattus wrote: »
The sorc either had much more cp or the dk never figured out the lethal rotation. I had an 8 minute fight with a sorc only end once I identified the rotation needed to brute force him down to zero (it involved Shooting Star of course).
I'm still not sure how a mag dk managed to kill a sorc, how did they even get down their shields?
Since IC i've never died to a mag dk on my sorc. They just can't deal enough dmg. Mines + curse + det quickly
gets them down.
ok. you obviously have not played dk long enough to know they can reflect range skills. if a sorc shoots 2 overload and get reflect, they almost dead
I've played a dk since launch? why would you use overlord vs a dk? Sounds like a bad sorc.
Mines + curse + det, maybe a heavy resto or such just because. Use your ult to finish them e.g. dawnbreaker nor a projectile because why would you when it's going to be reflected.
It won't be quick but they can't do enough dmg to get through hardened + harness.
you could say the same, why would a dk walk intot he mines, or det. to me, curse is very weak, never hurts cause you can just count it and block when it pops. if you using a staff you can use reach against a sorc to tos them out of mines
is this a troll?sirrmattus wrote: »Decayed_Inside wrote: »They lack hardened ward or cloak or any escape. They hit pretty good and you can keep someone in talons forever.
sorc escape isnt that great anymore. anyone can crit rush spam them til they run out of magick.
to me, as a dk, i go out in the open world knowing that im going to end up dying. so an escape really doesnt bother me.
sirrmattus wrote: »sypher uses s&b on his mag dk for the gap closer
is this a troll?sirrmattus wrote: »Decayed_Inside wrote: »They lack hardened ward or cloak or any escape. They hit pretty good and you can keep someone in talons forever.
sorc escape isnt that great anymore. anyone can crit rush spam them til they run out of magick.
to me, as a dk, i go out in the open world knowing that im going to end up dying. so an escape really doesnt bother me.
is this a troll?sirrmattus wrote: »Decayed_Inside wrote: »They lack hardened ward or cloak or any escape. They hit pretty good and you can keep someone in talons forever.
sorc escape isnt that great anymore. anyone can crit rush spam them til they run out of magick.
to me, as a dk, i go out in the open world knowing that im going to end up dying. so an escape really doesnt bother me.
Ghost-Shot wrote: »sirrmattus wrote: »sypher uses s&b on his mag dk for the gap closer
Thats what we all used to use but its a bit of a stam hog when you get no stam regen while blocking. We have no execute, no viable self heal, no reasonable damage spamable ability, a burst ult that is all physical damage, talons that deal physical damage and dots that get purged as soon as you cast them, the class would probably be in a good spot with ~1000 CP so you can max ele expert elf born and mighty but without that they are ***. What is a magicka DK again?