Tower_Of_Shame wrote: »RP players must be like this:
Justice31st wrote: »Yes, big thanks to Zenimax for spending their time and resources on steering away what made their game truly unique; the combat system. And adding something mundane and ordinary such as decorating a house that can be done in the real world every day. Good job. /sarcrasm
vamp_emily wrote: »I never understood "player housing". What do you do, just buy a house then look at the walls?
vamp_emily wrote: »I never understood "player housing". What do you do, just buy a house then look at the walls?
vamp_emily wrote: »I never understood "player housing". What do you do, just buy a house then look at the walls?
treborrealb14_ESO wrote: »Hmmm Player housing, spreads out player base thus less lag! Oh wait there is no PVP player that it matters too.
But on the other hand it will clear up zone chat
Besides customizing a house, I cant see there being any other use for it other than it just being something pretty you have. I'm pretty sure you wont be able to store any gear in your house as this would make the bank and its size upgrades utterly pointless then.
Yay we can all sit in our own little world spaces not interacting! Such fun!
kenpachi480 wrote: »And very possibly in 2016 great news. I hope they put alot of work and into it as i am sure they will, and give us lots of options inside and out, location etc.
Cant wait for it ZOS and a big thanks.
I get why your excited,. i really am, but please keep in mind this is a MMO,. you wont be having hearthfire (Skyrim Housing DLC) quality houses
Yay we can all sit in our own little world spaces not interacting! Such fun!
Think about it....where do you go to do your crafting/banking? Personally I go to Rawl'Kha. Why? because everything is in one spot and easily accessible. See where I'm going with this?vamp_emily wrote: »I never understood "player housing". What do you do, just buy a house then look at the walls?
As much as I'd enjoy this, as I've got a mega build on spectacle island atm (a replica of Frank lloyd wright's "falling water house") do we really want people making giant *** houses in ESO? food for thought.I would find it fun if they did something like Fallout 4's settlement system.
Besides customizing a house, I cant see there being any other use for it other than it just being something pretty you have. I'm pretty sure you wont be able to store any gear in your house as this would make the bank and its size upgrades utterly pointless then.
I should be happy about this, because housing was always important to me in the single player games.
But we should be realistic. Housing will add nothing to the game, only to the Crown Store.
If you are buying pets right now, housing could be your thing.
If not, best not get your hopes up for anything meaningful.
Ideas for player housing:
- NO rentals/recurring crown payments. If anything related to player housing ends up in the crown store, make it a 1 time payment.
- Armour/weapon displays (mannequins/racks).
- Trophy fish/monster collectibles displays.
- Personal storage space (chests, strongboxes, cabinets...).
- Dressing room for previewing any armour/costume in any weight/style/dye (crafting station preview is TINY and all but useless).
- Cooking fire, alchemy/enchanting table, non-set crafting stations.
Housing and social can go a long way to keeping a game interesting, helping build friendships and giving players more to do when they get tired of finally questing or grinding. This is a large part of a reason Ultima Online had a lot of staying power. The combat was fairly decent, but the social and community aspects of the game were amazing.Justice31st wrote: »Yes, big thanks to Zenimax for spending their time and resources on steering away what made their game truly unique; the combat system. And adding something mundane and ordinary such as decorating a house that can be done in the real world every day. Good job. /sarcrasm