PVP vs PVE or both

  • Decado
    Decado
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    I PVE and PVP equally
    I like doing both and it keeps things interesting for me, recently I was getting fed up with the game since I'm trying to farm a few different sets so I've been very heavy on PVE since IC came out, hammered WGT and ICP, and since orsinum did loads of vMA and few other pledges to get heads and shoulders I wanted and I was getting ready too call it a day and then I got back into my PVP and been really big into that last few weeks and I'm loving the game again and can be found in PvP most nights, I once my frustration has worn off I'll ease my way back into PvE,
  • Usara
    Usara
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    I mostly PVE with some PVP
    I voted both, but I go in PvP only for unlocking skills I need in PvE.

    I am a pure PvE player, but I like the idea of PvP even if I almost never go. I am killed by almost anything in Cyro but that's okay, that's a PvP zone. It's part of the fun.
    No one is entitled to anything. No one should be immune in a PvP zone. If you don't want to be killed by other players, don't go in there. Same goes for PvPers wanting Undaunted. Grinding prox det is much more longer, yet lots of PvE players do it (and no, I'm not one of them, caltrops was already almost too much ;))
    What? Lead? Me? No, no, no. No leading. Bad things happen when I lead. We get lost, people die, and the next thing you know I’m stranded somewhere without any pants.

    Usara v531 - Usara2 v322 - Escouade Sauvage - PC - EU - EP

    Usara Den Thasnet - Retainer of House Hlaalu (Dunmer Templar, heal)
    Livia Augustus - Deserter of the Imperial 7th Legion (Imperial DK, tank)
    Aspen Vael - Battlemage of King Casimir III (Breton Sorcerer, tank/dd magicka)
    Caris Vael - Missing Student of the Mage Guild of Shornhelm (Breton NB, dd magicka, vampire)
    Eugene Fitzherbert - Wanted con artist hiding in Wayrest (Imperial Templar, tank/dd magicka)

    Chante-avec-les-escargots - House Hlaalu snail breeder (Argonian NB, tank)
    Ryl Serandas - Mournhold Ordinator (Dunmer DK, dd magicka)
    Dar'Aiean - House Hlaalu Smuggler (Khajiit NB, dd stamina)
    Ferinwe - Alteration Instructor of the Mage Guild of Ebonheart (Altmer Sorcerer, dd magicka, retired)
    Torafhilde Frostdottir - Winterhold Cryomancer (Nord Sorcerer, dd magicka)
    Senecar - Daedra hunter, former Thalmor corps (Altmer Templar, dd magicka)
    Ondres Hlaalu - House Hlaalu Skooma Trader (Dunmer NB, dd magicka)
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    I only PVP
    This poll would look a lot different about a year ago before ZOS neglected PvP and drove most of the PvP community away from the game.

    It's a self-fulfilling prophecy if they only cater to PvE then justify it by saying the main part of their playerbase was PvE.
  • Robotmafia
    Robotmafia
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    I PVE and PVP equally
    This poll would look a lot different about a year ago before ZOS neglected PvP and drove most of the PvP community away from the game.

    It's a self-fulfilling prophecy if they only cater to PvE then justify it by saying the main part of their playerbase was PvE.

    well lets hope arenas and maybe another pvp map or battleground will bring some people back... te biggest issue right now imo is the huge amounts of lag u get as soon as a server is half or more full :/ makes it really frustrating
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  • SemiD4rkness
    SemiD4rkness
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    I only PVP
    To the guys saying they only do or mostly so pve, what ya'll do? Same dungeons over and over? Craglorn? Vma?
  • Robotmafia
    Robotmafia
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    I PVE and PVP equally
    To the guys saying they only do or mostly so pve, what ya'll do? Same dungeons over and over? Craglorn? Vma?

    yeah, basically you have the content we have now... also a reason why i play both... at some point you've done everything in PVE till a new DLC comes out... cyrodiil can also become boring after a month of only doing PVP.. for me its very important to switch back and forth... keeps the game more interesting and fun..

    i also know some PVE players who have grinded 8 VR16 chars... that also takes alot of time and then they farm gold keys with atleast 3-4 chars a day... it becomes very repetetive but some people like that :P
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  • Robotmafia
    Robotmafia
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    I PVE and PVP equally
    Ourorboros wrote: »
    Not sure how knowing players game style preference has anything to do with whether there will be or should be any change to current status of PVP and PVE locales in the game.

    I've mostly done PVE, not really understanding PVP, and frustrated by how much AP is needed to advance those skills. But since I want some of the PVP skills, lately I've been doing at least as much PVP as PVE.

    One observation is how laughable it is to say PVE is boring and repetitious, because PVP mostly consists of fighting for the same keeps and resources over and over and over again. True, in PVP, the outcome is uncertain, but that is really the only difference. PVP is mostly a numbers game......those with big numbers usually win. Even the most skilled will eventually fall to numbers if they don't escape.

    well the decissions made when developing this game should reflect atleast some of the preferences of the player base... if its 50/50 then they need to cater to both corners... if at some point we notice that only pve players are left then they might aswell focus on that or vice versa...

    Knowing the preferences of your player base is very important imo
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  • willymchilybily
    willymchilybily
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    I mostly PVE with some PVP
    I enjoy pvp, less so on my DK main character alas..But that maelstrom isnt going to complete itself. The first
    2 weeks of a 30 day campaign i tend to pvp a lot. Then as it's decided and factions give up (because the second place rewards need a buff imo) ill be back onto PvP farming mats, doing writs, doing pledges, practicing maelstrom. with the occaisional PvP. in guest or home campaigns just for fun.
    Edited by willymchilybily on January 13, 2016 9:01AM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
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  • Skinzz
    Skinzz
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    I mostly PVP with some PVE
    Everyone bought the game knowing its an alliance war yet they hide in pve zones because pvp is too frightening for them. Smh. Pve players are the peasants while the pvp soldiers fight for them.
    Anybody got a group? LFG, anybody? Hello?
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    I only PVE
    xskinzcity wrote: »
    Everyone bought the game knowing its an alliance war yet they hide in pve zones because pvp is too frightening for them. Smh. Pve players are the peasants while the pvp soldiers fight for them.

    The PvErs don't care about some people playing war and keeps in cyrodiil, we want to enjoy the game, not have to force ourselves to go into cyrodiil and be bored to death by lag, exploits, griefers and zerg trains.
    Edited by cosmic_niklas_93b16_ESO on January 13, 2016 11:01AM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Robotmafia
    Robotmafia
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    I PVE and PVP equally
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs
    Edited by Robotmafia on January 13, 2016 11:13AM
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  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    I only PVE
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    The thing is that I can kill of PvPers attacking me while in the sewers, I just feel that it's super boring when you have only big zergs or NB's that go invisible every time they feel it's not going in their favour. Exploiters are also running rampant in PvP, so can't say that it's fun at all.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Robotmafia
    Robotmafia
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    I PVE and PVP equally
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    The thing is that I can kill of PvPers attacking me while in the sewers, I just feel that it's super boring when you have only big zergs or NB's that go invisible every time they feel it's not going in their favour. Exploiters are also running rampant in PvP, so can't say that it's fun at all.

    yeah i agree... my statement wasnt only talking about this game... just in general... if its completely unfair or exploited its not really fun... but there are those that just stay away from pvp bc theyve never put in the time in any game to get into it...

    and by puting in the time i mean more than a few hours
    Edited by Robotmafia on January 13, 2016 11:23AM
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  • Lysette
    Lysette
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    I mostly PVE with some PVP
    Well, when I look at the results so far, it looks like ESO has achieved what they intended to achieve. The crowd, who plays both to a certain degree, is in the majority and so the primary goal to have such a mix of play styles in the game is an accepted concept. TES will always be mostly story-driven and that makes it leaning more to PvE content, it's just tradition.

    I think sooner or later the perfomance issues in Cyrrodil will be addressed, but I have to say with it, it requires as well your help to achieve that. If you keep creating zergs with too many players in a small area and spamming AoE effects, ZOS cannot help you with the lag, because you are the main cause with this behavior. This is a simple consequence of the way in which the interaction has to be resolved by the server and the required effort of the server scales with the faculty of the amount of players, which are "in range" to each other. Basically due to pair-wise tests required server effort scales with

    f(n,2)= n! / (2*(n-2)!), where n is the number of players "in range" to each other

    and to this are adding the AoE spells, which form as well smaller "in range" groups. But these can cause a huge amount of effort as well, when players tend to amass in it's effect area. If you want better performance, you will have to keep this in mind, because if you keep creating zergs you will never see a better performance. Many smaller groups which do not intersect in their "ranges" are not a problem perfomance-wise. So just do not create zergs, you are killing your game play with it.

    I hope you see now, where you can help with the lag issue.
    Edited by Lysette on January 13, 2016 11:29AM
  • dem0n1k
    dem0n1k
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    I mostly PVE with some PVP
    The balance of my play time is slowly swinging towards more PVP play. I have done most of the PVE content except trials.
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Lysette
    Lysette
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    I mostly PVE with some PVP
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    I have heard this argument many times from PvP players, who just do not get, that people are different and might have very different backgrounds and reasons to play. PvP is fun for you, but it is stressful for others. So someone who plays the game in order to relax in his/her spare time, does not seek a stressful game play. Then a lot of people have children, they can play, but it can happen that the little ones come and have a request and then this child is the focus and not a game. Not everybody lives alone and is uninterrrupted while playing - this is just a matter of a normal person's life, they have a partner, they have children. They cannot focus on stressful PvP with no way to "pause" the game, when something important in RL comes up.

    Guess you never considered that, did you?
  • Robotmafia
    Robotmafia
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    I PVE and PVP equally
    Lysette wrote: »
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    I have heard this argument many times from PvP players, who just do not get, that people are different and might have very different backgrounds and reasons to play. PvP is fun for you, but it is stressful for others. So someone who plays the game in order to relax in his/her spare time, does not seek a stressful game play. Then a lot of people have children, they can play, but it can happen that the little ones come and have a request and then this child is the focus and not a game. Not everybody lives alone and is uninterrrupted while playing - this is just a matter of a normal person's life, they have a partner, they have children. They cannot focus on stressful PvP with no way to "pause" the game, when something important in RL comes up.

    Guess you never considered that, did you?

    yes it can be stressfull in the beginning... but so can your first 4 man group or trial run... but once u get a little bit into it it becomes more normal for you and less stressful

    the arguement about RL distractions is even less true... if you walk away during pvp u die.. no big deal, you come back rez and play... there are no penalties to dying in cyrodiil (IC excluded)... on the other hand if i am doing a 4 man pledge or dungeon run and i just randomly walk away i have 3 people waiting for me.. they can not continue when im gone.. in a pvp group the group can still pvp even if your afk for a few minutes...

    obviously my statement doesnt adress every single exception, but im convinced that a certain number of pve players would come to enjoy pvp if they tried it more in depth... many pve players enjoy challenges and so and PVP imo is one of the biggest challenges because its the least predictable...
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  • Usara
    Usara
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    I mostly PVE with some PVP
    To the guys saying they only do or mostly so pve, what ya'll do? Same dungeons over and over? Craglorn? Vma?

    Yeah, IC dungeons with lots of rerolls for myself. And VMA and raid scoring for others. And we wait :)
    What? Lead? Me? No, no, no. No leading. Bad things happen when I lead. We get lost, people die, and the next thing you know I’m stranded somewhere without any pants.

    Usara v531 - Usara2 v322 - Escouade Sauvage - PC - EU - EP

    Usara Den Thasnet - Retainer of House Hlaalu (Dunmer Templar, heal)
    Livia Augustus - Deserter of the Imperial 7th Legion (Imperial DK, tank)
    Aspen Vael - Battlemage of King Casimir III (Breton Sorcerer, tank/dd magicka)
    Caris Vael - Missing Student of the Mage Guild of Shornhelm (Breton NB, dd magicka, vampire)
    Eugene Fitzherbert - Wanted con artist hiding in Wayrest (Imperial Templar, tank/dd magicka)

    Chante-avec-les-escargots - House Hlaalu snail breeder (Argonian NB, tank)
    Ryl Serandas - Mournhold Ordinator (Dunmer DK, dd magicka)
    Dar'Aiean - House Hlaalu Smuggler (Khajiit NB, dd stamina)
    Ferinwe - Alteration Instructor of the Mage Guild of Ebonheart (Altmer Sorcerer, dd magicka, retired)
    Torafhilde Frostdottir - Winterhold Cryomancer (Nord Sorcerer, dd magicka)
    Senecar - Daedra hunter, former Thalmor corps (Altmer Templar, dd magicka)
    Ondres Hlaalu - House Hlaalu Skooma Trader (Dunmer NB, dd magicka)
  • Robotmafia
    Robotmafia
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    I PVE and PVP equally
    Usara wrote: »
    To the guys saying they only do or mostly so pve, what ya'll do? Same dungeons over and over? Craglorn? Vma?

    Yeah, IC dungeons with lots of rerolls for myself. And VMA and raid scoring for others. And we wait :)

    and we wait.... that is the time to PVP :) thats the beauty in playing both.. when one gets boring or your waiting on new content you can switch to the other :)
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  • Lysette
    Lysette
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    I mostly PVE with some PVP
    Robotmafia wrote: »
    Lysette wrote: »
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    I have heard this argument many times from PvP players, who just do not get, that people are different and might have very different backgrounds and reasons to play. PvP is fun for you, but it is stressful for others. So someone who plays the game in order to relax in his/her spare time, does not seek a stressful game play. Then a lot of people have children, they can play, but it can happen that the little ones come and have a request and then this child is the focus and not a game. Not everybody lives alone and is uninterrrupted while playing - this is just a matter of a normal person's life, they have a partner, they have children. They cannot focus on stressful PvP with no way to "pause" the game, when something important in RL comes up.

    Guess you never considered that, did you?

    yes it can be stressfull in the beginning... but so can your first 4 man group or trial run... but once u get a little bit into it it becomes more normal for you and less stressful

    the arguement about RL distractions is even less true... if you walk away during pvp u die.. no big deal, you come back rez and play... there are no penalties to dying in cyrodiil (IC excluded)... on the other hand if i am doing a 4 man pledge or dungeon run and i just randomly walk away i have 3 people waiting for me.. they can not continue when im gone.. in a pvp group the group can still pvp even if your afk for a few minutes...

    obviously my statement doesnt adress every single exception, but im convinced that a certain number of pve players would come to enjoy pvp if they tried it more in depth... many pve players enjoy challenges and so and PVP imo is one of the biggest challenges because its the least predictable...

    Thank you for that statement - I never really thought about that dying in this game is basically without consequences, beside repair. I personally have an issue with dying though, I do not like it, if it has consequences or not is irrelevant. But I can see now, due to your post, that the lack of a "pause" is not really a problem - you just let go, get killed, and start over when you are back. This is something I have never considered before.
  • Anzriel
    Anzriel
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    I PVE and PVP equally
    Robotmafia wrote: »
    Lysette wrote: »
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    I have heard this argument many times from PvP players, who just do not get, that people are different and might have very different backgrounds and reasons to play. PvP is fun for you, but it is stressful for others. So someone who plays the game in order to relax in his/her spare time, does not seek a stressful game play. Then a lot of people have children, they can play, but it can happen that the little ones come and have a request and then this child is the focus and not a game. Not everybody lives alone and is uninterrrupted while playing - this is just a matter of a normal person's life, they have a partner, they have children. They cannot focus on stressful PvP with no way to "pause" the game, when something important in RL comes up.

    Guess you never considered that, did you?

    yes it can be stressfull in the beginning... but so can your first 4 man group or trial run... but once u get a little bit into it it becomes more normal for you and less stressful

    the arguement about RL distractions is even less true... if you walk away during pvp u die.. no big deal, you come back rez and play... there are no penalties to dying in cyrodiil (IC excluded)... on the other hand if i am doing a 4 man pledge or dungeon run and i just randomly walk away i have 3 people waiting for me.. they can not continue when im gone.. in a pvp group the group can still pvp even if your afk for a few minutes...

    obviously my statement doesnt adress every single exception, but im convinced that a certain number of pve players would come to enjoy pvp if they tried it more in depth... many pve players enjoy challenges and so and PVP imo is one of the biggest challenges because its the least predictable...

    The thing you fail to grasp is those who pve and like challenges are already largely already pvping. lol Some very well may be afraid, but I know people who only pve in this game and others but used to pvp, they just lost interest. It's something that some people need to wrap their head around, not everyone agrees with you. Some people just don't like pvp.
  • Usara
    Usara
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    I mostly PVE with some PVP
    Robotmafia wrote: »
    Usara wrote: »
    To the guys saying they only do or mostly so pve, what ya'll do? Same dungeons over and over? Craglorn? Vma?

    Yeah, IC dungeons with lots of rerolls for myself. And VMA and raid scoring for others. And we wait :)

    and we wait.... that is the time to PVP :) thats the beauty in playing both.. when one gets boring or your waiting on new content you can switch to the other :)

    Yep ! But I need to finish Master Angler and Black Mogul Achiev first, then I will spend more time in Cyro :)
    What? Lead? Me? No, no, no. No leading. Bad things happen when I lead. We get lost, people die, and the next thing you know I’m stranded somewhere without any pants.

    Usara v531 - Usara2 v322 - Escouade Sauvage - PC - EU - EP

    Usara Den Thasnet - Retainer of House Hlaalu (Dunmer Templar, heal)
    Livia Augustus - Deserter of the Imperial 7th Legion (Imperial DK, tank)
    Aspen Vael - Battlemage of King Casimir III (Breton Sorcerer, tank/dd magicka)
    Caris Vael - Missing Student of the Mage Guild of Shornhelm (Breton NB, dd magicka, vampire)
    Eugene Fitzherbert - Wanted con artist hiding in Wayrest (Imperial Templar, tank/dd magicka)

    Chante-avec-les-escargots - House Hlaalu snail breeder (Argonian NB, tank)
    Ryl Serandas - Mournhold Ordinator (Dunmer DK, dd magicka)
    Dar'Aiean - House Hlaalu Smuggler (Khajiit NB, dd stamina)
    Ferinwe - Alteration Instructor of the Mage Guild of Ebonheart (Altmer Sorcerer, dd magicka, retired)
    Torafhilde Frostdottir - Winterhold Cryomancer (Nord Sorcerer, dd magicka)
    Senecar - Daedra hunter, former Thalmor corps (Altmer Templar, dd magicka)
    Ondres Hlaalu - House Hlaalu Skooma Trader (Dunmer NB, dd magicka)
  • srfrogg23
    srfrogg23
    ✭✭✭✭✭
    ✭✭✭
    I only PVE
    I really only do pve in MMOs because I have yet to find an MMO where PVP wasn't a horribly unbalanced mess that causes more complaints than it does enjoyment.

    I think if developers would duplicate all the abilities, one set for pve only and the other set for PVP only, and proceeded to balance those two elements of the game that way instead of trying to utilize the same set for both it probably wouldn't be so bad.
  • Robotmafia
    Robotmafia
    ✭✭✭
    I PVE and PVP equally
    Lysette wrote: »
    Robotmafia wrote: »
    Lysette wrote: »
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    I have heard this argument many times from PvP players, who just do not get, that people are different and might have very different backgrounds and reasons to play. PvP is fun for you, but it is stressful for others. So someone who plays the game in order to relax in his/her spare time, does not seek a stressful game play. Then a lot of people have children, they can play, but it can happen that the little ones come and have a request and then this child is the focus and not a game. Not everybody lives alone and is uninterrrupted while playing - this is just a matter of a normal person's life, they have a partner, they have children. They cannot focus on stressful PvP with no way to "pause" the game, when something important in RL comes up.

    Guess you never considered that, did you?

    yes it can be stressfull in the beginning... but so can your first 4 man group or trial run... but once u get a little bit into it it becomes more normal for you and less stressful

    the arguement about RL distractions is even less true... if you walk away during pvp u die.. no big deal, you come back rez and play... there are no penalties to dying in cyrodiil (IC excluded)... on the other hand if i am doing a 4 man pledge or dungeon run and i just randomly walk away i have 3 people waiting for me.. they can not continue when im gone.. in a pvp group the group can still pvp even if your afk for a few minutes...

    obviously my statement doesnt adress every single exception, but im convinced that a certain number of pve players would come to enjoy pvp if they tried it more in depth... many pve players enjoy challenges and so and PVP imo is one of the biggest challenges because its the least predictable...

    Thank you for that statement - I never really thought about that dying in this game is basically without consequences, beside repair. I personally have an issue with dying though, I do not like it, if it has consequences or not is irrelevant. But I can see now, due to your post, that the lack of a "pause" is not really a problem - you just let go, get killed, and start over when you are back. This is something I have never considered before.

    cool :) oh and if you die in pvp you dont even have to repair :) and i usually sneak behind a rock when i need to afk... this also reduces the risk of dying
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  • Robotmafia
    Robotmafia
    ✭✭✭
    I PVE and PVP equally
    Anzriel wrote: »
    Robotmafia wrote: »
    Lysette wrote: »
    Robotmafia wrote: »
    PVP isnt about fighting a war or taking keeps or w/e... like in any game.. PVP is fighting another mind rather than fighting a computer... its not directly like this but its kinda like playing chess with a human vs a computer... I enjoy pve alot and solving problems alone or with groups... but fighting another person live in a battle is the most challenging... no matter the game... PVP is just unpredictable.. once you know the mechanics PVE becomes a routine which can be streamlined but thats it...

    I know your gonna hate me for this but i feel PVE players who dont PVP at all, are just to afraid to try and fear failure :P i know i know... bring on the hate :P

    if they tried it and practiced to the point of success they would welcome the challenge of fighting other people instead of AIs

    I have heard this argument many times from PvP players, who just do not get, that people are different and might have very different backgrounds and reasons to play. PvP is fun for you, but it is stressful for others. So someone who plays the game in order to relax in his/her spare time, does not seek a stressful game play. Then a lot of people have children, they can play, but it can happen that the little ones come and have a request and then this child is the focus and not a game. Not everybody lives alone and is uninterrrupted while playing - this is just a matter of a normal person's life, they have a partner, they have children. They cannot focus on stressful PvP with no way to "pause" the game, when something important in RL comes up.

    Guess you never considered that, did you?

    yes it can be stressfull in the beginning... but so can your first 4 man group or trial run... but once u get a little bit into it it becomes more normal for you and less stressful

    the arguement about RL distractions is even less true... if you walk away during pvp u die.. no big deal, you come back rez and play... there are no penalties to dying in cyrodiil (IC excluded)... on the other hand if i am doing a 4 man pledge or dungeon run and i just randomly walk away i have 3 people waiting for me.. they can not continue when im gone.. in a pvp group the group can still pvp even if your afk for a few minutes...

    obviously my statement doesnt adress every single exception, but im convinced that a certain number of pve players would come to enjoy pvp if they tried it more in depth... many pve players enjoy challenges and so and PVP imo is one of the biggest challenges because its the least predictable...

    The thing you fail to grasp is those who pve and like challenges are already largely already pvping. lol Some very well may be afraid, but I know people who only pve in this game and others but used to pvp, they just lost interest. It's something that some people need to wrap their head around, not everyone agrees with you. Some people just don't like pvp.

    well i clearly was talking about those who never extensively tried it... not those who dont like it in this game or lost interest... and i never asked anyone to agree with me.. its my opinion, which i also stated
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

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  • Robbmrp
    Robbmrp
    ✭✭✭✭✭
    I PVE and PVP equally
    Robbmrp wrote: »
    Robotmafia wrote: »
    So we have all seen the posts about PVE players complaining about being attacked while PVEing in Cyrodiil or the Imperial City. At the same time we have seen many posts about people wanting more open world PVP and zones where all factions come together (similar to a PVP server in WoW for example).

    I personally enjoy both, PVE and PVP and play both options about equally. I personally would love to see more zones where all 3 factions come together. I know a lot of you don’t want that, that is just my personal preference (no rage needed :P)

    So that’s where I stand, now I am curious where the player base stands.

    I agree completely. If they opened more zones to open world pvp that would help out Cyrodil and could possibly destroy it at the same time. It would be really nice to go into other zones(Future DLC!) and fight other factions but that could have the same results as IC received. It was a lot of fun at first but now only a small % of people still go in there. I guess what ZOS could do to help keep people in Cyrodil would be to extend the PVP buffs to new PVP zones created. That way you have an incentive to go back to Cyro if new zones are created. You want a home keep or emperor buff, go to Cyro and claim your home keeps and battle for emp!

    If they do create these PVP zones, they could bring in the Enforcer status for the Justice System. Anyone with bounties that go into these zones would be open game for the Enforcers. This would allow people to enjoy that part of the system they haven't been able to implement. The same leveling buff would be needed here so V16's couldn't just go one shot a level 10.

    Thoughts @ZOS_GinaBruno, @ZOS_RichLambert, @ZOS_BrianWheeler

    Enjoy!? forced PvP especially in regular PvE zones isn't my definition of enjoyable plus I bet you anything they will "forget" to put a warning beforehand nothing like a level 3 attempting to steal a new sword and getting jumped by 8 V16s in town to cause rage quitting... If they do do it I hope the add a must be KOS condition before enforcers can jump in at least and prevent players from reporting crimes or the grieving will never end.

    That's why if the Enforcer update was ever put in, people would have an option to opt in or out. It's the only way it would work and make everyone happy.
    NA Server - Kildair
  • Robotmafia
    Robotmafia
    ✭✭✭
    I PVE and PVP equally
    srfrogg23 wrote: »
    I really only do pve in MMOs because I have yet to find an MMO where PVP wasn't a horribly unbalanced mess that causes more complaints than it does enjoyment.

    I think if developers would duplicate all the abilities, one set for pve only and the other set for PVP only, and proceeded to balance those two elements of the game that way instead of trying to utilize the same set for both it probably wouldn't be so bad.

    that would be an interesting idea... and yes all mmos deal with balancing issues... but each class gets their time in the sun in the long run.. atleast thats how i look at it.. at one point DKs were at the top, then templars, now sorcs and nbs.. its always a rotation..
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  • ZOS_AlanG
    ZOS_AlanG
    admin
    A post was removed from this thread for being disruptive, as were all replies. Please be respectful of the fact that people have different opinions and playstyles, and should not be attacked or dismissed for such. It's fine to ignore a topic you dislike, but if you comment it needs to be kept civil and constructive.
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  • Robotmafia
    Robotmafia
    ✭✭✭
    I PVE and PVP equally
    ZOS_AlanG wrote: »
    A post was removed from this thread for being disruptive, as were all replies. Please be respectful of the fact that people have different opinions and playstyles, and should not be attacked or dismissed for such. It's fine to ignore a topic you dislike, but if you comment it needs to be kept civil and constructive.

    Since I have your attention ;) I was wondering how you guys feel about the tendency of PVP players dwindling in numbers and being dissatisfied?

    http://www.elderscrollsonline.com/en-us/news/post/2016/01/12/eso--the-year-ahead

    There is also no mention of adding anything new to PVP. You speak of new gameplay elements, but no mention of what those could be. Based on past additions one would more likely assume PVE elements rather than PVP.. Would be nice if your communication was more transparent and less vague.

    I hope you give us some more detailed information on how you plan on developing PVP content for this game soon. Improving lag in Cyrodiil is not enough information to keep people happy and playing. I have paid the monthly sub since launch and feel that i deserve a more transparent communication from your side.. A good example is the last patch where some people suddenly had less health in cyrodiil.. come belief this is because you removed racial passives from Cyrodiil. Unfortunately there was no mention of this change in the patch notes. I don’t understand why you would omit this?

    I still think its a great game and i generally defend you guys, but your communication strategy is lacking imo..

    gonna add this thread to this comment

    http://forums.elderscrollsonline.com/en/discussion/240811/so-is-pve-always-going-to-be-priority-over-pvp#latest
    Edited by Robotmafia on January 14, 2016 8:06AM
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

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  • Farorin
    Farorin
    ✭✭✭✭✭
    I mostly PVP with some PVE
    I started off mainly PVE with a bit of PVP waay back when the game first started, then I was doing both equally, but now PVE is getting pretty boring, while PVP is maintaining a bit of interest from me.
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