I am building my first tank (Imperial DK) which is currently VR1, but just game-planning what sets I will be going for at end game. Just wondering if anyone knows the following:
1) What is the baseline Physical and Spell resist that all characters have without gear/racial passives?
2) Does anyone have the armor values for each of the 7 V16 Gold Heavy armor pieces? Or what the total value of 7/7 Gold Heavy V16 would equate to altogether? (If you have the values please state whether or not the values were including the reinforced trait)
I am trying to see what kind of set bonuses I will need to get at or near the 33,000 cap
Wood Elf Stam NB (PVP)
Redguard Stam Sorc (PVP)
Altmer NB (DPS)
Imperial DK (Tank)
Redguard DK (DPS)
Altmer Templar (Healer)
EP - PS4