CavalierPrime wrote: »They deleted a thread where I absolutely ravaged the OP, and I was getting tons of agree and awesome clicks. It was a shame they didnt let it go.
riverdragon72 wrote: »Great, more DK nerf incoming.
RAGUNAnoOne wrote: »
NBs and I think WWs have a similar exploit.
Yolokin_Swagonborn wrote: »Is this "exploit" really that bad? This is one of those cases where the "cure" is worse than the disease. Why shouldn't players be careful when standing on the edge of keeps?
I get that the chain pull tactic against NPCs is a bit cheesy but the dragon leap into the inner because a player was standing on the edge trying to snipe siegers on top of the outer walls is hilarious and about the most fun you can have as a DK.
You usually end up dying anyway. I hope they don't restrict the leap distance or change how dragon leap works, that would really kill the game for me. Chains needs an overhaul anyway but they better not touch dragonleap.
Yolokin_Swagonborn wrote: »Is this "exploit" really that bad? This is one of those cases where the "cure" is worse than the disease. Why shouldn't players be careful when standing on the edge of keeps?
I get that the chain pull tactic against NPCs is a bit cheesy but the dragon leap into the inner because a player was standing on the edge trying to snipe siegers on top of the outer walls is hilarious and about the most fun you can have as a DK.
You usually end up dying anyway. I hope they don't restrict the leap distance or change how dragon leap works, that would really kill the game for me. Chains needs an overhaul anyway but they better not touch dragonleap.
Yolokin_Swagonborn wrote: »Is this "exploit" really that bad? This is one of those cases where the "cure" is worse than the disease. Why shouldn't players be careful when standing on the edge of keeps?
I get that the chain pull tactic against NPCs is a bit cheesy but the dragon leap into the inner because a player was standing on the edge trying to snipe siegers on top of the outer walls is hilarious and about the most fun you can have as a DK.
You usually end up dying anyway. I hope they don't restrict the leap distance or change how dragon leap works, that would really kill the game for me. Chains needs an overhaul anyway but they better not touch dragonleap.
Yeah, that's happened to me more than a few times completely on accident, and it's seriously an "OH !@#$!" moment when you realize you got inside, and are not dead into enemy territory.The NB one is different, and that's just caused by the animation of Teleport Strike being slow enough to allow the target to move through the door before the animation finishes.
This DK exploit is much worse, simply because that NB one can't get you up walls