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Thread 24003 deleted?

Zaldan
Zaldan
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just checking if it has
Dovie'andi se tovya sagain.
Niidro tiid wah fusvok dirkah.

aka.@Cuthceol
  • daemonios
    daemonios
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    If you mean the one about exploiting to flip keeps in Cyrodiil, then yes it seems to have been deleted.
  • robkrush
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    I thought he meant the one about nerfing healers and nightblades being OP.

    The mods "found" that one and it too is gone. Shame, it was good for some laughs.
    Edited by robkrush on January 8, 2016 3:29PM
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • istateres
    istateres
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    Glad I read it when I did!
  • CavalierPrime
    CavalierPrime
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    They deleted a thread where I absolutely ravaged the OP, and I was getting tons of agree and awesome clicks. It was a shame they didnt let it go.
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    daemonios wrote: »
    If you mean the one about exploiting to flip keeps in Cyrodiil, then yes it seems to have been deleted.

    I liked that one. Was a very entertaining read.
  • ZOS_GinaBruno
    ZOS_GinaBruno
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    That thread has been removed from public view, but we know about its existence and are investigating the topic.
    Gina Bruno
    Principal Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • MrDerrikk
    MrDerrikk
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    They deleted a thread where I absolutely ravaged the OP, and I was getting tons of agree and awesome clicks. It was a shame they didnt let it go.

    You agree farmers....
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • XANTITHESISX
    XANTITHESISX
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    I read the entire thread before it was deleted. I am happy to see that the DEV Team is looking into this. .
    Anyone that encourages any form of exploiting is just as guilty as the exploiter in my opinion. The exploiter does not care about the game.. only himself.
    ZOS, please do not be afraid of losing a little revenue for banning, suspending etc these type of people for the greater good of the community and the longevity of the game. If you rid these types of people and/or make an example of them for their behavior then it will do more for the morale of the people who love the game and will continue playing and will re-coup any potential revenue lost in the long run.

    I would also like to point out to many of the nay Sayers that had comments like, ZOS doesn’t care or have the impression that these types of things do not get fixed overnight. Any comment on the DEV Team that is negative most likely reflects the culture that have adopted the mentality that everything is instant (microwaves to fast food) and the most important person is themselves.

    I would like to encourage you guys to look at the motives instead of being so negative and assuming the worst. Would any of you purposely try to sabotage your company or your career by neglecting your job? When people demand something instantaneously, I always ask the following question, “Do you want it right?... or right now?” In most cases you can’t have both.

    I have played EverQuest & World of Warcraft. All of these types of issues come and go. It comes with the territory and Tamriel is only getting bigger.

    PEACE!

    10x0708ib45lsac81009.jpg
    Edited by XANTITHESISX on January 8, 2016 5:24PM
  • riverdragon72
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    Great, more DK nerf incoming.
    Meh...**** it..
  • Cazzy
    Cazzy
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    Which thread was this?
  • Refuse2GrowUp
    Refuse2GrowUp
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    Great, more DK nerf incoming.

    Shouldn't result in a DK nerf. Ideally, it should result in (1) fixing broken mechanical interactions that allow the exploit and/or moving NPCs to mitigate the occurance and (2) hopefully a temp suspension for whomever was blatantly using the exploit.

    It would also be nice if they made it so that a keep cannot be captured unless both the inner and outer wall/door are completely broken. I can understand players stealthing during a lost keep defense to torment tho aggressors inside the keep, and can even appreciate DKs leaping onto walls as an aggressive play style. But you should not be able to flip a keep this way.
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  • Fat_Cat45
    Fat_Cat45
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    Cazzy wrote: »
    Which thread was this?
    There is an exploit which allows a dragonknight to get on to the outer walls of keeps whenever they feel like it. The outer walls do not need to be sieged in any form as well.
    Edited by Fat_Cat45 on January 8, 2016 5:39PM
  • Cazzy
    Cazzy
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    Fat_Cat45 wrote: »
    Cazzy wrote: »
    Which thread was this?
    There is an exploit which allows a dragonknight to get on to the outer walls of keeps whenever they feel like it. The outer walls do not need to be sieged in any form as well.

    Oh jeez :/ Glad I quit PvP! I already have heart problems xD
  • RAGUNAnoOne
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    Cazzy wrote: »
    Fat_Cat45 wrote: »
    Cazzy wrote: »
    Which thread was this?
    There is an exploit which allows a dragonknight to get on to the outer walls of keeps whenever they feel like it. The outer walls do not need to be sieged in any form as well.

    Oh jeez :/ Glad I quit PvP! I already have heart problems xD

    NBs and I think WWs have a similar exploit.
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  • Fat_Cat45
    Fat_Cat45
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    Cazzy wrote: »
    Fat_Cat45 wrote: »
    Cazzy wrote: »
    Which thread was this?
    There is an exploit which allows a dragonknight to get on to the outer walls of keeps whenever they feel like it. The outer walls do not need to be sieged in any form as well.

    Oh jeez :/ Glad I quit PvP! I already have heart problems xD

    NBs and I think WWs have a similar exploit.

    The NB one is different, and that's just caused by the animation of Teleport Strike being slow enough to allow the target to move through the door before the animation finishes.

    This DK exploit is much worse, simply because that NB one can't get you up walls
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Is this "exploit" really that bad? This is one of those cases where the "cure" is worse than the disease. Why shouldn't players be careful when standing on the edge of keeps?

    I get that the chain pull tactic against NPCs is a bit cheesy but the dragon leap into the inner because a player was standing on the edge trying to snipe siegers on top of the outer walls is hilarious and about the most fun you can have as a DK.

    You usually end up dying anyway. I hope they don't restrict the leap distance or change how dragon leap works, that would really kill the game for me. Chains needs an overhaul anyway but they better not touch dragonleap.
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    Is this "exploit" really that bad? This is one of those cases where the "cure" is worse than the disease. Why shouldn't players be careful when standing on the edge of keeps?

    I get that the chain pull tactic against NPCs is a bit cheesy but the dragon leap into the inner because a player was standing on the edge trying to snipe siegers on top of the outer walls is hilarious and about the most fun you can have as a DK.

    You usually end up dying anyway. I hope they don't restrict the leap distance or change how dragon leap works, that would really kill the game for me. Chains needs an overhaul anyway but they better not touch dragonleap.

    It's an actual exploit. Which if hinted at will get this thread deleted too.

    I personally enjoy the dragon leaps. It's like shooting fish in a barrel.
  • Refuse2GrowUp
    Refuse2GrowUp
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    Is this "exploit" really that bad? This is one of those cases where the "cure" is worse than the disease. Why shouldn't players be careful when standing on the edge of keeps?

    I get that the chain pull tactic against NPCs is a bit cheesy but the dragon leap into the inner because a player was standing on the edge trying to snipe siegers on top of the outer walls is hilarious and about the most fun you can have as a DK.

    You usually end up dying anyway. I hope they don't restrict the leap distance or change how dragon leap works, that would really kill the game for me. Chains needs an overhaul anyway but they better not touch dragonleap.

    Dragon Leaping isn't the exploit in question. I don't think anyone has issue with the Leap.
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  • Bfish22090
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    This thread will directly result in the range of take flight being nerfed no 20m...another nerf to DKs
    THANKS!
  • Fat_Cat45
    Fat_Cat45
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    Is this "exploit" really that bad? This is one of those cases where the "cure" is worse than the disease. Why shouldn't players be careful when standing on the edge of keeps?

    I get that the chain pull tactic against NPCs is a bit cheesy but the dragon leap into the inner because a player was standing on the edge trying to snipe siegers on top of the outer walls is hilarious and about the most fun you can have as a DK.

    You usually end up dying anyway. I hope they don't restrict the leap distance or change how dragon leap works, that would really kill the game for me. Chains needs an overhaul anyway but they better not touch dragonleap.

    The exploit is not related to Dragon Leap. People just assume it is because most players comment about it the first time they see it.

    This exploit is players entering keeps without sieging them, which you seem to know.
    Edited by Fat_Cat45 on January 8, 2016 6:56PM
  • CavalierPrime
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    I am going to have to research this matter more thoroughly. I would never use an exploit to flip a keep, but if I can get some laughs and trolling value out of mindfreaking a bunch of yellows before they slaughter me, im interested.
  • Animal_Mother
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    If it is what I posted about in June, it's about time. What took so long?
  • Kalebron
    Kalebron
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    I did teleport strike on a player and when they entered a door, I got sucked into it too. Of course, I was like OH SNAP afterwards because it was me and the enemy. I was dead. LOL
  • Preyfar
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    Fat_Cat45 wrote: »
    The NB one is different, and that's just caused by the animation of Teleport Strike being slow enough to allow the target to move through the door before the animation finishes.

    This DK exploit is much worse, simply because that NB one can't get you up walls
    Yeah, that's happened to me more than a few times completely on accident, and it's seriously an "OH !@#$!" moment when you realize you got inside, and are not dead into enemy territory.
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    Has anyone seen the teleport strike bug since late august where they changed the system for entering doors exactly to fix teleport strikers.
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