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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
They've already pretty much spelled out their plans for VR gear, and given that CP progression is account-wide (unlike VR levels), it pretty much guarantees that any VR gear below cap is going to be far less useful after the VRs are removed than it is currently.NewBlacksmurf wrote: »No why would you...I understand that the communication of ZOS ideas are vague but I wouldn't assume ZOS intends to devalue VR1-VR14 gear
That's not a problem of the VR system but if they do this, it becomes a large problem for gear progression
Yes, since soon any new level 50's can now wear any VR rank armor (as long as I have some CP), that stuff'll be worthless. Wish it wasn't all Bound, or I'd sell it.
Now excuse me, I need to go grind to get a bunch more Rubedo Leather....
That's true, but the number of characters who will be limited to low VR-equivalent gear when the change happens will be vastly lower than the number of characters who are currently limited to it.infraction2008b16_ESO wrote: »Yes, since soon any new level 50's can now wear any VR rank armor (as long as I have some CP), that stuff'll be worthless. Wish it wasn't all Bound, or I'd sell it.
Now excuse me, I need to go grind to get a bunch more Rubedo Leather....
I wouldn't state "any level 50" as I think it depends on how much CP you got whether the lower VR gear is still relevant or not. People will need either a VR16 character when the conversion happens or built up 160 CP between different characters to wear current VR16 gear.
Someone with a single low VR character and haven't earned many CP will still be limited to the same low VR gear.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
You don't even need to have 160 CP yet, since they will bump up your CP to match your level if necessary. Even if your VR16 character only has 40 CP (not sure if that's even possible to pull off, but let's say it is), your account will be bumped up to at least 160 CP because you have a VR16 character.TERMINAT0R_XVII wrote: »Only deconstruct them if your main character is at V16 and has amassed at least 160 champion points. thats going to be the first gear cap from the vague description they gave us on the new system. The vague part was 10 CP to every current veteran rank. Which equals to 160 CP for current Vet16s. So if your character meets these 2 descriptions then I would decon them.
They've already pretty much spelled out their plans for VR gear, and given that CP progression is account-wide (unlike VR levels), it pretty much guarantees that any VR gear below cap is going to be far less useful after the VRs are removed than it is currently.NewBlacksmurf wrote: »No why would you...I understand that the communication of ZOS ideas are vague but I wouldn't assume ZOS intends to devalue VR1-VR14 gear
That's not a problem of the VR system but if they do this, it becomes a large problem for gear progression
If you don't believe so, then I've got a full guild bank of VR1 to VR14 gear to sell you.
You don't even need to have 160 CP yet, since they will bump up your CP to match your level if necessary. Even if your VR16 character only has 40 CP (not sure if that's even possible to pull off, but let's say it is), your account will be bumped up to at least 160 CP because you have a VR16 character.TERMINAT0R_XVII wrote: »Only deconstruct them if your main character is at V16 and has amassed at least 160 champion points. thats going to be the first gear cap from the vague description they gave us on the new system. The vague part was 10 CP to every current veteran rank. Which equals to 160 CP for current Vet16s. So if your character meets these 2 descriptions then I would decon them.
So as long as you have at least one character on your account that is at VR16, then ALL of your VR characters, regardless of their current VR level, will be able to wear the "160 CP" gear (the equivalent of VR16 gear now).
That's why this affects the usefulness of VR1-14 gear.
Let's say I have 5 characters on my account:
Level 30
VR 1
VR 6
VR 10
VR 16
I need level 30 gear for the first one, VR1 gear for the second, VR6 gear for the third, and VR10 gear for the fourth, in addition to the VR16 gear I can use on my VR16.
As soon as the update hits, I now need level 30 gear, and 4 sets of "160 CP" gear, which is the same as the current "VR16" gear. The VR1, VR6, and VR10 gear I've been using instantly became very outdated.
Now I was saving various levels of gear from VR1 to VR14, so I could use it on my other characters as they leveled into it. But now, they can all use the same 160CP gear, and even my level 30 character is going to eventually be able to jump straight from "level 49" gear to "160 CP" gear. All that intermediate gear is completely worthless to me, as I'll never need any of it again, no matter how many more characters I choose to level.
This is why I'm in the process of getting all 8 characters on my main account to 50 in blacksmithing, clothing, and woodworking with the skill points to use VR15-16 mats. 5 characters are there already, a 6th has 1 of the 3 skills maxed, and I'm on the way with the rest. My hirelings are already bringing me lots of VR15-16 mats. Not nearly enough to be able to make gear for all of my characters yet, but hopefully by the time they're all able to use the VR16 equivalent stuff I'll have enough mats to make them new sets of gear.And since V16 gear requires insane mats, I will be looking to get a bunch of V15 gear.
It also implies that the prices for V15-16 mats will skyrocket, while V1-v14 mats will become virtually worthless.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
If they have cp level restrictions on gear, which i assume they will, then gearing will be just like it is now. Right?