NightRibon23444 wrote: »After I heard about the removal of the vet ranks.(Which is not needed in any way) I am sick of playing PvP and lagging because ZOS can't fix there servers or what ever is making the issues. I lost two Cold Stone Trebs the other day because of this crap. Which I want back do to the issues ZoS knows exist but does nothing about. Oh wait I did read they are thinking of ways to split up groups so there isn't so many ppl in one place!! LMMFAO. Here is an idea!! Move Imperial City's to there own servers. What I mean is get it out of PvP. No damn reason for the city to be there. Hell you can't even keep that running anyway. Unless it has been finally fixed. I know that won't fix the PvP issues but at least if I do what to run the Imperial City, maybe I can if its moved and FIXED!
The 5 agrees on this comment are all from me.Don't be a hater.
1. Vet rank removal will be SO good for this game. It sounds like maybe you don't know enough about it yet, but I'm telling you it's going to be better. The champion system is a million times better as an end game progression system, and you can now actually have viable alts since you only have to level them to 50, no more grinding through vet levels.
2. IC should definitely have it's own queue(s)/population and be separate from overworld Cyrodiil. However, as it stands it's not contributing to the overworld lag in any way.
vamp_emily wrote: »Well since we are crying.. i might as cry too
ZOS owes me like 400g for getting me stuck and making me pay for it.
This weekend I SOMEHOW ended up underneath Nikel and could not get out.
Don't be a hater.
1. Vet rank removal will be SO good for this game. It sounds like maybe you don't know enough about it yet, but I'm telling you it's going to be better. The champion system is a million times better as an end game progression system, and you can now actually have viable alts since you only have to level them to 50, no more grinding through vet levels.
.
Don't be a hater.
1. Vet rank removal will be SO good for this game. It sounds like maybe you don't know enough about it yet, but I'm telling you it's going to be better. The champion system is a million times better as an end game progression system, and you can now actually have viable alts since you only have to level them to 50, no more grinding through vet levels.
.
That sounds awful....a bunch of *** characters running around....the thought of multiple characters disgusts me.
bertenburnyb16_ESO wrote: »population is shared between Cyro and IC, so wont happen, and Cyro had been frakked long before IC release so for Cyro it wont change anything
also on the splitting groups up, ... this game was advertised for big scale pvp batlles with alot of people, ... other games can make it work, fix ur sh*t zos
NightRibon23444 wrote: »After I heard about the removal of the vet ranks.(Which is not needed in any way) I am sick of playing PvP and lagging because ZOS can't fix there servers or what ever is making the issues. I lost two Cold Stone Trebs the other day because of this crap. Which I want back do to the issues ZoS knows exist but does nothing about. Oh wait I did read they are thinking of ways to split up groups so there isn't so many ppl in one place!! LMMFAO. Here is an idea!! Move Imperial City's to there own servers. What I mean is get it out of PvP. No damn reason for the city to be there. Hell you can't even keep that running anyway. Unless it has been finally fixed. I know that won't fix the PvP issues but at least if I do what to run the Imperial City, maybe I can if its moved and FIXED!
Don't be a hater.
1. Vet rank removal will be SO good for this game. It sounds like maybe you don't know enough about it yet, but I'm telling you it's going to be better. The champion system is a million times better as an end game progression system, and you can now actually have viable alts since you only have to level them to 50, no more grinding through vet levels.
stewart.leslie76b16_ESO wrote: »I don't think removing IC from the campaign server would make much difference, the cap of players in the campaign is the same either way.
bertenburnyb16_ESO wrote: »population is shared between Cyro and IC, so wont happen, and Cyro had been frakked long before IC release so for Cyro it wont change anything
also on the splitting groups up, ... this game was advertised for big scale pvp batlles with alot of people, ... other games can make it work, fix ur sh*t zos
stewart.leslie76b16_ESO wrote: »I don't think removing IC from the campaign server would make much difference, the cap of players in the campaign is the same either way.
The IC runs in it's own instance so I am not sure if anything that happens in there affects anything else in Cyrodiil, other than pop caps for getting into the main zone.
bertenburnyb16_ESO wrote: »population is shared between Cyro and IC, so wont happen, and Cyro had been frakked long before IC release so for Cyro it wont change anything
also on the splitting groups up, ... this game was advertised for big scale pvp batlles with alot of people, ... other games can make it work, fix ur sh*t zos
What games make it work with that many people and keeps etc. and don't have lag?
NightRibon23444 wrote: »After I heard about the removal of the vet ranks.(Which is not needed in any way)
vamp_emily wrote: »Well since we are crying.. i might as cry too
ZOS owes me like 400g for getting me stuck and making me pay for it.
This weekend I SOMEHOW ended up underneath Nikel and could not get out.
If ZOS compensated us everytime we had to use the /stuck command I'd be a bagazillionaire
bertenburnyb16_ESO wrote: »population is shared between Cyro and IC, so wont happen, and Cyro had been frakked long before IC release so for Cyro it wont change anything
also on the splitting groups up, ... this game was advertised for big scale pvp batlles with alot of people, ... other games can make it work, fix ur sh*t zos
What games make it work with that many people and keeps etc. and don't have lag?
1) VR Removal,
Umm nothing is being removed, the name is changing. A side affect of this minor change will mean that Alts will be brought up to the same level as your highest character.
That's not a plus. That tells me the players who don't have a Vet16 won't have to grind or work to get to Vet16. Also this 70 champion point to cover the whole account is so not even close to what some players should be receiving. Also do you really believe that nothing will change except the number you rank is? I hope you are right. I don't see it. They have not done one update or DLC that has worked yet. So until than, they should just use the KISS system.
1) V
2) PvP lag.
I doubt it is actual crap code like many say, Zenemax are up there with the best producers in the world and they would hadly invest the cash they have to the extent they have on a duff product.
Prior to going B2P the game seemed far less laggy. It may be the introduction of anti-cheat code that fubared things, more likely that without a subscription from the players, there is less money coming in to pay for the server farm.
Normally these things are rented out per CPU so most likely a large number of CPUs were turned off in order to save cash.
Hence performance issues.
NightRibon23444 wrote: »After I heard about the removal of the vet ranks.(Which is not needed in any way) I am sick of playing PvP and lagging because ZOS can't fix there servers or what ever is making the issues. I lost two Cold Stone Trebs the other day because of this crap. Which I want back do to the issues ZoS knows exist but does nothing about. Oh wait I did read they are thinking of ways to split up groups so there isn't so many ppl in one place!! LMMFAO. Here is an idea!! Move Imperial City's to there own servers. What I mean is get it out of PvP. No damn reason for the city to be there. Hell you can't even keep that running anyway. Unless it has been finally fixed. I know that won't fix the PvP issues but at least if I do what to run the Imperial City, maybe I can if its moved and FIXED!