Sounds like an awesome (and original) idea. Spell pigments!
Daedgaming wrote: »Sounds like an awesome (and original) idea. Spell pigments!
Yes, although I wanted to expand on it and just make it spell editing of sorts. You really should be able to at the very least change the color but it would be sweet if you could change the shape and form of the spell and abilities as well.
Daedgaming wrote: »Sounds like an awesome (and original) idea. Spell pigments!
Yes, although I wanted to expand on it and just make it spell editing of sorts. You really should be able to at the very least change the color but it would be sweet if you could change the shape and form of the spell and abilities as well.
It sounds e ven better! Keep going,..:}
Sounds a little pointless tbh. Just my opinionI don't think ZoS has any plans to add weapon dyes let alone customised spells
Sounds a little pointless tbh. Just my opinionI don't think ZoS has any plans to add weapon dyes let alone customised spells
Sounds a little pointless tbh. Just my opinionI don't think ZoS has any plans to add weapon dyes let alone customised spells
Dyes for anything is useless.However,a very fun thing to be able to do.It goes with character customization. Isnt it useless to have all the options and sliders for our characters?Would you rather there were none? Just curious,not being mean or anything. :}
Why is it better to add more customization to character building? I see you would like it.Others would like that the OP suggests too.Why say not as good an idea just because you might not be interested in it.Also,the tons of pets that are all over in the banks annoy the crap outta me,but I wouldnt want to take anything fun away from anyone.And if someone,rather enough people,would like to have dyes for spells it shouldnt bother anyone who doesnt want ithem.They just dont have to use the dyes.Keep their spells vanilla. The colors wont change the spell effects.The different way the spells present could do no harm either.
Daedgaming wrote: »I agree 100% on the barbershop part. Yet there needs to be more then just visual hair and looks and what not. That being said the customization you can do for tattoos and other visuals is appalling. When I first saw the customization video well over two years ago now I was pumped because it looked like someone had finally created the perfect system yet when I finally entered the pre-beta I was extremely disappointed with what was being offered.
I wanted to edit my tattoos, I wanted to be able to change the color of them, choose where they go yet I got almost none of that. Just generic looking scribbles on my face and back.
Yet your statement will be entirely meaningless if spell crafting is added; had they come out and said we will not be adding spell crafting then I would entirely agree with you but still agree to disagree because when people cast at me I block, but the other half of the time I am on top of them destroying them. And ZOS did say they are looking into adding spell crafting so unfortunately I am now forced into asking you... How do you think the game will change once spell crafting is added? Those "combat visuals" will be meaningless because you dont know what is being casted at you in the first place so you will have to entirely rely on your gut.A large percentage of the game's combat is the visual cues you receive through the spell's effects shown on screen. If you allow your opponent the ability to disguise their spell through custom effects, you have no way of identifying what they are using. It's probably also not a good idea to take unnecessary and unprovoked pot shots at the developers.
Daedgaming wrote: »I agree 100% on the barbershop part. Yet there needs to be more then just visual hair and looks and what not. That being said the customization you can do for tattoos and other visuals is appalling. When I first saw the customization video well over two years ago now I was pumped because it looked like someone had finally created the perfect system yet when I finally entered the pre-beta I was extremely disappointed with what was being offered.
I wanted to edit my tattoos, I wanted to be able to change the color of them, choose where they go yet I got almost none of that. Just generic looking scribbles on my face and back.
That should all change with the barbershop...hopefully!
Daedgaming wrote: »Yet your statement will be entirely meaningless if spell crafting is added; had they come out and said we will not be adding spell crafting then I would entirely agree with you but still agree to disagree because when people cast at me I block, but the other half of the time I am on top of them destroying them. And ZOS did say they are looking into adding spell crafting so unfortunately I am now forced into asking you... How do you think the game will change once spell crafting is added? Those "combat visuals" will be meaningless because you dont know what is being casted at you in the first place so you will have to entirely rely on your gut.A large percentage of the game's combat is the visual cues you receive through the spell's effects shown on screen. If you allow your opponent the ability to disguise their spell through custom effects, you have no way of identifying what they are using. It's probably also not a good idea to take unnecessary and unprovoked pot shots at the developers.
Sounds a little pointless tbh. Just my opinionI don't think ZoS has any plans to add weapon dyes let alone customised spells
Daedgaming wrote: »Yet your statement will be entirely meaningless if spell crafting is added; had they come out and said we will not be adding spell crafting then I would entirely agree with you but still agree to disagree because when people cast at me I block, but the other half of the time I am on top of them destroying them. And ZOS did say they are looking into adding spell crafting so unfortunately I am now forced into asking you... How do you think the game will change once spell crafting is added? Those "combat visuals" will be meaningless because you dont know what is being casted at you in the first place so you will have to entirely rely on your gut.A large percentage of the game's combat is the visual cues you receive through the spell's effects shown on screen. If you allow your opponent the ability to disguise their spell through custom effects, you have no way of identifying what they are using. It's probably also not a good idea to take unnecessary and unprovoked pot shots at the developers.
This is exactly hoe Spellcrafting is going to work:
https://www.reddit.com/r/elderscrollsonline/comments/2xpn39/data_mining_spellcrafting_what_is_it_and_what_are/
And each spell will have its own visual effect just like now.