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Are you satisfied without a player wide auction house?

  • Daedgaming
    Daedgaming
    ✭✭✭
    No
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.
  • Daedgaming
    Daedgaming
    ✭✭✭
    No
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.
    Edited by Daedgaming on December 29, 2015 3:14AM
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.

    You made your point, I made mine - I do not like gold farmers, because they destroy the game economy - period.
  • Daedgaming
    Daedgaming
    ✭✭✭
    No
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.

    You made your point, I made mine - I do not like gold farmers, because they destroy the game economy - period.

    Ok what game are you talking about, because every game I have played as long as you have a brain you can make millions regardless of gold sellers.
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.

    You made your point, I made mine - I do not like gold farmers, because they destroy the game economy - period.

    Ok what game are you talking about, because every game I have played as long as you have a brain you can make millions regardless of gold sellers.

    sorry, I wont mention competing MMOs to ESO here. My point is made, I will not further argue about it in this thread.
  • Daedgaming
    Daedgaming
    ✭✭✭
    No
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.

    You made your point, I made mine - I do not like gold farmers, because they destroy the game economy - period.

    Ok what game are you talking about, because every game I have played as long as you have a brain you can make millions regardless of gold sellers.

    sorry, I wont mention competing MMOs to ESO here. My point is made, I will not further argue about it in this thread.

    You have not made a single point though... Neither have I. All you have stated is your baseless opinion. Dont be a coward, defend your opinion.
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • RAGUNAnoOne
    RAGUNAnoOne
    ✭✭✭✭✭
    No
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.

    You made your point, I made mine - I do not like gold farmers, because they destroy the game economy - period.

    No mater what system is in place there will ALWAYS be gold farmers and they will always get their gold then cash possibly in the same amount. the only way to stop them is to 100% eliminate trading which no one wants so stop using gold farmers as evidence for either side of this debate. If the fees are so damn important then make ZOS charge for access for a week with dynamic prices daily and based on the level of the users highest level character.
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • Daedgaming
    Daedgaming
    ✭✭✭
    No
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.

    You made your point, I made mine - I do not like gold farmers, because they destroy the game economy - period.

    No mater what system is in place there will ALWAYS be gold farmers and they will always get their gold then cash possibly in the same amount. the only way to stop them is to 100% eliminate trading which no one wants so stop using gold farmers as evidence for either side of this debate. If the fees are so damn important then make ZOS charge for access for a week with dynamic prices daily and based on the level of the users highest level character.

    I think everyone is missing the point. Gold farmers only play in relevant, popular, usually main streamed games which are doing very well. They will not waste their time on bad games. Right now a lot of people consider TESO a bad game. I do not believe this to be true but the game has a long way to go before we can confidently say its an amazing game. I personally have not seen any gold farmers since three months after the release of the game. Yet gold farmers are entirely irrelevant in the argument to have a player wide auction house so stop bringing them up.

    We need a player wide auction house. Or we need a player wide guild store auction house which lists all of the guilds you belong to and their stores. One or the other.
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • RAGUNAnoOne
    RAGUNAnoOne
    ✭✭✭✭✭
    No
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    None of the above at all - I just have seen what gold farmers do to a game in other MMOs, that I am happy that ESO has limitations, which make the life of a gold farmer miserable. And that is a good thing.

    Gold farmers in a game means the game is successful enough for them to attempt to sell gold for real world currency. By making measures to stop them, ZOS is both losing out on some paying customers for DLCs and such, and at the same time losing out on a lot of people in general who buy gold due to laziness. I have a few moronic friends who quit the game because no one was selling gold. Yes that happened. Yet I have no need to buy gold nor would I ever have a need, I do however have a strong need for one of two things.
    1. A player wide auction house
    2. a compromise, a auction house with all of the guild stores you belong to listed in it.

    You made your point, I made mine - I do not like gold farmers, because they destroy the game economy - period.

    No mater what system is in place there will ALWAYS be gold farmers and they will always get their gold then cash possibly in the same amount. the only way to stop them is to 100% eliminate trading which no one wants so stop using gold farmers as evidence for either side of this debate. If the fees are so damn important then make ZOS charge for access for a week with dynamic prices daily and based on the level of the users highest level character.

    I think everyone is missing the point. Gold farmers only play in relevant, popular, usually main streamed games which are doing very well. They will not waste their time on bad games. Right now a lot of people consider TESO a bad game. I do not believe this to be true but the game has a long way to go before we can confidently say its an amazing game. I personally have not seen any gold farmers since three months after the release of the game. Yet gold farmers are entirely irrelevant in the argument to have a player wide auction house so stop bringing them up.

    We need a player wide auction house. Or we need a player wide guild store auction house which lists all of the guilds you belong to and their stores. One or the other.

    They do have the second one, bankers let you access any guild store you belong to regardless of if they have a trader or not but only those you belong to...
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
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  • Ziaka
    Ziaka
    No
    Gold sellers can join (or found) trading guilds like anyone else in the current system. It is not a legitimate reason not to create a shared marketplace.
  • Makkir
    Makkir
    ✭✭✭✭✭
    Yes
    I don't know why this argument continues to pop up, when the answer isn't as simple as "just lay out a global AH."

    MMOs are one of two types:

    a) Loot Centric Economies (World of Warcraft) where all the progression/best gear is BoP and is obtained in end game PvE raids

    b) Player or Crafter Centric Economies- The game's items come from other players (Star Wars Galaxies, etc)

    A global Auction House works in games that fall under the first type of economy, so you all need to stop with the comparisons because ESO is NOT World of Warcraft.

    This game was originally planned for crafters to be centric and play a vital role (And I believe they still do, maybe not to the degree they used to however) in the overall game's economy.

    Due to the fact that my crafted Robe of Julianos will have the same exact stats as anyone else who crafts it, a global AH will turn into a simple undercutting war rather than a reflection of what an item's value is...which in this game is a complete fabrication anyway since there is just way too much gold in the economy and too little gold sinks. The only way a global AH would work in this economy is if there existed skill in crafting where my items came out with better stats than the other guy's.

    By definition, an item is worth what a consumer is willing to pay. And a global AH cannot measure what a consumer is willing to pay, because the "Instant Gratification Players (I want it now)" just unload their wares at (Current lowest price minus 1 gold) for the quick first sale. All the global AH does in this case is act as a catalyst for hype-deflation.

    You guys need to understand this. It is important. Some players like me are sitting on millions (> 30 million) of gold with literally nothing to spend it on. A global AH would be bad, very bad, for you...at least in the game's current state.
  • Lenikus
    Lenikus
    ✭✭✭✭✭
    Yes
    There are many trade / merchant guilds all over. And they are good goldsinks for the game and they get the job done very nicely when you want to buy stuff.
    Having a global system will do only 2 things : 1) Disband some of the most successful guilds in the game. 2) Make it so that 'undercutting' or 'overpriced' stuff just annoys people way more.

    If you feel like you shouldn't have to go to multiple stores to find what you want, well, god damm that's how life works.
    If one bakery lacks ur favorite cake, you go to next one. simple as that.
    ... Mai cave. >:3
  • Makkir
    Makkir
    ✭✭✭✭✭
    Yes
    I also won't credit the current system as being perfect, because it is far from it. This poll should excuse the UI, as I don't think anyone in this game thinks the UI is terrific.
  • YeOldeGamer
    YeOldeGamer
    ✭✭✭
    Yes
    I like the guild trader system. The search function however, leaves alot to be desired. As does most of the UI tbh.
  • Makkir
    Makkir
    ✭✭✭✭✭
    Yes
    Daedgaming wrote: »
    Lysette wrote: »
    I voted yes - because I think, that the lack of a global auction house is helping against what you see in other MMOs with gold farmers and an everlasting inflation. The system, how it is, gives players some control over the economy and they can keep gold farmers out of their guild sales - so this is a good element to control this, what would be difficult with a global AH.

    The more gold farmers their are the more ZOS would of made had they implemented a AH system before the release of TU. Gold farmers are people too. Their monthly subscriptions would of counted just as ours did back then. No the reason you chose is irrelevant in this argument. I would actually be happy to see gold farmers because it would mean this game is doing something right.

    No, if you have said yes on this then you are one of these.
    1. own a trade guild
    2. own multiple trade guilds
    3. are in a trade guild that does not tax you a weekly fee, and has tons of active members
    4. on PC and all of the above
    5. just a lack of common sense.

    @Daedgaming because your list is any more valid? Reason you SHOULD care about gold farmers has to do with currency exchange and that an American Dollar goes miles further in China than it does here. We know people buy gold, because well the gold sites wouldn't be in business if they didn't. What's the going price on, say, 100k gold right now? Without peaking, I would say pretty damn affordable. That should worry you.

    There are not enough gold sinks in this game to support a global auction house, and not enough variety in items to buy.

    Your list, and your arguments are grown from pure ignorance. By the way, I am in two VERY high end Trade Guilds. I am not a GM of either. And they BOTH have weekly sales minimums to stay in the guild.
    Edited by Makkir on December 29, 2015 5:46AM
  • Makkir
    Makkir
    ✭✭✭✭✭
    Yes
    Daedgaming wrote: »
    I think everyone is missing the point. Gold farmers only play in relevant, popular, usually main streamed games which are doing very well. They will not waste their time on bad games. Right now a lot of people consider TESO a bad game. I do not believe this to be true but the game has a long way to go before we can confidently say its an amazing game. I personally have not seen any gold farmers since three months after the release of the game. Yet gold farmers are entirely irrelevant in the argument to have a player wide auction house so stop bringing them up.

    We need a player wide auction house. Or we need a player wide guild store auction house which lists all of the guilds you belong to and their stores. One or the other.


    You have ZERO clue what you are talking about here.

    The current situation is they (gold selling sites) outsource and you, the legit player, is now the gold supplier. They offer less than 50% the USD price of the gold for you to sell it to their customers. People quit this game every day, and they turn to these sites to offload their gold. And some people play this game purely to sell gold to these companies.

    This is what happens:
    1) The company advertises they are buying gold in bulk on various websites out there (including ones that I am sure you are all very familiar with, they will either Honor or Owned you with familiarity, hint hint)
    2) Player contacts the Buyer (the gold selling company) for price quote
    3) Buyer (the gold selling company) tells the Player to send X gold to "Insert in game character name here"
    4) Once confirmed, the Buyer sends you money via Paypal

    Basically what they have done is "tricked" you into supplying gold to their buyers which 100% protects the gold sellers from getting accounts banned (placing all the risk on you), AND it saves the gold selling companies A TON of money from having to hire their own farmers, computers, and accounts. Again, when you sell your gold to a Gold Selling Company, you are not actually handing your gold over to that company, but instead sending it to THEIR CUSTOMERS who have already purchased gold from that company and are awaiting delivery.

    So back to my point, naturally you don't see any gold farmers in flock any more. There is no need for these companies to do so. All of you selling your gold to these companies are just doing the dirty work for them. And 90% of the time it is YOUR account getting into trouble.

    Gold farmers from these companies only exist at the start of a game because there is high demand for gold but not enough suppliers.


    EDIT- Go to google.com and do a search for ESO gold sellers. There are literally an infinite number of sites selling gold. Your comment about your friends leaving due to not being able to find anyone selling gold is a pure lie. It is a VERY much alive business.
    Edited by Makkir on December 29, 2015 6:08AM
  • Sausage
    Sausage
    ✭✭✭✭✭
    No
    I like Guild Auction Houses even more, IC was so good example, when theres multiple GAHs, prices vary alot more, instead of fixed prices and tons of under-cutting, so smart player makes a good deal, where bad players just buy instantly what he sees.
    Edited by Sausage on December 29, 2015 6:18AM
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    Yes
    I'm not bothered about an auction house. I dont mind going to all the different traders either. :}
  • MakTheEater
    MakTheEater
    ✭✭
    Yes
    We don't need an auction house. We just need a list that let us know where we can buy what we need. Just put in the game a NPC that show the whole database.
    Edited by MakTheEater on December 29, 2015 2:37PM
  • Travestynox
    Travestynox
    ✭✭✭
    Yes
    The guild stores need to be made better and easier to use, and a definitive no to a global auction house.
    Edited by Travestynox on December 29, 2015 2:42PM
  • CruxAnsata
    No
    I'm not but I'm a console player and we dont have a trade channel or a good way to communicate. Simply adding such a thing would make this a non-issue. On PC, I imagine it probably works out OK.
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    No
    Anything that excludes 90% of the community is a bad thing.

    Do the maths on the max number of people able to sell via a Guild Trader.

    Guild Traders were a sticking plaster they put on the game because the idea of only trading in Cyrodill was just plain stupid.

    Sadly they just don't have anyone with the ability to fix the system so like all other problems they ignore it.
  • gbsteve
    gbsteve
    ✭✭
    No
    Just add a search function in the guild traders. It's annoying flipping through 10 pages of recipes to find out the GT doesn't have it.....only to repeat the process at five more. I'm sure there are better things to develop but it is annoying.
    VR3 - Stamblade
  • Hiero_Glyph
    Hiero_Glyph
    ✭✭✭✭✭
    Let's be honest, the entire guild store system relies on having a significant amount of items to trade and this requires a very active population since the drop rates are pretty much crap right now. There are tons of items that never even make it to a guild trader just becuase the entire process is so cumbersome (and expensive). If a player is not in a top guild then their items can be literally anywhere if they are even available. When you factor in that console doesn't even have a way to save recent search criteria, the simple process of visiting several guild traders becomes entirely tedious. Even with a market add-on, the system takes an hour or more depending on how many traders you want to visit.

    At least on consoles, whenever I purchase an expensive item from a guild trader I always feel like I am getting screwed, either for the price I paid or because it took me hours to search through all of the major guild traders. Guild traders are a unique idea that are not used in other MMOs for a reason; they're just poorly designed and trading should not be a massive time-sink. I don't know if an auction house is the best solution but it certainly cannot be a worse option than guild taders, especially for consoles.
    Edited by Hiero_Glyph on December 29, 2015 4:08PM
  • Spacemonkey
    Spacemonkey
    ✭✭✭✭✭
    No
    For all of it's shameless P2W practices, TQ entertainment kinda had it right in Conquer and Eudemons etc... with their markets. You add a 'market' area that is one big gold sink, and allow people to peddle their items - I'd leave my toon peddling all night while I slept - never stopped me playing, and always enjoyed being able to simply browse all the other peddlers' wares when looking for something.

    I never got why I'd want to be in a trading guild. 'Trading' isn't playing to me, joining a trading guild and 'having' to trade becomes a chore. The market and guild system in ESO is in my opinion it's greatest flaw (with RNG). So honestly, anything that brings changes to it is a win in my book.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    (PC platform) Why is this a bigger issue than it has to be?
    Guild based economy sets up a level of play you wouldn't get from an end game gear/auction house system. Here's why:

    1) player to player interaction. Want to sell? Join a guild. Don't want a guild? Use trade chat (also viable). But fact remains, your playing a multiplayer game, so start networking. Also these guilds can be hubs to find players for pledges, dungeons and pvp. Engage with them! Guild leads look for active participation.

    2) guilds differ in prices. You may have standards on certain mats but overall you can join a few trade guilds to maximize profits. The lesser popular guilds offer a place to sell cheaper items or mats.

    3) A good trade guild will offer prizes, rewards, etc while you are engaging in the act of trading. I mostly pvp and don't play everyday. But I find time to sell mats and fill up my item slots to meet guild requirements (not more than an hour.). Just pick flowers, grind for an hour in IC, etc. You'll have enough for each week in that one hour to stay on the popular guilds.

    4) master merchant add on. ZOS needs to implement this for consules if they haven't already. Us PC players take this add-on for granted but I remember at launch the thrill of setting a price and talking via trade for prices was exciting. But in long term, takes too long. MM lets us set a price, check its sales per month and helps us check our sales per week for each guild. It's so vital, I'd argue ZOS needs to add this for consules asap.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • robkrush
    robkrush
    ✭✭✭✭✭
    No
    For all of it's shameless P2W practices, TQ entertainment kinda had it right in Conquer and Eudemons etc... with their markets. You add a 'market' area that is one big gold sink, and allow people to peddle their items - I'd leave my toon peddling all night while I slept - never stopped me playing, and always enjoyed being able to simply browse all the other peddlers' wares when looking for something.

    I never got why I'd want to be in a trading guild. 'Trading' isn't playing to me, joining a trading guild and 'having' to trade becomes a chore. The market and guild system in ESO is in my opinion it's greatest flaw (with RNG). So honestly, anything that brings changes to it is a win in my book.

    You hit on one of the major problems. The mini game that always is guild management with regards to trading is limited to only those who can get a trader. Then it really gets abused. Syndicates running a dozen or more guilds, buying and selling of guilds, price setting, etc are all very real. It can all be eliminated in one fell swoop by getting rid of guild trading and having a free market open to everyone.

    While they're at it add some new guild management tools and make guilds a fun social experience again rather than an expensive nuisance if you want to sell a few random pieces of junk you got.
    Edited by robkrush on December 29, 2015 4:27PM
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • gbsteve
    gbsteve
    ✭✭
    No
    Minno wrote: »
    (PC platform) Why is this a bigger issue than it has to be?

    I think the problem may be more of an issue with functionality of the guild traders on console. The interface is cumbersome. It seems PC players can navigate the marketplace process much quicker.
    VR3 - Stamblade
  • robkrush
    robkrush
    ✭✭✭✭✭
    No
    gbsteve wrote: »
    Minno wrote: »
    (PC platform) Why is this a bigger issue than it has to be?

    I think the problem may be more of an issue with functionality of the guild traders on console. The interface is cumbersome. It seems PC players can navigate the marketplace process much quicker.

    No sir! Trust me. If they spent 1 second of dev time trying to improve that broken guild trader system I'd...I'd....well I don't know what Id do. Maybe a blanket party would be in order. :smiley:
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
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