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Is stam the new "meta" for eso?

  • Xantaria
    Xantaria
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    NO. All very good highscores in vMA are from Magicka builds. 90% of all DPSers in the PvE Leaderboards are Magicka.

    Stamina is in no way the new 'way to go'.
    Edited by Xantaria on December 27, 2015 9:34PM
    Xantaria - Lead of Chimaira
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  • ralonasan
    ralonasan
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    Xantaria wrote: »
    NO. All very good highscores in vMA are from Magicka builds. 90% of all DPSers in the PvE Leaderboards are Magicka.

    Stamina is in no way the new 'way to go'.

    Being good at the game is the "new meta".
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  • LBxFinalDeath
    LBxFinalDeath
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    All I know is....I wish the stam builds break out from stuns took magicka like how it takes stamina for magicka builds.

    Would make PvE a lot more viable for Stambuilds.
    Edited by LBxFinalDeath on December 27, 2015 9:38PM
  • Matem
    Matem
    ✭✭✭
    Xantaria wrote: »
    NO. All very good highscores in vMA are from Magicka builds. 90% of all DPSers in the PvE Leaderboards are Magicka.

    Stamina is in no way the new 'way to go'.

    this
  • mr_wazzabi
    mr_wazzabi
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    As i have seen it and played it stam seems to be the best builds ive seen in 1.8 (mal arena)
    And i feel like i always die by a stam build. Is it just me or are you guys thinking stam is the new way to go?

    Magicka sorc, magicka nightblade, both top 3 builds in pvp when done right.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • DEATHquidox
    DEATHquidox
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    Lenikus wrote: »
    You're poorly built then ^ builds with 30k magicka shouldn't get grounded that easy, unless vamps gettin' hit with fire siege or dawnbreakers.

    I think we're on to something here, what's your sets you're using ? and wich stam builds you think are teh new meta and why?

    Im running 5 piece matial knowledge and 3 piece magnus

    Replace martial with julianos + willpower jewelry and atro stone for pvp. Youll be good to go.

    I cant go into ic man i have no friends to play with, and i cant craft 6 traits yet still looking for all the traits on pieces
  • DEATHquidox
    DEATHquidox
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    Lenikus wrote: »
    Aaand i'm on PC, sooo yea.
    But really, get a freakin' 4 piece seducer and a 4 piece magnus in tehre. that should be enough, if it's blue/purple and marginally your level.
    You won't do any miracles, but hey, it's a 3 trait and a 4 trait sets, you can make it work, lol.

    Over time, you can get stuff liek Julianos (six trait) or Kagrenac's (8 trait)

    Yeah i cant play on pc id be roasted lol
  • DEATHquidox
    DEATHquidox
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    ralonasan wrote: »
    eliisra wrote: »
    ralonasan wrote: »
    No it's not it's just magic users over reacting that they get killed by wrecking blow or steel tornado spam.

    No i seriously mean i die insanely fast from stam builds its not even spamming its lierally 3 abilities and im done with shields up its insane

    Because you're wearing crap gear vs people with Max gear. A Magika build could kill you just as fast. If you're on NA PC send me a message in game @nasan and I'd be happy to help you find the sets and enchants you need.

    That's inaccurate, at least if you're a magicka build yourself. Combination of Hardy, Elemental Defender and the biggest culprit Annulment(light armor shield) makes it fairly easy to tank other magicka builds. Stamina builds have less shield to chew through(if any) and naturally deal more dmg since no CP sign that substantially reduces their physical dmg.

    This is why there's multiple stamina meta builds in PvP. While PvE is a total magicka fest ofc, since NPC's aren't spamming Harness Magicka or with access to CP.

    He's wearing v14 gear. It's very accurate. Anyone with Max gear and a brain regardless of Stam or Magika can kill him that easily.

    Gear of all things should not have such a high difference that gear outweights skill 100 to 0
  • ralonasan
    ralonasan
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    ralonasan wrote: »
    eliisra wrote: »
    ralonasan wrote: »
    No it's not it's just magic users over reacting that they get killed by wrecking blow or steel tornado spam.

    No i seriously mean i die insanely fast from stam builds its not even spamming its lierally 3 abilities and im done with shields up its insane

    Because you're wearing crap gear vs people with Max gear. A Magika build could kill you just as fast. If you're on NA PC send me a message in game @nasan and I'd be happy to help you find the sets and enchants you need.

    That's inaccurate, at least if you're a magicka build yourself. Combination of Hardy, Elemental Defender and the biggest culprit Annulment(light armor shield) makes it fairly easy to tank other magicka builds. Stamina builds have less shield to chew through(if any) and naturally deal more dmg since no CP sign that substantially reduces their physical dmg.

    This is why there's multiple stamina meta builds in PvP. While PvE is a total magicka fest ofc, since NPC's aren't spamming Harness Magicka or with access to CP.

    He's wearing v14 gear. It's very accurate. Anyone with Max gear and a brain regardless of Stam or Magika can kill him that easily.

    Gear of all things should not have such a high difference that gear outweights skill 100 to 0

    I agree, but unfortunately.. that isn't the case.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • Flameheart
    Flameheart
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    Tomato wrote: »
    Stamina for PvP and Magic for PvE

    This (and VMSA counts for me as PvE).

    In PvP stamina builds are preferred because of the possibility to inflict serious burst damage (burst damage, not dps), to inflict CC and especially to avoid/negate CC, but builds are still somewhat spread. There are no stamina healers in PvP, sorry, but Vigor is a joke for serious group PvP (and I still can't understand why there are still magicka based healers in PvP, which like it to be attacked and taken out first, without much self defence, nerfed heals and nerfed shields and group members standing nearby and not caring at all...). Stamina based weapon skill lines deliver stamina build classes additional CC abilities, they might not have as class skills. Wrecking Blow and Steel Tornado are high damage skills which deliver insane burst damage spikes. The CC from Wrecking Blow (throwing to the ground and slowly standing up animation) is one of the most disgusting effects in this game. Without stamina you won't survive CCs long. You need to break free, block and maybe even dodge roll a lot, so the idea to go as a stamina build is close.

    In PvE magicka is king. The dps differences between stamina and magicka builds are neglectible, but damage avoidance of magicka builds is much better in PvE (Harness Magicka...and my guess is that about 90% of the inc damage in PvE is magical based) and magicka support is inflationary (Elemental Drain, Siphon Soul, Necrotic Orb...and every class can deliver it). Stamina builds (with exception of true bow builds maybe) favor melee attack range, but many bosses in PvE are melee unfriendly or encounters are set up in a way where you might have to move a lot as a melee DD and therefore you will lose out a lot of dps (a bow might be an option, but it's not perfect).

    Edited by Flameheart on December 28, 2015 9:49AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Daveheart
    Daveheart
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    Flameheart wrote: »
    Tomato wrote: »
    Stamina for PvP and Magic for PvE

    This (and VMSA counts for me as PvE).

    In PvP stamina builds are preferred because of the possibility to inflict serious burst damage (burst damage, not dps), but builds are still spread. There are no stamina healers in PvP. Stamina based weapon skill lines deliver stamina build classes additional CC abilities, they might not have as class skills. Wrecking Blow and Steel Tornado are high damage skills which deliver insane burst damage spikes. The CC from Wrecking Blow (throwing to the ground and slowly standing up animation) is one of the most disgusting effects in this game. Without stamina you won't survive CCs long. You need to break free, block and maybe even dodge roll a lot, so the idea to go as a stamina build is close.

    In PvE magicka is king. The dps differences between stamina and magicka builds are neglectible, but damage avoidance of magicka builds is much better in PvE (Harness Magicka...and my guess is that about 90% of the inc damage in PvE is magical based) and magicka support is inflationary (Elemental Drain, Siphin Soul, Necrotic Orb...and every class can deliver it).

    There's a lot of magical damage; however, there's also a fair amount of physical damage. For 4-12 man content, you have a tank who'll soak up most of that damage. For vMA, every class has access to healing ward, and sorcs have hardened ward. Compared to stamina builds they have far more options for mitigation and self healing.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    Daveheart wrote: »
    Flameheart wrote: »
    Tomato wrote: »
    Stamina for PvP and Magic for PvE

    This (and VMSA counts for me as PvE).

    In PvP stamina builds are preferred because of the possibility to inflict serious burst damage (burst damage, not dps), but builds are still spread. There are no stamina healers in PvP. Stamina based weapon skill lines deliver stamina build classes additional CC abilities, they might not have as class skills. Wrecking Blow and Steel Tornado are high damage skills which deliver insane burst damage spikes. The CC from Wrecking Blow (throwing to the ground and slowly standing up animation) is one of the most disgusting effects in this game. Without stamina you won't survive CCs long. You need to break free, block and maybe even dodge roll a lot, so the idea to go as a stamina build is close.

    In PvE magicka is king. The dps differences between stamina and magicka builds are neglectible, but damage avoidance of magicka builds is much better in PvE (Harness Magicka...and my guess is that about 90% of the inc damage in PvE is magical based) and magicka support is inflationary (Elemental Drain, Siphin Soul, Necrotic Orb...and every class can deliver it).

    There's a lot of magical damage; however, there's also a fair amount of physical damage. For 4-12 man content, you have a tank who'll soak up most of that damage. For vMA, every class has access to healing ward, and sorcs have hardened ward. Compared to stamina builds they have far more options for mitigation and self healing.

    You are right concerning bosses, but as you mentioned, for that case you have a tank to soak up the physical damage. The so called " red" or "stupid" in this game which might be dangerous for ranged players (DDs, healers) is mostly magical based damage.

    For physical damage....all I can say as a healer...the most underrated mobs in this game in PvE are archers. Usually a tank grabs the 100k+ health hard hitting melee mobs of a trash group. The rest will be aggroed by AoE spamming DDs, but some archers standing untanked in the distance might cause some serious problems for the healer :-)

    Edited by Flameheart on December 28, 2015 9:36PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    Flameheart wrote: »
    Tomato wrote: »
    Stamina for PvP and Magic for PvE

    This (and VMSA counts for me as PvE).

    In PvP stamina builds are preferred because of the possibility to inflict serious burst damage (burst damage, not dps), to inflict CC and especially to avoid/negate CC, but builds are still somewhat spread. There are no stamina healers in PvP, sorry, but Vigor is a joke for serious group PvP (and I still can't understand why there are still magicka based healers in PvP, which like it to be attacked and taken out first, without much self defence, nerfed heals and nerfed shields and group members standing nearby and not caring at all...). Stamina based weapon skill lines deliver stamina build classes additional CC abilities, they might not have as class skills. Wrecking Blow and Steel Tornado are high damage skills which deliver insane burst damage spikes. The CC from Wrecking Blow (throwing to the ground and slowly standing up animation) is one of the most disgusting effects in this game. Without stamina you won't survive CCs long. You need to break free, block and maybe even dodge roll a lot, so the idea to go as a stamina build is close.

    In PvE magicka is king. The dps differences between stamina and magicka builds are neglectible, but damage avoidance of magicka builds is much better in PvE (Harness Magicka...and my guess is that about 90% of the inc damage in PvE is magical based) and magicka support is inflationary (Elemental Drain, Siphon Soul, Necrotic Orb...and every class can deliver it). Stamina builds (with exception of true bow builds maybe) favor melee attack range, but many bosses in PvE are melee unfriendly or encounters are set up in a way where you might have to move a lot as a melee DD and therefore you will lose out a lot of dps (a bow might be an option, but it's not perfect).

    people complaining about WB should also look at crystal frags. even hardcast it does the same as WB from a distance. but it has 35 % to become a instant cast after casting a different spell. stop the QQ about WB
  • TotterTates
    TotterTates
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    As far as vMA goes, besides Xantaria and myself, there aren't many stamina players near the top of their respective class leaderboards... and we're way behind #1.
    Cuppincakes
    • Imperial Dragonknight (Tank)
    • Pre-TG vMA Score: 459,636 [55:36, 0 Sigils, 0 Deaths] (Stamina)
    • Post-TG vMA Score: 537,328 [53:36, 0 Sigils, 0 Deaths] (Stamina)
    Bäby Spice
    • Altmer Sorc (DPS)
    Alisaeri
    • Dunmer Dragonknight (Healer/DPS)
    Church
    • Argonian Templar (Healer)
    Moon Moon
    • Khajiit Nightblade (DPS)


    My Twitch Channel: TotterTanks
  • DurzoBlint13
    DurzoBlint13
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    Lenikus wrote: »
    Im running 5 piece matial knowledge and 3 piece magnus

    Hmmmm I guess i can see the problem there.
    You really shouldn't pvp outside a tight group like that. You can kinda pull off some damage but you're somewhat squishy. You have .. what? 22k health, tops? 27 with food , at most ? ... with light armor, if you get ganked with as much as Heavy attack you're in execute range if the guy's enchant procs.

    you can keep the armor like that, just put up some sword and shield to help you with a a bit... heck get some Healthy willpower rings/neck, if that helps

    Try to google up Deltia's or Sypher's website for builds, and season it up with any preference you got.
    ... i'd go for sypher, he's hawt'er- more trustworhty.

    Yes, go with Sypher or Feng Rush-depending on your class. They are haed and shoulders above Deltia IMO
  • DurzoBlint13
    DurzoBlint13
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    Alcast wrote: »
    I am a stamplar running full stamina enchantments, 5 hundings 3 night mothers DW and bow I have about 27-9k with food, 5 medium 2 heavy (chest and legs) and I feel as though I have wasted yellow mats and so much v16 mats on it because I am squishy. I am thinking f saving up the mats and switching to magika purely because of the class skills are mainly magika and OP.

    Stamina templar is the WORST setup you can have atm. Reroll NB or DK if you want a decent stamina setup.

    I have a NB that is currently level 43 and a sorc that is just v4 so not to bad just need a decent high power/crit set up for it.

    If you are looking for great Stam sorc builds go with Feng Rush. He has several builds for different situations. I use my own modified version of his TYSON build. Feng Rush is the authority on Stam sorcs
  • Solariken
    Solariken
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    ✭✭✭✭
    As i have seen it and played it stam seems to be the best builds ive seen in 1.8 (mal arena)
    And i feel like i always die by a stam build. Is it just me or are you guys thinking stam is the new way to go?

    Stamina builds are better than they used to be, but I wouldn't say they are the best by any valuation.

    Magicka sorcs and magicka nightblades are both REALLY strong. Magicka DK/Templar sucks balls right now, but that's due to the state of their class design, not due to the way magicka builds function/scale.
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    Artjuh90 wrote: »
    Flameheart wrote: »
    Tomato wrote: »
    Stamina for PvP and Magic for PvE

    This (and VMSA counts for me as PvE).

    In PvP stamina builds are preferred because of the possibility to inflict serious burst damage (burst damage, not dps), to inflict CC and especially to avoid/negate CC, but builds are still somewhat spread. There are no stamina healers in PvP, sorry, but Vigor is a joke for serious group PvP (and I still can't understand why there are still magicka based healers in PvP, which like it to be attacked and taken out first, without much self defence, nerfed heals and nerfed shields and group members standing nearby and not caring at all...). Stamina based weapon skill lines deliver stamina build classes additional CC abilities, they might not have as class skills. Wrecking Blow and Steel Tornado are high damage skills which deliver insane burst damage spikes. The CC from Wrecking Blow (throwing to the ground and slowly standing up animation) is one of the most disgusting effects in this game. Without stamina you won't survive CCs long. You need to break free, block and maybe even dodge roll a lot, so the idea to go as a stamina build is close.

    In PvE magicka is king. The dps differences between stamina and magicka builds are neglectible, but damage avoidance of magicka builds is much better in PvE (Harness Magicka...and my guess is that about 90% of the inc damage in PvE is magical based) and magicka support is inflationary (Elemental Drain, Siphon Soul, Necrotic Orb...and every class can deliver it). Stamina builds (with exception of true bow builds maybe) favor melee attack range, but many bosses in PvE are melee unfriendly or encounters are set up in a way where you might have to move a lot as a melee DD and therefore you will lose out a lot of dps (a bow might be an option, but it's not perfect).

    people complaining about WB should also look at crystal frags. even hardcast it does the same as WB from a distance. but it has 35 % to become a instant cast after casting a different spell. stop the QQ about WB

    Not a complaint it's a great skill which has its birth right imho. It's high damage, annoying CC and burns through blocks. Actually it's the skill why you want to go stamina in PvP and not magicka and why you use reg food instead of stat food :-)
    Edited by Flameheart on December 28, 2015 4:42PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Lightninvash
    Lightninvash
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    ofc it is
  • reften
    reften
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    Been stam since day 1. I was good than, I'm good now.

    75% of your success is how good of a player you are. 25% is build.
    Edited by reften on December 28, 2015 4:55PM
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • josh.lackey_ESO
    josh.lackey_ESO
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    Physical damage is the king, and I hope it gets balanced soon. Stam builds have good defense and good self-healing with Vigor and Rally which scale off your stamina and weapon damage. WB is cheap, leaving you plenty of stamina to dodge, block, and break free. So not only can you hit like a truck, but you're tanky and have good sustain in a fight. Just stampede, WB, WB, WB and you'll roll magicka builds all day long. Can't wait for it to be fixed.
    Artjuh90 wrote: »
    people complaining about WB should also look at crystal frags. even hardcast it does the same as WB from a distance. but it has 35 % to become a instant cast after casting a different spell. stop the QQ about WB

    Wrong. Frags are Magic damage. All armor types have good spell resist. You can get flat 25% reduction of Magic damage, and +25% spell resist from CP.

    Light armor is weak versus Physical damage, medium and heavy are okay. You can put CP into Armor Focus, but it only increases physical resist by 13%. There is no flat reduction to Physical damage CP.

    Beyond that, frags can be reflected, and the cast can be interrupted. Plus there is additional travel time for the projectile. There is really no comparison between frags and WB. WB is far superior.
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