Maintenance for the week of June 8:
• PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
"Impenetrable" armor-trait after patch 2.1
Hey guys,
How exactly does the "impenetrable" armor-trait work now?
i was desperately trying to find information about this, and all i got were contradicting claims, most of which dated back to the changes to this trait in 1.6.
Someone claimed that a full set in v16 would equal a 25% damage-reduction from critical hits, which would make this trait actually really interesting, for PVP at least.
Is there any truth to this?
Thanks!