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Is Overload a balanced Ultimate?

  • FriedEggSandwich
    FriedEggSandwich
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    No
    Please for the love of eso, can we wait till after the class rebalancing? And if it never comes... well... oh wells.

    Im already tempted to make alts just to make sure I don't get pwned by a possible sorc nerfing.

    Im surprised without any changes we went from nerf NBs back to nerf Sorcs (in general I know OP said he wasn't hoping for a nerf, but it sure as heck sounds like it)

    And remember, a Sorc can SCREW themselves over with overload, if you have your overload bar with even one necessary move... you better not run outta ult!

    It takes me about 1 min to go from 0 ulti to enough to toggle overload. No big deal. Nerfing overload doesn't have to mean a damage nerf. An overload rebalance might even be part of the "upcoming class rebalance". Anything said in this thread will have zero effect on that anyway. It's good to talk about these issues.
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  • silky_soft
    silky_soft
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    No
    It should give you stealth like bats
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • aLi3nZ
    aLi3nZ
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    Yes
    Agreed. Overload should grant invisibility like bats to help with balance.
  • Derra
    Derra
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    No
    CP5 wrote: »
    Jahosefat wrote: »
    It's crazy strong, but the other sorc ults are crazy weak (PVP). So it's balanced overall :) Negate doesn't even do any damage! Obviously overload is compensating for this deficiency ;)

    Seriously though, they should add the heals/mag gains back to negate; no dynamic ulti anymore so no chain negates (so the nerf is no longer needed!).

    Sadly negate wasn't nerfed for that. Still remember the ESO live episode where Wroble talked, rather enthusiastically, about nerfing the skill. Perhaps they will make it worth using with the old morph choices but I don't expect they'll do much. Gotta love that major regen buff it gives, right?

    Why do i read this before going to bed.
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    Gonna have nightmares now.
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  • Cathexis
    Cathexis
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    Yes
    Ya overload does a ton of damage but:

    (1) it's lightning damage
    (2) It can be reflected or absorbed
    (3) It can be dodged
    (4) It's casting animation delay makes you vulnerable switching in and out of overload
    (5) It is only useful if it's most of the way charged, which means you have to have around d 700-1000 ultimate to use it reliably.
    (6) It only does a ton of damage if you are a light armor magicka sorc.
    (7) It offers minimal secondary benefit beyond damage.

    I don't know why people are hating on overload so hard. It's not that hard to counter.
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  • CP5
    CP5
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    Derra wrote: »
    CP5 wrote: »
    Jahosefat wrote: »
    It's crazy strong, but the other sorc ults are crazy weak (PVP). So it's balanced overall :) Negate doesn't even do any damage! Obviously overload is compensating for this deficiency ;)

    Seriously though, they should add the heals/mag gains back to negate; no dynamic ulti anymore so no chain negates (so the nerf is no longer needed!).

    Sadly negate wasn't nerfed for that. Still remember the ESO live episode where Wroble talked, rather enthusiastically, about nerfing the skill. Perhaps they will make it worth using with the old morph choices but I don't expect they'll do much. Gotta love that major regen buff it gives, right?

    Why do i read this before going to bed.
    He´s just miscast for his job.
    Gonna have nightmares now.

    Its not all bad, he was very excited to say how they reduced the cost by 10% to compensate! But in all seriousness if they keep the 'continuous negate' part of the skill out (which is a real shame but it was the cause for the nerf) then hopefully they would add back in the useful morphs and not these boring and weak ones we have now. I think besides the one or two times i've tried using negate I don't think i've seen a player casted one in pvp since the nerf, and only a handful of times in pve.
  • Jahosefat
    Jahosefat
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    Yes
    CP5 wrote: »
    Jahosefat wrote: »
    It's crazy strong, but the other sorc ults are crazy weak (PVP). So it's balanced overall :) Negate doesn't even do any damage! Obviously overload is compensating for this deficiency ;)

    Seriously though, they should add the heals/mag gains back to negate; no dynamic ulti anymore so no chain negates (so the nerf is no longer needed!).

    Sadly negate wasn't nerfed for that. Still remember the ESO live episode where Wroble talked, rather enthusiastically, about nerfing the skill. Perhaps they will make it worth using with the old morph choices but I don't expect they'll do much. Gotta love that major regen buff it gives, right?

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  • CP5
    CP5
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    Jahosefat wrote: »
    CP5 wrote: »
    Jahosefat wrote: »
    It's crazy strong, but the other sorc ults are crazy weak (PVP). So it's balanced overall :) Negate doesn't even do any damage! Obviously overload is compensating for this deficiency ;)

    Seriously though, they should add the heals/mag gains back to negate; no dynamic ulti anymore so no chain negates (so the nerf is no longer needed!).

    Sadly negate wasn't nerfed for that. Still remember the ESO live episode where Wroble talked, rather enthusiastically, about nerfing the skill. Perhaps they will make it worth using with the old morph choices but I don't expect they'll do much. Gotta love that major regen buff it gives, right?

    Pale shadow of its former glory... and I think I blocked that ESO live out of my memory.

    I've unfortunately burnt those ESO Live's into my memory, the horror...
  • xXNesTXx
    xXNesTXx
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    No
    Damage rate of the others ultimate skills....5k-12k

    Damage rate of Overload....8-9k (and more) each light attack and you can do easy....12-15 hits...

    Now....simply, do some maths.....

    Totally balanced ¬¬

    (and no mention about of the 3rd skill bar)

    But you know what? We have 8 character slots, and all classes are available for all of us........(and this, is for all nerf threads)
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  • Imryll
    Imryll
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    Why do folks keep taking one feature of a class out of context and asking if it's balanced? You don't balance ultimates. You balance classes. If some classes get more of their total damage from ultimates while others get them from other abilities, so what? It's overall effectiveness that should matter.
    Edited by Imryll on December 23, 2015 6:12AM
  • Lucky28
    Lucky28
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    Yes
    CP5 wrote: »
    Derra wrote: »
    CP5 wrote: »
    Jahosefat wrote: »
    It's crazy strong, but the other sorc ults are crazy weak (PVP). So it's balanced overall :) Negate doesn't even do any damage! Obviously overload is compensating for this deficiency ;)

    Seriously though, they should add the heals/mag gains back to negate; no dynamic ulti anymore so no chain negates (so the nerf is no longer needed!).

    Sadly negate wasn't nerfed for that. Still remember the ESO live episode where Wroble talked, rather enthusiastically, about nerfing the skill. Perhaps they will make it worth using with the old morph choices but I don't expect they'll do much. Gotta love that major regen buff it gives, right?

    Why do i read this before going to bed.
    He´s just miscast for his job.
    Gonna have nightmares now.

    Its not all bad, he was very excited to say how they reduced the cost by 10% to compensate! But in all seriousness if they keep the 'continuous negate' part of the skill out (which is a real shame but it was the cause for the nerf) then hopefully they would add back in the useful morphs and not these boring and weak ones we have now. I think besides the one or two times i've tried using negate I don't think i've seen a player casted one in pvp since the nerf, and only a handful of times in pve.

    Well a properly timed and properly placed Negate can be the downfall of an entire zerg but only really in a Zerg vs. Zerg. for solo play it's 100% worthless and i normally play solo :(

    It needs the stun back or a snare one of two. And yeah, it's other effects need to be restored i only use Negate for the silence right now all the other effects are sub-par.
    Edited by Lucky28 on December 23, 2015 12:13PM
    Invictus
  • MrGigglypants
    MrGigglypants
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    Asmael wrote: »
    PvP wise:

    Capping ultimate at 400 (base price of WW ultimate) sounds like a good start to me...

    This is pretty much the only gripe I have with it.

    PvE wise:

    Magicka sorcerers are on the top of the food chain right now from what I hear. Now to see how it would work out with sorcs with a 400 ultimate limit, maybe buffing Liquid Lighting or something to compensate...

    Overall:

    Could definitely use a better heavy attack. Why get in close for a weak AoE when you can nuke from range for 30 times the damage?

    The fact that you said buff something else to compensate onlyrics proves that nerfing it would break Sorcs as without overload their DPS is trash.
  • CP5
    CP5
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    Asmael wrote: »
    PvP wise:

    Capping ultimate at 400 (base price of WW ultimate) sounds like a good start to me...

    This is pretty much the only gripe I have with it.

    PvE wise:

    Magicka sorcerers are on the top of the food chain right now from what I hear. Now to see how it would work out with sorcs with a 400 ultimate limit, maybe buffing Liquid Lighting or something to compensate...

    Overall:

    Could definitely use a better heavy attack. Why get in close for a weak AoE when you can nuke from range for 30 times the damage?

    The fact that you said buff something else to compensate onlyrics proves that nerfing it would break Sorcs as without overload their DPS is trash.

    That's where i'm sitting on this. The class has always had a handful of skills that were almost required to keep them around as most everything else in the class is either bad or just meh in most situations. It was negate for a while, then when they gutted that they looked at overload. Really wish they stuck with the 'no GCD on each light attack' buff they ran with first, not the 50% damage buff after.
  • Cuyler
    Cuyler
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    Need to fix Overload first so it's not so buggy, then we can talk about if it's balanced or not. Right now IMO the bugged out, "i'm pushing the button but nothing coming out" nature of overload is balancing out the insane damage.
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  • Rune_Relic
    Rune_Relic
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    tist wrote: »
    No. I killed myself with my own overload and it did 20k.

    I am sorry but I have been PMSL for 5 minutes :lol:
    Edited by Rune_Relic on December 23, 2015 2:59PM
    Anything that can be exploited will be exploited
  • FENGRUSH
    FENGRUSH
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    Cuyler wrote: »
    Need to fix Overload first so it's not so buggy, then we can talk about if it's balanced or not. Right now IMO the bugged out, "i'm pushing the button but nothing coming out" nature of overload is balancing out the insane damage.

    This is true - and a common theme for a lot of different class specific skills. Cant balance something when it doesnt even work well/ as intended.
  • Merlin13KAGL
    Merlin13KAGL
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    No
    No, but not in the sense everyone else is looking at.

    It should have utility as an ultimate, but should not be the single primary source of Sorc DPS.

    (Add that cool AoE locking glitch it likes to do from time to time and I suppose it offsets some of the OP'ness.)
    Edited by Merlin13KAGL on December 23, 2015 5:12PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • Ampnode
    Ampnode
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    No
    Third bar, 10K+ in PvP, costs nothing.

    Doesn't matter to me because I can just reflect them all back, but still. It's crazy stupid how I see sorcs throwing out overloads on my teammates killing them in 2 hits.
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  • Dexter411
    Dexter411
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    No
    ~20k per light attack(i have seen more and less in PvE)
    Magicka back
    3rd ability bar - do you know how overpowered it is to be able to get 5 more abilites then your enemy?
    Of course you can deflect it,block it, roll and so on but 5 more abilites!
  • Emma_Overload
    Emma_Overload
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    Yes
    Yes, it's balanced, because it's the only thing I've got that can compete with Wrecking Blows.
    #CAREBEARMASTERRACE
  • Emma_Overload
    Emma_Overload
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    Yes
    eliisra wrote: »
    It allows you to burn PvE bosses way to easy, ignoring and bypassing indented mechanics. That's my issue with it.

    I'm not sure what you mean. In VMA Sorcs NEED to Overload the bosses because "bypassing mechanics" IS what the developers intended. Without Overload I would get overwhelmed by adds in the very first Stage. Several other stages of VMA are like this, too.

    I don't even want to hear about nerfs to Overload until they give Sorcs something that lets us do 25K+ DPS all the time like Nightblades do!

    Edited by Emma_Overload on December 25, 2015 9:35PM
    #CAREBEARMASTERRACE
  • tangy.citrus
    tangy.citrus
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    Yes
    Sorcs have *** dps without overload. Literally, overload is their only way to dps. They have the best burst dmg in the game, but in longer fights their dps diminishes a lot.

    Unless the devs balance the sorc class to be on par with the rest of the classes, they need their overload to keep up.
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  • CP5
    CP5
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    Sorcs have *** dps without overload. Literally, overload is their only way to dps. They have the best burst dmg in the game, but in longer fights their dps diminishes a lot.

    Unless the devs balance the sorc class to be on par with the rest of the classes, they need their overload to keep up.

    I just remember ZOS's original 'fix' for sorc sustained dps, buffing the *duration of liquid lightning. Yes, i'll just kindly ask my enemies to sit here for a while in a game where movement is kind of a big deal. Also that same patch ZOS gave several (think around 4) buffs to sorc burst damage despite saying they felt it was fine. That's when they gave frag procs the 20% bonus damage, as if it was a bad morph.
  • Magdalina
    Magdalina
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    No
    I just tried Overload with 2 pc Kena. 30k light attacks made me kind of sad. I mean it's awesome but it makes me even more dependent on an ulti that doesn't work every third time...can we please have a 2 pc which 2nd bonus will be "make Overload work as intended and never(almost never) bug"? I'd go for that instead I think.
  • florian.billeb16_ESO
    xXNesTXx wrote: »
    Damage rate of the others ultimate skills....5k-12k

    Damage rate of Overload....8-9k (and more) each light attack and you can do easy....12-15 hits...

    Now....simply, do some maths.....

    Totally balanced ¬¬

    (and no mention about of the 3rd skill bar)

    But you know what? We have 8 character slots, and all classes are available for all of us........(and this, is for all nerf threads)

    You want a cloak nerf ?? yes?!?! Congratulations, you are a NOOB, maybe is better spend your time learning to play instead being here crying

    You want a overload nerf ?? Yes ?!?! Congratulations, you are a NOOB, maybe is better spend your time learning to play instead being here crying...

    Thx, for your nice sentence.
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