FriedEggSandwich wrote: »I mainly pvp so my response relates to pvp. I don't know enough about pve to say when something is overpowered. My main issue is that magicka builds can only block and dodge so many times and an overload LA eats my whole hardened ward and some of my hp. If the damage is to remain the same then make it cheap to block, this would mean overload users would need an element of surprise to catch their opponent while not blocking.
I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
I agree to an extent. Whenever I see one placed I save my proc'd frags for it, or can just tank it. But I use it all the time and have a lot of success with it. If I see a blob with depleting health bars I bring one down and the ap flows. If I find myself outnumberd I bring one down and dance around it and it buys me time. DK/NB/Templar stands in his standard/veil/nova I bring one down in they have to move. It has more utility value than actual dps value, but it's still valuable imo. Many players don't even cc break the stun and just melt. It's my bread and butter ulti and I'm very fond of it. Wouldn't use it if it didn't produce results.
I slot overload too, but just for the 3rd bar. Never use the light attacks against players cos it's pure cheese, feel so dirty doing that.
it's really the only ultimate that we have that's worth anything to be honest.
Negate while useful, is only really good for group play because you know people will just walk right out of it.
Atro sucks, i never use it.
Overload light attacks can hit hard. however, they're also inaccurate and easy to dodge. it's threatening and i like it. I mean there are only three Ultimates in this game that make me go "oh ***" and those are werewolf, bats and overload. with that said, i think other ultimates could use a buff.
Not balanced in the sense that it doesnt scale for stamina sorcs? Confirmed.
Joy_Division wrote: »FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
I agree to an extent. Whenever I see one placed I save my proc'd frags for it, or can just tank it. But I use it all the time and have a lot of success with it. If I see a blob with depleting health bars I bring one down and the ap flows. If I find myself outnumberd I bring one down and dance around it and it buys me time. DK/NB/Templar stands in his standard/veil/nova I bring one down in they have to move. It has more utility value than actual dps value, but it's still valuable imo. Many players don't even cc break the stun and just melt. It's my bread and butter ulti and I'm very fond of it. Wouldn't use it if it didn't produce results.
I slot overload too, but just for the 3rd bar. Never use the light attacks against players cos it's pure cheese, feel so dirty doing that.
I'm glad you find the Atronach aesthetically and thematically appealing, but it does not do a damn thing against groups of VR16 players.
FriedEggSandwich wrote: »Joy_Division wrote: »FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
I agree to an extent. Whenever I see one placed I save my proc'd frags for it, or can just tank it. But I use it all the time and have a lot of success with it. If I see a blob with depleting health bars I bring one down and the ap flows. If I find myself outnumberd I bring one down and dance around it and it buys me time. DK/NB/Templar stands in his standard/veil/nova I bring one down in they have to move. It has more utility value than actual dps value, but it's still valuable imo. Many players don't even cc break the stun and just melt. It's my bread and butter ulti and I'm very fond of it. Wouldn't use it if it didn't produce results.
I slot overload too, but just for the 3rd bar. Never use the light attacks against players cos it's pure cheese, feel so dirty doing that.
I'm glad you find the Atronach aesthetically and thematically appealing, but it does not do a damn thing against groups of VR16 players.
I'm glad you're so sure of this, but as I mentioned I get results. I would certainly be up for an atro buff though if that's what you're implying.
Strider_Roshin wrote: »it's really the only ultimate that we have that's worth anything to be honest.
Negate while useful, is only really good for group play because you know people will just walk right out of it.
Atro sucks, i never use it.
Overload light attacks can hit hard. however, they're also inaccurate and easy to dodge. it's threatening and i like it. I mean there are only three Ultimates in this game that make me go "oh ***" and those are werewolf, bats and overload. with that said, i think other ultimates could use a buff.
For starters I would like to say I agree with you about the other Ultimates. Compared to overload, the other class abilities are a joke; but that doesn't mean it's balanced. Yeah bats are pretty scary as well, I'll give you that. I'm still not intimidated by werewolves.
Personally I think they need to make the atro and negate more attractive, buff the AoE damage from overload because it's a joke. Cap the max light attacks from overload to 4 or 5, and make it more expensive. Do all that and I think it'll be in a good spot.
No. I killed myself with my own overload and it did 20k.
FriedEggSandwich wrote: »Joy_Division wrote: »FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
I agree to an extent. Whenever I see one placed I save my proc'd frags for it, or can just tank it. But I use it all the time and have a lot of success with it. If I see a blob with depleting health bars I bring one down and the ap flows. If I find myself outnumberd I bring one down and dance around it and it buys me time. DK/NB/Templar stands in his standard/veil/nova I bring one down in they have to move. It has more utility value than actual dps value, but it's still valuable imo. Many players don't even cc break the stun and just melt. It's my bread and butter ulti and I'm very fond of it. Wouldn't use it if it didn't produce results.
I slot overload too, but just for the 3rd bar. Never use the light attacks against players cos it's pure cheese, feel so dirty doing that.
I'm glad you find the Atronach aesthetically and thematically appealing, but it does not do a damn thing against groups of VR16 players.
I'm glad you're so sure of this, but as I mentioned I get results. I would certainly be up for an atro buff though if that's what you're implying.
The main problem of attro is (like many things about sorcs really) if you know how to counter it - it´s basically wasted and even a negate would have been a better investment of the ultimate points (this leads to results being tied to having terrible opponents which is never a good thing).
You can slot a different ultimate on overload bar by assigning it to the ultimate slot in the skill tab. You have to trade one normal skillslot though to toggle overload off. Still vaible if you want to run a single + an aoe ultimate and don´t want to miss out on the utility slots of overload.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »Joy_Division wrote: »FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
I agree to an extent. Whenever I see one placed I save my proc'd frags for it, or can just tank it. But I use it all the time and have a lot of success with it. If I see a blob with depleting health bars I bring one down and the ap flows. If I find myself outnumberd I bring one down and dance around it and it buys me time. DK/NB/Templar stands in his standard/veil/nova I bring one down in they have to move. It has more utility value than actual dps value, but it's still valuable imo. Many players don't even cc break the stun and just melt. It's my bread and butter ulti and I'm very fond of it. Wouldn't use it if it didn't produce results.
I slot overload too, but just for the 3rd bar. Never use the light attacks against players cos it's pure cheese, feel so dirty doing that.
I'm glad you find the Atronach aesthetically and thematically appealing, but it does not do a damn thing against groups of VR16 players.
I'm glad you're so sure of this, but as I mentioned I get results. I would certainly be up for an atro buff though if that's what you're implying.
The main problem of attro is (like many things about sorcs really) if you know how to counter it - it´s basically wasted and even a negate would have been a better investment of the ultimate points (this leads to results being tied to having terrible opponents which is never a good thing).
You can slot a different ultimate on overload bar by assigning it to the ultimate slot in the skill tab. You have to trade one normal skillslot though to toggle overload off. Still vaible if you want to run a single + an aoe ultimate and don´t want to miss out on the utility slots of overload.
Thanks for your response. I'm aware of its limitations, been using it since launch. There are fights where I just don't use an ultimate because I'm unwilling to use overload light attacks against players, and I know that using atro would have been inappropriate and a waste in that situation. My argument is just that it isn't useless, my reasoning is I find lots of use for it. It does aoe damage, aoe cc and single target damage. I pvp in small groups with my guildies and in large groups with pugs, and it can be devastating in certain situations. I wouldn't use it in a duel with a competent player. Maybe my expectations for an ultimate are set too low.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »Joy_Division wrote: »FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
I agree to an extent. Whenever I see one placed I save my proc'd frags for it, or can just tank it. But I use it all the time and have a lot of success with it. If I see a blob with depleting health bars I bring one down and the ap flows. If I find myself outnumberd I bring one down and dance around it and it buys me time. DK/NB/Templar stands in his standard/veil/nova I bring one down in they have to move. It has more utility value than actual dps value, but it's still valuable imo. Many players don't even cc break the stun and just melt. It's my bread and butter ulti and I'm very fond of it. Wouldn't use it if it didn't produce results.
I slot overload too, but just for the 3rd bar. Never use the light attacks against players cos it's pure cheese, feel so dirty doing that.
I'm glad you find the Atronach aesthetically and thematically appealing, but it does not do a damn thing against groups of VR16 players.
I'm glad you're so sure of this, but as I mentioned I get results. I would certainly be up for an atro buff though if that's what you're implying.
The main problem of attro is (like many things about sorcs really) if you know how to counter it - it´s basically wasted and even a negate would have been a better investment of the ultimate points (this leads to results being tied to having terrible opponents which is never a good thing).
You can slot a different ultimate on overload bar by assigning it to the ultimate slot in the skill tab. You have to trade one normal skillslot though to toggle overload off. Still vaible if you want to run a single + an aoe ultimate and don´t want to miss out on the utility slots of overload.
Thanks for your response. I'm aware of its limitations, been using it since launch. There are fights where I just don't use an ultimate because I'm unwilling to use overload light attacks against players, and I know that using atro would have been inappropriate and a waste in that situation. My argument is just that it isn't useless, my reasoning is I find lots of use for it. It does aoe damage, aoe cc and single target damage. I pvp in small groups with my guildies and in large groups with pugs, and it can be devastating in certain situations. I wouldn't use it in a duel with a competent player. Maybe my expectations for an ultimate are set too low.
Could just weave overload light attacks with actual abilities that how i use it. only time when it's really cheesy is when you just sit there and spam light attacks, imo.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »FriedEggSandwich wrote: »Joy_Division wrote: »FriedEggSandwich wrote: »FriedEggSandwich wrote: »I don´t think it´s balanced right now - though i don´t have an issue with it because of how much ultimate you can store but the third skillbar (on which you can slot a different ultimate) and the utility you get with that.
However it´s the last sorc ultimate i´m using personally because attro and negate are just utterly useless. The sorc class needs some work and i´m against nerfing overload in any form until we see the ability changes in the next patch.
Why is atro useless?1v1 it's useless cos players just move out of range. It's great for group play though; riot control, confusion, LoS behind it etc.
Edit: also I wasn't aware you could slot another ultimate on your overload bar. Tried it several patches ago and it wouldn't let me. If you managed to slot another ultimate on your overload bar how would you activate it? Surely hitting 'r' would just toggle overload off?
When I see one placed (if ever) it is so easy to ignore. You can knock it down, stun it, silence it or just flat out kill it. When there are a large number of enemies around the outgoing dps is more than enough to clear it from the field before it can do much of anything, not to mention it derps up all the time and spends more time focusing on new targets than attacking.
Back on the subject of overload. Back when they buffed the light attacks by 50% they (zos) originally were going to remove the gcd that was placed on each light attack, but chose to keep the ability clunky and boring but compensated with the damage we see now. Would people have prefered no delay between each attack as opposed to the damage buff? Also love how ZOS flopped the sorc from "negate monkeys" to overload light attack spammers. And apparently Wroble knows overload has a heavy attack but doesn't seem to think something far riskier to use should do more damage.
And @Darra, hopefully the next patch proves worth the wait, I don't have that kind of faith in the combat team after these months of silence and teases, as well as their track record.
I agree to an extent. Whenever I see one placed I save my proc'd frags for it, or can just tank it. But I use it all the time and have a lot of success with it. If I see a blob with depleting health bars I bring one down and the ap flows. If I find myself outnumberd I bring one down and dance around it and it buys me time. DK/NB/Templar stands in his standard/veil/nova I bring one down in they have to move. It has more utility value than actual dps value, but it's still valuable imo. Many players don't even cc break the stun and just melt. It's my bread and butter ulti and I'm very fond of it. Wouldn't use it if it didn't produce results.
I slot overload too, but just for the 3rd bar. Never use the light attacks against players cos it's pure cheese, feel so dirty doing that.
I'm glad you find the Atronach aesthetically and thematically appealing, but it does not do a damn thing against groups of VR16 players.
I'm glad you're so sure of this, but as I mentioned I get results. I would certainly be up for an atro buff though if that's what you're implying.
The main problem of attro is (like many things about sorcs really) if you know how to counter it - it´s basically wasted and even a negate would have been a better investment of the ultimate points (this leads to results being tied to having terrible opponents which is never a good thing).
You can slot a different ultimate on overload bar by assigning it to the ultimate slot in the skill tab. You have to trade one normal skillslot though to toggle overload off. Still vaible if you want to run a single + an aoe ultimate and don´t want to miss out on the utility slots of overload.
Thanks for your response. I'm aware of its limitations, been using it since launch. There are fights where I just don't use an ultimate because I'm unwilling to use overload light attacks against players, and I know that using atro would have been inappropriate and a waste in that situation. My argument is just that it isn't useless, my reasoning is I find lots of use for it. It does aoe damage, aoe cc and single target damage. I pvp in small groups with my guildies and in large groups with pugs, and it can be devastating in certain situations. I wouldn't use it in a duel with a competent player. Maybe my expectations for an ultimate are set too low.
Could just weave overload light attacks with actual abilities that how i use it. only time when it's really cheesy is when you just sit there and spam light attacks, imo.
So you're cool with seeing 80% of your opponent's hp vanish because you pressed lmb? Apologies if my tone seems argumentative, not trolling or flaming, I just feel strongly about this issue. I think I'm a closet care bear.