katamuro11b16_ESO wrote: »Rather than raiding I think we need more interaction with the world.
Greetings , First of all a big fun of elder scrolls series.. and the second thing .. Sorry if my english is a bit bad:P
Well , lets start ...
I belive the game needs a lot of improve in PVE .. the thing i play for my opinion the game is the pve .. Since a wow player in top 100 guilds of eu as a pve player.
i guess Eso needs expansions , dungeons , Continue storry , New raids !! but not DLC as they make.. the reason to write this is because i love the game..
but pve is a bit back.. i DO NOT compare the ESO with other mmo'w . but the PVE is really .. something like mess... not challenging.. is like .. no one cares to make raid's .. and IF its any guild here that doing progress ill want to be a part of it.. i hope in 2016 we see more improvements in thoose parts especialy PVE future and more things more stuff
Thanx a lot /@quojin
sorry for my english if bad.. trying...
i wait for answers and opinions what u believe about that i wrote.
cya in game /@quojin
khele23eb17_ESO wrote: »katamuro11b16_ESO wrote: »Rather than raiding I think we need more interaction with the world.
Like what exactly?
katamuro11b16_ESO wrote: »khele23eb17_ESO wrote: »katamuro11b16_ESO wrote: »Rather than raiding I think we need more interaction with the world.
Like what exactly?
For example completing quests to gain skill lines, get us actual passives that only get raised with you doing them and give like 1% to running speed or 1% off fall damage. Achievements that are actually more than just points. Maybe a chance to do some daedric quests.
Random events in the cities, like tournaments where you win something non-standard, for example doing a cooking tournament where the end result is a blue recipe. But not like the crafting writs, make them more or less random so they appear in one city at one time and then the next one.
Make it less static. More sandbox less themepark.
khele23eb17_ESO wrote: »
Those seem to me like gimmicks, qol improvements and mechanics changes. They do not in themselves costitute content that would keep people playing for weeks/months. Theyre nice ideas but they shouldnt be implemented instead of group content but in addition to it.
katamuro11b16_ESO wrote: »khele23eb17_ESO wrote: »
Those seem to me like gimmicks, qol improvements and mechanics changes. They do not in themselves costitute content that would keep people playing for weeks/months. Theyre nice ideas but they shouldnt be implemented instead of group content but in addition to it.
Sure but I would like a balance, not just group content, not 10 new dungeons that only the most top players will ever go into but stuff for players who are not hardcore, who don't spend 3-4 hours everyday playing. Group content is nice and all but they do jack *** for making the world feeling more alive.
katamuro11b16_ESO wrote: »khele23eb17_ESO wrote: »
Those seem to me like gimmicks, qol improvements and mechanics changes. They do not in themselves costitute content that would keep people playing for weeks/months. Theyre nice ideas but they shouldnt be implemented instead of group content but in addition to it.
Sure but I would like a balance, not just group content, not 10 new dungeons that only the most top players will ever go into but stuff for players who are not hardcore, who don't spend 3-4 hours everyday playing. Group content is nice and all but they do jack *** for making the world feeling more alive.
Sithisvoid wrote: »If the raids and rewards scaled to VR16 people would do them.
khele23eb17_ESO wrote: »Well ESO is not the best itemized game out there...