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please let us have a buyable skill unlock

  • RAGUNAnoOne
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    Czeri wrote: »
    2. You want a skill, you work for it.

    But I do want to work for it! I just want a way of working for it that I wouldn't hate. That's why I think the unlock should be insanely expensive.
    2. This is a straight up P2W idea.

    True, a crown store option would have been. I'd much prefer it being buyable for gold myself.

    Give me a reasonable way to earn Undaunted without doing Dungeons/Pledges then.

    Killing NPC faction guards levels undaunted for everyone that participates, the higher the mine rank the more exp you earn, hows that work?
    Edited by RAGUNAnoOne on December 18, 2015 10:17PM
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  • UltimaJoe777
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    Artjuh90 wrote: »
    i'm a PvE and i am badly against this or ANY P2W. i do PvP from time to time so i don't do the grind to long. dailys help to progress ap skill lines. NEVER EVER ADD P2W. we already have exp scrolls. that's a thin line to cross to make it really P2W

    Exp Scrolls are almost purely cosmetic given how easy leveling is in this game. The most P2W thing I've seen thus far is buying the WW/Vamp Skill Lines. People may argue this but buying a Skill Line is still buying a Skill Line and I pray it never goes any further than that or I'm out. I've quit plenty of games with good potential ruined by P2W and I would quit this one too if it ever got serious...
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  • catalyst10e
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    I feel you, I'm currently finding all the lore books to raise my mages guild level for meteor. (And I'm on console so no nice add-ons) and yeah its tedious, but I'm earning that Meteor.... I would personally be afraid of the precedent it would set, if you can just buy 1 skill, what stops them from doing it with all skills? It would ruin the whole point of skill lines and level progression.
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  • Artjuh90
    Artjuh90
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    Artjuh90 wrote: »
    i'm a PvE and i am badly against this or ANY P2W. i do PvP from time to time so i don't do the grind to long. dailys help to progress ap skill lines. NEVER EVER ADD P2W. we already have exp scrolls. that's a thin line to cross to make it really P2W

    Exp Scrolls are almost purely cosmetic given how easy leveling is in this game. The most P2W thing I've seen thus far is buying the WW/Vamp Skill Lines. People may argue this but buying a Skill Line is still buying a Skill Line and I pray it never goes any further than that or I'm out. I've quit plenty of games with good potential ruined by P2W and I would quit this one too if it ever got serious...

    now with the cap you are right but they were they before the cp cap then they kinda were pay 2 win. and i really don't want to see them further the path to p2W so i will comment every p2W to be cancelled ;)
  • Solanum
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    Seriously, I see no problem with it. If someone is willing to spend a million to unlock a skill, that should be fine in my opinion.

    It's in game money, and if the person can earn it trough doing what they enjoy instead of being forced to grind in a game mode they don't enjoy, that's good.

  • UltimaJoe777
    UltimaJoe777
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    Solanum wrote: »
    Seriously, I see no problem with it. If someone is willing to spend a million to unlock a skill, that should be fine in my opinion.

    It's in game money, and if the person can earn it trough doing what they enjoy instead of being forced to grind in a game mode they don't enjoy, that's good.

    Would be too easy to just get gold from others so you don't have to actually earn the skills though. In fact, using in-game currency to unlock skills would actually increase scam rates.
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  • Essiaga
    Essiaga
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    Czeri wrote: »
    I ran a pledge the other night and one of the group members had caltrops. That was the first time I saw it in action, and holy hell, do I need it now. I finally understood how getting the speed run achievement on Darkshade Caverns could actually be possible!

    Problem is I apparently would have to earn a million AP points to unlock the skill, which means doing nothing but PvP for months. I hate PvP, so that is pretty much out of the question - if I have to do something I hate for that long to progress in a game, I'd rather switch to another game.

    Hence this plea - let us have an alternative version of unlocking skills. A rune or a potion from an NPC merchant, or a scroll from the crown store at least. Make it cost a million gold - I don't insists on getting it being easy. Just achievable while doing the content I enjoy. Please?

    Achievable while doing content I enjoy ... I can accept that.

    Buy-able skills ... no. Spell crafting would have given you what you want, but that's a never was.

    If alliance skills points were their own thing, as in a rank 1 you get 1 point to spend, at 2 you get a second specifically in that tree i'd suggest making it so you can get any of the alliance skills when you earn the first point. Those looking for Caltrops or Magicka Det wouldn't have to grind out PVP forever. Just enough to get a taste and get the skill the want.
  • Rune_Relic
    Rune_Relic
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    Solanum wrote: »
    Seriously, I see no problem with it. If someone is willing to spend a million to unlock a skill, that should be fine in my opinion.

    It's in game money, and if the person can earn it trough doing what they enjoy instead of being forced to grind in a game mode they don't enjoy, that's good.

    Would be too easy to just get gold from others so you don't have to actually earn the skills though. In fact, using in-game currency to unlock skills would actually increase scam rates.

    Enter...online gold sellers.
    Anything that can be exploited will be exploited
  • Essiaga
    Essiaga
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    xerasia wrote: »
    I understand your frustration, I truly do, but I would really hate to see this happen. As someone mentioned earlier - you don't buy skills, you work for them. And you don't have to PvP alone! Guilds are a great way to run through Cyrodiil and also when you finally unlock it...YAAAASSSSS.

    Plus it would annoy the hooey out of me to see low-level alts with the Caltrops ability simply because their main had enough gold to get it for them. But that's minor. Grind it out and take pride in your accomplishment!

    I think Alliance Skills should be unlocked only at V1. BWB doesn't need that mess. Many people re-roll toons to PVP in BWB rather then dealing with Ball groups in Vet, and those skills are mostly ball group skills. You should EARN AP and rank up via BWB, just not be able to spend them till you out level BWB.
  • dday3six
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    Now making alliance rank account wide so I dont have to grind it on my alts, I am 100% on board with doing ASAP.

    If Alliance and Undaunted weren't change to have alternate paths to level them. Something like EXP gains in PVP spaces period for Alliance, and EXP gained in all dungeons and delves for Undaunted. Making both account wide would help PVE and PVP players alike.

    Both grinds were always one of the reasons I dreaded making alts in fact.
  • ostrapz
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    Caltrops dont take that long actually, prox det is another yhing lol. But i think some things hould be locked behind some walls. Like someone said with meteor, im almost vet 16 and still in pve grind to get it on console. Until ic came out dawnbreaker is kinda stuck behind its own pve grind, and kinda still is. And to whoever mention those monster helms brianwheeler confirmed that is is Ap or gold
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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    dday3six wrote: »
    Now making alliance rank account wide so I dont have to grind it on my alts, I am 100% on board with doing ASAP.

    If Alliance and Undaunted weren't change to have alternate paths to level them. Something like EXP gains in PVP spaces period for Alliance, and EXP gained in all dungeons and delves for Undaunted. Making both account wide would help PVE and PVP players alike.

    Both grinds were always one of the reasons I dreaded making alts in fact.

    Totally agreed. I am a PvE player primarily, and just got my fourth toon to V16. I can speedrun most of these dungeons with my eyes closed, but I am dreading having to level undaunted for a fourth time. I am generally in favor of making things account wide. I dont think it diminishes the game in anyway, in fact, it promotes playing Alts which is good for the game.

    Alliance rank is probably the first thing I would change (or maybe achievements generally). It takes a really long time to level this stuff. For PvP players, the thought of getting caltrops or prox det on all my toons is just not realistic. It frankly limits my play to just my main because her alliance rank is highest. Might as well keep pushing it further. If alliance ranks were account wide, I would definitely play my alts a lot more in PvP.
  • BabeestorGor
    BabeestorGor
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    I'm fine with not all skills and gear being obtainable from 1 type of play (although I do think there should be less BoP stuff around) and I don't do all types of content.
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  • Heindrich
    Heindrich
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    I am stupidly rich with ingame gold, so part of me wants a gold short-cut for skills I am too lazy to work on (I also need caltrops on stam DK, and Meteor... and most bow skills... wtb skill points too!)

    ... But I'd feel dirty taking such short cuts. So no. It doesn't take THAT long to grind up to caltrops... Proxy Det on the other hand...
  • TheShadowScout
    TheShadowScout
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    Want something with a game effect?
    Play for it.

    Cosmetic effects are fine to be sold in crown store, but any game effect should not, due to PtW issue. That includes all alliance rank and caltrops.

    If anything, the game could use a boost to AP gains, and maybe some more ways to make it a bit less of a pain to get there. Higher rewards for warzone missions, More warzone missions like the scouting (since that can be done by "bad-at-PvP" people since there generally is no fighting involved, just a lot of sneaking). Daily "PvP-enlightment" that gives a chunk of quadruple AP until used up. Stuff like that to help the newbies catch up to the old guard in alliance rank as well...


    Now... alliance rank being account wide... I kinda am against it, buuuuut... considering that the champion system will make all post-50 progression account wide soon enough, there might be an valid point in arguing alliance rank could go the same way. Maybe.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Divinius wrote: »
    No. Reasons being.

    1. Want a skill work for it.
    2. This is a straight up P2W idea.

    Suggesting it be purchasable with crowns would be P2W, but he said he'd be fine with it being obtainable in-game by other means.

    Yea it's already in the game it's called "Unlock it and level it".
  • DaveMoeDee
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    While I respect the current setup and usually defend it in cases like this, I also understand that the game needs to maintain a good sized player base. By requiring people to play different games to acquire skills (such as requiring people to play PvP to get alliance skills), they are requiring certain people to play a game they never wanted to. This can lead to frustration and people leaving.

    I have no idea how many people would leave for this reason. finally got vigor last night and it is hard to imagine playing enough PvP to unlock the full alliance skill lines on a character. Perhaps being a tank DK in DC (PC/NA) made it take longer for me. I enjoy spending time with guildmates in PvP but I'm not particularly interested in the actual gameplay there.
  • arcantonias
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    I got caltrops unlocked on my nb after pvping for like 4 days, stop complaining.
  • Flak
    Flak
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    I'd be happy if they would make PvP Skills/Ranks accountwide so I don't have to grind Proxy Det for all my magicka chars. But not buyable.

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  • Brrrofski
    Brrrofski
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    eNumbra wrote: »
    This would ruin the purpose of having to earn it through PvP, and the point of playing the game to earn things. .

    I guess everything should be BoP and Zenimax shouldn't add Monster sets to an AP merchant, since you should have to play the game to earn things.

    That's not actually a valid comparison.

    A pve equivalent of what pvp is getting would be purchasable arch mage, ravager, shadow Walker etc.

    A comparison to what op is saying is pvp players getting undaunted skills some other way.

    But, the pvp gear is BoE and can be bought from guild stores. Monster helms can't. So I don't see a problem.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Just make skills unlockable with champion points. Bam. Problem solved and finally a good use for CP instead of giving yourself infinite regen.
  • Egonieser
    Egonieser
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    A perfectly reasonable suggestion that will be shot down by pvp players faster than you can say "purchasable monster sets".

    There is a difference between buying items and buying skills. I can't fathom out why on god's green tamriel people mix the two together. Learn2Brain.

    What stops you to pop by a nearest guildstore and buy a set of Arch-Mage or Elf-Bane some people had to work tirelessly for in pvp? Did you see them moaning about not having or the need to "purchase" undaunted skills? No. So why the hell are you?
    PvP sets are freely accessible to buy anywhere, Dungeon sets are not, blame ZoS for this decision. Instead to balance it out they made it available to buy instead of BoE (can't understand why) the very same way PvE players have to "buy" PvP sets if they want them part of their build, but hate doing PvP. I just fail to see any connection between skill lines and purchasable item sets. Apples and Oranges.
    Edited by Egonieser on December 19, 2015 9:27AM
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  • FriedEggSandwich
    FriedEggSandwich
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    Sorry op but as others have said; work for it or do without. I'm a pvper, hate pledges and dungeons. I really want the undaunted mettle passive cos holy hell do I want 6% more stats. But I gotta do the grind or go without.
    PC | EU
  • AFrostWolf
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    Czeri wrote: »
    I ran a pledge the other night and one of the group members had caltrops. That was the first time I saw it in action, and holy hell, do I need it now. I finally understood how getting the speed run achievement on Darkshade Caverns could actually be possible!

    Problem is I apparently would have to earn a million AP points to unlock the skill, which means doing nothing but PvP for months. I hate PvP, so that is pretty much out of the question - if I have to do something I hate for that long to progress in a game, I'd rather switch to another game.

    Hence this plea - let us have an alternative version of unlocking skills. A rune or a potion from an NPC merchant, or a scroll from the crown store at least. Make it cost a million gold - I don't insists on getting it being easy. Just achievable while doing the content I enjoy. Please?

    Lets make a Deal. PvP players can buy the potion with AP, and then sell it on the market for gold. This way we can make some money or gain something from those who don't want to PvP.
  • eNumbra
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    Brrrofski wrote: »
    eNumbra wrote: »
    This would ruin the purpose of having to earn it through PvP, and the point of playing the game to earn things. .

    I guess everything should be BoP and Zenimax shouldn't add Monster sets to an AP merchant, since you should have to play the game to earn things.

    That's not actually a valid comparison.
    It is if you subscribe to the notion of having to "earn" things, being the point of the game. If you didn't run the dungeon 112 times to get the pieces you wanted, you didn't earn it.

    Anyone who thinks everything should be "earned" is advocating every item in game be BoP. If an item was traded or sold, it wasn't earned.
    Edited by eNumbra on December 19, 2015 10:56AM
  • laksikus
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    xerasia wrote: »
    I understand your frustration, I truly do, but I would really hate to see this happen. As someone mentioned earlier - you don't buy skills, you work for them. And you don't have to PvP alone! Guilds are a great way to run through Cyrodiil and also when you finally unlock it...YAAAASSSSS.

    Plus it would annoy the hooey out of me to see low-level alts with the Caltrops ability simply because their main had enough gold to get it for them. But that's minor. Grind it out and take pride in your accomplishment!

    Clarify lowlevel for me. Is lvl 30 - 35 lowlevel?
  • Volkodav
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    Czeri wrote: »
    I ran a pledge the other night and one of the group members had caltrops. That was the first time I saw it in action, and holy hell, do I need it now. I finally understood how getting the speed run achievement on Darkshade Caverns could actually be possible!

    Problem is I apparently would have to earn a million AP points to unlock the skill, which means doing nothing but PvP for months. I hate PvP, so that is pretty much out of the question - if I have to do something I hate for that long to progress in a game, I'd rather switch to another game.

    Hence this plea - let us have an alternative version of unlocking skills. A rune or a potion from an NPC merchant, or a scroll from the crown store at least. Make it cost a million gold - I don't insists on getting it being easy. Just achievable while doing the content I enjoy. Please?

    No.This defeats the way of playing the game.I mean,I dont PvP,but I certainly dont think anyone who hasnt done the work to get any skill should just be able to buy it.What's the point?
    I'd love to have some of the great gear PvPers get,but I would never want it to be sold in the crown store.They work for their perks.I'll never see those perks,but I understand what is needed to get them.I'm just not into their play style,so no go for me. Fine. :}
  • zornyan
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    It's fine the way it is, a PVPer will have vigor/proxy det/caltrops, but they won't have 6% raw stat increases from undaunted, a pve'er will be the opposite.

    It's a diverse way of making some skills for different playstyles, you don't have to have either for the content, most pvpers don't have undaunted and do fine without it, same as you can do every bit of hard content in the pve side of things without caltrops and proxy det.

    Just fyi, destiny implemented a similar thing recently. You can buy fully leveled sub classes, and buy levels, they got ripped apart online as just a month ago they 'promised the players' they would never sell anything but cosmetics.

    They lost a shed ton of players cause of this move.
  • Sheezabeast
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    With how easy it is these days to follow where the zerg is going, you really have no room to complain about caltrops being hard to earn. Plus there are skyshards and dungeons in Cyrodiil, why not take a week or so and work your way around the map? You'll get the new titles for each rank, and skill points when you rank up...its worth the grind to get caltrops.
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  • TotterTates
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    Seeing how PvP’ers will have access to monster sets I see no reason why PvE’ers can't "donate" resources for small AP gains outside of cyrodiil. For example, a stack of ingots will net an appropriate amount of AP (Iron = 100 AP, Rubedite = 1000 AP). This may alleviate some of the salt.

    I spent my 2 weeks in cyrodiil to get vigor/caltrops, but I admit it was a hassle.
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