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Nerf Vmsa already

Slayyer-AUS
Slayyer-AUS
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Nerf this single player mmo content already.

I don't and many other people don't want to spend 1 hour + playing by themselves to get on the weekly to get their end game weapons. I know people that have 5 alts that is 5+ hours of weekly chores they say. I feel like it is true this content seems like a chore.

I dont want to be playing skyrim i want to be playing eso, an mmo that you play with other people. We haven't had a new 12man or 4man trial for over a year and you come out with this.

Nerf this place so i can get my gear quicker and get this single player experience over and done with already.

World first level 50 horse
  • Nifty2g
    Nifty2g
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    incoming l2p posts from people who haven't completed it
    #MOREORBS
  • MrDerrikk
    MrDerrikk
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    New Trial confirmed with Thieves Guild, and mention of older Trials being updated to max level at some point. No need to nerf the only challenging solo content left.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Slayyer-AUS
    Slayyer-AUS
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    the most recent trial is a year and 3 months old...if not more
    World first level 50 horse
  • Nifty2g
    Nifty2g
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    MrDerrikk wrote: »
    New Trial confirmed with Thieves Guild, and mention of older Trials being updated to max level at some point. No need to nerf the only challenging solo content left.
    I'm going to give people with your mentality a news flash about "only challenging solo content"
    First off, PvE was not designed for a solo experience at all, especially end game, it was designed with the intent to serve with multiple heroes etc etc. there are so many class weaknesses that truly shine out in a solo experience such as this. Now with that said, lets move on to the competitive side of Maelstrom, how many people are actively competing for a top score judging from the looks of things between NA and EU it is between 7-10 people, maybe a little less. And people are running this content less and less because the gear grind is insanely easy this time around, weapon comes in 3 traits only, 100% drop rate from the weeklies people have got what they need already and don't bother going in there anymore.

    On a competitive point of view I believe it was a complete flop, people lost interest far too quickly because they can't complete it and it was far too long for a solo experience, for the only leaderboard content to be introduced in over a year and have it be a solo experience where players were not geared correctly or prepared for this type of thing was a bad move on ZOS's side because most if not all solo players have came no where near clearing it and have given up for the most part, the people who are completing it are the raiders who have been practicing and waiting for a new trial. This should have been introduced long ago, and bringing it out now I think was a bad idea, there needed to be more group play Trials with Orsinium and bring this out with it or in an update shortly after

    So to answer, do I want a nerf personally at this point I don't care, it serves no proper replay value, it's painful to run on a competitive level because of how long it is and one little screw up requires you to restart and spend a lot of your time into it. Majority of players can't complete it or want to as the gear from there isn't BiS when it should be.
    Edited by Nifty2g on December 17, 2015 7:07AM
    #MOREORBS
  • MrDerrikk
    MrDerrikk
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    the most recent trial is a year and 3 months old...if not more

    Yes.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Swen_von_Walhallion
    MrDerrikk wrote: »
    New Trial confirmed with Thieves Guild, and mention of older Trials being updated to max level at some point. No need to nerf the only challenging solo content left.

    well here is no reason running trials sclaed on vr16 when sets droped in dungeon or crafted are far better ....
    Adraria Argentum Draco - imperial Stamplar
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  • Ezareth
    Ezareth
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    Nifty2g wrote: »
    MrDerrikk wrote: »
    New Trial confirmed with Thieves Guild, and mention of older Trials being updated to max level at some point. No need to nerf the only challenging solo content left.
    I'm going to give people with your mentality a news flash about "only challenging solo content"
    First off, PvE was not designed for a solo experience at all, especially end game, it was designed with the intent to serve with multiple heroes etc etc. there are so many class weaknesses that truly shine out in a solo experience such as this. Now with that said, lets move on to the competitive side of Maelstrom, how many people are actively competing for a top score judging from the looks of things between NA and EU it is between 7-10 people, maybe a little less. And people are running this content less and less because the gear grind is insanely easy this time around, weapon comes in 3 traits only, 100% drop rate from the weeklies people have got what they need already and don't bother going in there anymore.

    On a competitive point of view I believe it was a complete flop, people lost interest far too quickly because they can't complete it and it was far too long for a solo experience, for the only leaderboard content to be introduced in over a year and have it be a solo experience where players were not geared correctly or prepared for this type of thing was a bad move on ZOS's side because most if not all solo players have came no where near clearing it and have given up for the most part, the people who are completing it are the raiders who have been practicing and waiting for a new trial. This should have been introduced long ago, and bringing it out now I think was a bad idea, there needed to be more group play Trials with Orsinium and bring this out with it or in an update shortly after

    So to answer, do I want a nerf personally at this point I don't care, it serves no proper replay value, it's painful to run on a competitive level because of how long it is and one little screw up requires you to restart and spend a lot of your time into it. Majority of players can't complete it or want to as the gear from there isn't BiS when it should be.

    I'd like to be competitive but there are certain gear sets and drops that make competing for a top spot possible, otherwise you can't. Grinding other PvE content so I can grind PvE content for no greater reward that face rolling my way through the content makes no sense.

    They need to add graduated rewards and make some of them BoE because as you said, once people get the gear they need, continuing to compete in this arena is pointless. Bragging rights mean very little.

    This *is* the most enjoyable solo content in the game right now however which is the reason I still run it a few times a week. If it were easy it would be like the rest of the garbage I've never run...including trials.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
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  • MrDerrikk
    MrDerrikk
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    @Nifty2g

    I agree with all of that. There should be much more group content and the like, as this is an MMO, and coming out with a solo arena like this was a bad idea on ZOS's part. The gear is pretty mediocre too and only really fits niche builds that are planned around it as well.

    However, as I like to play through all PvE content but never can find enough groups for group content, I would like to keep this arena as something really difficult and challenging to work towards getting a high score on, without it being nerfed into obscurity and me being left again without much end-game to work towards. I admit, this is all selfish reasoning, but as it has been proven to be completable by people such as yourself I see no reason to nerf it until there is pretty much no-one on the leader boards at all to show that absolutely nobody wants to run it any more that can.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • Slayyer-AUS
    Slayyer-AUS
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    225$ of subbing since sanctum was released...now i am left playing by myself lmfao
    World first level 50 horse
  • Nifty2g
    Nifty2g
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    MrDerrikk wrote: »
    @Nifty2g
    The gear is pretty mediocre too and only really fits niche builds that are planned around it as well.
    I forgot to mention you reminded me, the gear requirements to be able to complete this is also very demanding as is champion points. To be able to complete this you need to be minmaxed and max champion points to have the most advantage and easiest time. But honestly that should resolve around the top scores not completing it, this is why most people want nerfs. If you're not minmaxed with the best race it's just a rough experience.

    @Ezareth as for bragging rights the only people who really care for top scores are the ones actively going for it, otherwise no one really checks the leaderboards. I got top score I think 3 times and no one really noticed it and didn't say anything apart from those who were trying to beat it asking clear time and such. Whereas competing for VDSA we had a whole thread about and multiple people were on sides for EU or NA. Ah well
    #MOREORBS
  • Masuimi
    Masuimi
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    Nifty2g wrote: »
    MrDerrikk wrote: »
    New Trial confirmed with Thieves Guild, and mention of older Trials being updated to max level at some point. No need to nerf the only challenging solo content left.
    I'm going to give people with your mentality a news flash about "only challenging solo content"
    First off, PvE was not designed for a solo experience at all, especially end game, it was designed with the intent to serve with multiple heroes etc etc. there are so many class weaknesses that truly shine out in a solo experience such as this. Now with that said, lets move on to the competitive side of Maelstrom, how many people are actively competing for a top score judging from the looks of things between NA and EU it is between 7-10 people, maybe a little less. And people are running this content less and less because the gear grind is insanely easy this time around, weapon comes in 3 traits only, 100% drop rate from the weeklies people have got what they need already and don't bother going in there anymore.

    On a competitive point of view I believe it was a complete flop, people lost interest far too quickly because they can't complete it and it was far too long for a solo experience, for the only leaderboard content to be introduced in over a year and have it be a solo experience where players were not geared correctly or prepared for this type of thing was a bad move on ZOS's side because most if not all solo players have came no where near clearing it and have given up for the most part, the people who are completing it are the raiders who have been practicing and waiting for a new trial. This should have been introduced long ago, and bringing it out now I think was a bad idea, there needed to be more group play Trials with Orsinium and bring this out with it or in an update shortly after

    So to answer, do I want a nerf personally at this point I don't care, it serves no proper replay value, it's painful to run on a competitive level because of how long it is and one little screw up requires you to restart and spend a lot of your time into it. Majority of players can't complete it or want to as the gear from there isn't BiS when it should be.

    You're bad. l2p
  • MrDerrikk
    MrDerrikk
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    Masuimi wrote: »
    Nifty2g wrote: »
    MrDerrikk wrote: »
    New Trial confirmed with Thieves Guild, and mention of older Trials being updated to max level at some point. No need to nerf the only challenging solo content left.
    I'm going to give people with your mentality a news flash about "only challenging solo content"
    First off, PvE was not designed for a solo experience at all, especially end game, it was designed with the intent to serve with multiple heroes etc etc. there are so many class weaknesses that truly shine out in a solo experience such as this. Now with that said, lets move on to the competitive side of Maelstrom, how many people are actively competing for a top score judging from the looks of things between NA and EU it is between 7-10 people, maybe a little less. And people are running this content less and less because the gear grind is insanely easy this time around, weapon comes in 3 traits only, 100% drop rate from the weeklies people have got what they need already and don't bother going in there anymore.

    On a competitive point of view I believe it was a complete flop, people lost interest far too quickly because they can't complete it and it was far too long for a solo experience, for the only leaderboard content to be introduced in over a year and have it be a solo experience where players were not geared correctly or prepared for this type of thing was a bad move on ZOS's side because most if not all solo players have came no where near clearing it and have given up for the most part, the people who are completing it are the raiders who have been practicing and waiting for a new trial. This should have been introduced long ago, and bringing it out now I think was a bad idea, there needed to be more group play Trials with Orsinium and bring this out with it or in an update shortly after

    So to answer, do I want a nerf personally at this point I don't care, it serves no proper replay value, it's painful to run on a competitive level because of how long it is and one little screw up requires you to restart and spend a lot of your time into it. Majority of players can't complete it or want to as the gear from there isn't BiS when it should be.

    You're bad. l2p

    Please tell me that was sarcasm.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • DRXHarbinger
    DRXHarbinger
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    It doesn't really need a nerf. It needs...1 the arena evidently exists on its own server...a bad one that's in a bad shape and performs poor. The lag in the arena is unreal esp at stranglers. 2 it needs bug fixing..stranglers banding etc. 3 it would be better if someone at the end gave you a list of items to choose your reward from...I mean solo content should never ever be a grind at all. Kills the point of an mmo.

    The only possible nerf would be those irritation poison things that spawn and blow up within .5s and you don't have a cleanse arena yet whilst being chased by the behemoth.

    All in its dissapointing. The rewards aren't really worth it. The staffs can't be used as it wrecks my build it's yet to yield me a maul for stam night blade and cba to go it over and over. Easier to go shockmaster set, Kena, agility and hundings DW. Although the VMA maul would be pretty nice.

    If they nerf it expect the goodies to go with it.
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  • LorDrek
    LorDrek
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    No nerf, balance class, boost stamina. Same system to dmg schield.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • Waseem
    Waseem
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    this solo vMA trial is one of the ever best thing in ESO, at least you dont have to lick some people's asses to have a spot on leaderboards- like the rest of trials because what? same skilled pro invinsible extraordinary godlike raid of 12 people, same 12 on leaderboard since trials reloease
  • Alcast
    Alcast
    Class Representative
    vMA is a piece of idiotic content, if it at least was a DUOarena, but nah, you have to sit in there for 1-2h SOLO in a MMO. Goood Job ZOS, prolly those that asked for solocontent cant even complete this stuff LOL.

    Next QQ inc will be the new trial next year, because the amount of noobs I see in Orsinium knows no ends and I am sure they all want to do the new trial, it will be a f...mess!!!! Gonna be guuuud. :)
    Edited by Alcast on December 17, 2015 9:31AM
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  • Nifty2g
    Nifty2g
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    It doesn't really need a nerf. It needs...1 the arena evidently exists on its own server...a bad one that's in a bad shape and performs poor. The lag in the arena is unreal esp at stranglers. 2 it needs bug fixing..stranglers banding etc. 3 it would be better if someone at the end gave you a list of items to choose your reward from...I mean solo content should never ever be a grind at all. Kills the point of an mmo.

    The only possible nerf would be those irritation poison things that spawn and blow up within .5s and you don't have a cleanse arena yet whilst being chased by the behemoth.

    All in its dissapointing. The rewards aren't really worth it. The staffs can't be used as it wrecks my build it's yet to yield me a maul for stam night blade and cba to go it over and over. Easier to go shockmaster set, Kena, agility and hundings DW. Although the VMA maul would be pretty nice.

    If they nerf it expect the goodies to go with it.
    I got a question for you, judging from everything you are saying. And no this doesn't affect me, however it would make VMA a more enjoyable experience other than wanting to grind teeth because and rng mechanic has decided to be different based on your total time and it lowers your overall time (take not @ZOS dungeon team).

    So if you say the rewards aren't worth it, which means you don't want to run it and this applies to the current people who have their weapons and gear and are pretty much done with the content, why do you all keep saying not to nerf it? If it doesn't affect you in anyway but it's affecting those who cant beat it due to champion point differences (it's fine for a sorc but believe me sucks on other classes).

    Why does this bother you, it's not an l2p issue is more of a design issue, you are probably all at 501 cap or very close to it, take a look at your champion point allocation, currently I have 61 points into hardy 17.7% reduction, 61 elemental defender 17.7% reduction, 15 light armor focus 4,5% increase, 2 spell shield 1.6% increase, 28 bastion 10% increas. Doing this gives me the most mitigation I can possibly have.


    Now, the average champion points that a solo player (that is being generous) is going to have will be around the 345 point mark, which will give you lets say 115 champion points per tree. So the best thing to do would be 42 hardy 13.6 % reduction, 43 elemental defender 13.9% reduction, 28 bastion 10% increase, 2% spell shield 1.6% increase.

    So with that in mind, this is how much damage I take from a magic based attack
    0ZCvIPi.png
    Now apply the changes in cp and you'll see a significant change in the amount of damage a lower CP user will take, and unmitigated with 0CP that is almost a 10k+ basic attack from an enemy. You need to realise how unbalanced this is and why people are asking for nerfs, because in all honesty the damage is completely absurd for a solo player, not for us, not for me but for the average player trying to complete this content is going to have a rough time.

    Personally at this point I don't care for nerfs at all, I don't like the design style of this content. Just remember this really isn't an L2P issue it is more of a horrible design issue. Try lowering you CP to the average player and deal with the amount of mechanics that are going on and see for yourself how it is. ;) (sorcerers excluded)
    Edited by Nifty2g on December 17, 2015 9:33AM
    #MOREORBS
  • mlstevens42_ESO
    mlstevens42_ESO
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    Make sure it runs well make sure it is balanced and that it is unbugged then leave it alone. If you can not do the content and those conditions are met then you are the issue not the content. Some have assumed because they are good at group play they will be good at true solo play. This is not true. Yes some are good at both but not all are good at both.

    It takes a somewhat different type of player to meet all of the challenges that group would usually take piece meal. Need to be able to take some hits need to have some consistent heals and need enough damage from this very same toon to get through the content. There is no one else to do any of these things that is part of the challenge.

    A group player only needs to be able to do one of these things at a time relatively well. In that one person is generally the tank one person heals and the rest do the bulk of the damage. When you come from the latter scenario you are going to have to alter the toon to make up for the areas they lack in order to get through the solo stuff.

    I can understand some might not like it. I can understand that some can not do it. This is completely ok. Not all content needs be completed by every one. If it runs well is balanced properly and there are no bugs and you still can not complete it perhaps the content is just not for you. The same as some people have trouble with small group or large group content. The same as some have trouble with pvp. If you can't you can't. Nothing wrong with that. Let those that can though have their place to enjoy playing in a fashion they enjoy playing. It was not EVER meant that everyone would be able to complete it. Just like not all people are able to come up with a competent group to do group content.

  • Daveheart
    Daveheart
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    225$ of subbing since sanctum was released...now i am left playing by myself lmfao

    Great comment - 10/10 would read again.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • hrothbern
    hrothbern
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    Make sure it runs well make sure it is balanced and that it is unbugged then leave it alone. If you can not do the content and those conditions are met then you are the issue not the content. Some have assumed because they are good at group play they will be good at true solo play. This is not true. Yes some are good at both but not all are good at both.

    It takes a somewhat different type of player to meet all of the challenges that group would usually take piece meal. Need to be able to take some hits need to have some consistent heals and need enough damage from this very same toon to get through the content. There is no one else to do any of these things that is part of the challenge.

    A group player only needs to be able to do one of these things at a time relatively well. In that one person is generally the tank one person heals and the rest do the bulk of the damage. When you come from the latter scenario you are going to have to alter the toon to make up for the areas they lack in order to get through the solo stuff.

    I can understand some might not like it. I can understand that some can not do it. This is completely ok. Not all content needs be completed by every one. If it runs well is balanced properly and there are no bugs and you still can not complete it perhaps the content is just not for you. The same as some people have trouble with small group or large group content. The same as some have trouble with pvp. If you can't you can't. Nothing wrong with that. Let those that can though have their place to enjoy playing in a fashion they enjoy playing. It was not EVER meant that everyone would be able to complete it. Just like not all people are able to come up with a competent group to do group content.

    @mlstevens42_ESO ,
    Just wanted to write a similar post :)

    what @Nifty2g says about the the big effect of CP is also very much true I think.

    For myself I decided after a couple of runs in normal mode that both myself (L2P) as my CP were not up to this challenge.
    But I have peace with that. I very much enjoy the Orsinium DLC...
    and once I get strong enough, with some patience needed, I will happily do the Vet Maelstrom Arena at her current difficulty :)


    Edited by hrothbern on December 17, 2015 10:12AM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Xantaria
    Xantaria
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    Nifty2g wrote: »
    incoming l2p posts from people who haven't completed it

    L2P
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • willymchilybily
    willymchilybily
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    As a non completer I don't wan't a nerf i want to work towards being able to do the vMA
    That said...
    • How many people have completed it that don't have 501 CP?
    • Why is there leaderboards with 100 slots? when on console its not a case of getting a top score, its a case of simply completing it to get a reward....
    • if they have leaderboards split by class shouldn't they have difficulties split by class?

    What i mean by point 3:
    as an example, the first boss is fine, but it is actually a little easier on my magicka DK than a stam NB because i can reflect the projectiles back, making the defence sigil less important. but the second stage, without movement speed and without as much armor/physical resistance is harder for my magicka DK than my stam NB due to the spinning blades.

    therefore i feel its safe to say some classes are better set up to for certain stages. and whilst there is an imbalance between completion couldn't tweaking the arena create a better balance for completion between all classes?
    Edited by willymchilybily on December 17, 2015 10:14AM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
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    Sorcerer [Stamina] - 720
  • pronkg
    pronkg
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    I don't need more trials, I don't have the time to do that with large groups and organizing and stuff. I have to much distraction and work in the household to be able to team up with people.

    VMA in contrary is something I can do on my own pace whenever I want to. This is the one and only solo endgame content for me that's challenging and fun. Why do you want to nerf or ruin this.....

    If you can't complete it do normal mode. You can't expect to have everything. I already know I'm not going to get any new sets that will drop in a new trial. I've already accepted that. Don't ruin this for the players who do like this please. It's the only thing we have.....

  • pronkg
    pronkg
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    As a non completer I don't wan't a nerf i want to work towards being able to do the vMA
    That said...
    • How many people have completed it that don't have 501 CP?
    • Why is there leaderboards with 100 slots? when on console its not a case of getting a top score, its a case of simply completing it to get a reward....
    • if they have leaderboards split by class shouldn't they have difficulties split by class?

    What i mean by point 3:
    as an example, the first boss is fine, but it is actually a little easier on my magicka DK than a stam NB because i can reflect the projectiles back, making the defence sigil less important. but the second stage, without movement speed and without as much armor/physical resistance is harder for my magicka DK than my stam NB due to the spinning blades.

    therefore i feel its safe to say some classes are better set up to for certain stages. and whilst there is an imbalance between completion couldn't tweaking the arena create a better balance for completion between all classes?


    I have completed it with 300+ CP

    2400 spell damage buffed
    41.000 magicka
    1700 magicka regen

    On sorc

    385.000 points
    Edited by pronkg on December 17, 2015 10:27AM
  • MrGigglypants
    MrGigglypants
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    Nerf this single player mmo content already.

    I don't and many other people don't want to spend 1 hour + playing by themselves to get on the weekly to get their end game weapons. I know people that have 5 alts that is 5+ hours of weekly chores they say. I feel like it is true this content seems like a chore.

    I dont want to be playing skyrim i want to be playing eso, an mmo that you play with other people. We haven't had a new 12man or 4man trial for over a year and you come out with this.

    Nerf this place so i can get my gear quicker and get this single player experience over and done with already.

    No the content is pointless if it's just a walk through. If you want easier content that you can parade around with other players in then go do it. Just because you participate in a game doesn't make you entitled to its best items from its most difficult content.
  • Nifty2g
    Nifty2g
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    pronkg wrote: »
    I don't need more trials, I don't have the time to do that with large groups and organizing and stuff. I have to much distraction and work in the household to be able to team up with people.

    VMA in contrary is something I can do on my own pace whenever I want to. This is the one and only solo endgame content for me that's challenging and fun. Why do you want to nerf or ruin this.....

    If you can't complete it do normal mode. You can't expect to have everything. I already know I'm not going to get any new sets that will drop in a new trial. I've already accepted that. Don't ruin this for the players who do like this please. It's the only thing we have.....
    trials take 10mintues tops to complete, vma takes an hour +
    #MOREORBS
  • Derra
    Derra
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    I thought i was going to agree. Then i thought - you´re really complaining that people "have" to do it 5 times to get on the leaderboards with 5 chars (which in my opinion shouldn´t even be possible )? WTF.
    Edited by Derra on December 17, 2015 10:35AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Nifty2g
    Nifty2g
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    Alcast wrote: »
    vMA is a piece of idiotic content, if it at least was a DUOarena, but nah, you have to sit in there for 1-2h SOLO in a MMO. Goood Job ZOS, prolly those that asked for solocontent cant even complete this stuff LOL.

    Next QQ inc will be the new trial next year, because the amount of noobs I see in Orsinium knows no ends and I am sure they all want to do the new trial, it will be a f...mess!!!! Gonna be guuuud. :)
    lol its so true and they keep saying leave this content for us we need something challenging but they're not even contributing and cant offer proper feedback cos they can't even beat it. i blame zos for listening to all these skyrim online players they are the ones ruining the game with their nonsense
    #MOREORBS
  • Etaniel
    Etaniel
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    pronkg wrote: »
    I don't need more trials, I don't have the time to do that with large groups and organizing and stuff. I have to much distraction and work in the household to be able to team up with people.

    VMA in contrary is something I can do on my own pace whenever I want to. This is the one and only solo endgame content for me that's challenging and fun. Why do you want to nerf or ruin this.....

    If you can't complete it do normal mode. You can't expect to have everything. I already know I'm not going to get any new sets that will drop in a new trial. I've already accepted that. Don't ruin this for the players who do like this please. It's the only thing we have.....

    If normal mode actually gave you decent gear/rewards that helped you complete the veteran version... But no, normal mode is a waste of space and time, way too easy (you can completely ignore the mechanics) and absolutely no friggin rewards.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Sausage
    Sausage
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    I think VMA is just fine, I know for a fact, theres tons of people who will spend hundred of hours defeating it, but VMA's problem in my opinion is that the rewards are too good, so whining is inevitable, whining is never good thing in my book.

    They just should turn Leaderboards into Bragging Right thing. Earn Leaderboard Points, which can be used to buy exlusive Mounts, Crafting Styles, Dyes, Titles, etc. What are never going to be sold at Crown Store. All BoP of course.
    Edited by Sausage on December 17, 2015 10:55AM
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